Replay data updated 14 Oct 2026, 08:05 UTC · Daily update starts 01:00 UTC (03:00 Stockholm time)

Data updated 14 Oct, 08:05 UTC

Daily update starts 01:00 UTC (03:00 Stockholm time). Replay collection continues while the update is prepared.

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Scruffy91

Account 453045 · Published replay history across maps and positions.

Latest recorded OS
18.6
01 Oct 2026 · Large teams · 16 players
Recorded games
275
28 Jun 2026–01 Oct 2026 UTC
Maps played
67
Map versions counted separately
Compare with another player

OS over time

Ratings recorded at game start in the replays we have. OS means OpenSkill rating.

First recorded
14.15
Latest recorded
18.57
Change
+4.42
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.9.212.716.119.523.028 Jun 2026, 09:29 UTC · OS 14.1528 Jun 2026, 09:46 UTC · OS 14.1528 Jun 2026, 10:06 UTC · OS 14.7528 Jun 2026, 12:08 UTC · OS 15.4828 Jun 2026, 12:42 UTC · OS 15.6528 Jun 2026, 23:53 UTC · OS 15.5929 Jun 2026, 00:17 UTC · OS 15.5929 Jun 2026, 00:43 UTC · OS 15.4729 Jun 2026, 11:41 UTC · OS 15.5329 Jun 2026, 12:50 UTC · OS 14.9929 Jun 2026, 21:32 UTC · OS 14.6930 Jun 2026, 05:27 UTC · OS 14.4230 Jun 2026, 06:05 UTC · OS 14.1630 Jun 2026, 06:27 UTC · OS 14.1630 Jun 2026, 06:58 UTC · OS 14.6630 Jun 2026, 07:29 UTC · OS 14.4130 Jun 2026, 08:02 UTC · OS 14.4130 Jun 2026, 08:25 UTC · OS 15.0530 Jun 2026, 12:21 UTC · OS 14.7930 Jun 2026, 12:45 UTC · OS 14.4130 Jun 2026, 13:23 UTC · OS 14.7601 Jul 2026, 07:32 UTC · OS 14.0302 Jul 2026, 01:14 UTC · OS 13.8202 Jul 2026, 01:48 UTC · OS 14.1802 Jul 2026, 02:24 UTC · OS 14.1802 Jul 2026, 02:50 UTC · OS 13.8902 Jul 2026, 09:31 UTC · OS 13.8502 Jul 2026, 13:46 UTC · OS 13.5902 Jul 2026, 15:27 UTC · OS 13.7403 Jul 2026, 00:50 UTC · OS 14.1203 Jul 2026, 01:12 UTC · OS 14.1203 Jul 2026, 05:00 UTC · OS 13.5803 Jul 2026, 05:26 UTC · OS 13.5803 Jul 2026, 12:17 UTC · OS 13.6403 Jul 2026, 12:47 UTC · OS 13.6403 Jul 2026, 13:24 UTC · OS 13.6404 Jul 2026, 11:02 UTC · OS 13.4204 Jul 2026, 12:06 UTC · OS 13.1204 Jul 2026, 22:49 UTC · OS 12.8304 Jul 2026, 23:15 UTC · OS 12.5905 Jul 2026, 00:03 UTC · OS 12.2805 Jul 2026, 19:53 UTC · OS 12.5605 Jul 2026, 20:12 UTC · OS 12.5605 Jul 2026, 20:35 UTC · OS 12.6505 Jul 2026, 21:10 UTC · OS 12.8806 Jul 2026, 10:17 UTC · OS 12.6706 Jul 2026, 13:00 UTC · OS 12.3906 Jul 2026, 13:28 UTC · OS 12.5606 Jul 2026, 13:54 UTC · OS 12.5607 Jul 2026, 11:28 UTC · OS 12.5007 Jul 2026, 