Replay data published 9 Oct 2026, 06:28 · Daily update starts 03:00 Stockholm time

JustHappy

Account 162549 · Published replay history across maps and positions.

Latest recorded OS
39.3
07 Oct 2026 · Large teams · 16 players
Recorded games
73
30 Aug 2026–07 Oct 2026 UTC
Maps played
3
Map versions counted separately

OS over time

Ratings recorded at game start in the replays we have.

Large teams · 16 players

First recorded
38.73
Latest recorded
39.31
Change
+0.58
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.37.738.839.840.942.030 Aug 2026, 17:20 UTC · OS 38.7330 Aug 2026, 17:44 UTC · OS 38.7330 Aug 2026, 18:01 UTC · OS 38.7301 Sep 2026, 07:27 UTC · OS 38.4603 Sep 2026, 06:25 UTC · OS 38.8503 Sep 2026, 06:56 UTC · OS 38.6603 Sep 2026, 08:08 UTC · OS 38.2403 Sep 2026, 08:36 UTC · OS 38.2403 Sep 2026, 08:50 UTC · OS 38.8106 Sep 2026, 05:51 UTC · OS 38.8307 Sep 2026, 05:15 UTC · OS 38.5107 Sep 2026, 05:34 UTC · OS 38.5107 Sep 2026, 15:14 UTC · OS 38.4507 Sep 2026, 15:36 UTC · OS 38.4510 Sep 2026, 08:29 UTC · OS 38.4511 Sep 2026, 08:14 UTC · OS 38.6911 Sep 2026, 18:56 UTC · OS 38.9315 Sep 2026, 07:23 UTC · OS 39.1617 Sep 2026, 06:52 UTC · OS 39.0817 Sep 2026, 19:46 UTC · OS 39.1317 Sep 2026, 20:14 UTC · OS 39.1318 Sep 2026, 09:35 UTC · OS 38.9318 Sep 2026, 10:02 UTC · OS 38.9318 Sep 2026, 10:16 UTC · OS 38.9318 Sep 2026, 10:31 UTC · OS 38.9618 Sep 2026, 10:56 UTC · OS 38.9618 Sep 2026, 17:36 UTC · OS 38.7818 Sep 2026, 18:18 UTC · OS 38.7819 Sep 2026, 09:19 UTC · OS 39.1119 Sep 2026, 09:52 UTC · OS 39.4319 Sep 2026, 10:12 UTC · OS 39.4319 Sep 2026, 15:14 UTC · OS 38.9719 Sep 2026, 15:29 UTC · OS 38.9719 Sep 2026, 20:19 UTC · OS 39.7619 Sep 2026, 20:49 UTC · OS 39.7620 Sep 2026, 08:35 UTC · OS 39.7520 Sep 2026, 20:31 UTC · OS 39.9820 Sep 2026, 20:42 UTC · OS 39.9820 Sep 2026, 21:09 UTC · OS 39.9822 Sep 2026, 07:04 UTC · OS 40.0922 Sep 2026, 07:18 UTC · OS 40.0922 Sep 2026, 13:29 UTC · OS 40.1022 Sep 2026, 19:49 UTC · OS 40.3122 Sep 2026, 20:32 UTC · OS 40.3123 Sep 2026, 06:57 UTC · OS 40.5523 Sep 2026, 07:24 UTC · OS 40.5523 Sep 2026, 19:08 UTC · OS 40.5624 Sep 2026, 05:44 UTC · OS 40.2324 Sep 2026, 06:07 UTC · OS 40.2325 Sep 2026, 14:09 UTC · OS 40.3626 Sep 2026, 06:15 UTC · OS 40.3727 Sep 2026, 06:33 UTC · OS 40.1827 Sep 2026, 08:19 UTC · OS 40.1827 Sep 2026, 08:56 UTC · OS 40.1827 Sep 2026, 15:30 UTC · OS 40.9327 Sep 2026, 16:07 UTC · OS 40.9327 Sep 2026, 16:39 UTC · OS 40.9328 Sep 2026, 06:11 UTC · OS 41.2730 Sep 2026, 12:54 UTC · OS 41.2830 Sep 2026, 18:15 UTC · OS 41.0630 Sep 2026, 18:48 UTC · OS 41.0601 Oct 2026, 07:21 UTC · OS 41.1602 Oct 2026, 06:50 UTC · OS 41.1402 Oct 2026, 07:08 UTC · OS 41.4303 Oct 2026, 07:39 UTC · OS 41.1803 Oct 2026, 08:01 UTC · OS 41.1804 Oct 2026, 18:24 UTC · OS 40.5904 Oct 2026, 18:57 UTC · OS 40.3804 Oct 2026, 19:33 UTC · OS 40.3804 Oct 2026, 19:53 UTC · OS 39.8104 Oct 2026, 20:11 UTC · OS 39.8106 Oct 2026, 20:25 UTC · OS 39.7507 Oct 2026, 18:43 UTC · OS 39.3130 Aug07 Oct

07 Oct 2026, 18:43 UTC · OS 39.31

73 recorded ratings · 30 Aug 2026–07 Oct 2026.

Recorded playstyle traits

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

Trait period: 2026-09-09–2026-10-08 UTC · Supreme Isthmus v2.1 · human 8v8 · mirrored starts combined. Checked 10 Oct 2026, 00:09 UTC.

These traits are awaiting a refresh. They describe the period printed above.

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

182026-09-13
to 2026-09-19
162026-09-20
to 2026-09-26
152026-09-27
to 2026-10-03
72026-10-04
to 2026-10-10

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 0.0% of selected games.

Selected games: 1 · Games with identified lanes: 0.

0 distinct recorded opponents · Mean opponent OS Not recorded (OS available in Unknown of identified games).

Why some selected games have no identified lane:

  • No individual lane assigned for this position: 1 game.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Performance by position

Prepared ranking results, with the same calculation and evidence as the rankings page. Scores are not OS or a share of team victory.

Carry · P7 / P15

All That Glitters v2.2.3 · Large teams · 16 players

54.5 / 100

40 scored games · 88.9% coverage.

Established results · Updated 09 Oct 2026, 06:03 UTC

Earlier vs recent: No clear change. Recorded game scores 56.7 recent vs 55.0 earlier, split at 20 Sep 2026. Approximate change range: -7.3 to 10.2 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Rainbow · P6 / P14

All That Glitters v2.2.3 · Large teams · 16 players

53.8 / 100

9 scored games · 75.0% coverage.

Early results · Updated 09 Oct 2026, 06:03 UTC

Recent comparison: more measured games are needed in both periods.

Why this score?

Ask about this player

Open a prepared question for the most played map, then adjust the map, position, game version or reference rating.

About these results

Included: 73 published games lasting at least five minutes, linked to account 162549. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 09 Oct 2026, 04:50 UTC; this summary prepared 10 Oct 2026, 00:02 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.