Tech
1 selected gameNeeds 10 measured games to show habits. 1 so far.
Replay data updated 12 Oct 2026, 03:25 UTC · Daily update starts 01:00 UTC (03:00 Stockholm time)
Daily update starts 01:00 UTC (03:00 Stockholm time). Replay collection continues while the update is prepared.
Account 203306 · Published replay history across maps and positions.
Ratings recorded at game start in the replays we have. OS means OpenSkill rating.
10 Oct 2026, 16:17 UTC · OS 25.75
111 recorded ratings · 12 Sep 2026–10 Oct 2026.
The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.
These traits are awaiting a refresh. They describe the period printed above.
Not enough measured games yet in these positions
Needs 10 measured games to show habits. 1 so far.
Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.
Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.
Where they started Open one to compare from that start
Compare from Rainbow · P6 / P14 on All That Glitters v2.2.334.3%Compare from Tech · P3 / P11 on All That Glitters v2.2.328.6%Compare from Carry · P7 / P15 on All That Glitters v2.2.320.0%Compare from Anti canyon · P8 / P16 on All That Glitters v2.2.38.6%Where they started Open one to compare from that start
Compare from Tech · P6 on Koom Valley 3 3.133.3%Compare from Front · P15 on Koom Valley 3 3.133.3%Compare from Front · P7 on Koom Valley 3 3.116.7%Compare from Tech · P14 on Koom Valley 3 3.116.7%Where they started Open one to compare from that start
Compare from Front · P4 on Ascendancy v2.225.0%Compare from Front · P12 on Ascendancy v2.225.0%Compare from Front · P16 on Ascendancy v2.225.0%Compare from Front · P5 on Ascendancy v2.225.0%Where they started Open one to compare from that start
Compare from Front · P6 on Bismuth Valley v2.4.1100.0%Where they started Open one to compare from that start
Compare from Front · P8 / P9 on Cells 1.266.7%Compare from Front · P7 / P10 on Cells 1.233.3%Where they started Open one to compare from that start
Compare from Front · P9 on Flats and Forests v2.266.7%Compare from Front · P5 on Flats and Forests v2.233.3%Where they started Open one to compare from that start
Compare from Front · P8 on Kings Assault v1.333.3%Compare from Front · P16 on Kings Assault v1.333.3%Compare from Front · P15 on Kings Assault v1.333.3%Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.
Starting-lane coverage: 0.0% of selected games.
Selected games: 1 · Games with identified lanes: 0.
0 distinct recorded opponents · Mean opponent OS Not recorded (OS available in Unknown of identified games).
Why some selected games have no identified lane:
Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.
Open a prepared question for All That Glitters v2.2.3, then adjust the map, position, game version or reference rating.
Included: 111 published games lasting at least five minutes, linked to account 203306. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.
Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.
Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.
Freshness: replay data published 11 Oct 2026, 11:34 UTC; this summary prepared 11 Oct 2026, 12:13 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.