Replay data updated 14 Oct 2026, 08:05 UTC · Daily update starts 01:00 UTC (03:00 Stockholm time)

Data updated 14 Oct, 08:05 UTC

Daily update starts 01:00 UTC (03:00 Stockholm time). Replay collection continues while the update is prepared.

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ncc33843

Account 601219 · Published replay history across maps and positions.

Latest recorded OS
20.3
13 Oct 2026 · Large teams · 16 players
Recorded games
316
27 Jun 2026–13 Oct 2026 UTC
Maps played
37
Map versions counted separately
Compare with another player

OS over time

Ratings recorded at game start in the replays we have. OS means OpenSkill rating.

First recorded
13.43
Latest recorded
20.28
Change
+6.85
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.7.411.716.020.424.727 Jun 2026, 14:41 UTC · OS 13.4327 Jun 2026, 21:22 UTC · OS 11.4229 Jun 2026, 11:40 UTC · OS 10.5029 Jun 2026, 12:08 UTC · OS 10.5029 Jun 2026, 12:27 UTC · OS 10.5029 Jun 2026, 18:19 UTC · OS 10.9030 Jun 2026, 17:36 UTC · OS 10.0601 Jul 2026, 20:55 UTC · OS 12.8302 Jul 2026, 18:34 UTC · OS 14.7903 Jul 2026, 11:38 UTC · OS 15.5803 Jul 2026, 14:22 UTC · OS 14.4103 Jul 2026, 14:43 UTC · OS 14.4103 Jul 2026, 15:12 UTC · OS 14.4103 Jul 2026, 15:29 UTC · OS 14.4103 Jul 2026, 15:57 UTC · OS 14.4104 Jul 2026, 18:44 UTC · OS 11.9705 Jul 2026, 13:56 UTC · OS 11.3305 Jul 2026, 14:10 UTC · OS 11.3305 Jul 2026, 14:37 UTC · OS 9.6605 Jul 2026, 15:47 UTC · OS 10.8405 Jul 2026, 16:37 UTC · OS 11.1307 Jul 2026, 12:09 UTC · OS 12.0607 Jul 2026, 12:42 UTC · OS 12.0607 Jul 2026, 13:21 UTC · OS 12.0607 Jul 2026, 21:21 UTC · OS 11.7708 Jul 2026, 16:24 UTC · OS 12.3008 Jul 2026, 17:06 UTC · OS 12.3008 Jul 2026, 17:39 UTC · OS 12.3010 Jul 2026, 12:02 UTC · OS 15.2810 Jul 2026, 15:26 UTC · OS 15.6110 Jul 2026, 16:50 UTC · OS 15.6110 Jul 2026, 17:49 UTC · OS 15.4811 Jul 2026, 10:58 UTC · OS 15.7011 Jul 2026, 11:14 UTC · OS 15.7011 Jul 2026, 11:38 UTC · OS 15.7011 Jul 2026, 11:57 UTC · OS 15.7011 Jul 2026, 16:09 UTC · OS 13.9511 Jul 2026, 16:32 UTC · OS 13.9512 Jul 2026, 17:59 UTC · OS 15.4914 Jul 2026, 11:38 UTC · OS 15.6814 Jul 2026, 15:46 UTC · OS 16.0714 Jul 2026, 16:06 UTC · OS 15.7914 Jul 2026, 16:27 UTC · OS 15.7914 Jul 2026, 17:33 UTC · OS 15.7714 Jul 2026, 18:06 UTC · OS 15.7717 Jul 2026, 13:29 UTC · OS 15.1718 Jul 2026, 12:04 UTC · OS 13.9818 Jul 2026, 12:27 UTC · OS 13.9818 Jul 2026, 16:12 UTC · OS 13.6418 Jul 2026, 16:36 UTC · OS 13.6419 Jul 2026, 17:18 UTC · OS 12.3220 Jul 2026, 11:22 UTC · OS 13.0520 Jul 2026, 11:57 UTC · OS 13.0520 Jul 2026, 14:02 UTC · OS 13.8820 Jul 2026, 14:35 UTC · OS 13.8820 Jul 2026, 21:35 UTC · OS 14.9221 Jul 2026, 12:03 UTC · OS 16.2021 Jul 2026, 12:36 UTC · OS 16.2021 Jul 