Replay data published 9 Oct 2026, 06:28 · Daily update starts 03:00 Stockholm time

[DmE]LosingStreak

Account 241500 · Published replay history across maps and positions.

Latest recorded OS
40.3
07 Oct 2026 · Large teams · 16 players
Recorded games
129
30 Aug 2026–07 Oct 2026 UTC
Maps played
29
Map versions counted separately

OS over time

Ratings recorded at game start in the replays we have.

First recorded
36.29
Latest recorded
40.27
Change
+3.98
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.35.436.938.339.741.230 Aug 2026, 15:02 UTC · OS 36.2930 Aug 2026, 15:36 UTC · OS 36.2930 Aug 2026, 17:38 UTC · OS 37.1830 Aug 2026, 18:44 UTC · OS 37.1830 Aug 2026, 19:05 UTC · OS 37.1830 Aug 2026, 20:41 UTC · OS 37.1830 Aug 2026, 23:48 UTC · OS 36.7231 Aug 2026, 14:13 UTC · OS 36.2001 Sep 2026, 16:47 UTC · OS 36.4202 Sep 2026, 17:59 UTC · OS 36.3502 Sep 2026, 18:18 UTC · OS 36.3502 Sep 2026, 18:43 UTC · OS 36.9602 Sep 2026, 18:56 UTC · OS 36.9602 Sep 2026, 19:13 UTC · OS 36.9602 Sep 2026, 19:56 UTC · OS 36.9602 Sep 2026, 20:10 UTC · OS 36.9603 Sep 2026, 13:31 UTC · OS 37.3203 Sep 2026, 16:07 UTC · OS 37.7403 Sep 2026, 21:40 UTC · OS 37.7404 Sep 2026, 16:54 UTC · OS 37.1704 Sep 2026, 18:39 UTC · OS 37.7904 Sep 2026, 20:09 UTC · OS 37.5604 Sep 2026, 20:34 UTC · OS 37.5604 Sep 2026, 20:55 UTC · OS 37.5604 Sep 2026, 22:56 UTC · OS 37.5605 Sep 2026, 12:35 UTC · OS 37.8205 Sep 2026, 13:08 UTC · OS 37.8205 Sep 2026, 14:12 UTC · OS 37.8605 Sep 2026, 16:09 UTC · OS 37.8606 Sep 2026, 12:22 UTC · OS 38.5406 Sep 2026, 12:44 UTC · OS 38.5407 Sep 2026, 18:15 UTC · OS 39.2307 Sep 2026, 18:44 UTC · OS 39.2307 Sep 2026, 19:17 UTC · OS 39.2310 Sep 2026, 19:37 UTC · OS 38.8811 Sep 2026, 18:56 UTC · OS 39.1811 Sep 2026, 19:18 UTC · OS 39.1811 Sep 2026, 19:46 UTC · OS 39.1812 Sep 2026, 14:45 UTC · OS 39.1412 Sep 2026, 15:47 UTC · OS 39.1413 Sep 2026, 01:28 UTC · OS 38.6413 Sep 2026, 02:03 UTC · OS 38.6413 Sep 2026, 13:45 UTC · OS 39.0513 Sep 2026, 14:08 UTC · OS 39.0513 Sep 2026, 16:50 UTC · OS 38.5513 Sep 2026, 18:41 UTC · OS 38.5513 Sep 2026, 19:06 UTC · OS 38.5514 Sep 2026, 21:31 UTC · OS 39.1015 Sep 2026, 17:51 UTC · OS 38.4515 Sep 2026, 18:58 UTC · OS 38.2115 Sep 2026, 19:15 UTC · OS 38.2115 Sep 2026, 19:32 UTC · OS 38.2118 Sep 2026, 18:18 UTC · OS 38.8718 Sep 2026, 19:32 UTC · OS 38.8718 Sep 2026, 21:34 UTC · OS 38.0419 Sep 2026, 13:43 UTC · OS 38.3019 Sep 2026, 14:04 UTC · OS 38.3019 Sep 2026, 15:14 UTC · OS 38.3020 Sep 2026, 13:07 UTC · OS 37.5620 Sep 2026, 13:28 UTC · OS 37.5620 Sep 2026, 16:22 UTC · OS 38.0820 Sep 2026, 17:00 UTC · OS 38.0820 Sep 2026, 17:48 UTC · OS 38.3020 Sep 2026, 18:19 UTC · OS 38.3022 Sep 2026, 17:02 UTC · OS 38.3625 Sep 2026, 19:54 UTC · OS 38.3725 Sep 2026, 20:10 UTC · OS 38.3726 Sep 2026, 10:50 UTC · OS 37.8526 Sep 2026, 12:55 UTC · OS 37.8526 Sep 2026, 16:26 UTC · OS 38.1226 Sep 2026, 18:47 UTC · OS 38.1226 Sep 2026, 21:14 UTC · OS 38.1227 Sep 2026, 15:04 UTC · OS 38.5927 Sep 2026, 16:13 UTC · OS 38.5927 Sep 2026, 18:08 UTC · OS 38.5927 Sep 2026, 18:39 UTC · OS 38.5927 Sep 2026, 18:58 UTC · OS 38.5927 Sep 2026, 21:16 UTC · OS 38.5929 Sep 2026, 16:18 UTC · OS 38.7330 Sep 2026, 18:53 UTC · OS 38.9303 Oct 2026, 15:10 UTC · OS 40.1904 Oct 2026, 12:11 UTC · OS 40.4204 Oct 2026, 12:35 UTC · OS 40.4207 Oct 2026, 15:50 UTC · OS 40.2707 Oct 2026, 17:19 UTC · OS 40.2730 Aug07 Oct

07 Oct 2026, 17:19 UTC · OS 40.27

85 recorded ratings · 30 Aug 2026–07 Oct 2026.

Game formats are shown separately.

Recorded playstyle traits

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

No qualifying Supreme Isthmus history in this trait period.

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

362026-09-12
to 2026-09-18
202026-09-19
to 2026-09-25
142026-09-26
to 2026-10-02
102026-10-03
to 2026-10-09

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: Unknown of selected games.

Selected games: 0 · Games with identified lanes: 0.

0 distinct recorded opponents · Mean opponent OS Not recorded (OS available in Unknown of identified games).

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Performance by position

Prepared ranking results, with the same calculation and evidence as the rankings page. Scores are not OS or a share of team victory.

Carry · P7 / P15

All That Glitters v2.2.3 · Large teams · 16 players

57.7 / 100

68 scored games · 93.2% coverage.

Established results · Updated 09 Oct 2026, 06:03 UTC

Earlier vs recent: No clear change. Recorded game scores 58.4 recent vs 59.8 earlier, split at 14 Sep 2026. Approximate change range: -9.9 to 5.6 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

AC corner · P4 / P12

All That Glitters v2.2.3 · Large teams · 16 players

46.3 / 100

5 scored games · 62.5% coverage.

Early results · Updated 09 Oct 2026, 06:03 UTC

Recent comparison: more measured games are needed in both periods.

Why this score?

Ask about this player

Open a prepared question for the most played map, then adjust the map, position, game version or reference rating.

About these results

Included: 129 published games lasting at least five minutes, linked to account 241500. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 09 Oct 2026, 04:50 UTC; this summary prepared 09 Oct 2026, 06:14 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.