BAR FIGHTBeyond All Reason · replay statistics

Player profile · Account 1338

FIynn

A quick view of this player’s published replay history. Choose a map below to explore their play in more detail.

Latest recorded OS
14.8
27 Sep 2026 · Large teams · 16 players
Recorded games
98
30 Aug 2026–27 Sep 2026 UTC
Maps played
2
Map versions counted separately

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

132026-09-05
to 2026-09-11
242026-09-12
to 2026-09-18
342026-09-19
to 2026-09-25
52026-09-26
to 2026-10-02

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 51.6% of selected games.

Selected games: 91 · Games with identified lanes: 47.

73 distinct recorded opponents · Mean opponent OS 23.1 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

10 matched games · 10 distinct opponents · Mean opponent OS 30.7.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

10 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,352.6 metal4,168.4 metal100.0%10 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.3,930.3 metal4,708.8 metal100.0%10 paired games
Energy producedTotal energy produced by this player by this time.38,331.4 energy50,156.7 energy100.0%10 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.365.4 damage413.9 damage100.0%10 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.403.7 damage614.8 damage100.0%10 paired games
Units producedTotal units produced by this time, including buildings.31.3 units45.1 units100.0%10 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.1.0 units2.3 units30.0%3 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.60.2 metal66.8 metal90.0%9 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.42.6 metal76.8 metal90.0%9 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.0 units0.3 units90.0%9 paired games
  • [IF]Yoshii1 game · 10.0% of games in this matchup · Mean recorded OS 23.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • _nullious_1 game · 10.0% of games in this matchup · Mean recorded OS 27.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ConvexVantage1 game · 10.0% of games in this matchup · Mean recorded OS 16.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Dad_The_Speedrunner1 game · 10.0% of games in this matchup · Mean recorded OS 35.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Flash19871 game · 10.0% of games in this matchup · Mean recorded OS 16.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • haaven1 game · 10.0% of games in this matchup · Mean recorded OS 44.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SeduceUrAfus1 game · 10.0% of games in this matchup · Mean recorded OS 46.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • sunflower9647951 game · 10.0% of games in this matchup · Mean recorded OS 25.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • thermite1 game · 10.0% of games in this matchup · Mean recorded OS 37.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • TodoAoi1 game · 10.0% of games in this matchup · Mean recorded OS 35.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Front (second) vs Shared central front · shared frontline

14 matched games · 28 distinct opponents · Mean opponent OS 23.0.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

14 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,744.0 metal3,999.5 metal100.0%14 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,344.7 metal4,417.2 metal100.0%14 paired games
Energy producedTotal energy produced by this player by this time.47,052.7 energy48,311.8 energy100.0%14 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.7,002.3 damage7,664.8 damage100.0%14 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.5,332.2 damage9,427.4 damage100.0%14 paired games
Units producedTotal units produced by this time, including buildings.42.1 units46.8 units100.0%14 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.8.3 units10.0 units42.9%6 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.748.6 metal1,271.3 metal92.9%13 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.1,068.1 metal1,010.1 metal92.9%13 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.6.8 units6.6 units92.9%13 paired games
  • [Crd]Warrior1 game · 7.1% of games in this matchup · Mean recorded OS 8.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [Grump]_Doni1 game · 7.1% of games in this matchup · Mean recorded OS 51.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • AggresiveStoat1 game · 7.1% of games in this matchup · Mean recorded OS 15.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Bam_Bam1 game · 7.1% of games in this matchup · Mean recorded OS 14.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Crimsco1 game · 7.1% of games in this matchup · Mean recorded OS 11.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Douwi5001 game · 7.1% of games in this matchup · Mean recorded OS 15.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Ethanol1 game · 7.1% of games in this matchup · Mean recorded OS 15.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • FakeOS1 game · 7.1% of games in this matchup · Mean recorded OS 35.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • IDNeon1 game · 7.1% of games in this matchup · Mean recorded OS 21.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Immort1 game · 7.1% of games in this matchup · Mean recorded OS 53.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ITRELLES1 game · 7.1% of games in this matchup · Mean recorded OS 13.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Melris1 game · 7.1% of games in this matchup · Mean recorded OS 19.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • mikimil1 game · 7.1% of games in this matchup · Mean recorded OS 23.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Naigel1 game · 7.1% of games in this matchup · Mean recorded OS 49.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • NEXUS_VI1 game · 7.1% of games in this matchup · Mean recorded OS 33.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Nsql1 game · 7.1% of games in this matchup · Mean recorded OS 12.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • pudslive1 game · 7.1% of games in this matchup · Mean recorded OS 18.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Rde1 game · 7.1% of games in this matchup · Mean recorded OS 23.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Satelite1 game · 7.1% of games in this matchup · Mean recorded OS 27.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SDV121 game · 7.1% of games in this matchup · Mean recorded OS 18.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Showing 20 of 28 recorded opponents.

