Replay data updated 14 Oct 2026, 08:05 UTC · Daily update starts 01:00 UTC (03:00 Stockholm time)

Data updated 14 Oct, 08:05 UTC

Daily update starts 01:00 UTC (03:00 Stockholm time). Replay collection continues while the update is prepared.

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ShiroJasha

Account 248983 · Published replay history across maps and positions.

Latest recorded OS
14.2
25 Jul 2026 · Large teams · 16 players
Recorded games
104
02 Jul 2026–25 Jul 2026 UTC
Maps played
15
Map versions counted separately
Compare with another player

OS over time

Ratings recorded at game start in the replays we have. OS means OpenSkill rating.

First recorded
17.05
Latest recorded
14.15
Change
-2.90
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.12.914.115.316.517.702 Jul 2026, 15:57 UTC · OS 17.0502 Jul 2026, 16:12 UTC · OS 17.0502 Jul 2026, 21:33 UTC · OS 16.0402 Jul 2026, 21:50 UTC · OS 16.0403 Jul 2026, 11:53 UTC · OS 16.0203 Jul 2026, 12:26 UTC · OS 16.0203 Jul 2026, 12:59 UTC · OS 15.9503 Jul 2026, 14:51 UTC · OS 15.9304 Jul 2026, 07:13 UTC · OS 15.9004 Jul 2026, 08:27 UTC · OS 14.7304 Jul 2026, 09:06 UTC · OS 15.0804 Jul 2026, 09:37 UTC · OS 15.0804 Jul 2026, 10:05 UTC · OS 15.0804 Jul 2026, 11:05 UTC · OS 15.6606 Jul 2026, 09:33 UTC · OS 15.1810 Jul 2026, 18:13 UTC · OS 14.4612 Jul 2026, 05:50 UTC · OS 13.7412 Jul 2026, 06:13 UTC · OS 14.5712 Jul 2026, 08:43 UTC · OS 14.3212 Jul 2026, 10:04 UTC · OS 14.1112 Jul 2026, 13:11 UTC · OS 13.9012 Jul 2026, 13:34 UTC · OS 13.9012 Jul 2026, 14:49 UTC · OS 14.2112 Jul 2026, 16:55 UTC · OS 14.4912 Jul 2026, 17:19 UTC · OS 14.2312 Jul 2026, 20:17 UTC · OS 14.4313 Jul 2026, 11:01 UTC · OS 13.6013 Jul 2026, 11:37 UTC · OS 14.3813 Jul 2026, 12:01 UTC · OS 14.3813 Jul 2026, 15:01 UTC · OS 15.6913 Jul 2026, 15:16 UTC · OS 15.6913 Jul 2026, 17:44 UTC · OS 15.0913 Jul 2026, 19:39 UTC · OS 15.3414 Jul 2026, 18:43 UTC · OS 14.8614 Jul 2026, 19:44 UTC · OS 14.8614 Jul 2026, 20:02 UTC · OS 14.8614 Jul 2026, 20:41 UTC · OS 14.5315 Jul 2026, 11:21 UTC · OS 13.8815 Jul 2026, 12:01 UTC · OS 13.8815 Jul 2026, 12:25 UTC · OS 13.8815 Jul 2026, 13:42 UTC · OS 13.8815 Jul 2026, 14:56 UTC · OS 14.1015 Jul 2026, 15:18 UTC · OS 14.1015 Jul 2026, 18:17 UTC · OS 14.2215 Jul 2026, 18:31 UTC · OS 14.2215 Jul 2026, 20:06 UTC · OS 15.1715 Jul 2026, 20:21 UTC · OS 15.2216 Jul 2026, 15:39 UTC · OS 14.2617 Jul 2026, 14:00 UTC · OS 13.9317 Jul 2026, 14:28 UTC · OS 13.9317 Jul 2026, 15:06 UTC · OS 13.9317 Jul 2026, 15:34 UTC · OS 13.9317 Jul 2026, 16:51 UTC · OS 13.7217 Jul 2026, 17:27 UTC · OS 13.8617 Jul 2026, 19:07 UTC · OS 14.1518 Jul 2026, 08:30 UTC · OS 13.5518 Jul 2026, 08:45 UTC · OS 13.5518 Jul 2026, 09:13 UTC · OS 13.5518 Jul 2026, 11:30 UTC · OS 14.2518 Jul 2026, 12:12 UTC · OS 14.2518 Jul 2026, 14:29 UTC · OS 15.5218 Jul 2026, 16:12 UTC · OS 15.1218 Jul 2026, 16:36 UTC · OS 15.1218 Jul 2026, 17:50 UTC · OS 15.1619 Jul 2026, 14:09 UTC · OS 14.7819 Jul 2026, 15:16 UTC · OS 14.1819 Jul 2026, 19:38 UTC · OS 15.0719 Jul 2026, 22:30 UTC · OS 14.3119 Jul 2026, 23:53 UTC · OS 13.9220 Jul 2026, 08:59 UTC · OS 13.5920 Jul 2026, 09:38 UTC · OS 13.5920 Jul 2026, 11:01 UTC · OS 14.0621 Jul 2026, 07:17 UTC · OS 14.7122 Jul 2026, 11:23 UTC · OS 14.8922 Jul 2026, 11:39 UTC · OS 14.6022 Jul 2026, 12:15 UTC · OS 14.6022 Jul 2026, 14:31 UTC · OS 15.3722 Jul 2026, 14:58 UTC · OS 15.3723 Jul 2026, 08:32 UTC · OS 14.5923 Jul 2026, 09:22 UTC · OS 14.5723 Jul 2026, 10:41 UTC · OS 15.1823 Jul 2026, 10:57 UTC · OS 15.1823 Jul 2026, 11:19 UTC · OS 15.2123 Jul 2026, 11:59 UTC · OS 14.8923 Jul 2026, 12:42 UTC · OS 14.5223 Jul 2026, 13:06 UTC · OS 14.5223 Jul 2026, 13:46 UTC · OS 14.9823 Jul 2026, 15:02 UTC · OS 15.4824 Jul 2026, 08:23 UTC · OS 15.8324 Jul 2026, 09:55 UTC · OS 16.1524 Jul 2026, 12:40 UTC · OS 16.2524 Jul 2026, 14:12 UTC · OS 16.5324 Jul 2026, 14:38 UTC · OS 16.5324 Jul 2026, 15:09 UTC · OS 16.5924 Jul 2026, 15:28 UTC · OS 16.2424 Jul 2026, 15:53 UTC · OS 15.9625 Jul 2026, 09:39 UTC · OS 14.8925 Jul 2026, 17:45 UTC · OS 14.7325 Jul 2026, 18:36 UTC · OS 14.8625 Jul 2026, 19:00 UTC · OS 14.8625 Jul 2026, 19:22 UTC · OS 14.3225 Jul 2026, 19:59 UTC · OS 14.1502 Jul25 Jul

