Replay data published 9 Oct 2026, 06:28 · Daily update starts 03:00 Stockholm time

_Opal_

Account 486585 · Published replay history across maps and positions.

Latest recorded OS
36.7
08 Oct 2026 · Duel · 2 players
Recorded games
134
25 Sep 2026–08 Oct 2026 UTC
Maps played
38
Map versions counted separately

OS over time

Ratings recorded at game start in the replays we have.

First recorded
33.19
Latest recorded
36.73
Change
+3.54
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.32.234.136.037.939.925 Sep 2026, 12:59 UTC · OS 33.1925 Sep 2026, 21:14 UTC · OS 33.1925 Sep 2026, 21:29 UTC · OS 33.1925 Sep 2026, 21:43 UTC · OS 33.6225 Sep 2026, 22:00 UTC · OS 33.6225 Sep 2026, 22:26 UTC · OS 33.6225 Sep 2026, 23:24 UTC · OS 34.0625 Sep 2026, 23:42 UTC · OS 34.4525 Sep 2026, 23:57 UTC · OS 34.4526 Sep 2026, 02:18 UTC · OS 35.1226 Sep 2026, 02:34 UTC · OS 35.1226 Sep 2026, 02:46 UTC · OS 35.2926 Sep 2026, 03:07 UTC · OS 35.1426 Sep 2026, 03:18 UTC · OS 35.5126 Sep 2026, 03:43 UTC · OS 35.8526 Sep 2026, 03:51 UTC · OS 35.8526 Sep 2026, 12:56 UTC · OS 35.6626 Sep 2026, 13:09 UTC · OS 35.6626 Sep 2026, 17:55 UTC · OS 36.2826 Sep 2026, 18:19 UTC · OS 36.2826 Sep 2026, 18:38 UTC · OS 36.2826 Sep 2026, 18:46 UTC · OS 36.2826 Sep 2026, 19:04 UTC · OS 36.2826 Sep 2026, 19:28 UTC · OS 36.2826 Sep 2026, 19:45 UTC · OS 36.2826 Sep 2026, 20:30 UTC · OS 36.2826 Sep 2026, 21:05 UTC · OS 36.5226 Sep 2026, 21:19 UTC · OS 36.5226 Sep 2026, 21:32 UTC · OS 36.5226 Sep 2026, 21:46 UTC · OS 36.5226 Sep 2026, 22:04 UTC · OS 36.5227 Sep 2026, 10:55 UTC · OS 36.5227 Sep 2026, 11:11 UTC · OS 36.5227 Sep 2026, 11:32 UTC · OS 36.2527 Sep 2026, 11:49 UTC · OS 36.1227 Sep 2026, 16:49 UTC · OS 36.3127 Sep 2026, 17:08 UTC · OS 36.7528 Sep 2026, 12:58 UTC · OS 36.4028 Sep 2026, 13:11 UTC · OS 37.0328 Sep 2026, 13:22 UTC · OS 37.0328 Sep 2026, 15:18 UTC · OS 37.0328 Sep 2026, 15:26 UTC · OS 37.0328 Sep 2026, 18:32 UTC · OS 37.0328 Sep 2026, 18:49 UTC · OS 37.0328 Sep 2026, 20:15 UTC · OS 36.6629 Sep 2026, 16:37 UTC · OS 36.6629 Sep 2026, 18:41 UTC · OS 36.1829 Sep 2026, 18:51 UTC · OS 36.1829 Sep 2026, 19:12 UTC · OS 36.1829 Sep 2026, 19:32 UTC · OS 36.9229 Sep 2026, 19:39 UTC · OS 36.9229 Sep 2026, 20:47 UTC · OS 37.3529 Sep 2026, 21:00 UTC · OS 37.3529 Sep 2026, 21:14 UTC · OS 37.3529 Sep 2026, 21:31 UTC · OS 37.3529 Sep 2026, 21:43 UTC · OS 37.3529 Sep 2026, 21:59 UTC · OS 37.5429 Sep 2026, 22:10 UTC · OS 37.5430 Sep 2026, 10:47 UTC · OS 37.9030 Sep 2026, 11:36 UTC · OS 38.0430 Sep 2026, 11:46 UTC · OS 38.0430 Sep 2026, 20:16 UTC · OS 37.7830 Sep 2026, 20:30 UTC · OS 37.7801 Oct 2026, 14:31 UTC · OS 37.6701 Oct 2026, 14:48 UTC · OS 37.6701 Oct 2026, 14:55 UTC · OS 37.5701 Oct 2026, 17:46 UTC · OS 37.9901 Oct 2026, 18:02 UTC · OS 38.0901 Oct 2026, 18:17 UTC · OS 38.0901 Oct 2026, 18:26 UTC · OS 38.0901 Oct 2026, 18:44 UTC · OS 38.2801 Oct 2026, 18:51 UTC · OS 38.2801 Oct 2026, 18:58 UTC · OS 38.0601 Oct 2026, 19:54 UTC · OS 38.4201 Oct 2026, 20:04 UTC · OS 38.8001 Oct 2026, 20:14 UTC · OS 38.4001 Oct 2026, 20:38 UTC · OS 38.0201 Oct 2026, 21:45 UTC · OS 37.7101 Oct 2026, 22:06 UTC · OS 37.8001 Oct 2026, 23:06 UTC · OS 38.1701 Oct 2026, 23:54 UTC · OS 38.1302 Oct 2026, 00:09 UTC · OS 38.1302 Oct 2026, 14:50 UTC · OS 38.3302 Oct 2026, 15:00 UTC · OS 38.8502 Oct 2026, 17:08 UTC · OS 38.5802 Oct 2026, 17:26 UTC · OS 38.5802 Oct 2026, 19:12 UTC · OS 38.5802 Oct 2026, 19:41 UTC · OS 38.0402 Oct 2026, 20:33 UTC · OS 38.0402 Oct 2026, 20:47 UTC · OS 38.0402 Oct 2026, 21:02 UTC · OS 37.7202 Oct 2026, 21:15 UTC · OS 36.8303 Oct 2026, 16:08 UTC · OS 37.2403 Oct 2026, 16:20 UTC · OS 37.2403 Oct 2026, 17:04 UTC · OS 37.2403 Oct 2026, 17:14 UTC · OS 37.6403 Oct 2026, 17:24 UTC · OS 38.0203 Oct 2026, 17:32 UTC · OS 38.0203 Oct 2026, 20:54 UTC · OS 37.9604 Oct 2026, 14:10 UTC · OS 38.0404 Oct 2026, 14:28 UTC · OS 37.7504 Oct 2026, 14:44 UTC · OS 37.4704 Oct 2026, 19:08 UTC · OS 37.0204 Oct 2026, 19:19 UTC · OS 37.0204 Oct 2026, 20:29 UTC · OS 37.0205 Oct 2026, 19:18 UTC · OS 36.7305 Oct 2026, 19:45 UTC · OS 36.7305 Oct 2026, 20:19 UTC · OS 36.7305 Oct 2026, 22:31 UTC · OS 36.7308 Oct 2026, 01:03 UTC · OS 36.7308 Oct 2026, 01:11 UTC · OS 36.7325 Sep08 Oct

