Replay data published 9 Oct 2026, 06:28 · Daily update starts 03:00 Stockholm time

Para_

Account 100856 · Published replay history across maps and positions.

Latest recorded OS
35.7
08 Oct 2026 · Large teams · 16 players
Recorded games
153
30 Aug 2026–08 Oct 2026 UTC
Maps played
48
Map versions counted separately

OS over time

Ratings recorded at game start in the replays we have.

First recorded
37.92
Latest recorded
35.74
Change
-2.18
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.33.935.236.537.939.230 Aug 2026, 13:50 UTC · OS 37.9230 Aug 2026, 14:24 UTC · OS 38.2130 Aug 2026, 14:46 UTC · OS 38.2130 Aug 2026, 16:06 UTC · OS 38.2130 Aug 2026, 16:28 UTC · OS 38.2130 Aug 2026, 16:41 UTC · OS 38.2130 Aug 2026, 16:57 UTC · OS 38.2130 Aug 2026, 19:56 UTC · OS 38.5230 Aug 2026, 20:33 UTC · OS 38.5231 Aug 2026, 13:01 UTC · OS 38.0631 Aug 2026, 14:13 UTC · OS 38.0631 Aug 2026, 15:38 UTC · OS 38.0831 Aug 2026, 16:03 UTC · OS 38.0831 Aug 2026, 17:16 UTC · OS 38.0831 Aug 2026, 17:30 UTC · OS 38.0831 Aug 2026, 17:44 UTC · OS 38.0831 Aug 2026, 18:19 UTC · OS 38.0831 Aug 2026, 18:37 UTC · OS 38.0831 Aug 2026, 21:31 UTC · OS 37.1231 Aug 2026, 21:47 UTC · OS 37.1201 Sep 2026, 10:25 UTC · OS 36.6401 Sep 2026, 10:42 UTC · OS 36.6401 Sep 2026, 13:08 UTC · OS 36.4201 Sep 2026, 13:26 UTC · OS 36.2201 Sep 2026, 13:48 UTC · OS 36.2201 Sep 2026, 14:15 UTC · OS 36.2201 Sep 2026, 14:37 UTC · OS 36.2201 Sep 2026, 15:07 UTC · OS 36.2201 Sep 2026, 17:52 UTC · OS 36.5601 Sep 2026, 19:33 UTC · OS 36.5601 Sep 2026, 19:56 UTC · OS 36.5602 Sep 2026, 15:27 UTC · OS 37.0902 Sep 2026, 16:43 UTC · OS 37.0902 Sep 2026, 19:13 UTC · OS 37.4302 Sep 2026, 19:56 UTC · OS 37.4302 Sep 2026, 21:26 UTC · OS 36.8103 Sep 2026, 18:58 UTC · OS 36.5703 Sep 2026, 19:21 UTC · OS 36.5704 Sep 2026, 19:29 UTC · OS 36.8204 Sep 2026, 21:04 UTC · OS 36.8805 Sep 2026, 09:37 UTC · OS 36.6205 Sep 2026, 09:54 UTC · OS 36.6206 Sep 2026, 15:23 UTC · OS 36.6206 Sep 2026, 15:39 UTC · OS 36.6206 Sep 2026, 16:04 UTC · OS 36.6206 Sep 2026, 20:35 UTC · OS 36.5707 Sep 2026, 14:55 UTC · OS 36.7107 Sep 2026, 15:21 UTC · OS 36.7107 Sep 2026, 18:44 UTC · OS 36.2207 Sep 2026, 19:17 UTC · OS 36.2208 Sep 2026, 10:02 UTC · OS 36.2608 Sep 2026, 13:33 UTC · OS 36.4708 Sep 2026, 16:02 UTC · OS 36.7508 Sep 2026, 18:43 UTC · OS 37.1208 Sep 2026, 19:03 UTC · OS 36.8808 Sep 2026, 19:25 UTC · OS 36.8808 Sep 2026, 19:50 UTC · OS 36.8810 Sep 2026, 09:54 UTC · OS 36.6810 Sep 2026, 12:17 UTC · OS 36.3910 Sep 2026, 12:43 UTC · OS 36.3912 Sep 2026, 10:46 UTC · OS 35.9322 Sep 2026, 16:20 UTC · OS 35.3930 Sep 2026, 09:38 UTC · OS 35.2402 Oct 2026, 22:31 UTC · OS 35.2503 Oct 2026, 21:00 UTC · OS 34.8604 Oct 2026, 07:49 UTC · OS 34.5904 Oct 2026, 08:14 UTC · OS 34.5904 Oct 2026, 11:11 UTC · OS 34.5704 Oct 2026, 12:11 UTC · OS 34.8504 Oct 2026, 14:03 UTC · OS 34.8504 Oct 2026, 15:01 UTC · OS 34.8504 Oct 2026, 15:34 UTC · OS 34.8504 Oct 2026, 15:55 UTC · OS 34.8504 Oct 2026, 19:27 UTC · OS 35.0905 Oct 2026, 12:56 UTC · OS 34.8705 Oct 2026, 15:53 UTC · OS 34.6705 Oct 2026, 20:06 UTC · OS 34.6006 Oct 2026, 15:18 UTC · OS 34.7906 Oct 2026, 16:14 UTC · OS 35.0808 Oct 2026, 18:05 UTC · OS 35.7430 Aug08 Oct

08 Oct 2026, 18:05 UTC · OS 35.74

80 recorded ratings · 30 Aug 2026–08 Oct 2026.

Game formats are shown separately.

Recorded playstyle traits

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

No qualifying Supreme Isthmus history in this trait period.

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

112026-09-13
to 2026-09-19
252026-09-20
to 2026-09-26
302026-09-27
to 2026-10-03
212026-10-04
to 2026-10-10

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: Unknown of selected games.

Selected games: 0 · Games with identified lanes: 0.

0 distinct recorded opponents · Mean opponent OS Not recorded (OS available in Unknown of identified games).

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Performance by position

Prepared ranking results, with the same calculation and evidence as the rankings page. Scores are not OS or a share of team victory.

Rainbow · P6 / P14

All That Glitters v2.2.3 · Large teams · 16 players

53.8 / 100

35 scored games · 81.4% coverage.

Established results · Updated 09 Oct 2026, 06:03 UTC

Earlier vs recent: No clear change. Recorded game scores 56.7 recent vs 54.2 earlier, split at 12 Sep 2026. Approximate change range: -10.5 to 15.1 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Carry · P7 / P15

All That Glitters v2.2.3 · Large teams · 16 players

54.5 / 100

30 scored games · 93.8% coverage.

Established results · Updated 09 Oct 2026, 06:03 UTC

Earlier vs recent: No clear change. Recorded game scores 57.1 recent vs 55.2 earlier, split at 06 Sep 2026. Approximate change range: -10.6 to 10.0 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Ask about this player

Open a prepared question for the most played map, then adjust the map, position, game version or reference rating.

About these results

Included: 153 published games lasting at least five minutes, linked to account 100856. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 09 Oct 2026, 04:50 UTC; this summary prepared 10 Oct 2026, 00:02 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.