2026, 14:10 UTC · OS 16.2022 Jul 2026, 11:54 UTC · OS 16.5422 Jul 2026, 15:12 UTC · OS 16.1122 Jul 2026, 17:17 UTC · OS 16.2622 Jul 2026, 20:50 UTC · OS 16.6123 Jul 2026, 14:53 UTC · OS 17.5523 Jul 2026, 15:15 UTC · OS 17.0923 Jul 2026, 19:15 UTC · OS 16.8223 Jul 2026, 21:42 UTC · OS 16.1624 Jul 2026, 11:58 UTC · OS 15.7024 Jul 2026, 15:25 UTC · OS 15.9624 Jul 2026, 15:55 UTC · OS 15.9024 Jul 2026, 16:31 UTC · OS 15.4524 Jul 2026, 17:50 UTC · OS 16.1825 Jul 2026, 11:17 UTC · OS 15.9825 Jul 2026, 11:47 UTC · OS 15.6525 Jul 2026, 12:02 UTC · OS 15.2225 Jul 2026, 13:18 UTC · OS 15.0125 Jul 2026, 16:59 UTC · OS 15.6226 Jul 2026, 12:47 UTC · OS 15.4526 Jul 2026, 13:48 UTC · OS 15.4526 Jul 2026, 19:25 UTC · OS 16.0726 Jul 2026, 21:09 UTC · OS 15.6426 Jul 2026, 21:26 UTC · OS 15.8527 Jul 2026, 10:39 UTC · OS 16.0227 Jul 2026, 12:36 UTC · OS 15.9827 Jul 2026, 13:13 UTC · OS 15.9827 Jul 2026, 13:38 UTC · OS 15.9828 Jul 2026, 14:27 UTC · OS 15.4528 Jul 2026, 15:56 UTC · OS 15.4228 Jul 2026, 18:55 UTC · OS 15.8029 Jul 2026, 11:17 UTC · OS 15.9629 Jul 2026, 12:31 UTC · OS 15.3429 Jul 2026, 12:44 UTC · OS 15.3430 Jul 2026, 11:57 UTC · OS 15.0330 Jul 2026, 12:30 UTC · OS 14.7030 Jul 2026, 16:28 UTC · OS 14.7231 Jul 2026, 15:30 UTC · OS 14.6031 Jul 2026, 15:54 UTC · OS 14.9831 Jul 2026, 16:26 UTC · OS 14.7831 Jul 2026, 17:16 UTC · OS 14.4801 Aug 2026, 12:42 UTC · OS 14.8901 Aug 2026, 12:58 UTC · OS 14.8901 Aug 2026, 16:36 UTC · OS 15.6802 Aug 2026, 13:05 UTC · OS 15.9802 Aug 2026, 15:46 UTC · OS 15.4602 Aug 2026, 17:37 UTC · OS 15.5602 Aug 2026, 18:02 UTC · OS 15.5604 Aug 2026, 11:03 UTC · OS 16.2404 Aug 2026, 18:33 UTC · OS 17.3005 Aug 2026, 11:54 UTC · OS 16.9205 Aug 2026, 12:15 UTC · OS 16.9205 Aug 2026, 15:10 UTC · OS 16.9405 Aug 2026, 15:35 UTC · OS 16.9405 Aug 2026, 16:03 UTC · OS 17.1205 Aug 2026, 17:53 UTC · OS 17.2906 Aug 2026, 11:24 UTC · OS 17.3206 Aug 2026, 13:54 UTC · OS 17.7207 Aug 2026, 14:00 UTC · OS 17.9307 Aug 2026, 14:28 UTC · OS 17.6807 Aug 2026, 19:19 UTC · OS 17.6008 Aug 2026, 12:30 UTC · OS 17.7508 Aug 2026, 12:47 UTC · OS 17.7508 Aug 2026, 16:23 UTC · OS 17.7508 Aug 2026, 17:03 UTC · OS 18.1208 Aug 2026, 17:26 UTC · OS 17.7808 Aug 2026, 17:46 UTC · OS 17.7808 Aug 2026, 18:19 UTC · OS 17.7709 Aug 2026, 11:12 UTC · OS 18.1509 Aug 2026, 11:45 UTC · OS 18.4209 Aug 2026, 12:06 UTC · OS 18.2009 Aug 2026, 13:43 UTC · OS 17.9009 Aug 2026, 14:22 UTC · OS 17.9009 Aug 2026, 17:04 UTC · OS 17.0709 Aug 2026, 20:32 UTC · OS 16.8010 Aug 2026, 12:19 UTC · OS 17.1210 Aug 2026, 16:58 UTC · OS 17.5211 Aug 2026, 12:42 UTC · OS 17.8311 Aug 2026, 13:14 UTC · OS 17.4912 Aug 2026, 11:56 UTC · OS 17.9512 Aug 2026, 12:28 UTC · OS 17.9512 Aug 2026, 12:43 UTC · OS 17.9512 Aug 