Replay data updated 14 Oct 2026, 08:05 UTC · Daily update starts 01:00 UTC (03:00 Stockholm time)

Data updated 14 Oct, 08:05 UTC

Daily update starts 01:00 UTC (03:00 Stockholm time). Replay collection continues while the update is prepared.

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_TheJanitor

Account 272180 · Published replay history across maps and positions.

Latest recorded OS
21.7
10 Oct 2026 · Large teams · 16 players
Recorded games
136
29 Jun 2026–10 Oct 2026 UTC
Maps played
25
Map versions counted separately
Compare with another player

OS over time

Ratings recorded at game start in the replays we have. OS means OpenSkill rating.

Large teams · 16 players

First recorded
23.33
Latest recorded
21.71
Change
-1.62
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.19.821.523.124.726.429 Jun 2026, 19:15 UTC · OS 23.3302 Jul 2026, 22:54 UTC · OS 23.0102 Jul 2026, 23:20 UTC · OS 23.0107 Jul 2026, 18:48 UTC · OS 22.9509 Jul 2026, 19:31 UTC · OS 22.2809 Jul 2026, 22:55 UTC · OS 23.5514 Jul 2026, 21:45 UTC · OS 22.6316 Jul 2026, 21:36 UTC · OS 22.6516 Jul 2026, 22:46 UTC · OS 21.9817 Jul 2026, 01:50 UTC · OS 22.2317 Jul 2026, 02:12 UTC · OS 22.2317 Jul 2026, 22:50 UTC · OS 22.0817 Jul 2026, 23:22 UTC · OS 22.0818 Jul 2026, 15:42 UTC · OS 21.7324 Jul 2026, 19:13 UTC · OS 20.7124 Jul 2026, 21:34 UTC · OS 20.9724 Jul 2026, 22:09 UTC · OS 20.9724 Jul 2026, 23:36 UTC · OS 21.2325 Jul 2026, 14:13 UTC · OS 21.4025 Jul 2026, 14:39 UTC · OS 21.4025 Jul 2026, 15:03 UTC · OS 21.4025 Jul 2026, 15:21 UTC · OS 21.4025 Jul 2026, 15:42 UTC · OS 21.4025 Jul 2026, 16:12 UTC · OS 21.4025 Jul 2026, 17:32 UTC · OS 22.1729 Jul 2026, 21:06 UTC · OS 21.8501 Aug 2026, 14:12 UTC · OS 22.2501 Aug 2026, 16:10 UTC · OS 22.5701 Aug 2026, 16:50 UTC · OS 22.2801 Aug 2026, 22:55 UTC · OS 22.0501 Aug 2026, 23:32 UTC · OS 22.0901 Aug 2026, 23:55 UTC · OS 21.6706 Aug 2026, 18:27 UTC · OS 22.2506 Aug 2026, 20:33 UTC · OS 22.5407 Aug 2026, 18:52 UTC · OS 22.1907 Aug 2026, 21:54 UTC · OS 22.3907 Aug 2026, 22:23 UTC · OS 22.3908 Aug 2026, 00:25 UTC · OS 22.6708 Aug 2026, 00:58 UTC · OS 22.6708 Aug 2026, 01:21 UTC · OS 22.6308 Aug 2026, 02:16 UTC · OS 22.9310 Aug 2026, 22:20 UTC · OS 22.7212 Aug 2026, 23:08 UTC · OS 22.8012 Aug 2026, 23:41 UTC · OS 22.8013 Aug 2026, 21:12 UTC · OS 22.6919 Aug 2026, 23:11 UTC · OS 22.4119 Aug 2026, 23:57 UTC · OS 22.5421 Aug 2026, 19:26 UTC · OS 23.2921 Aug 2026, 19:58 UTC · OS 23.2921 Aug 2026, 21:29 UTC · OS 23.9721 Aug 2026, 22:01 UTC · OS 24.3021 Aug 2026, 22:19 UTC · OS 24.3022 Aug 2026, 00:18 UTC · OS 24.5322 Aug 2026, 00:38 UTC · OS 24.5322 Aug 2026, 01:18 UTC · OS 24.5322 Aug 2026, 16:52 UTC · OS 25.5003 Sep 2026, 20:24 UTC · OS 25.3603 Sep 2026, 21:06 UTC · OS 25.1003 Sep 2026, 21:33 UTC · OS 25.1003 Sep 2026, 21:49 UTC · OS 25.1003 Sep 2026, 22:06 UTC · OS 25.1004 Sep 2026, 20:00 UTC · OS 24.6204 Sep 2026, 21:11 UTC · OS 24.9205 Sep 2026, 02:13 UTC · OS 23.8605 Sep 2026, 14:47 UTC · OS 24.5705 Sep 2026, 17:54 UTC · OS 24.5105 Sep 2026, 18:30 UTC · OS 24.5105 Sep 2026, 19:02 UTC · OS 24.5105 Sep 2026, 19:19 UTC · OS 24.7705 Sep 2026, 23:06 UTC · OS 24.4505 Sep 2026, 23:43 UTC · OS 24.2006 Sep 2026, 00:16 UTC · OS 23.9706 Sep 2026, 00:49 UTC · OS 23.4106 Sep 2026, 01:06 UTC · OS 23.4107 Sep 2026, 13:39 UTC · OS 23.2607 Sep 2026, 14:14 UTC · OS 23.0807 Sep 2026, 14:41 UTC · OS 23.4407 Sep 2026, 15:03 UTC · OS 23.1607 Sep 2026, 18:13 UTC · OS 22.8307 Sep 2026, 18:44 UTC · OS 22.8307 Sep 2026, 19:11 UTC · OS 22.8307 Sep 2026, 19:29 UTC · OS 22.8310 Sep 2026, 20:56 UTC · OS 22.6710 Sep 2026, 22:07 UTC · OS 22.3410 Sep 2026, 22:21 UTC · OS 22.3410 Sep 2026, 22:39 UTC · OS 22.3411 Sep 2026, 22:41 UTC · OS 22.9712 Sep 2026, 19:11 UTC · OS 23.0412 Sep 2026, 19:35 UTC · OS 23.0412 Sep 2026, 20:00 UTC · OS 23.0412 Sep 2026, 21:23 UTC · OS 23.0415 Sep 2026, 22:56 UTC · OS 23.7115 Sep 2026, 23:29 UTC · OS 23.4815 Sep 2026, 23:59 UTC · OS 23.4816 Sep 2026, 00:25 UTC · OS 23.4820 Sep 2026, 19:57 UTC · OS 23.6720 Sep 2026, 21:01 UTC · OS 23.6720 Sep 2026, 21:36 UTC · OS 23.4820 Sep 2026, 22:43 UTC · OS 23.3020 Sep 2026, 23:02 UTC · OS 23.3020 Sep 2026, 23:23 UTC · OS 22.9920 Sep 2026, 23:50 UTC · OS 22.9921 Sep 2026, 00:14 UTC · OS 22.9921 Sep 2026, 00:29 UTC · OS 22.9921 Sep 2026, 00:55 UTC · OS 22.9921 Sep 2026, 01:24 UTC · OS 22.9925 Sep 2026, 21:52 UTC · OS 22.3225 Sep 2026, 22:16 UTC · OS 22.3225 Sep 2026, 22:48 UTC · OS 22.3225 Sep 2026, 23:22 UTC · OS 22.3205 Oct 2026, 14:19 UTC · OS 23.8105 Oct 2026, 14:48 UTC · OS 23.8105 Oct 2026, 15:22 UTC · OS 23.0905 Oct 2026, 15:53 UTC · OS 23.0905 Oct 2026, 16:59 UTC · OS 23.0905 Oct 2026, 21:23 UTC · OS 22.7605 Oct 2026, 21:52 UTC · OS 22.9206 Oct 2026, 14:07 UTC · OS 22.8706 Oct 2026, 14:44 UTC · OS 22.6406 Oct 2026, 15:18 UTC · OS 22.6406 Oct 2026, 15:40 UTC · OS 22.6406 Oct 2026, 16:14 UTC · OS 22.6406 Oct 2026, 16:42 UTC · OS 22.6406 Oct 2026, 17:00 UTC · OS 22.6406 Oct 2026, 19:40 UTC · OS 23.3006 Oct 2026, 22:42 UTC · OS 22.4307 Oct 2026, 15:25 UTC · OS 21.5107 Oct 2026, 15:43 UTC · OS 21.5107 Oct 2026, 16:11 UTC · OS 21.5007 Oct 2026, 21:10 UTC · OS 21.2508 Oct 2026, 17:21 UTC · OS 21.4408 Oct 2026, 21:04 UTC · OS 21.4808 Oct 2026, 21:15 UTC · OS 21.4808 Oct 2026, 21:48 UTC · OS 21.4010 Oct 2026, 15:07 UTC · OS 21.4910 Oct 2026, 16:38 UTC · OS 21.7129 Jun10 Oct

