Replay data published 9 Oct 2026, 06:28 · Daily update starts 03:00 Stockholm time

[Crd]EnderIDs

Account 289401 · Published replay history across maps and positions.

Latest recorded OS
30.4
08 Oct 2026 · Large teams · 16 players
Recorded games
33
30 Aug 2026–08 Oct 2026 UTC
Maps played
12
Map versions counted separately

OS over time

Ratings recorded at game start in the replays we have.

First recorded
28.09
Latest recorded
30.38
Change
+2.29
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.27.628.429.230.030.830 Aug 2026, 01:53 UTC · OS 28.0930 Aug 2026, 02:14 UTC · OS 28.3130 Aug 2026, 02:55 UTC · OS 28.3430 Aug 2026, 03:21 UTC · OS 28.3430 Aug 2026, 03:39 UTC · OS 28.0401 Sep 2026, 03:05 UTC · OS 28.1003 Sep 2026, 03:19 UTC · OS 28.1903 Sep 2026, 03:50 UTC · OS 28.1903 Sep 2026, 04:36 UTC · OS 28.1903 Sep 2026, 22:47 UTC · OS 29.2303 Sep 2026, 23:09 UTC · OS 29.0704 Sep 2026, 01:07 UTC · OS 28.9204 Sep 2026, 01:28 UTC · OS 28.5504 Sep 2026, 03:41 UTC · OS 28.1704 Sep 2026, 17:53 UTC · OS 28.8215 Sep 2026, 04:04 UTC · OS 28.7816 Sep 2026, 16:08 UTC · OS 29.0617 Sep 2026, 04:12 UTC · OS 29.4517 Sep 2026, 04:36 UTC · OS 29.4501 Oct 2026, 05:07 UTC · OS 30.0201 Oct 2026, 05:28 UTC · OS 30.0202 Oct 2026, 04:12 UTC · OS 29.8605 Oct 2026, 18:42 UTC · OS 30.0005 Oct 2026, 18:54 UTC · OS 30.0006 Oct 2026, 19:53 UTC · OS 30.1906 Oct 2026, 20:57 UTC · OS 30.1906 Oct 2026, 21:17 UTC · OS 30.1906 Oct 2026, 21:52 UTC · OS 30.1908 Oct 2026, 02:29 UTC · OS 30.3830 Aug08 Oct

08 Oct 2026, 02:29 UTC · OS 30.38

29 recorded ratings · 30 Aug 2026–08 Oct 2026.

Game formats are shown separately.

Recorded playstyle traits

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

No qualifying Supreme Isthmus history in this trait period.

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

42026-09-12
to 2026-09-18
02026-09-19
to 2026-09-25
32026-09-26
to 2026-10-02
72026-10-03
to 2026-10-09

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: Unknown of selected games.

Selected games: 0 · Games with identified lanes: 0.

0 distinct recorded opponents · Mean opponent OS Not recorded (OS available in Unknown of identified games).

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Performance by position

Prepared ranking results, with the same calculation and evidence as the rankings page. Scores are not OS or a share of team victory.

Carry · P7 / P15

All That Glitters v2.2.3 · Large teams · 16 players

53.9 / 100

12 scored games · 75.0% coverage.

Established results · Updated 09 Oct 2026, 06:03 UTC

Earlier vs recent: Higher in recent games. Recorded game scores 67.7 recent vs 48.2 earlier, split at 17 Sep 2026. Approximate change range: 11.6 to 27.9 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Ask about this player

Open a prepared question for the most played map, then adjust the map, position, game version or reference rating.

About these results

Included: 33 published games lasting at least five minutes, linked to account 289401. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 09 Oct 2026, 04:50 UTC; this summary prepared 09 Oct 2026, 06:14 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.