2026, 13:17 UTC · OS 17.9512 Aug 2026, 15:00 UTC · OS 19.3912 Aug 2026, 15:20 UTC · OS 19.3912 Aug 2026, 15:38 UTC · OS 19.3912 Aug 2026, 16:08 UTC · OS 19.3912 Aug 2026, 16:43 UTC · OS 19.3912 Aug 2026, 17:10 UTC · OS 19.3212 Aug 2026, 17:52 UTC · OS 19.1513 Aug 2026, 11:17 UTC · OS 18.8313 Aug 2026, 11:56 UTC · OS 18.8313 Aug 2026, 16:30 UTC · OS 19.1913 Aug 2026, 17:11 UTC · OS 19.1913 Aug 2026, 21:11 UTC · OS 19.0614 Aug 2026, 17:28 UTC · OS 18.8615 Aug 2026, 11:21 UTC · OS 19.1515 Aug 2026, 16:15 UTC · OS 18.7615 Aug 2026, 16:40 UTC · OS 18.7615 Aug 2026, 21:11 UTC · OS 18.4516 Aug 2026, 16:01 UTC · OS 19.1916 Aug 2026, 17:19 UTC · OS 19.1916 Aug 2026, 17:47 UTC · OS 19.1917 Aug 2026, 11:47 UTC · OS 18.5517 Aug 2026, 12:27 UTC · OS 18.5517 Aug 2026, 15:33 UTC · OS 18.6117 Aug 2026, 21:10 UTC · OS 18.3818 Aug 2026, 18:24 UTC · OS 18.4218 Aug 2026, 20:47 UTC · OS 18.7018 Aug 2026, 21:01 UTC · OS 19.0619 Aug 2026, 11:55 UTC · OS 19.0019 Aug 2026, 21:27 UTC · OS 19.1520 Aug 2026, 15:42 UTC · OS 18.7720 Aug 2026, 17:57 UTC · OS 19.0720 Aug 2026, 18:16 UTC · OS 18.6220 Aug 2026, 18:42 UTC · OS 18.6221 Aug 2026, 12:16 UTC · OS 18.3421 Aug 2026, 17:29 UTC · OS 18.4621 Aug 2026, 18:04 UTC · OS 18.4622 Aug 2026, 17:17 UTC · OS 19.3522 Aug 2026, 17:40 UTC · OS 19.3522 Aug 2026, 18:28 UTC · OS 19.3523 Aug 2026, 13:06 UTC · OS 18.4523 Aug 2026, 13:49 UTC · OS 18.1823 Aug 2026, 14:06 UTC · OS 18.1823 Aug 2026, 14:38 UTC · OS 18.1823 Aug 2026, 16:11 UTC · OS 17.5123 Aug 2026, 16:49 UTC · OS 17.5123 Aug 2026, 18:23 UTC · OS 17.5423 Aug 2026, 18:39 UTC · OS 17.3424 Aug 2026, 11:27 UTC · OS 17.0524 Aug 2026, 11:53 UTC · OS 17.0524 Aug 2026, 12:14 UTC · OS 17.0524 Aug 2026, 20:12 UTC · OS 16.0925 Aug 2026, 14:54 UTC · OS 15.7925 Aug 2026, 22:30 UTC · OS 15.9126 Aug 2026, 17:38 UTC · OS 16.0526 Aug 2026, 22:54 UTC · OS 16.4427 Aug 2026, 14:34 UTC · OS 16.4827 Aug 2026, 15:09 UTC · OS 16.4827 Aug 2026, 15:41 UTC · OS 16.4827 Aug 2026, 16:33 UTC · OS 16.7627 Aug 2026, 20:34 UTC · OS 16.8627 Aug 2026, 20:56 UTC · OS 16.4328 Aug 2026, 11:52 UTC · OS 16.6428 Aug 2026, 12:30 UTC · OS 16.6428 Aug 2026, 20:18 UTC · OS 17.3828 Aug 2026, 20:37 UTC · OS 17.3828 Aug 2026, 21:12 UTC · OS 17.4028 Aug 2026, 21:34 UTC · OS 17.4030 Aug 2026, 15:43 UTC · OS 18.4130 Aug 2026, 16:12 UTC · OS 18.4130 Aug 2026, 18:13 UTC · OS 18.4031 Aug 2026, 15:08 UTC · OS 18.7531 Aug 2026, 17:35 UTC · OS 18.9931 Aug 2026, 20:20 UTC · OS 19.2831 Aug 2026, 20:47 UTC · OS 18.9901 Sep 2026, 13:07 UTC · OS 18.7501 Sep 2026, 14:27 UTC · OS 18.1702 Sep 2026, 16:13 UTC · OS 18.9902 Sep 2026, 18:52 UTC · OS 18.6202 Sep 2026, 21:17 UTC · OS 18.8703 Sep 2026, 12:55 UTC · OS 18.9403 Sep 2026, 13:25 UTC · OS 18.9403 Sep 2026, 