21:26 UTC · OS 12.2108 Jul 2026, 15:01 UTC · OS 12.4508 Jul 2026, 15:39 UTC · OS 12.4508 Jul 2026, 16:10 UTC · OS 12.4509 Jul 2026, 22:25 UTC · OS 12.6809 Jul 2026, 22:46 UTC · OS 13.0009 Jul 2026, 23:13 UTC · OS 13.0010 Jul 2026, 01:23 UTC · OS 11.3810 Jul 2026, 01:41 UTC · OS 11.0410 Jul 2026, 02:00 UTC · OS 11.3510 Jul 2026, 02:17 UTC · OS 11.6410 Jul 2026, 02:34 UTC · OS 11.6410 Jul 2026, 06:32 UTC · OS 12.5611 Jul 2026, 02:19 UTC · OS 13.0511 Jul 2026, 02:43 UTC · OS 13.3111 Jul 2026, 04:07 UTC · OS 13.8811 Jul 2026, 04:37 UTC · OS 14.1711 Jul 2026, 04:58 UTC · OS 14.4911 Jul 2026, 05:23 UTC · OS 14.7911 Jul 2026, 05:54 UTC · OS 15.0811 Jul 2026, 06:09 UTC · OS 14.8311 Jul 2026, 06:53 UTC · OS 15.1211 Jul 2026, 07:23 UTC · OS 15.1211 Jul 2026, 07:50 UTC · OS 15.4111 Jul 2026, 08:18 UTC · OS 15.1111 Jul 2026, 08:37 UTC · OS 15.7111 Jul 2026, 08:55 UTC · OS 15.7111 Jul 2026, 11:05 UTC · OS 15.7611 Jul 2026, 11:25 UTC · OS 15.7611 Jul 2026, 11:47 UTC · OS 16.0411 Jul 2026, 12:21 UTC · OS 16.0111 Jul 2026, 14:50 UTC · OS 15.4612 Jul 2026, 00:11 UTC · OS 15.4312 Jul 2026, 00:42 UTC · OS 15.8012 Jul 2026, 01:17 UTC · OS 15.8012 Jul 2026, 07:16 UTC · OS 15.9412 Jul 2026, 10:17 UTC · OS 16.4612 Jul 2026, 10:34 UTC · OS 16.4612 Jul 2026, 11:28 UTC · OS 16.5412 Jul 2026, 12:32 UTC · OS 16.6312 Jul 2026, 14:25 UTC · OS 16.4912 Jul 2026, 14:47 UTC · OS 16.2912 Jul 2026, 15:13 UTC · OS 16.2912 Jul 2026, 15:34 UTC · OS 16.5612 Jul 2026, 15:57 UTC · OS 16.8812 Jul 2026, 16:19 UTC · OS 16.8113 Jul 2026, 11:09 UTC · OS 16.6613 Jul 2026, 11:34 UTC · OS 16.6613 Jul 2026, 12:03 UTC · OS 16.3513 Jul 2026, 12:41 UTC · OS 16.6513 Jul 2026, 13:02 UTC · OS 16.3513 Jul 2026, 22:50 UTC · OS 16.0414 Jul 2026, 03:21 UTC · OS 16.1914 Jul 2026, 04:54 UTC · OS 15.8014 Jul 2026, 05:41 UTC · OS 15.6814 Jul 2026, 06:11 UTC · OS 15.4414 Jul 2026, 08:13 UTC · OS 15.3114 Jul 2026, 13:43 UTC · OS 15.2914 Jul 2026, 23:18 UTC · OS 15.4414 Jul 2026, 23:54 UTC · OS 15.4415 Jul 2026, 00:38 UTC · OS 15.6515 Jul 2026, 01:20 UTC · OS 15.9115 Jul 2026, 02:38 UTC · OS 15.4315 Jul 2026, 03:56 UTC · OS 15.9915 Jul 2026, 04:26 UTC · OS 16.3515 Jul 2026, 04:42 UTC · OS 16.0815 Jul 2026, 13:09 UTC · OS 15.8415 Jul 2026, 13:39 UTC · OS 16.0615 Jul 2026, 14:05 UTC · OS 15.8615 Jul 2026, 14:43 UTC · OS 15.6916 Jul 2026, 01:23 UTC · OS 15.1716 Jul 2026, 01:51 UTC · OS 14.8816 Jul 2026, 05:14 UTC · OS 14.1716 Jul 2026, 05:41 UTC · OS 14.1716 Jul 2026, 06:05 UTC · OS 14.4816 Jul 2026, 07:30 UTC · OS 14.4416 Jul 2026, 20:03 UTC · OS 14.6617 Jul 2026, 03:48 UTC · OS 14.5117 Jul 2026, 04:31 UTC · OS 14.5117 Jul 2026, 05:10 UTC · OS 14.1817 Jul 2026, 05:30 UTC · OS 14.1817 Jul 2026, 06:35 UTC · OS 13.6517 Jul 2026, 16:15 UTC · OS 14.3317 Jul 2026, 17:00 UTC · OS 14.3318 Jul 2026, 04:42 UTC · OS 14.5918 Jul 2026, 05:14 UTC · OS 14.5918 Jul 2026, 05:48 UTC · OS 14.5919 Jul 2026, 09:59 UTC · OS 15.6919 Jul 2026, 10:17 UTC · OS 15.6919 Jul 2026, 10:44 UTC · OS 15.6719 Jul 2026, 11:18 UTC · OS 15.6721 Jul 2026, 16:23 UTC · OS 16.0222 Jul 2026, 01:24 UTC · OS 16.2522 Jul 2026, 03:31 UTC · OS 16.2522 Jul 2026, 05:28 UTC · OS 16.2022 Jul 2026, 06:06 UTC · OS 16.2022 Jul 2026, 08:07 UTC · OS 16.7622 Jul 2026, 10:07 UTC · OS 16.5122 Jul 2026, 10:36 UTC · OS 16.7022 Jul 2026, 10:57 UTC · OS 16.7022 Jul 2026, 14:43 UTC · OS 16.7322 Jul 2026, 15:12 UTC · OS 16.7322 Jul 2026, 16:41 UTC · OS 16.6023 Jul 2026, 03:06 UTC · OS 16.6823 Jul 2026, 03:40 UTC · OS 16.9823 Jul 2026, 11:59 UTC · OS 16.8523 Jul 2026, 16:33 UTC · OS 17.1923 Jul 2026, 17:11 UTC · OS 17.4724 Jul 2026, 05:06 UTC · OS 17.3324 Jul 2026, 12:32 UTC · OS 17.7424 Jul 2026, 12:55 UTC · OS 18.0924 Jul 2026, 13:33 UTC · OS 18.0925 Jul 2026, 05:48 UTC · OS 18.0625 Jul 2026, 17:29 UTC · OS 18.3326 Jul 2026, 01:26 UTC · OS 18.4626 Jul 2026, 05:30 UTC · OS 18.2826 Jul 2026, 05:46 UTC · OS 18.2826 Jul 2026, 06:22 UTC · OS 18.3826 Jul 2026, 07:26 UTC · OS 18.3626 Jul 2026, 13:23 UTC · OS 18.1526 Jul 2026, 13:56 UTC · OS 17.8427 Jul 2026, 01:31 UTC · OS 17.4927 Jul 2026, 02:01 UTC · OS 17.3427 Jul 2026, 02:31 UTC · OS 17.5327 Jul 2026, 03:51 UTC · OS 17.8027 Jul 2026, 04:34 UTC · OS 17.8027 Jul 2026, 05:58 UTC · OS 17.8027 Jul 2026, 06:39 UTC · OS 17.8027 Jul 2026, 07:13 UTC · OS 17.8027 Jul 2026, 12:15 UTC · OS 18.4927 Jul 2026, 12:39 UTC · OS 18.4927 Jul 2026, 14:12 UTC · OS 19.0027 Jul 2026, 14:46 UTC · OS 19.3328 Jul 2026, 01:27 UTC · OS 19.1628 Jul 2026, 02:04 UTC · OS 19.1628 Jul 2026, 02:31 UTC · OS 19.4528 Jul 2026, 03:49 UTC · OS 19.0728 Jul 2026, 04:08 UTC · OS 19.3328 Jul 2026, 04:45 UTC · OS 19.3328 Jul 2026, 05:12 UTC · OS 19.2128 Jul 2026, 05:28 UTC · OS 19.2128 Jul 2026, 19:19 UTC · OS 19.7129 Jul 2026, 03:12 UTC · OS 19.1329 Jul 2026, 03:59 UTC · OS 19.2229 Jul 2026, 04:23 UTC · OS 19.2229 Jul 2026, 04:54 UTC · OS 19.4829 Jul 2026, 05:17 UTC · OS 19.4829 Jul 2026, 05:59 UTC · OS 19.2429 Jul 2026, 18:19 UTC · OS 19.3930 