BAR FIGHTBeyond All Reason · replay statistics

Player profile · Account 301639

JesterB

A quick view of this player’s published replay history. Choose a map below to explore their play in more detail.

Latest recorded OS
32.9
29 Sep 2026 · Large teams · 16 players
Recorded games
374
30 Aug 2026–29 Sep 2026 UTC
Maps played
22
Map versions counted separately

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

522026-09-03
to 2026-09-09
912026-09-10
to 2026-09-16
1282026-09-17
to 2026-09-23
652026-09-24
to 2026-09-30

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Performance by position

Prepared ranking results, with the same calculation and evidence as the rankings page. Scores are not OS or a share of team victory.

Pond

Supreme Isthmus v2.1 · Large teams · 16 players

51.4 / 100

18 scored games · 85.7% coverage.

Established results · Updated 30 Sep 2026, 05:00 UTC

Earlier vs recent: No clear change. Recorded game scores 54.5 recent vs 48.6 earlier, split at 17 Sep 2026. Approximate change range: -5.6 to 20.6 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Front (second)

Supreme Isthmus v2.1 · Large teams · 16 players

53.5 / 100

13 scored games · 81.2% coverage.

Established results · Updated 30 Sep 2026, 05:00 UTC

Earlier vs recent: Higher in recent games. Recorded game scores 62.0 recent vs 47.5 earlier, split at 17 Sep 2026. Approximate change range: 5.1 to 22.5 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Beach sea

Supreme Isthmus v2.1 · Large teams · 16 players

52.3 / 100

62 scored games · 80.5% coverage.

Established results · Updated 30 Sep 2026, 05:00 UTC

Earlier vs recent: No clear change. Recorded game scores 55.6 recent vs 48.6 earlier, split at 18 Sep 2026. Approximate change range: -0.8 to 15.3 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Geo tech

Supreme Isthmus v2.1 · Large teams · 16 players

50.7 / 100

15 scored games · 71.4% coverage.

Established results · Updated 30 Sep 2026, 05:00 UTC

Earlier vs recent: Higher in recent games. Recorded game scores 57.0 recent vs 45.8 earlier, split at 19 Sep 2026. Approximate change range: 0.6 to 20.3 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Geo sea

Supreme Isthmus v2.1 · Large teams · 16 players

51.1 / 100

84 scored games · 78.5% coverage.

Established results · Updated 30 Sep 2026, 05:00 UTC

Earlier vs recent: No clear change. Recorded game scores 52.0 recent vs 50.1 earlier, split at 16 Sep 2026. Approximate change range: -3.5 to 8.1 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Air · P2 / P10

All That Glitters v2.2.3 · Large teams · 16 players

55.1 / 100

8 scored games · 72.7% coverage.

Early results · Updated 30 Sep 2026, 05:00 UTC

Recent comparison: more measured games are needed in both periods.

Why this score?

Playstyle at a glance

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

Trait period: 2026-09-01–2026-09-30 UTC · Supreme Isthmus v2.1 · human 8v8 · mirrored starts combined. Checked 30 Sep 2026, 21:59 UTC.

Pond

18 selected games

Buys / receives Advanced Construction Bot 83.3%

Common teammate unit transfers while playing Pond. These may include gifts; payment is not recorded. Advanced Construction Bot received from a teammate by 10:00 in 83% of observed Pond games (18 games with complete data). Finished at receipt in 67%; unfinished in 17% (these can overlap). Gifts are included; payment is not recorded.

Games with measurements for this trait: 100.0%.
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Front (second)

17 selected games

No repeated habit met the trait rules in this position.

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Geo tech

23 selected games

Opens with Bot Lab 69.6%

The same first observed factory start by 5:00 in at least 60% of at least 10 measured openings. This does not prove that the build finished. Bot Lab was the first observed factory start by 5:00 in 69.6% of measured openings. Openings without this build and tied starts of different unit types stay in the percentage. A start need not finish.

Games with measurements for this trait: 100.0%.
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About these results

Included: 374 published games lasting at least five minutes, linked to account 301639. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 92.8% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 30 Sep 2026, 21:40 UTC; this summary prepared 30 Sep 2026, 21:50 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.