Replay data published 10 Oct 2026, 04:47 · Daily update starts 03:00 Stockholm time

Hawesome

Account 273177 · Published replay history across maps and positions.

Latest recorded OS
34.7
08 Oct 2026 · Large teams · 16 players
Recorded games
103
30 Aug 2026–08 Oct 2026 UTC
Maps played
5
Map versions counted separately

OS over time

Ratings recorded at game start in the replays we have.

First recorded
34.62
Latest recorded
34.66
Change
+0.04
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.32.133.234.435.636.730 Aug 2026, 11:14 UTC · OS 34.6201 Sep 2026, 11:57 UTC · OS 34.3601 Sep 2026, 23:40 UTC · OS 34.6202 Sep 2026, 00:46 UTC · OS 34.6202 Sep 2026, 01:19 UTC · OS 34.6202 Sep 2026, 01:47 UTC · OS 34.6202 Sep 2026, 03:24 UTC · OS 34.7902 Sep 2026, 06:58 UTC · OS 34.5302 Sep 2026, 07:16 UTC · OS 34.5302 Sep 2026, 07:49 UTC · OS 34.5302 Sep 2026, 22:45 UTC · OS 35.2902 Sep 2026, 23:10 UTC · OS 35.2902 Sep 2026, 23:38 UTC · OS 35.2903 Sep 2026, 00:07 UTC · OS 35.2903 Sep 2026, 00:31 UTC · OS 35.2903 Sep 2026, 04:23 UTC · OS 36.1303 Sep 2026, 04:51 UTC · OS 36.1303 Sep 2026, 05:23 UTC · OS 36.1303 Sep 2026, 06:37 UTC · OS 36.1307 Sep 2026, 11:35 UTC · OS 36.0008 Sep 2026, 01:09 UTC · OS 35.9909 Sep 2026, 03:36 UTC · OS 35.8009 Sep 2026, 05:42 UTC · OS 35.5209 Sep 2026, 06:17 UTC · OS 35.5210 Sep 2026, 01:49 UTC · OS 35.2610 Sep 2026, 02:17 UTC · OS 35.2610 Sep 2026, 08:29 UTC · OS 35.0610 Sep 2026, 11:55 UTC · OS 35.1610 Sep 2026, 12:22 UTC · OS 35.1611 Sep 2026, 07:31 UTC · OS 34.8211 Sep 2026, 07:48 UTC · OS 34.8211 Sep 2026, 08:37 UTC · OS 35.3611 Sep 2026, 11:22 UTC · OS 35.0911 Sep 2026, 11:50 UTC · OS 35.0914 Sep 2026, 00:10 UTC · OS 34.5814 Sep 2026, 00:47 UTC · OS 34.5814 Sep 2026, 05:43 UTC · OS 34.3815 Sep 2026, 03:43 UTC · OS 35.2216 Sep 2026, 00:10 UTC · OS 35.6616 Sep 2026, 01:28 UTC · OS 35.6616 Sep 2026, 04:27 UTC · OS 34.3617 Sep 2026, 02:52 UTC · OS 34.3417 Sep 2026, 03:19 UTC · OS 34.3417 Sep 2026, 03:49 UTC · OS 34.3417 Sep 2026, 04:14 UTC · OS 34.3418 Sep 2026, 03:06 UTC · OS 35.2818 Sep 2026, 03:43 UTC · OS 35.5218 Sep 2026, 05:09 UTC · OS 35.5221 Sep 2026, 02:51 UTC · OS 34.7721 Sep 2026, 03:21 UTC · OS 34.7721 Sep 2026, 03:38 UTC · OS 34.0921 Sep 2026, 07:34 UTC · OS 34.1621 Sep 2026, 11:28 UTC · OS 33.6722 Sep 2026, 01:38 UTC · OS 33.8722 Sep 2026, 02:05 UTC · OS 33.8722 Sep 2026, 02:32 UTC · OS 33.8722 Sep 2026, 04:04 UTC · OS 34.2222 Sep 2026, 22:51 UTC · OS 33.6722 Sep 2026, 23:11 UTC · OS 33.6723 Sep 2026, 03:58 UTC · OS 34.0123 Sep 2026, 04:22 UTC · OS 34.0123 Sep 2026, 10:56 UTC · OS 33.9624 Sep 2026, 03:07 UTC · OS 34.2724 Sep 2026, 03:26 UTC · OS 34.2724 Sep 2026, 04:05 UTC · OS 34.2724 Sep 2026, 04:22 UTC · OS 34.2724 Sep 2026, 04:56 UTC · OS 34.2725 Sep 2026, 08:46 UTC · OS 33.4525 Sep 2026, 09:41 UTC · OS 33.7027 Sep 2026, 02:24 UTC · OS 33.4427 Sep 2026, 03:36 UTC · OS 33.4428 Sep 2026, 05:15 UTC · OS 33.1228 Sep 2026, 05:46 UTC · OS 33.1228 Sep 2026, 06:09 UTC · OS 33.1228 Sep 2026, 10:55 UTC · OS 33.6328 Sep 2026, 11:33 UTC · OS 33.6328 Sep 2026, 11:52 UTC · OS 33.6328 Sep 2026, 12:13 UTC · OS 33.6329 Sep 2026, 01:59 UTC · OS 32.7029 Sep 2026, 07:39 UTC · OS 33.2529 Sep 2026, 07:57 UTC · OS 33.2529 Sep 2026, 08:22 UTC · OS 33.2529 Sep 2026, 11:28 UTC · OS 33.0429 Sep 2026, 11:40 UTC · OS 33.0401 Oct 2026, 13:18 UTC · OS 33.4701 Oct 2026, 13:51 UTC · OS 33.4702 Oct 2026, 02:53 UTC · OS 33.7202 Oct 2026, 03:15 UTC · OS 33.7202 Oct 2026, 04:06 UTC · OS 33.7202 Oct 2026, 05:08 UTC · OS 33.7202 Oct 2026, 05:41 UTC · OS 33.7202 Oct 2026, 11:10 UTC · OS 34.0802 Oct 2026, 11:30 UTC · OS 34.0804 Oct 2026, 12:02 UTC · OS 33.6104 Oct 2026, 12:32 UTC · OS 33.6104 Oct 2026, 12:57 UTC · OS 33.5506 Oct 2026, 09:47 UTC · OS 33.8106 Oct 2026, 10:05 UTC · OS 33.8106 Oct 2026, 10:27 UTC · OS 33.8106 Oct 2026, 11:01 UTC · OS 33.8107 Oct 2026, 11:11 UTC · OS 34.4408 Oct 2026, 08:10 UTC · OS 34.6630 Aug08 Oct