10 Oct 2026, 16:38 UTC · OS 21.71

136 recorded ratings · 29 Jun 2026–10 Oct 2026.

Playstyle and score by position

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

No habits to show yet. Habits come from Supreme Isthmus v2.1 human 8v8 games between 15 Sep and 14 Oct 2026 (UTC), with at least 10 measured games in a position. This player has none in that period.

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

112026-09-17
to 2026-09-23
42026-09-24
to 2026-09-30
202026-10-01
to 2026-10-07
62026-10-08
to 2026-10-14

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 10.0% of selected games.

Selected games: 10 · Games with identified lanes: 1.

1 distinct recorded opponent · Mean opponent OS 17.0 (OS available in 100.0% of identified games).

Geo sea vs Beach sea

1 matched game · 1 distinct opponent · Mean opponent OS 17.0.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

1 game reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,101.0 metal4,609.1 metal100.0%1 paired game
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.3,919.3 metal4,731.3 metal100.0%1 paired game
Energy producedTotal energy produced by this player by this time.60,092.3 energy38,619.4 energy100.0%1 paired game
Damage dealtRecorded damage dealt across the match, including fights outside this lane.579.6 damage2,043.9 damage100.0%1 paired game
Damage receivedRecorded damage received across the match, including fights outside this lane.2,040.6 damage582.9 damage100.0%1 paired game
Units producedTotal units produced by this time, including buildings.44.0 units39.0 units100.0%1 paired game
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • speckknoedelsup1 game · 100.0% of games in this matchup · Mean recorded OS 17.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Why some selected games have no identified lane:

  • No individual lane assigned for this position: 9 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Ask about this player

Open a prepared question for All That Glitters v2.2.3, then adjust the map, position, game version or reference rating.

About these results

Included: 136 published games lasting at least five minutes, linked to account 272180. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 14 Oct 2026, 09:22 UTC; this summary prepared 14 Oct 2026, 09:56 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.