BAR FIGHTBeyond All Reason · replay statistics

Player profile · Account 482267

ChaoticNoob

A quick view of this player’s published replay history. Choose a map below to explore their play in more detail.

Latest recorded OS
34.4
27 Sep 2026 · Large teams · 16 players
Recorded games
153
30 Aug 2026–27 Sep 2026 UTC
Maps played
7
Map versions counted separately

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

322026-09-05
to 2026-09-11
402026-09-12
to 2026-09-18
452026-09-19
to 2026-09-25
42026-09-26
to 2026-10-02

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 63.9% of selected games.

Selected games: 144 · Games with identified lanes: 92.

128 distinct recorded opponents · Mean opponent OS 21.2 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

13 matched games · 12 distinct opponents · Mean opponent OS 27.1.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

13 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,469.8 metal3,970.0 metal100.0%13 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,049.6 metal4,769.4 metal100.0%13 paired games
Energy producedTotal energy produced by this player by this time.31,255.6 energy51,545.2 energy100.0%13 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.1,670.6 damage1,401.2 damage100.0%13 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.1,913.5 damage1,598.6 damage100.0%13 paired games
Units producedTotal units produced by this time, including buildings.29.3 units40.9 units100.0%13 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.2.6 units4.4 units61.5%8 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.513.9 metal233.1 metal76.9%10 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.294.4 metal164.1 metal76.9%10 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.3 units0.2 units76.9%10 paired games
  • sirniho2 games · 15.4% of games in this matchup · Mean recorded OS 37.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • annie_may_tydease1 game · 7.7% of games in this matchup · Mean recorded OS 29.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • brazys1 game · 7.7% of games in this matchup · Mean recorded OS 10.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • dark5rs1 game · 7.7% of games in this matchup · Mean recorded OS 15.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Fanatico1 game · 7.7% of games in this matchup · Mean recorded OS 17.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • gamercore1 game · 7.7% of games in this matchup · Mean recorded OS 28.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • haaven1 game · 7.7% of games in this matchup · Mean recorded OS 45.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Jonjo_131 game · 7.7% of games in this matchup · Mean recorded OS 28.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • NiiRexo1 game · 7.7% of games in this matchup · Mean recorded OS 26.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Nitneuq1 game · 7.7% of games in this matchup · Mean recorded OS 18.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • RG221 game · 7.7% of games in this matchup · Mean recorded OS 32.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • xiaoyangdhhh1 game · 7.7% of games in this matchup · Mean recorded OS 24.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Front (second) vs Shared central front · shared frontline

5 matched games · 10 distinct opponents · Mean opponent OS 21.3.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

5 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,559.6 metal3,543.4 metal100.0%5 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.3,809.0 metal4,352.8 metal100.0%5 paired games
Energy producedTotal energy produced by this player by this time.45,402.1 energy48,496.0 energy100.0%5 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.13,129.5 damage8,909.7 damage100.0%5 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.9,986.5 damage11,412.4 damage100.0%5 paired games
Units producedTotal units produced by this time, including buildings.33.4 units45.1 units100.0%5 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.6.0 units13.5 units20.0%1 paired game
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.1,924.8 metal2,021.7 metal100.0%5 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.3,124.4 metal1,269.3 metal100.0%5 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.5.8 units9.5 units100.0%5 paired games
  • [GerBoyz]Stinkfisch1 game · 20.0% of games in this matchup · Mean recorded OS 34.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • FireStorm4241 game · 20.0% of games in this matchup · Mean recorded OS 17.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • FL4SH_1 game · 20.0% of games in this matchup · Mean recorded OS 19.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • HenriqueR9961 game · 20.0% of games in this matchup · Mean recorded OS 24.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • HeXiT221 game · 20.0% of games in this matchup · Mean recorded OS 16.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Horobchyk1 game · 20.0% of games in this matchup · Mean recorded OS 23.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Hyperion58041 game · 20.0% of games in this matchup · Mean recorded OS 21.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • iAspen1 game · 20.0% of games in this matchup · Mean recorded OS 15.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Unseen1 game · 20.0% of games in this matchup · Mean recorded OS 18.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • XNON1 game · 20.0% of games in this matchup · Mean recorded OS 22.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Front (suicide) vs Shared central front · shared frontline