08 Oct 2026, 01:11 UTC · OS 36.73

111 recorded ratings · 25 Sep 2026–08 Oct 2026.

Game formats are shown separately.

Recorded playstyle traits

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

Trait period: 2026-09-09–2026-10-08 UTC · Supreme Isthmus v2.1 · human 8v8 · mirrored starts combined. Checked 09 Oct 2026, 15:15 UTC.

These traits are awaiting a refresh. They describe the period printed above.

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

02026-09-12
to 2026-09-18
112026-09-19
to 2026-09-25
962026-09-26
to 2026-10-02
272026-10-03
to 2026-10-09

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 100.0% of selected games.

Selected games: 3 · Games with identified lanes: 3.

4 distinct recorded opponents · Mean opponent OS 30.9 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

2 matched games · 2 distinct opponents · Mean opponent OS 29.9.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

2 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,719.5 metal3,012.6 metal100.0%2 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,260.7 metal3,906.0 metal100.0%2 paired games
Energy producedTotal energy produced by this player by this time.40,514.9 energy49,055.7 energy100.0%2 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.4,668.8 damage98.8 damage100.0%2 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.209.4 damage4,054.3 damage100.0%2 paired games
Units producedTotal units produced by this time, including buildings.33.0 units50.0 units100.0%2 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.63.0 metal363.0 metal100.0%2 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.448.0 metal0.0 metal100.0%2 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.5 units2.5 units100.0%2 paired games
  • d4rklight1 game · 50.0% of games in this matchup · Mean recorded OS 23.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Zeker_niet_Philipp1 game · 50.0% of games in this matchup · Mean recorded OS 36.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Front (suicide) vs Shared central front · shared frontline

1 matched game · 2 distinct opponents · Mean opponent OS 32.7.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

1 game reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.4,363.2 metal4,550.2 metal100.0%1 paired game
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,522.9 metal4,682.9 metal100.0%1 paired game
Energy producedTotal energy produced by this player by this time.49,407.9 energy46,653.4 energy100.0%1 paired game
Damage dealtRecorded damage dealt across the match, including fights outside this lane.21,117.2 damage14,109.9 damage100.0%1 paired game
Damage receivedRecorded damage received across the match, including fights outside this lane.18,242.8 damage13,081.9 damage100.0%1 paired game
Units producedTotal units produced by this time, including buildings.43.0 units44.5 units100.0%1 paired game
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.3,813.0 metal1,072.5 metal100.0%1 paired game
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.1,532.0 metal2,241.5 metal100.0%1 paired game
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.5.0 units8.0 units100.0%1 paired game
  • Knabberfisch1 game · 100.0% of games in this matchup · Mean recorded OS 21.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SusCheeze1 game · 100.0% of games in this matchup · Mean recorded OS 44.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Ask about this player

Open a prepared question for the most played map, then adjust the map, position, game version or reference rating.

About these results

Included: 134 published games lasting at least five minutes, linked to account 486585. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 09 Oct 2026, 04:50 UTC; this summary prepared 09 Oct 2026, 06:14 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.