Jul 2026, 06:40 UTC · OS 19.5630 Jul 2026, 07:05 UTC · OS 19.2430 Jul 2026, 07:40 UTC · OS 18.9730 Jul 2026, 13:43 UTC · OS 18.6931 Jul 2026, 01:53 UTC · OS 18.8731 Jul 2026, 02:14 UTC · OS 18.8731 Jul 2026, 02:42 UTC · OS 19.4131 Jul 2026, 04:17 UTC · OS 19.8331 Jul 2026, 04:49 UTC · OS 19.8331 Jul 2026, 19:11 UTC · OS 19.3131 Jul 2026, 20:23 UTC · OS 19.3103 Aug 2026, 01:45 UTC · OS 19.0803 Aug 2026, 05:27 UTC · OS 19.0703 Aug 2026, 06:10 UTC · OS 19.0703 Aug 2026, 13:18 UTC · OS 18.9403 Aug 2026, 13:39 UTC · OS 18.9407 Aug 2026, 08:14 UTC · OS 19.0407 Aug 2026, 08:37 UTC · OS 19.0407 Aug 2026, 18:27 UTC · OS 19.2008 Aug 2026, 03:24 UTC · OS 19.2508 Aug 2026, 03:39 UTC · OS 19.5108 Aug 2026, 04:16 UTC · OS 19.5109 Aug 2026, 15:50 UTC · OS 19.4810 Aug 2026, 12:24 UTC · OS 19.1410 Aug 2026, 13:03 UTC · OS 19.1410 Aug 2026, 13:40 UTC · OS 19.3510 Aug 2026, 14:18 UTC · OS 19.6610 Aug 2026, 14:45 UTC · OS 19.7710 Aug 2026, 15:09 UTC · OS 20.0010 Aug 2026, 15:23 UTC · OS 19.7510 Aug 2026, 15:43 UTC · OS 19.7511 Aug 2026, 00:41 UTC · OS 19.2611 Aug 2026, 01:23 UTC · OS 18.9811 Aug 2026, 12:40 UTC · OS 19.0111 Aug 2026, 13:14 UTC · OS 18.8411 Aug 2026, 13:51 UTC · OS 18.9512 Aug 2026, 01:47 UTC · OS 18.9012 Aug 2026, 07:02 UTC · OS 18.9012 Aug 2026, 07:38 UTC · OS 18.9012 Aug 2026, 14:17 UTC · OS 19.0312 Aug 2026, 14:42 UTC · OS 19.0314 Aug 2026, 02:27 UTC · OS 19.1417 Aug 2026, 05:48 UTC · OS 19.0617 Aug 2026, 22:07 UTC · OS 19.6518 Aug 2026, 01:54 UTC · OS 19.7818 Aug 2026, 04:02 UTC · OS 20.0418 Aug 2026, 12:16 UTC · OS 19.7918 Aug 2026, 12:52 UTC · OS 19.9419 Aug 2026, 00:20 UTC · OS 19.7328 Aug 2026, 11:00 UTC · OS 19.6128 Aug 2026, 12:13 UTC · OS 20.1730 Aug 2026, 05:31 UTC · OS 20.2831 Aug 2026, 05:50 UTC · OS 19.9631 Aug 2026, 06:32 UTC · OS 19.7031 Aug 2026, 06:44 UTC · OS 19.7031 Aug 2026, 10:50 UTC · OS 20.2431 Aug 2026, 11:21 UTC · OS 20.2431 Aug 2026, 22:09 UTC · OS 20.3431 Aug 2026, 22:47 UTC · OS 20.5301 Sep 2026, 08:15 UTC · OS 20.2301 Sep 2026, 12:23 UTC · OS 20.1001 Sep 2026, 21:46 UTC · OS 19.9202 Sep 2026, 07:48 UTC · OS 20.6102 Sep 2026, 23:50 UTC · OS 21.1703 Sep 2026, 16:28 UTC · OS 20.8605 Sep 2026, 21:14 UTC · OS 20.3705 Sep 2026, 21:55 UTC · OS 20.3705 Sep 2026, 22:22 UTC · OS 20.0505 Sep 2026, 23:06 UTC · OS 19.7106 Sep 2026, 14:40 UTC · OS 19.8110 Sep 2026, 12:25 UTC · OS 18.9814 Sep 2026, 02:33 UTC · OS 18.7001 Oct 2026, 08:35 UTC · OS 18.5701 Oct 2026, 09:09 UTC · OS 18.5728 Jun01 Oct