14:08 UTC · OS 18.9404 Sep 2026, 18:39 UTC · OS 18.4507 Sep 2026, 13:42 UTC · OS 19.1207 Sep 2026, 13:56 UTC · OS 19.2807 Sep 2026, 16:04 UTC · OS 19.5907 Sep 2026, 21:42 UTC · OS 19.9708 Sep 2026, 14:52 UTC · OS 20.2208 Sep 2026, 15:25 UTC · OS 20.2208 Sep 2026, 15:49 UTC · OS 20.2208 Sep 2026, 22:06 UTC · OS 21.3009 Sep 2026, 11:27 UTC · OS 20.6010 Sep 2026, 17:50 UTC · OS 21.0510 Sep 2026, 21:05 UTC · OS 21.4013 Sep 2026, 18:05 UTC · OS 22.3113 Sep 2026, 18:39 UTC · OS 22.3114 Sep 2026, 16:11 UTC · OS 22.4215 Sep 2026, 13:17 UTC · OS 22.1715 Sep 2026, 13:50 UTC · OS 22.1715 Sep 2026, 21:31 UTC · OS 21.6816 Sep 2026, 11:12 UTC · OS 21.6916 Sep 2026, 17:20 UTC · OS 21.7020 Sep 2026, 12:54 UTC · OS 22.0020 Sep 2026, 13:30 UTC · OS 22.0020 Sep 2026, 16:28 UTC · OS 21.7020 Sep 2026, 17:56 UTC · OS 21.7020 Sep 2026, 21:02 UTC · OS 21.9022 Sep 2026, 21:18 UTC · OS 22.3223 Sep 2026, 15:04 UTC · OS 21.8423 Sep 2026, 20:11 UTC · OS 21.7024 Sep 2026, 11:54 UTC · OS 21.3424 Sep 2026, 12:18 UTC · OS 21.0024 Sep 2026, 12:51 UTC · OS 21.0024 Sep 2026, 16:49 UTC · OS 20.4024 Sep 2026, 17:44 UTC · OS 20.4024 Sep 2026, 18:00 UTC · OS 20.4024 Sep 2026, 18:20 UTC · OS 20.4024 Sep 2026, 18:54 UTC · OS 20.4025 Sep 2026, 10:33 UTC · OS 19.1525 Sep 2026, 11:01 UTC · OS 19.1525 Sep 2026, 13:35 UTC · OS 18.5626 Sep 2026, 18:19 UTC · OS 17.6026 Sep 2026, 18:50 UTC · OS 17.6027 Sep 2026, 15:39 UTC · OS 17.9227 Sep 2026, 18:40 UTC · OS 18.4327 Sep 2026, 18:57 UTC · OS 18.4328 Sep 2026, 13:13 UTC · OS 18.3828 Sep 2026, 13:38 UTC · OS 18.3828 Sep 2026, 14:05 UTC · OS 18.3828 Sep 2026, 15:49 UTC · OS 18.7428 Sep 2026, 16:11 UTC · OS 18.7428 Sep 2026, 16:39 UTC · OS 18.7401 Oct 2026, 18:02 UTC · OS 16.8701 Oct 2026, 19:04 UTC · OS 16.8704 Oct 2026, 15:03 UTC · OS 16.9205 Oct 2026, 21:33 UTC · OS 17.4005 Oct 2026, 21:47 UTC · OS 17.4006 Oct 2026, 16:14 UTC · OS 17.0006 Oct 2026, 16:53 UTC · OS 16.8006 Oct 2026, 18:04 UTC · OS 17.0906 Oct 2026, 18:33 UTC · OS 16.9506 Oct 2026, 22:52 UTC · OS 17.2407 Oct 2026, 13:35 UTC · OS 17.7507 Oct 2026, 16:44 UTC · OS 17.7708 Oct 2026, 17:41 UTC · OS 18.2408 Oct 2026, 17:56 UTC · OS 18.2410 Oct 2026, 17:02 UTC · OS 19.2510 Oct 2026, 17:27 UTC · OS 19.2510 Oct 2026, 20:44 UTC · OS 18.5111 Oct 2026, 17:34 UTC · OS 18.8611 Oct 2026, 17:55 UTC · OS 18.8612 Oct 2026, 11:22 UTC · OS 19.0212 Oct 2026, 11:45 UTC · OS 19.1912 Oct 2026, 14:09 UTC · OS 19.3712 Oct 2026, 14:43 UTC · OS 19.3712 Oct 2026, 15:12 UTC · OS 19.3712 Oct 2026, 18:29 UTC · OS 20.2113 Oct 2026, 13:28 UTC · OS 20.4013 Oct 2026, 17:07 UTC · OS 19.9113 Oct 2026, 17:29 UTC · OS 19.9113 Oct 2026, 18:11 UTC · OS 19.9113 Oct 2026, 21:46 UTC · OS 20.2813 Oct 2026, 22:12 UTC · OS 20.2827 Jun13 Oct

