Replay data published 10 Oct 2026, 04:47 · Daily update starts 03:00 Stockholm time

Herbiderpi

Account 295559 · Published replay history across maps and positions.

Latest recorded OS
32.5
09 Oct 2026 · Large teams · 16 players
Recorded games
90
30 Aug 2026–09 Oct 2026 UTC
Maps played
1
Map versions counted separately

OS over time

Ratings recorded at game start in the replays we have.

Large teams · 16 players

First recorded
27.79
Latest recorded
32.54
Change
+4.75
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.26.928.630.332.033.830 Aug 2026, 14:44 UTC · OS 27.7930 Aug 2026, 19:31 UTC · OS 28.3731 Aug 2026, 11:26 UTC · OS 28.8231 Aug 2026, 11:45 UTC · OS 28.8231 Aug 2026, 12:02 UTC · OS 28.8231 Aug 2026, 12:20 UTC · OS 28.8231 Aug 2026, 14:47 UTC · OS 29.4031 Aug 2026, 17:41 UTC · OS 29.4031 Aug 2026, 19:50 UTC · OS 29.4031 Aug 2026, 20:00 UTC · OS 29.4004 Sep 2026, 16:20 UTC · OS 30.1104 Sep 2026, 17:47 UTC · OS 30.1104 Sep 2026, 18:12 UTC · OS 30.1104 Sep 2026, 19:25 UTC · OS 30.1104 Sep 2026, 19:55 UTC · OS 30.1104 Sep 2026, 20:18 UTC · OS 30.1104 Sep 2026, 21:41 UTC · OS 29.6004 Sep 2026, 22:01 UTC · OS 29.6005 Sep 2026, 16:24 UTC · OS 29.0805 Sep 2026, 16:44 UTC · OS 29.0805 Sep 2026, 17:00 UTC · OS 29.0806 Sep 2026, 13:06 UTC · OS 29.1307 Sep 2026, 15:14 UTC · OS 29.3407 Sep 2026, 18:40 UTC · OS 29.0608 Sep 2026, 11:30 UTC · OS 29.1108 Sep 2026, 11:54 UTC · OS 29.1108 Sep 2026, 14:17 UTC · OS 29.1108 Sep 2026, 15:01 UTC · OS 29.3008 Sep 2026, 16:12 UTC · OS 29.3008 Sep 2026, 16:36 UTC · OS 29.3012 Sep 2026, 13:11 UTC · OS 29.4914 Sep 2026, 12:42 UTC · OS 29.2914 Sep 2026, 13:09 UTC · OS 29.0914 Sep 2026, 13:38 UTC · OS 29.0914 Sep 2026, 14:13 UTC · OS 29.5914 Sep 2026, 14:27 UTC · OS 29.3415 Sep 2026, 07:59 UTC · OS 29.3515 Sep 2026, 08:24 UTC · OS 29.3517 Sep 2026, 12:01 UTC · OS 29.8517 Sep 2026, 12:20 UTC · OS 29.8517 Sep 2026, 12:43 UTC · OS 29.8517 Sep 2026, 14:17 UTC · OS 29.8517 Sep 2026, 17:14 UTC · OS 29.8517 Sep 2026, 17:24 UTC · OS 29.8517 Sep 2026, 17:49 UTC · OS 29.8517 Sep 2026, 19:15 UTC · OS 30.5318 Sep 2026, 10:27 UTC · OS 30.3018 Sep 2026, 10:52 UTC · OS 30.3019 Sep 2026, 10:24 UTC · OS 29.4119 Sep 2026, 11:43 UTC · OS 29.4119 Sep 2026, 15:16 UTC · OS 29.4119 Sep 2026, 18:25 UTC · OS 29.4020 Sep 2026, 16:13 UTC · OS 29.9620 Sep 2026, 16:49 UTC · OS 29.9620 Sep 2026, 17:50 UTC · OS 29.9922 Sep 2026, 13:04 UTC · OS 29.7822 Sep 2026, 13:30 UTC · OS 29.7822 Sep 2026, 19:02 UTC · OS 30.2123 Sep 2026, 10:57 UTC · OS 30.7523 Sep 2026, 18:31 UTC · OS 30.7424 Sep 2026, 12:05 UTC · OS 31.0824 Sep 2026, 20:16 UTC · OS 31.3425 Sep 2026, 06:06 UTC · OS 31.9625 Sep 2026, 06:32 UTC · OS 31.9625 Sep 2026, 09:14 UTC · OS 31.7925 Sep 2026, 12:09 UTC · OS 31.7925 Sep 2026, 12:41 UTC · OS 31.7925 Sep 2026, 13:05 UTC · OS 31.7926 Sep 2026, 10:08 UTC · OS 31.6626 Sep 2026, 17:07 UTC · OS 31.6626 Sep 2026, 20:12 UTC · OS 31.6626 Sep 2026, 20:35 UTC · OS 31.6627 Sep 2026, 15:38 UTC · OS 32.8527 Sep 2026, 17:44 UTC · OS 32.1028 Sep 2026, 10:40 UTC · OS 32.3229 Sep 2026, 10:12 UTC · OS 32.5729 Sep 2026, 12:39 UTC · OS 32.5729 Sep 2026, 13:41 UTC · OS 32.5704 Oct 2026, 14:29 UTC · OS 32.1004 Oct 2026, 14:53 UTC · OS 32.1005 Oct 2026, 19:06 UTC · OS 32.1205 Oct 2026, 20:26 UTC · OS 32.1205 Oct 2026, 20:46 UTC · OS 32.1207 Oct 2026, 18:46 UTC · OS 32.0708 Oct 2026, 08:53 UTC · OS 32.3008 Oct 2026, 12:47 UTC · OS 32.3309 Oct 2026, 11:17 UTC · OS 32.3009 Oct 2026, 16:09 UTC · OS 32.5409 Oct 2026, 16:25 UTC · OS 32.5409 Oct 2026, 17:14 UTC · OS 32.5430 Aug09 Oct

