All That Glitters v2.2.3
1 gameWhere they started Open one to compare from that start
Compare from Rainbow · P6 / P14 on All That Glitters v2.2.3100.0%Replay data updated 11 Oct 2026, 02:09 UTC · Daily update starts 01:00 UTC (03:00 Stockholm time)
Daily update starts 01:00 UTC (03:00 Stockholm time). Replay collection continues while the update is prepared.
Account 375318 · Published replay history across maps and positions.
Small sample. This profile has only 1 recorded game so far. Shares, ratings and charts can swing a lot with so few games, so treat them as a first look.
Ratings recorded at game start in the replays we have. OS means OpenSkill rating.
05 Oct 2026, 02:05 UTC · OS 10.99
1 recorded rating · 05 Oct 2026–05 Oct 2026. Only one rating is available for this format.
The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.
No habits to show yet. Habits come from Supreme Isthmus v2.1 human 8v8 games between 12 Sep and 11 Oct 2026 (UTC), with at least 10 measured games in a position. This player has none in that period.
Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.
Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.
Where they started Open one to compare from that start
Compare from Rainbow · P6 / P14 on All That Glitters v2.2.3100.0%Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.
Starting-lane coverage: Unknown of selected games.
Selected games: 0 · Games with identified lanes: 0.
0 distinct recorded opponents · Mean opponent OS Not recorded (OS available in Unknown of identified games).
Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.
Open a prepared question for All That Glitters v2.2.3, then adjust the map, position, game version or reference rating.
Included: 1 published game lasting at least five minutes, linked to account 375318. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.
Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.
Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.
Freshness: replay data published 11 Oct 2026, 11:34 UTC; this summary prepared 11 Oct 2026, 12:13 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.