25 Jul 2026, 19:59 UTC · OS 14.15

102 recorded ratings · 02 Jul 2026–25 Jul 2026.

Game formats are shown separately.

Playstyle and score by position

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

No habits to show yet. Habits come from Supreme Isthmus v2.1 human 8v8 games between 15 Sep and 14 Oct 2026 (UTC), with at least 10 measured games in a position. This player has none in that period.

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

02026-09-17
to 2026-09-23
02026-09-24
to 2026-09-30
02026-10-01
to 2026-10-07
02026-10-08
to 2026-10-14

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

All That Glitters v2.2.3

6 games
5.8% of recorded games

Unit-event data available: 100.0%.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 34.1% of selected games.

Selected games: 82 · Games with identified lanes: 28.

39 distinct recorded opponents · Mean opponent OS 18.7 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

6 matched games · 6 distinct opponents · Mean opponent OS 23.5.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

6 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.2,846.3 metal3,670.1 metal100.0%6 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.3,773.2 metal4,189.6 metal100.0%6 paired games
Energy producedTotal energy produced by this player by this time.37,725.3 energy52,932.9 energy100.0%6 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.2,446.3 damage1,742.0 damage100.0%6 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.1,758.9 damage2,536.2 damage100.0%6 paired games
Units producedTotal units produced by this time, including buildings.27.8 units44.8 units100.0%6 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • [Crd]NI_ILL1 game · 16.7% of games in this matchup · Mean recorded OS 28.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • AzurePure1 game · 16.7% of games in this matchup · Mean recorded OS 22.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ItsJJ1 game · 16.7% of games in this matchup · Mean recorded OS 18.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Limericksan1 game · 16.7% of games in this matchup · Mean recorded OS 20.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Optimusprimenutt1 game · 16.7% of games in this matchup · Mean recorded OS 33.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Tasty421 game · 16.7% of games in this matchup · Mean recorded OS 17.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Front (second) vs Shared central front · shared frontline

8 matched games · 16 distinct opponents · Mean opponent OS 20.4.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

