Replay data published 8 Oct 2026, 17:31 · Daily update starts 03:00 Stockholm time
plateofspaghetti
Account 34242 · Published replay history across maps and positions.
Latest recorded OS
33.5
07 Oct 2026 · Small teams · 8 players
Recorded games
216
08 Sep 2026–07 Oct 2026 UTC
Maps played
55
Map versions counted separately
OS over time
Ratings recorded at game start in the replays we have.
First recorded
41.56
Latest recorded
37.00
Change
-4.56
07 Oct 2026, 23:01 UTC · OS 37.00
168 recorded ratings · 08 Sep 2026–07 Oct 2026.
Game formats are shown separately.
Recorded playstyle traits
The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.
No qualifying Supreme Isthmus history in this trait period.
Recent activity
Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.
342026-09-11 to 2026-09-17
582026-09-18 to 2026-09-24
402026-09-25 to 2026-10-01
512026-10-02 to 2026-10-08
Most played maps & positions
Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.
Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.
See lane matchups and coverage
Starting-lane coverage: Unknown of selected games.
Selected games: 0 · Games with identified lanes: 0.
0 distinct recorded opponents · Mean opponent OS Not recorded (OS available in Unknown of identified games).
Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.
Performance by position
Prepared ranking results, with the same calculation and evidence as the rankings page. Scores are not OS or a share of team victory.
Carry · P7 / P15
All That Glitters v2.2.3 · Large teams · 16 players
58.5 / 100
46 scored games · 82.1% coverage.
Established results · Updated 08 Oct 2026, 17:25 UTC
Earlier vs recent: No clear change. Recorded game scores 63.6 recent vs 59.9 earlier, split at 19 Sep 2026. Approximate change range: -5.0 to 14.0 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.
All That Glitters v2.2.3 · Large teams · 16 players
48.3 / 100
17 scored games · 70.8% coverage.
Established results · Updated 08 Oct 2026, 17:25 UTC
Earlier vs recent: No clear change. Recorded game scores 47.6 recent vs 46.7 earlier, split at 21 Sep 2026. Approximate change range: -19.5 to 15.3 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.
Included: 216 published games lasting at least five minutes, linked to account 34242. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.
Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.
Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.
Freshness: replay data published 08 Oct 2026, 16:06 UTC; this summary prepared 08 Oct 2026, 17:32 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.