Replay data updated 14 Oct 2026, 08:05 UTC · Daily update starts 01:00 UTC (03:00 Stockholm time)

Data updated 14 Oct, 08:05 UTC

Daily update starts 01:00 UTC (03:00 Stockholm time). Replay collection continues while the update is prepared.

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Darth_Bayne

Account 41245 · Published replay history across maps and positions.

Latest recorded OS
26.6
01 Oct 2026 · Large teams · 16 players
Recorded games
115
27 Jun 2026–01 Oct 2026 UTC
Maps played
32
Map versions counted separately
Compare with another player

OS over time

Ratings recorded at game start in the replays we have. OS means OpenSkill rating.

First recorded
22.80
Latest recorded
26.65
Change
+3.85
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.21.623.124.726.327.827 Jun 2026, 21:58 UTC · OS 22.8002 Jul 2026, 01:48 UTC · OS 23.2702 Jul 2026, 02:24 UTC · OS 23.2702 Jul 2026, 02:55 UTC · OS 22.4102 Jul 2026, 03:32 UTC · OS 22.4103 Jul 2026, 01:55 UTC · OS 23.4405 Jul 2026, 21:30 UTC · OS 23.6105 Jul 2026, 21:57 UTC · OS 23.6105 Jul 2026, 22:54 UTC · OS 23.6106 Jul 2026, 03:25 UTC · OS 24.3507 Jul 2026, 03:33 UTC · OS 23.8408 Jul 2026, 01:34 UTC · OS 24.5608 Jul 2026, 04:23 UTC · OS 23.7810 Jul 2026, 02:55 UTC · OS 23.6510 Jul 2026, 03:20 UTC · OS 23.6510 Jul 2026, 03:42 UTC · OS 23.6511 Jul 2026, 04:23 UTC · OS 25.3112 Jul 2026, 04:55 UTC · OS 24.4612 Jul 2026, 05:14 UTC · OS 24.4612 Jul 2026, 20:00 UTC · OS 23.8212 Jul 2026, 20:51 UTC · OS 24.1613 Jul 2026, 00:40 UTC · OS 23.9814 Jul 2026, 00:56 UTC · OS 23.9414 Jul 2026, 01:17 UTC · OS 23.9414 Jul 2026, 01:37 UTC · OS 23.9415 Jul 2026, 02:52 UTC · OS 23.3915 Jul 2026, 03:28 UTC · OS 23.3916 Jul 2026, 03:30 UTC · OS 24.2517 Jul 2026, 00:45 UTC · OS 25.0517 Jul 2026, 01:50 UTC · OS 25.0517 Jul 2026, 02:12 UTC · OS 25.0517 Jul 2026, 02:52 UTC · OS 25.0917 Jul 2026, 05:30 UTC · OS 24.6817 Jul 2026, 05:52 UTC · OS 24.6820 Jul 2026, 17:34 UTC · OS 25.2720 Jul 2026, 17:58 UTC · OS 25.2721 Jul 2026, 03:26 UTC · OS 25.4821 Jul 2026, 04:03 UTC · OS 25.4821 Jul 2026, 04:39 UTC · OS 26.2722 Jul 2026, 01:40 UTC · OS 26.6423 Jul 2026, 01:47 UTC · OS 25.7023 Jul 2026, 02:05 UTC · OS 26.0423 Jul 2026, 02:38 UTC · OS 26.3624 Jul 2026, 03:47 UTC · OS 25.5524 Jul 2026, 04:37 UTC · OS 25.5524 Jul 2026, 05:05 UTC · OS 25.5529 Jul 2026, 03:48 UTC · OS 26.2030 Jul 2026, 00:42 UTC · OS 25.8430 Jul 2026, 01:15 UTC · OS 25.4430 Jul 2026, 01:56 UTC · OS 25.0630 Jul 2026, 02:13 UTC · OS 25.0630 Jul 2026, 02:34 UTC · OS 25.0631 Jul 2026, 00:01 UTC · OS 25.4831 Jul 2026, 01:39 UTC · OS 25.5831 Jul 2026, 02:19 UTC · OS 25.1831 Jul 2026, 02:42 UTC · OS 25.1801 Aug 2026, 01:08 UTC · OS 25.9401 Aug 2026, 03:10 UTC · OS 25.5401 Aug 2026, 16:31 UTC · OS 25.9002 Aug 2026, 05:24 UTC · OS 25.6505 Aug 2026, 01:13 UTC · OS 25.5805 Aug 2026, 01:58 UTC · OS 25.5805 Aug 2026, 04:07 UTC · OS 24.7306 Aug 2026, 02:28 UTC · OS 24.3806 Aug 2026, 03:52 UTC · OS 24.7308 Aug 2026, 03:57 UTC · OS 24.3708 Aug 2026, 04:15 UTC · OS 24.3708 Aug 2026, 19:20 UTC · OS 24.9009 Aug 2026, 01:49 UTC · OS 24.6309 Aug 2026, 02:27 UTC · OS 24.9609 Aug 2026, 03:07 UTC · OS 25.2209 Aug 2026, 03:26 UTC · OS 25.2209 Aug 2026, 06:19 UTC · OS 24.7110 Aug 2026, 03:40 UTC · OS 24.2610 Aug 2026, 04:18 UTC · OS 24.2611 Aug 2026, 03:52 UTC · OS 24.2711 Aug 2026, 04:20 UTC · OS 24.5712 Aug 2026, 04:06 UTC · OS 24.7114 Aug 2026, 02:37 UTC · OS 24.7415 Aug 2026, 00:37 UTC · OS 25.1115 Aug 2026, 01:17 UTC · OS 24.7515 Aug 2026, 01:56 UTC · OS 25.0815 Aug 2026, 23:25 UTC · OS 24.7716 Aug 2026, 00:58 UTC · OS 25.1416 Aug 2026, 01:46 UTC · OS 25.1417 Aug 2026, 01:27 UTC · OS 25.8517 Aug 2026, 01:56 UTC · OS 25.8517 Aug 2026, 02:45 UTC · OS 25.2118 Aug 2026, 02:02 UTC · OS 25.5318 Aug 2026, 03:01 UTC · OS 25.9419 Aug 2026, 02:37 UTC · OS 25.9321 Aug 2026, 04:08 UTC · OS 26.3221 Aug 2026, 04:53 UTC · OS 26.3222 Aug 2026, 05:47 UTC · OS 25.6522 Aug 2026, 06:14 UTC · OS 25.6522 Aug 2026, 06:48 UTC · OS 25.6528 Aug 2026, 02:56 UTC · OS 25.0529 Aug 2026, 04:03 UTC · OS 25.3230 Aug 2026, 04:11 UTC · OS 25.8631 Aug 2026, 02:43 UTC · OS 26.3531 Aug 2026, 20:42 UTC · OS 26.2207 Sep 2026, 21:38 UTC · OS 25.7007 Sep 2026, 22:10 UTC · OS 25.7009 Sep 2026, 01:50 UTC · OS 25.9911 Sep 2026, 02:54 UTC · OS 26.3111 Sep 2026, 03:31 UTC · OS 26.5713 Sep 2026, 02:52 UTC · OS 26.3001 Oct 2026, 03:32 UTC · OS 26.9901 Oct 2026, 03:55 UTC · OS 26.6527 Jun01 Oct