42 matched games · 79 distinct opponents · Mean opponent OS 22.2.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

42 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.4,363.7 metal3,645.0 metal100.0%42 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,836.7 metal4,074.7 metal100.0%42 paired games
Energy producedTotal energy produced by this player by this time.53,510.4 energy46,477.4 energy100.0%42 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.14,569.8 damage9,292.0 damage100.0%42 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.11,733.0 damage10,619.0 damage100.0%42 paired games
Units producedTotal units produced by this time, including buildings.45.5 units43.1 units100.0%42 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.10.1 units13.0 units54.8%23 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.1,900.8 metal1,862.0 metal76.2%32 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.2,527.8 metal1,373.7 metal76.2%32 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.4.7 units7.5 units76.2%32 paired games
  • haaven3 games · 7.1% of games in this matchup · Mean recorded OS 46.5Profile owner’s team won 66.7% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [BS]Hellzie2 games · 4.8% of games in this matchup · Mean recorded OS 38.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Soliloqueur2 games · 4.8% of games in this matchup · Mean recorded OS 40.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • TrapCaT2 games · 4.8% of games in this matchup · Mean recorded OS 39.7Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [Crd]AngelIceheart1 game · 2.4% of games in this matchup · Mean recorded OS 8.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [GerBoyz]Luca11111 game · 2.4% of games in this matchup · Mean recorded OS 15.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [LAR]_Dyrrachas1 game · 2.4% of games in this matchup · Mean recorded OS 5.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • AlphaPlus1 game · 2.4% of games in this matchup · Mean recorded OS 16.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • andreagamer1 game · 2.4% of games in this matchup · Mean recorded OS 18.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • annanan1 game · 2.4% of games in this matchup · Mean recorded OS 5.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Atronath1 game · 2.4% of games in this matchup · Mean recorded OS 8.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Beisser1 game · 2.4% of games in this matchup · Mean recorded OS 19.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BigRowan1 game · 2.4% of games in this matchup · Mean recorded OS 32.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BigUglyBear1 game · 2.4% of games in this matchup · Mean recorded OS 25.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BlackCat121 game · 2.4% of games in this matchup · Mean recorded OS 27.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BONELESS_BEEF_RIBS1 game · 2.4% of games in this matchup · Mean recorded OS 23.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Chancho1 game · 2.4% of games in this matchup · Mean recorded OS 32.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Comas1 game · 2.4% of games in this matchup · Mean recorded OS 15.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Concinus1 game · 2.4% of games in this matchup · Mean recorded OS 25.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Dad_The_Speedrunner1 game · 2.4% of games in this matchup · Mean recorded OS 36.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Showing 20 of 79 recorded opponents.

Geo sea vs Beach sea

32 matched games · 31 distinct opponents · Mean opponent OS 17.5.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

32 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.4,072.5 metal3,357.9 metal100.0%32 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,692.8 metal4,090.9 metal100.0%32 paired games
Energy producedTotal energy produced by this player by this time.55,386.3 energy38,703.4 energy100.0%32 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.602.9 damage656.4 damage100.0%32 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.659.7 damage649.9 damage100.0%32 paired games
Units producedTotal units produced by this time, including buildings.40.8 units33.0 units100.0%32 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.2.5 units1.4 units62.5%20 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.77.8 metal82.8 metal81.2%26 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.68.7 metal76.9 metal81.2%26 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.1 units0.3 units81.2%26 paired games
  • Qwertylololo2 games · 6.2% of games in this matchup · Mean recorded OS 29.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Andir1 game · 3.1% of games in this matchup · Mean recorded OS 20.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Boitumelo1 game · 3.1% of games in this matchup · Mean recorded OS 8.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • crashninja1 game · 3.1% of games in this matchup · Mean recorded OS 10.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Dante0nline1 game · 3.1% of games in this matchup · Mean recorded OS 7.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Demi9001 game · 3.1% of games in this matchup · Mean recorded OS 17.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Diron591 game · 3.1% of games in this matchup · Mean recorded OS 13.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • duck_ball_die1 game · 3.1% of games in this matchup · Mean recorded OS 9.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Elemiah881 game · 3.1% of games in this matchup · Mean recorded OS 10.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Ethanol1 game · 3.1% of games in this matchup · Mean recorded OS 16.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • fanboi1 game · 3.1% of games in this matchup · Mean recorded OS 29.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • GropingSasquatch1 game · 3.1% of games in this matchup · Mean recorded OS 22.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • haaven1 game · 3.1% of games in this matchup · Mean recorded OS 45.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ImBasic1 game · 3.1% of games in this matchup · Mean recorded OS 29.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • jax61981 game · 3.1% of games in this matchup · Mean recorded OS 3.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Joe30201 game · 3.1% of games in this matchup · Mean recorded OS 18.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • kaisertnt1 game · 3.1% of games in this matchup · Mean recorded OS 15.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Katalyst241 game · 3.1% of games in this matchup · Mean recorded OS 20.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • komikazelol1 game · 3.1% of games in this matchup · Mean recorded OS 5.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Learnedprawn1 game · 3.1% of games in this matchup · Mean recorded OS 16.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Showing 20 of 31 recorded opponents.