13 Oct 2026, 22:12 UTC · OS 20.28

304 recorded ratings · 27 Jun 2026–13 Oct 2026.

Game formats are shown separately.

Playstyle and score by position

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

Habits: 15 Sep to 14 Oct 2026 UTC · Supreme Isthmus v2.1 · human 8v8 · mirrored starts combined. Checked 14 Oct 2026, 14:47 UTC.

Busiest positions first.

Air

How they play39 selected games

Opens with Aircraft Plant
100.0% of games
How this is measured

The same first observed factory start by 5:00 in at least 60% of at least 10 measured openings. This does not prove that the build finished. Aircraft Plant was the first observed factory start by 5:00 in 100% of measured openings. Openings without this build and tied starts of different unit types stay in the percentage. A start need not finish.

The percentage is the share of this player’s measured games in this position where the habit showed up.

Games with measurements for this trait: 100.0%.

Pond

How they play10 selected games

Defence-heavy opening
100.0% of games
How this is measured

By 5:00, fixed defences represent at least 60% of completed military build value in at least 70% of at least 10 measured games. This is normal build value, not personal spending. Fixed defences reached at least 60% of completed military build value by 5:00 in 100% of measured games. The denominator includes completed fighting units and fixed defences, including builds later lost; unfinished work is excluded.

The percentage is the share of this player’s measured games in this position where the habit showed up.