09 Oct 2026, 17:14 UTC · OS 32.54

90 recorded ratings · 30 Aug 2026–09 Oct 2026.

Recorded playstyle traits

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

Trait period: 2026-09-11–2026-10-10 UTC · Supreme Isthmus v2.1 · human 8v8 · mirrored starts combined. Checked 11 Oct 2026, 00:55 UTC.

These traits are awaiting a refresh. They describe the period printed above.

Air

52 selected games

Opens with Valiant 80.8%
Explanation and coverage

The same first observed fighting unit start by 5:00 in at least 60% of at least 10 measured openings. This does not prove that the build finished. Valiant was the first observed fighting unit start by 5:00 in 80.8% of measured openings. Openings without this build and tied starts of different unit types stay in the percentage. A start need not finish.

Games with measurements for this trait: 100.0%.
Explore this position

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

242026-09-14
to 2026-09-20
192026-09-21
to 2026-09-27
62026-09-28
to 2026-10-04
102026-10-05
to 2026-10-11

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 0.0% of selected games.

Selected games: 90 · Games with identified lanes: 0.

0 distinct recorded opponents · Mean opponent OS Not recorded (OS available in Unknown of identified games).

Why some selected games have no identified lane:

  • No individual lane assigned for this position: 90 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Performance by position

Prepared ranking results, with the same calculation and evidence as the rankings page. Scores are not OS or a share of team victory.

Air

Supreme Isthmus v2.1 · Large teams · 16 players

61.6 / 100

58 scored games · 77.3% coverage.

Established results · Updated 10 Oct 2026, 04:26 UTC

Earlier vs recent: No clear change. Recorded game scores 60.5 recent vs 65.9 earlier, split at 20 Sep 2026. Approximate change range: -13.6 to 0.4 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Pond

Supreme Isthmus v2.1 · Large teams · 16 players

52.7 / 100

7 scored games · 77.8% coverage.

Early results · Updated 10 Oct 2026, 04:26 UTC

Recent comparison: more measured games are needed in both periods.

Why this score?

Geo tech

Supreme Isthmus v2.1 · Large teams · 16 players

49.6 / 100

5 scored games · 100.0% coverage.

Early results · Updated 10 Oct 2026, 04:26 UTC

Recent comparison: more measured games are needed in both periods.

Why this score?

Ask about this player

Open a prepared question for the most played map, then adjust the map, position, game version or reference rating.

About these results

Included: 90 published games lasting at least five minutes, linked to account 295559. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 10 Oct 2026, 03:09 UTC; this summary prepared 11 Oct 2026, 00:00 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.