Ratings recorded at game start in the replays we have. OS means OpenSkill rating.
First recorded
17.05
Latest recorded
14.15
Change
-2.90
25 Jul 2026, 19:59 UTC · OS 14.15
102 recorded ratings · 02 Jul 2026–25 Jul 2026.
Game formats are shown separately.
Playstyle and score by position
The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.
No habits to show yet. Habits come from Supreme Isthmus v2.1 human 8v8 games between 15 Sep and 14 Oct 2026 (UTC), with at least 10 measured games in a position. This player has none in that period.
Recent activity
Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.
02026-09-17 to 2026-09-23
02026-09-24 to 2026-09-30
02026-10-01 to 2026-10-07
02026-10-08 to 2026-10-14
Most played maps & positions
Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.
Supreme Isthmus v2.1
83 games
79.8% of recorded games
Where they started Open one to compare from that start
Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.
See lane matchups and coverage
Starting-lane coverage: 34.1% of selected games.
Selected games: 82 · Games with identified lanes: 28.
39 distinct recorded opponents · Mean opponent OS 18.7 (OS available in 100.0% of identified games).
Beach sea vs Geo sea
6 matched games · 6 distinct opponents · Mean opponent OS 23.5.
Average economy and combat
Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.
6 games reached 5:00.
Swipe sideways to compare both sides →
Average per game by 5:00
Measurement
Profile owner
Starting-lane opponent
Coverage
Metal producedTotal metal produced by this player by this time.
2,846.3 metal
3,670.1 metal
100.0%6 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.
3,773.2 metal
4,189.6 metal
100.0%6 paired games
Energy producedTotal energy produced by this player by this time.
37,725.3 energy
52,932.9 energy
100.0%6 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.
2,446.3 damage
1,742.0 damage
100.0%6 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.
1,758.9 damage
2,536.2 damage
100.0%6 paired games
Units producedTotal units produced by this time, including buildings.
27.8 units
44.8 units
100.0%6 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.
Not recorded
Not recorded
0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.
Not recorded
Not recorded
0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.
Not recorded
Not recorded
0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.
Not recorded
Not recorded
0.0%0 paired games
[Crd]NI_ILL1 game · 16.7% of games in this matchup · Mean recorded OS 28.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
AzurePure1 game · 16.7% of games in this matchup · Mean recorded OS 22.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
ItsJJ1 game · 16.7% of games in this matchup · Mean recorded OS 18.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Limericksan1 game · 16.7% of games in this matchup · Mean recorded OS 20.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Optimusprimenutt1 game · 16.7% of games in this matchup · Mean recorded OS 33.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Tasty421 game · 16.7% of games in this matchup · Mean recorded OS 17.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Front (second) vs Shared central front · shared frontline
8 matched games · 16 distinct opponents · Mean opponent OS 20.4.
Average economy and combat
Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.
For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.
8 games reached 5:00.
Swipe sideways to compare both sides →
Average per game by 5:00
Measurement
Profile owner
Starting-lane opponents (per player)
Coverage
Metal producedTotal metal produced by this player by this time.
3,407.8 metal
3,914.9 metal
100.0%8 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.
3,940.6 metal
4,238.7 metal
100.0%8 paired games
Energy producedTotal energy produced by this player by this time.
46,468.4 energy
48,616.5 energy
100.0%8 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.
7,417.2 damage
9,769.2 damage
100.0%8 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.
8,833.8 damage
9,398.1 damage
100.0%8 paired games
Units producedTotal units produced by this time, including buildings.
43.2 units
47.4 units
100.0%8 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.
Not recorded
Not recorded
0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.
Not recorded
Not recorded
0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.
Not recorded
Not recorded
0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.
Not recorded
Not recorded
0.0%0 paired games
[GerBoyz]Stinkfisch1 game · 12.5% of games in this matchup · Mean recorded OS 25.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
[PYA]Ultraralle1 game · 12.5% of games in this matchup · Mean recorded OS 13.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Abtaste1 game · 12.5% of games in this matchup · Mean recorded OS 18.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
BodoBoy1 game · 12.5% of games in this matchup · Mean recorded OS 16.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
bombombarz1 game · 12.5% of games in this matchup · Mean recorded OS 23.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Brenster1 game · 12.5% of games in this matchup · Mean recorded OS 10.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
choom1 game · 12.5% of games in this matchup · Mean recorded OS 21.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Crayse1 game · 12.5% of games in this matchup · Mean recorded OS 25.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Freestylopitek1 game · 12.5% of games in this matchup · Mean recorded OS 11.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Howie_Dewitt1 game · 12.5% of games in this matchup · Mean recorded OS 17.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
JIMBO7771 game · 12.5% of games in this matchup · Mean recorded OS 24.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
kenchi1 game · 12.5% of games in this matchup · Mean recorded OS 28.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
malamerkaba1 game · 12.5% of games in this matchup · Mean recorded OS 30.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Phage1 game · 12.5% of games in this matchup · Mean recorded OS 20.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Phoenix031 game · 12.5% of games in this matchup · Mean recorded OS 10.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
plumjam1 game · 12.5% of games in this matchup · Mean recorded OS 26.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.
