BAR FIGHTBeyond All Reason · replay statistics

Player profile · Account 563423

Hades_

A quick view of this player’s published replay history. Choose a map below to explore their play in more detail.

Latest recorded OS
18.1
30 Sep 2026 · Large teams · 16 players
Recorded games
59
31 Aug 2026–30 Sep 2026 UTC
Maps played
11
Map versions counted separately

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

132026-09-05
to 2026-09-11
172026-09-12
to 2026-09-18
122026-09-19
to 2026-09-25
122026-09-26
to 2026-10-02

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 61.8% of selected games.

Selected games: 34 · Games with identified lanes: 21.

39 distinct recorded opponents · Mean opponent OS 23.2 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

1 matched game · 1 distinct opponent · Mean opponent OS 32.0.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

1 game reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,119.6 metal4,364.1 metal100.0%1 paired game
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.3,996.3 metal4,590.8 metal100.0%1 paired game
Energy producedTotal energy produced by this player by this time.30,133.1 energy56,461.9 energy100.0%1 paired game
Damage dealtRecorded damage dealt across the match, including fights outside this lane.509.7 damage534.4 damage100.0%1 paired game
Damage receivedRecorded damage received across the match, including fights outside this lane.1,710.5 damage438.2 damage100.0%1 paired game
Units producedTotal units produced by this time, including buildings.38.0 units58.0 units100.0%1 paired game
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.242.0 metal0.0 metal100.0%1 paired game
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.0.0 metal52.0 metal100.0%1 paired game
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.0 units0.0 units100.0%1 paired game
  • [AMADO]MyDude1 game · 100.0% of games in this matchup · Mean recorded OS 32.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Front (second) vs Shared central front · shared frontline

13 matched games · 25 distinct opponents · Mean opponent OS 25.0.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

13 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,670.4 metal3,686.1 metal100.0%13 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.3,974.0 metal4,183.3 metal100.0%13 paired games
Energy producedTotal energy produced by this player by this time.44,964.9 energy49,074.1 energy100.0%13 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.10,420.1 damage9,048.3 damage100.0%13 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.8,105.5 damage11,352.3 damage100.0%13 paired games
Units producedTotal units produced by this time, including buildings.32.6 units44.4 units100.0%13 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.4.5 units14.2 units15.4%2 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.740.4 metal1,166.6 metal84.6%11 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.1,025.2 metal761.0 metal84.6%11 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.4.2 units7.2 units84.6%11 paired games
  • PrivatePershing2 games · 15.4% of games in this matchup · Mean recorded OS 33.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [BAB]Zl44X1 game · 7.7% of games in this matchup · Mean recorded OS 10.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [CC]CupOfCoffee1 game · 7.7% of games in this matchup · Mean recorded OS 28.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [Crd]Warrior1 game · 7.7% of games in this matchup · Mean recorded OS 8.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • _X_1 game · 7.7% of games in this matchup · Mean recorded OS 47.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Aqua61 game · 7.7% of games in this matchup · Mean recorded OS 19.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Archie33441 game · 7.7% of games in this matchup · Mean recorded OS 15.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BarbieCommander1 game · 7.7% of games in this matchup · Mean recorded OS 32.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Benji33881 game · 7.7% of games in this matchup · Mean recorded OS 18.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • catlordy1 game · 7.7% of games in this matchup · Mean recorded OS 29.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • djoenez1 game · 7.7% of games in this matchup · Mean recorded OS 21.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Etherift1 game · 7.7% of games in this matchup · Mean recorded OS 34.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Femtoaeon1 game · 7.7% of games in this matchup · Mean recorded OS 17.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • FreG1 game · 7.7% of games in this matchup · Mean recorded OS 12.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Hummell1 game · 7.7% of games in this matchup · Mean recorded OS 45.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • IDNeon1 game · 7.7% of games in this matchup · Mean recorded OS 22.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Lolegam1 game · 7.7% of games in this matchup · Mean recorded OS 15.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Marvin21 game · 7.7% of games in this matchup · Mean recorded OS 22.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ok1e1 game · 7.7% of games in this matchup · Mean recorded OS 14.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • OS[is]just[a]number1 game · 7.7% of games in this matchup · Mean recorded OS 19.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Showing 20 of 25 recorded opponents.