01 Oct 2026, 03:55 UTC · OS 26.65

109 recorded ratings · 27 Jun 2026–01 Oct 2026.

Game formats are shown separately.

Playstyle and score by position

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

No habits to show yet. Habits come from Supreme Isthmus v2.1 human 8v8 games between 15 Sep and 14 Oct 2026 (UTC), with at least 10 measured games in a position. This player has none in that period.

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

12026-09-17
to 2026-09-23
02026-09-24
to 2026-09-30
22026-10-01
to 2026-10-07
02026-10-08
to 2026-10-14

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

All That Glitters v2.2.3

73 games
63.5% of recorded games

Unit-event data available: 100.0%.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 50.0% of selected games.

Selected games: 2 · Games with identified lanes: 1.

2 distinct recorded opponents · Mean opponent OS 13.6 (OS available in 100.0% of identified games).

Front (suicide) vs Shared central front · shared frontline

1 matched game · 2 distinct opponents · Mean opponent OS 13.6.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

1 game reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.4,374.5 metal3,267.2 metal100.0%1 paired game
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,614.2 metal4,293.5 metal100.0%1 paired game
Energy producedTotal energy produced by this player by this time.46,248.9 energy45,486.3 energy100.0%1 paired game
Damage dealtRecorded damage dealt across the match, including fights outside this lane.6,161.5 damage5,450.4 damage100.0%1 paired game
Damage receivedRecorded damage received across the match, including fights outside this lane.3,437.4 damage9,190.5 damage100.0%1 paired game
Units producedTotal units produced by this time, including buildings.56.0 units38.5 units100.0%1 paired game
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • LordVadersDaddy1 game · 100.0% of games in this matchup · Mean recorded OS 8.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Opilabird1 game · 100.0% of games in this matchup · Mean recorded OS 19.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Why some selected games have no identified lane:

  • No individual lane assigned for this position: 1 game.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Ask about this player

Open a prepared question for All That Glitters v2.2.3, then adjust the map, position, game version or reference rating.

About these results

Included: 115 published games lasting at least five minutes, linked to account 41245. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 14 Oct 2026, 09:22 UTC; this summary prepared 14 Oct 2026, 09:56 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.