Replay data published 9 Oct 2026, 06:28 · Daily update starts 03:00 Stockholm time

[Crd]YOUNS

Account 346274 · Published replay history across maps and positions.

Latest recorded OS
39.6
08 Oct 2026 · Large teams · 16 players
Recorded games
106
30 Aug 2026–08 Oct 2026 UTC
Maps played
6
Map versions counted separately

OS over time

Ratings recorded at game start in the replays we have.

First recorded
38.45
Latest recorded
39.58
Change
+1.13
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.33.535.337.038.840.530 Aug 2026, 15:31 UTC · OS 38.4530 Aug 2026, 19:13 UTC · OS 38.3531 Aug 2026, 22:23 UTC · OS 37.7105 Sep 2026, 19:53 UTC · OS 37.4606 Sep 2026, 19:44 UTC · OS 37.7106 Sep 2026, 20:14 UTC · OS 37.7109 Sep 2026, 06:17 UTC · OS 37.4310 Sep 2026, 05:51 UTC · OS 37.3910 Sep 2026, 06:18 UTC · OS 37.3911 Sep 2026, 13:10 UTC · OS 37.3911 Sep 2026, 14:20 UTC · OS 37.1511 Sep 2026, 14:50 UTC · OS 37.1511 Sep 2026, 19:19 UTC · OS 36.9011 Sep 2026, 19:42 UTC · OS 36.9012 Sep 2026, 13:01 UTC · OS 36.8812 Sep 2026, 14:11 UTC · OS 37.1912 Sep 2026, 15:35 UTC · OS 37.1913 Sep 2026, 18:06 UTC · OS 37.0413 Sep 2026, 20:35 UTC · OS 36.7314 Sep 2026, 19:40 UTC · OS 37.0614 Sep 2026, 20:08 UTC · OS 36.7315 Sep 2026, 15:08 UTC · OS 37.0315 Sep 2026, 15:35 UTC · OS 36.7615 Sep 2026, 17:58 UTC · OS 36.3215 Sep 2026, 18:23 UTC · OS 36.3216 Sep 2026, 11:53 UTC · OS 35.7116 Sep 2026, 14:06 UTC · OS 35.9716 Sep 2026, 14:49 UTC · OS 35.9716 Sep 2026, 20:28 UTC · OS 35.9116 Sep 2026, 20:44 UTC · OS 35.9116 Sep 2026, 22:20 UTC · OS 35.8717 Sep 2026, 16:45 UTC · OS 35.6417 Sep 2026, 18:18 UTC · OS 35.4017 Sep 2026, 19:08 UTC · OS 35.4017 Sep 2026, 19:43 UTC · OS 35.4017 Sep 2026, 20:01 UTC · OS 35.4018 Sep 2026, 18:09 UTC · OS 34.9718 Sep 2026, 20:25 UTC · OS 35.3118 Sep 2026, 22:35 UTC · OS 34.7819 Sep 2026, 16:33 UTC · OS 34.4419 Sep 2026, 20:30 UTC · OS 34.4919 Sep 2026, 21:10 UTC · OS 34.4919 Sep 2026, 21:27 UTC · OS 34.4920 Sep 2026, 18:45 UTC · OS 35.0220 Sep 2026, 21:09 UTC · OS 35.6320 Sep 2026, 21:42 UTC · OS 35.6320 Sep 2026, 22:15 UTC · OS 35.6321 Sep 2026, 20:46 UTC · OS 35.6021 Sep 2026, 21:25 UTC · OS 35.3221 Sep 2026, 21:57 UTC · OS 35.3221 Sep 2026, 22:29 UTC · OS 35.3221 Sep 2026, 22:44 UTC · OS 35.0123 Sep 2026, 02:50 UTC · OS 35.2223 Sep 2026, 03:58 UTC · OS 35.2223 Sep 2026, 06:57 UTC · OS 35.9924 Sep 2026, 03:26 UTC · OS 35.4024 Sep 2026, 04:05 UTC · OS 35.4024 Sep 2026, 04:22 UTC · OS 35.4024 Sep 2026, 06:07 UTC · OS 34.5903 Oct 2026, 14:20 UTC · OS 34.6303 Oct 2026, 14:35 UTC · OS 34.6303 Oct 2026, 14:46 UTC · OS 34.6303 Oct 2026, 16:24 UTC · OS 35.3903 Oct 2026, 17:27 UTC · OS 35.6904 Oct 2026, 21:26 UTC · OS 36.8604 Oct 2026, 21:44 UTC · OS 36.8604 Oct 2026, 22:06 UTC · OS 36.8604 Oct 2026, 22:22 UTC · OS 36.8604 Oct 2026, 22:34 UTC · OS 36.8605 Oct 2026, 02:44 UTC · OS 37.4405 Oct 2026, 03:18 UTC · OS 37.4405 Oct 2026, 03:37 UTC · OS 37.4405 Oct 2026, 03:53 UTC · OS 37.1205 Oct 2026, 04:10 UTC · OS 37.1205 Oct 2026, 04:30 UTC · OS 37.1205 Oct 2026, 14:45 UTC · OS 37.3705 Oct 2026, 15:25 UTC · OS 37.3705 Oct 2026, 17:49 UTC · OS 37.3705 Oct 2026, 18:23 UTC · OS 37.3705 Oct 2026, 18:44 UTC · OS 37.3705 Oct 2026, 19:37 UTC · OS 37.3705 Oct 2026, 20:05 UTC · OS 37.3705 Oct 2026, 21:30 UTC · OS 38.3305 Oct 2026, 21:58 UTC · OS 38.3306 Oct 2026, 01:35 UTC · OS 38.3206 Oct 2026, 03:24 UTC · OS 38.1006 Oct 2026, 19:54 UTC · OS 38.3306 Oct 2026, 20:07 UTC · OS 38.3306 Oct 2026, 20:57 UTC · OS 38.7906 Oct 2026, 21:15 UTC · OS 38.7907 Oct 2026, 02:57 UTC · OS 39.1807 Oct 2026, 03:32 UTC · OS 39.1807 Oct 2026, 04:03 UTC · OS 39.1807 Oct 2026, 17:45 UTC · OS 38.6907 Oct 2026, 18:27 UTC · OS 38.6907 Oct 2026, 19:46 UTC · OS 38.6907 Oct 2026, 23:45 UTC · OS 38.6408 Oct 2026, 00:17 UTC · OS 38.6408 Oct 2026, 00:53 UTC · OS 39.1808 Oct 2026, 02:53 UTC · OS 39.3908 Oct 2026, 03:52 UTC · OS 39.5830 Aug08 Oct