Front (suicide) vs Shared central front · shared frontline

7 matched games · 14 distinct opponents · Mean opponent OS 18.8.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

7 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,844.7 metal3,514.3 metal100.0%7 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,014.1 metal4,245.1 metal100.0%7 paired games
Energy producedTotal energy produced by this player by this time.44,465.0 energy53,797.8 energy100.0%7 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.10,809.7 damage5,740.7 damage100.0%7 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.9,740.4 damage7,560.5 damage100.0%7 paired games
Units producedTotal units produced by this time, including buildings.32.4 units45.4 units100.0%7 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.12.0 units13.0 units14.3%1 paired game
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.829.3 metal682.7 metal85.7%6 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.1,099.7 metal497.9 metal85.7%6 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.4.3 units6.2 units85.7%6 paired games
  • [Crd]remk3631 game · 14.3% of games in this matchup · Mean recorded OS 18.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [DME]Wabbit1 game · 14.3% of games in this matchup · Mean recorded OS 23.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [PNT]Outrider1 game · 14.3% of games in this matchup · Mean recorded OS 7.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • AndrezNinno1 game · 14.3% of games in this matchup · Mean recorded OS 11.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • angelo01 game · 14.3% of games in this matchup · Mean recorded OS 10.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Canndyman1 game · 14.3% of games in this matchup · Mean recorded OS 19.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • cm21 game · 14.3% of games in this matchup · Mean recorded OS 20.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • FreG1 game · 14.3% of games in this matchup · Mean recorded OS 11.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • heart_attack1 game · 14.3% of games in this matchup · Mean recorded OS 35.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Heuristic_Vigil1 game · 14.3% of games in this matchup · Mean recorded OS 23.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • starbird1 game · 14.3% of games in this matchup · Mean recorded OS 31.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • UltronMed1 game · 14.3% of games in this matchup · Mean recorded OS 19.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • unclejimbo1 game · 14.3% of games in this matchup · Mean recorded OS 11.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Zursen1 game · 14.3% of games in this matchup · Mean recorded OS 19.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Why some selected games have no identified lane:

  • No individual lane assigned for this position: 13 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Playstyle at a glance

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

Trait period: 2026-09-02–2026-10-01 UTC · Supreme Isthmus v2.1 · human 8v8 · mirrored starts combined. Checked 02 Oct 2026, 10:50 UTC.

These traits are awaiting a refresh. They describe the period printed above.

Front (second)

12 selected games

Janus-heavy by 10:00 100.0%

By 10:00, completed at least 5 Janus units representing at least 50% of all completed mobile combat-unit metal value. The unit count must also be above both the matching group’s average and its 75th percentile (the cutoff for the top quarter), in at least 60% of at least 10 matching games with data. Only eligible observed starts and completions count. This is a production preference, not evidence of a rush or attack. This focused opening appears in 100% of comparable measured games. Average built in games with data: 14.92 Janus units by 10:00.

Games with measurements for this trait: 83.3%.
Opens with Rover 100.0%

The same first observed fighting unit start by 5:00 in at least 60% of at least 10 measured openings. This does not prove that the build finished. Rover was the first observed fighting unit start by 5:00 in 100% of measured openings. Openings without this build and tied starts of different unit types stay in the percentage. A start need not finish.

Games with measurements for this trait: 100.0%.
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About these results

Included: 59 published games lasting at least five minutes, linked to account 563423. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 93.2% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 02 Oct 2026, 10:04 UTC; this summary prepared 02 Oct 2026, 10:14 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.