01 Oct 2026, 09:09 UTC · OS 18.57

273 recorded ratings · 28 Jun 2026–01 Oct 2026.

Game formats are shown separately.

Playstyle and score by position

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

No habits to show yet. Habits come from Supreme Isthmus v2.1 human 8v8 games between 15 Sep and 14 Oct 2026 (UTC), with at least 10 measured games in a position. This player has none in that period.

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

02026-09-17
to 2026-09-23
02026-09-24
to 2026-09-30
22026-10-01
to 2026-10-07
02026-10-08
to 2026-10-14

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

All That Glitters v2.2.3

24 games
8.7% of recorded games

Unit-event data available: 100.0%.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 11.1% of selected games.

Selected games: 27 · Games with identified lanes: 3.

6 distinct recorded opponents · Mean opponent OS 12.5 (OS available in 100.0% of identified games).

Front (second) vs Shared central front · shared frontline

2 matched games · 4 distinct opponents · Mean opponent OS 12.5.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

2 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.4,348.2 metal3,035.6 metal100.0%2 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,192.1 metal3,997.7 metal100.0%2 paired games
Energy producedTotal energy produced by this player by this time.46,924.1 energy48,289.9 energy100.0%2 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.5,213.7 damage5,277.9 damage100.0%2 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.3,170.5 damage6,671.1 damage100.0%2 paired games
Units producedTotal units produced by this time, including buildings.42.0 units43.2 units100.0%2 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • Akritious1 game · 50.0% of games in this matchup · Mean recorded OS 13.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Arkainess1 game · 50.0% of games in this matchup · Mean recorded OS 13.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • JohnWickenhouse1 game · 50.0% of games in this matchup · Mean recorded OS 9.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Watermelonci1 game · 50.0% of games in this matchup · Mean recorded OS 13.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Front (suicide) vs Shared central front · shared frontline

1 matched game · 2 distinct opponents · Mean opponent OS 12.3.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

1 game reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,718.8 metal4,165.1 metal100.0%1 paired game
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,275.3 metal4,642.2 metal100.0%1 paired game
Energy producedTotal energy produced by this player by this time.56,600.4 energy37,489.7 energy100.0%1 paired game
Damage dealtRecorded damage dealt across the match, including fights outside this lane.12,108.8 damage10,517.1 damage100.0%1 paired game
Damage receivedRecorded damage received across the match, including fights outside this lane.9,064.2 damage9,451.9 damage100.0%1 paired game
Units producedTotal units produced by this time, including buildings.45.0 units45.0 units100.0%1 paired game
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • [WYWY]1 game · 100.0% of games in this matchup · Mean recorded OS 18.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ChillbroBaggins1 game · 100.0% of games in this matchup · Mean recorded OS 6.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Why some selected games have no identified lane:

  • No individual lane assigned for this position: 23 games.
  • Starting-position records unavailable: 1 game.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Ask about this player

Open a prepared question for Supreme Isthmus v2.1, then adjust the map, position, game version or reference rating.

About these results

Included: 275 published games lasting at least five minutes, linked to account 453045. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 14 Oct 2026, 09:22 UTC; this summary prepared 14 Oct 2026, 09:56 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.