08 Oct 2026, 08:10 UTC · OS 34.66

102 recorded ratings · 30 Aug 2026–08 Oct 2026.

Game formats are shown separately.

Recorded playstyle traits

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

No qualifying Supreme Isthmus history in this trait period.

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

142026-09-13
to 2026-09-19
212026-09-20
to 2026-09-26
242026-09-27
to 2026-10-03
92026-10-04
to 2026-10-10

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: Unknown of selected games.

Selected games: 0 · Games with identified lanes: 0.

0 distinct recorded opponents · Mean opponent OS Not recorded (OS available in Unknown of identified games).

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Performance by position

Prepared ranking results, with the same calculation and evidence as the rankings page. Scores are not OS or a share of team victory.

Canyon corner · P1 / P9

All That Glitters v2.2.3 · Large teams · 16 players

57.2 / 100

10 scored games · 62.5% coverage.

Established results · Updated 10 Oct 2026, 04:26 UTC

Recent comparison: more measured games are needed in both periods.

Why this score?

Canyon · P5 / P13

All That Glitters v2.2.3 · Large teams · 16 players

59.5 / 100

18 scored games · 90.0% coverage.

Established results · Updated 10 Oct 2026, 04:26 UTC

Earlier vs recent: No clear change. Recorded game scores 62.8 recent vs 64.5 earlier, split at 16 Sep 2026. Approximate change range: -11.7 to 9.3 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

AC corner · P4 / P12

All That Glitters v2.2.3 · Large teams · 16 players

52.5 / 100

24 scored games · 82.8% coverage.

Established results · Updated 10 Oct 2026, 04:26 UTC

Earlier vs recent: No clear change. Recorded game scores 55.4 recent vs 48.6 earlier, split at 23 Sep 2026. Approximate change range: -7.3 to 21.0 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Carry · P7 / P15

All That Glitters v2.2.3 · Large teams · 16 players

52.9 / 100

15 scored games · 100.0% coverage.

Established results · Updated 10 Oct 2026, 04:26 UTC

Earlier vs recent: No clear change. Recorded game scores 53.4 recent vs 56.3 earlier, split at 28 Sep 2026. Approximate change range: -11.8 to 2.4 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Anti canyon · P8 / P16

All That Glitters v2.2.3 · Large teams · 16 players

53.0 / 100

13 scored games · 100.0% coverage.

Established results · Updated 10 Oct 2026, 04:26 UTC

Earlier vs recent: No clear change. Recorded game scores 58.3 recent vs 51.6 earlier, split at 17 Sep 2026. Approximate change range: -7.5 to 18.4 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Ask about this player

Open a prepared question for the most played map, then adjust the map, position, game version or reference rating.

About these results

Included: 103 published games lasting at least five minutes, linked to account 273177. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 10 Oct 2026, 03:09 UTC; this summary prepared 10 Oct 2026, 04:32 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.