Games with measurements for this trait: 100.0%.

Not enough measured games yet in these positions

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

82026-09-17
to 2026-09-23
282026-09-24
to 2026-09-30
122026-10-01
to 2026-10-07
192026-10-08
to 2026-10-14

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 6.6% of selected games.

Selected games: 166 · Games with identified lanes: 11.

15 distinct recorded opponents · Mean opponent OS 26.9 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

3 matched games · 3 distinct opponents · Mean opponent OS 34.8.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

3 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,362.9 metal4,102.6 metal100.0%3 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,156.2 metal4,699.6 metal100.0%3 paired games
Energy producedTotal energy produced by this player by this time.38,704.7 energy57,114.4 energy100.0%3 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.834.1 damage266.7 damage100.0%3 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.237.2 damage888.9 damage100.0%3 paired games
Units producedTotal units produced by this time, including buildings.39.0 units49.0 units100.0%3 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.0.0 metal52.0 metal33.3%1 paired game
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.0.0 metal124.0 metal33.3%1 paired game
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.0 units0.0 units33.3%1 paired game
  • [1Tri]AngelicXS1 game · 33.3% of games in this matchup · Mean recorded OS 28.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • PRO_GaMi1 game · 33.3% of games in this matchup · Mean recorded OS 33.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • tedsterr1 game · 33.3% of games in this matchup · Mean recorded OS 42.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Front (second) vs Shared central front · shared frontline

5 matched games · 10 distinct opponents · Mean opponent OS 25.9.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

5 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,176.2 metal4,028.4 metal100.0%5 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.3,953.2 metal4,078.9 metal100.0%5 paired games
Energy producedTotal energy produced by this player by this time.51,612.0 energy50,246.7 energy100.0%5 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.4,877.6 damage8,663.8 damage100.0%5 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.3,382.2 damage9,627.8 damage100.0%5 paired games
Units producedTotal units produced by this time, including buildings.53.6 units43.8 units100.0%5 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • [Crd]DeAnthony1 game · 20.0% of games in this matchup · Mean recorded OS 12.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [Crd]Noodles1 game · 20.0% of games in this matchup · Mean recorded OS 23.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [TDB]KingZezar1 game · 20.0% of games in this matchup · Mean recorded OS 22.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BOTYuri1 game · 20.0% of games in this matchup · Mean recorded OS 20.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • haaven1 game · 20.0% of games in this matchup · Mean recorded OS 51.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • k2k431 game · 20.0% of games in this matchup · Mean recorded OS 19.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • omga1 game · 20.0% of games in this matchup · Mean recorded OS 30.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • tedsterr1 game · 20.0% of games in this matchup · Mean recorded OS 42.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • TWoody1 game · 20.0% of games in this matchup · Mean recorded OS 20.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Vallll1 game · 20.0% of games in this matchup · Mean recorded OS 15.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Geo sea vs Beach sea

3 matched games · 3 distinct opponents · Mean opponent OS 20.7.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

3 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,140.9 metal2,925.1 metal100.0%3 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,136.7 metal4,010.0 metal100.0%3 paired games
Energy producedTotal energy produced by this player by this time.55,776.4 energy40,776.1 energy100.0%3 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.1,029.3 damage1,585.0 damage100.0%3 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.1,524.6 damage1,106.9 damage100.0%3 paired games
Units producedTotal units produced by this time, including buildings.40.7 units32.7 units100.0%3 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • Rici1 game · 33.3% of games in this matchup · Mean recorded OS 24.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Ruige351 game · 33.3% of games in this matchup · Mean recorded OS 22.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • zom_z961 game · 33.3% of games in this matchup · Mean recorded OS 15.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Why some selected games have no identified lane:

  • Starting layout not verified: 4 games.
  • No individual lane assigned for this position: 148 games.
  • Starting-position records unavailable: 3 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Ask about this player

Open a prepared question for Supreme Isthmus v2.1, then adjust the map, position, game version or reference rating.

About these results

Included: 316 published games lasting at least five minutes, linked to account 601219. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 14 Oct 2026, 09:22 UTC; this summary prepared 14 Oct 2026, 09:56 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.