Why some selected games have no identified lane:

  • Starting layout not verified: 1 game.
  • No individual lane assigned for this position: 47 games.
  • Starting-position records unavailable: 4 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Performance by position

Prepared ranking results, with the same calculation and evidence as the rankings page. Scores are not OS or a share of team victory.

Geo tech

Supreme Isthmus v2.1 · Large teams · 16 players

62.4 / 100

15 scored games · 88.2% coverage.

Established results · Updated 02 Oct 2026, 08:39 UTC

Earlier vs recent: No clear change. Recorded game scores 66.0 recent vs 68.3 earlier, split at 14 Sep 2026. Approximate change range: -9.7 to 6.9 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Front (suicide)

Supreme Isthmus v2.1 · Large teams · 16 players

54.7 / 100

29 scored games · 82.9% coverage.

Established results · Updated 02 Oct 2026, 08:39 UTC

Earlier vs recent: No clear change. Recorded game scores 57.6 recent vs 53.6 earlier, split at 13 Sep 2026. Approximate change range: -11.5 to 20.9 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Geo sea

Supreme Isthmus v2.1 · Large teams · 16 players

56.9 / 100

24 scored games · 92.3% coverage.

Established results · Updated 02 Oct 2026, 08:39 UTC

Earlier vs recent: No clear change. Recorded game scores 57.4 recent vs 61.6 earlier, split at 15 Sep 2026. Approximate change range: -11.7 to 8.3 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Tech

Supreme Isthmus v2.1 · Large teams · 16 players

50.1 / 100

10 scored games · 66.7% coverage.

Established results · Updated 02 Oct 2026, 08:39 UTC

Recent comparison: more measured games are needed in both periods.

Why this score?

Pond

Supreme Isthmus v2.1 · Large teams · 16 players

51.9 / 100

8 scored games · 100.0% coverage.

Early results · Updated 02 Oct 2026, 08:39 UTC

Recent comparison: more measured games are needed in both periods.

Why this score?

Front (second)

Supreme Isthmus v2.1 · Large teams · 16 players

53.7 / 100

5 scored games · 100.0% coverage.

Early results · Updated 02 Oct 2026, 08:39 UTC

Recent comparison: more measured games are needed in both periods.

Why this score?

Playstyle at a glance

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

Trait period: 2026-09-01–2026-09-30 UTC · Supreme Isthmus v2.1 · human 8v8 · mirrored starts combined. Checked 02 Oct 2026, 09:47 UTC.

These traits are awaiting a refresh. They describe the period printed above.

Geo sea

32 selected games

Opens with Pawn 66.7%

The same first observed fighting unit start by 5:00 in at least 60% of at least 10 measured openings. This does not prove that the build finished. Pawn was the first observed fighting unit start by 5:00 in 66.7% of measured openings. Openings without this build and tied starts of different unit types stay in the percentage. A start need not finish.

Games with measurements for this trait: 37.5%.
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About these results

Included: 153 published games lasting at least five minutes, linked to account 482267. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 85.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 02 Oct 2026, 09:26 UTC; this summary prepared 02 Oct 2026, 09:36 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.