8 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,407.8 metal3,914.9 metal100.0%8 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.3,940.6 metal4,238.7 metal100.0%8 paired games
Energy producedTotal energy produced by this player by this time.46,468.4 energy48,616.5 energy100.0%8 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.7,417.2 damage9,769.2 damage100.0%8 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.8,833.8 damage9,398.1 damage100.0%8 paired games
Units producedTotal units produced by this time, including buildings.43.2 units47.4 units100.0%8 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • [GerBoyz]Stinkfisch1 game · 12.5% of games in this matchup · Mean recorded OS 25.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [PYA]Ultraralle1 game · 12.5% of games in this matchup · Mean recorded OS 13.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Abtaste1 game · 12.5% of games in this matchup · Mean recorded OS 18.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BodoBoy1 game · 12.5% of games in this matchup · Mean recorded OS 16.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • bombombarz1 game · 12.5% of games in this matchup · Mean recorded OS 23.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Brenster1 game · 12.5% of games in this matchup · Mean recorded OS 10.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • choom1 game · 12.5% of games in this matchup · Mean recorded OS 21.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Crayse1 game · 12.5% of games in this matchup · Mean recorded OS 25.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Freestylopitek1 game · 12.5% of games in this matchup · Mean recorded OS 11.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Howie_Dewitt1 game · 12.5% of games in this matchup · Mean recorded OS 17.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • JIMBO7771 game · 12.5% of games in this matchup · Mean recorded OS 24.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • kenchi1 game · 12.5% of games in this matchup · Mean recorded OS 28.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • malamerkaba1 game · 12.5% of games in this matchup · Mean recorded OS 30.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Phage1 game · 12.5% of games in this matchup · Mean recorded OS 20.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Phoenix031 game · 12.5% of games in this matchup · Mean recorded OS 10.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • plumjam1 game · 12.5% of games in this matchup · Mean recorded OS 26.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Front (suicide) vs Shared central front · shared frontline

4 matched games · 8 distinct opponents · Mean opponent OS 22.2.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

4 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,661.0 metal4,181.1 metal100.0%4 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,299.9 metal4,492.5 metal100.0%4 paired games
Energy producedTotal energy produced by this player by this time.47,157.6 energy49,513.1 energy100.0%4 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.8,511.6 damage7,342.6 damage100.0%4 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.8,003.4 damage8,271.1 damage100.0%4 paired games
Units producedTotal units produced by this time, including buildings.41.0 units47.0 units100.0%4 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • [IDK]SodaPopPanda1 game · 25.0% of games in this matchup · Mean recorded OS 13.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • AcquiredTaste1 game · 25.0% of games in this matchup · Mean recorded OS 23.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Alphacure1 game · 25.0% of games in this matchup · Mean recorded OS 28.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Call_Me_Sir1 game · 25.0% of games in this matchup · Mean recorded OS 33.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • dgfr1 game · 25.0% of games in this matchup · Mean recorded OS 10.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • FreddyFish1 game · 25.0% of games in this matchup · Mean recorded OS 26.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • MerIin1 game · 25.0% of games in this matchup · Mean recorded OS 21.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Sik1 game · 25.0% of games in this matchup · Mean recorded OS 19.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Geo sea vs Beach sea

10 matched games · 10 distinct opponents · Mean opponent OS 13.0.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

10 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,311.1 metal3,161.0 metal100.0%10 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.3,234.8 metal3,898.1 metal100.0%10 paired games
Energy producedTotal energy produced by this player by this time.39,362.1 energy43,210.3 energy100.0%10 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.230.4 damage328.9 damage100.0%10 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.331.1 damage263.6 damage100.0%10 paired games
Units producedTotal units produced by this time, including buildings.36.8 units33.9 units100.0%10 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • [LOVE]FruityBooty1 game · 10.0% of games in this matchup · Mean recorded OS 18.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Audiologist1 game · 10.0% of games in this matchup · Mean recorded OS 4.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Eierschneider1 game · 10.0% of games in this matchup · Mean recorded OS 10.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Gabadabs1 game · 10.0% of games in this matchup · Mean recorded OS 9.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Howie_Dewitt1 game · 10.0% of games in this matchup · Mean recorded OS 17.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Idefix541 game · 10.0% of games in this matchup · Mean recorded OS 13.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • kopojiebu41 game · 10.0% of games in this matchup · Mean recorded OS 14.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Kurultai1 game · 10.0% of games in this matchup · Mean recorded OS 17.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Seer1 game · 10.0% of games in this matchup · Mean recorded OS 11.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ST_Helios1 game · 10.0% of games in this matchup · Mean recorded OS 14.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Why some selected games have no identified lane:

  • Starting layout not verified: 2 games.
  • No individual lane assigned for this position: 50 games.
  • Starting-position records unavailable: 2 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Ask about this player

Open a prepared question for Supreme Isthmus v2.1, then adjust the map, position, game version or reference rating.

About these results

Included: 104 published games lasting at least five minutes, linked to account 248983. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 14 Oct 2026, 09:22 UTC; this summary prepared 14 Oct 2026, 09:56 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.