Front (suicide) vs Shared central front · shared frontline
4 matched games · 8 distinct opponents · Mean opponent OS 22.2.
Average economy and combat
Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.
For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.
4 games reached 5:00.
Swipe sideways to compare both sides →
Average per game by 5:00
Measurement
Profile owner
Starting-lane opponents (per player)
Coverage
Metal producedTotal metal produced by this player by this time.
3,661.0 metal
4,181.1 metal
100.0%4 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.
4,299.9 metal
4,492.5 metal
100.0%4 paired games
Energy producedTotal energy produced by this player by this time.
47,157.6 energy
49,513.1 energy
100.0%4 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.
8,511.6 damage
7,342.6 damage
100.0%4 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.
8,003.4 damage
8,271.1 damage
100.0%4 paired games
Units producedTotal units produced by this time, including buildings.
41.0 units
47.0 units
100.0%4 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.
Not recorded
Not recorded
0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.
Not recorded
Not recorded
0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.
Not recorded
Not recorded
0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.
Not recorded
Not recorded
0.0%0 paired games
[IDK]SodaPopPanda1 game · 25.0% of games in this matchup · Mean recorded OS 13.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
AcquiredTaste1 game · 25.0% of games in this matchup · Mean recorded OS 23.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Alphacure1 game · 25.0% of games in this matchup · Mean recorded OS 28.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Call_Me_Sir1 game · 25.0% of games in this matchup · Mean recorded OS 33.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
dgfr1 game · 25.0% of games in this matchup · Mean recorded OS 10.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
FreddyFish1 game · 25.0% of games in this matchup · Mean recorded OS 26.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
MerIin1 game · 25.0% of games in this matchup · Mean recorded OS 21.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Sik1 game · 25.0% of games in this matchup · Mean recorded OS 19.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.
Geo sea vs Beach sea
10 matched games · 10 distinct opponents · Mean opponent OS 13.0.
Average economy and combat
Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.
10 games reached 5:00.
Swipe sideways to compare both sides →
Average per game by 5:00
Measurement
Profile owner
Starting-lane opponent
Coverage
Metal producedTotal metal produced by this player by this time.
3,311.1 metal
3,161.0 metal
100.0%10 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.
3,234.8 metal
3,898.1 metal
100.0%10 paired games
Energy producedTotal energy produced by this player by this time.
39,362.1 energy
43,210.3 energy
100.0%10 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.
230.4 damage
328.9 damage
100.0%10 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.
331.1 damage
263.6 damage
100.0%10 paired games
Units producedTotal units produced by this time, including buildings.
36.8 units
33.9 units
100.0%10 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.
Not recorded
Not recorded
0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.
Not recorded
Not recorded
0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.
Not recorded
Not recorded
0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.
Not recorded
Not recorded
0.0%0 paired games
[LOVE]FruityBooty1 game · 10.0% of games in this matchup · Mean recorded OS 18.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Audiologist1 game · 10.0% of games in this matchup · Mean recorded OS 4.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Eierschneider1 game · 10.0% of games in this matchup · Mean recorded OS 10.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Gabadabs1 game · 10.0% of games in this matchup · Mean recorded OS 9.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Howie_Dewitt1 game · 10.0% of games in this matchup · Mean recorded OS 17.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Idefix541 game · 10.0% of games in this matchup · Mean recorded OS 13.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
kopojiebu41 game · 10.0% of games in this matchup · Mean recorded OS 14.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Kurultai1 game · 10.0% of games in this matchup · Mean recorded OS 17.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Seer1 game · 10.0% of games in this matchup · Mean recorded OS 11.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
ST_Helios1 game · 10.0% of games in this matchup · Mean recorded OS 14.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Why some selected games have no identified lane:
Starting layout not verified: 2 games.
No individual lane assigned for this position: 50 games.
Starting-position records unavailable: 2 games.
Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.
Ask about this player
Open a prepared question for Supreme Isthmus v2.1, then adjust the map, position, game version or reference rating.
Included: 104 published games lasting at least five minutes, linked to account 248983. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.
Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.
Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.
Freshness: replay data published 14 Oct 2026, 09:22 UTC; this summary prepared 14 Oct 2026, 09:56 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.