08 Oct 2026, 03:52 UTC · OS 39.58

101 recorded ratings · 30 Aug 2026–08 Oct 2026.

Game formats are shown separately.

Recorded playstyle traits

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

Trait period: 2026-09-10–2026-10-09 UTC · Supreme Isthmus v2.1 · human 8v8 · mirrored starts combined. Checked 09 Oct 2026, 18:09 UTC.

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

262026-09-12
to 2026-09-18
232026-09-19
to 2026-09-25
02026-09-26
to 2026-10-02
432026-10-03
to 2026-10-09

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 0.0% of selected games.

Selected games: 1 · Games with identified lanes: 0.

0 distinct recorded opponents · Mean opponent OS Not recorded (OS available in Unknown of identified games).

Why some selected games have no identified lane:

  • No individual lane assigned for this position: 1 game.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Performance by position

Prepared ranking results, with the same calculation and evidence as the rankings page. Scores are not OS or a share of team victory.

Air · P2 / P10

All That Glitters v2.2.3 · Large teams · 16 players

56.2 / 100

14 scored games · 77.8% coverage.

Established results · Updated 09 Oct 2026, 06:03 UTC

Earlier vs recent: No clear change. Recorded game scores 61.4 recent vs 58.9 earlier, split at 23 Sep 2026. Approximate change range: -11.0 to 11.4 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Tech · P3 / P11

All That Glitters v2.2.3 · Large teams · 16 players

50.7 / 100

13 scored games · 76.5% coverage.

Established results · Updated 09 Oct 2026, 06:03 UTC

Earlier vs recent: No clear change. Recorded game scores 52.6 recent vs 49.1 earlier, split at 20 Sep 2026. Approximate change range: -5.2 to 11.9 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

AC corner · P4 / P12

All That Glitters v2.2.3 · Large teams · 16 players

50.2 / 100

12 scored games · 85.7% coverage.

Established results · Updated 09 Oct 2026, 06:03 UTC

Earlier vs recent: No clear change. Recorded game scores 49.3 recent vs 51.8 earlier, split at 03 Oct 2026. Approximate change range: -17.0 to 12.3 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Anti canyon · P8 / P16

All That Glitters v2.2.3 · Large teams · 16 players

48.9 / 100

21 scored games · 61.8% coverage.

Established results · Updated 09 Oct 2026, 06:03 UTC

Earlier vs recent: No clear change. Recorded game scores 47.5 recent vs 50.3 earlier, split at 18 Sep 2026. Approximate change range: -23.8 to 14.8 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Carry · P7 / P15

All That Glitters v2.2.3 · Large teams · 16 players

55.0 / 100

6 scored games · 66.7% coverage.

Early results · Updated 09 Oct 2026, 06:03 UTC

Recent comparison: more measured games are needed in both periods.

Why this score?

Ask about this player

Open a prepared question for the most played map, then adjust the map, position, game version or reference rating.

About these results

Included: 106 published games lasting at least five minutes, linked to account 346274. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 09 Oct 2026, 04:50 UTC; this summary prepared 09 Oct 2026, 06:14 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.