Front (suicide) vs Shared central front · shared frontline

19 matched games · 36 distinct opponents · Mean opponent OS 20.3.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

19 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,861.5 metal3,970.0 metal100.0%19 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,508.9 metal4,495.3 metal100.0%19 paired games
Energy producedTotal energy produced by this player by this time.45,552.7 energy51,392.4 energy100.0%19 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.8,253.4 damage6,084.7 damage100.0%19 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.4,951.8 damage7,175.1 damage100.0%19 paired games
Units producedTotal units produced by this time, including buildings.42.3 units47.9 units100.0%19 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.4.9 units8.4 units36.8%7 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.725.9 metal495.9 metal68.4%13 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.587.1 metal670.8 metal68.4%13 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.4.2 units5.5 units68.4%13 paired games
  • Qlindex2 games · 10.5% of games in this matchup · Mean recorded OS 17.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Swampfeet2 games · 10.5% of games in this matchup · Mean recorded OS 25.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [Corsica]_Sauron1 game · 5.3% of games in this matchup · Mean recorded OS 10.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [Crd]Atlas1 game · 5.3% of games in this matchup · Mean recorded OS 31.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [Crd]DeAnthony1 game · 5.3% of games in this matchup · Mean recorded OS 18.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [Crd]PokeTheGremlin1 game · 5.3% of games in this matchup · Mean recorded OS 22.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [crd]sisa1 game · 5.3% of games in this matchup · Mean recorded OS 43.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • acecross1 game · 5.3% of games in this matchup · Mean recorded OS 20.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Anclimatic1 game · 5.3% of games in this matchup · Mean recorded OS 16.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • AzuDemLaz1 game · 5.3% of games in this matchup · Mean recorded OS 24.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • cliqzy1 game · 5.3% of games in this matchup · Mean recorded OS 11.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Damsko1 game · 5.3% of games in this matchup · Mean recorded OS 38.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • dansan1 game · 5.3% of games in this matchup · Mean recorded OS 11.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Demi9001 game · 5.3% of games in this matchup · Mean recorded OS 16.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • FakeOS1 game · 5.3% of games in this matchup · Mean recorded OS 35.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • FraktalMindPL1 game · 5.3% of games in this matchup · Mean recorded OS 3.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • GazzGrim1 game · 5.3% of games in this matchup · Mean recorded OS 29.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • haaven1 game · 5.3% of games in this matchup · Mean recorded OS 44.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • hox21 game · 5.3% of games in this matchup · Mean recorded OS 30.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Hyperion58041 game · 5.3% of games in this matchup · Mean recorded OS 22.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Showing 20 of 36 recorded opponents.

Geo sea vs Beach sea

4 matched games · 4 distinct opponents · Mean opponent OS 18.0.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

4 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,654.6 metal3,144.5 metal100.0%4 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,710.9 metal4,095.7 metal100.0%4 paired games
Energy producedTotal energy produced by this player by this time.47,739.5 energy38,563.6 energy100.0%4 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.757.9 damage634.9 damage100.0%4 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.634.9 damage757.9 damage100.0%4 paired games
Units producedTotal units produced by this time, including buildings.49.8 units36.2 units100.0%4 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.1.3 units0.3 units75.0%3 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.116.7 metal0.0 metal75.0%3 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.0.0 metal116.7 metal75.0%3 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.7 units0.0 units75.0%3 paired games
  • EllydiumPrime1 game · 25.0% of games in this matchup · Mean recorded OS 17.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • mechazawa1 game · 25.0% of games in this matchup · Mean recorded OS 18.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • smeet1 game · 25.0% of games in this matchup · Mean recorded OS 14.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • XNON1 game · 25.0% of games in this matchup · Mean recorded OS 22.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Why some selected games have no identified lane:

  • No individual lane assigned for this position: 43 games.
  • Starting-position records unavailable: 1 game.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Playstyle at a glance

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

Trait period: 2026-09-01–2026-09-30 UTC · Supreme Isthmus v2.1 · human 8v8 · mirrored starts combined. Checked 02 Oct 2026, 10:42 UTC.

These traits are awaiting a refresh. They describe the period printed above.

Ask about this player

Open a prepared question for the most played map, then adjust the map, position, game version or reference rating.

About these results

Included: 98 published games lasting at least five minutes, linked to account 1338. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 80.6% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 02 Oct 2026, 10:04 UTC; this summary prepared 02 Oct 2026, 10:14 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.