Replay data published 10 Oct 2026, 04:47 · Daily update starts 03:00 Stockholm time
Overall rankings
Results-based · early model
Match results, weighted by opponents’ recorded OS and adjusted for teammate strength. All maps, one leaderboard per game format.
14,701 games · 11,342 players · 130 maps · 2026-08-30–2026-10-10 UTC
Games lasting 5 minutes or longer. Updated 2026-10-10 05:20 UTC.
| Rank | Player | Rating | Games | Win rate |
|---|---|---|---|---|
| 1,651 | DeersAvg enemy OS 23.6 | 1,091.90 | 30 | 56.7% |
| 1,652 | phsAvg enemy OS 19.3 | 1,091.88 | 52 | 65.4% |
| 1,653 | KalsarikannitAvg enemy OS 31.0Provisional · fewer than 10 games | 1,091.77 | 1 | 100.0% |
| 1,654 | NineFingerAvg enemy OS 21.9 | 1,091.76 | 60 | 53.3% |
| 1,655 | JULIOSINCE83Avg enemy OS 21.8 | 1,091.60 | 21 | 61.9% |
| 1,656 | lorsilvaAvg enemy OS 16.5 | 1,091.51 | 11 | 63.6% |
| 1,657 | anotherBeeAvg enemy OS 18.8 | 1,091.43 | 13 | 61.5% |
| 1,658 | MikasikiAvg enemy OS 29.8 | 1,091.40 | 112 | 50.9% |
| 1,659 | ChronopolizeAvg enemy OS 32.5Provisional · fewer than 10 games | 1,091.35 | 7 | 42.9% |
| 1,660 | BorinaAvg enemy OS 22.2Provisional · fewer than 10 games | 1,091.33 | 2 | 100.0% |
| 1,661 | gk1Avg enemy OS 11.4Provisional · fewer than 10 games | 1,091.30 | 2 | 100.0% |
| 1,662 | enderOS1Avg enemy OS 26.6 | 1,091.29 | 137 | 46.7% |
| 1,663 | ResidentialAvg enemy OS 17.7Provisional · fewer than 10 games | 1,091.23 | 2 | 100.0% |
| 1,664 | CowboyQuantAvg enemy OS 23.7 | 1,091.07 | 58 | 55.2% |
| 1,665 | iCELAvg enemy OS 24.4 | 1,091.02 | 12 | 66.7% |
| 1,666 | NordilusAvg enemy OS 17.5Provisional · fewer than 10 games | 1,090.99 | 4 | 75.0% |
| 1,667 | moomoocowAvg enemy OS 13.3Provisional · fewer than 10 games | 1,090.98 | 2 | 100.0% |
| 1,668 | [X]Avg enemy OS 33.1 | 1,090.82 | 55 | 49.1% |
| 1,669 | DrulefulAvg enemy OS 17.3Provisional · fewer than 10 games | 1,090.81 | 4 | 75.0% |
| 1,670 | thatjeddaguyAvg enemy OS 19.2Provisional · fewer than 10 games | 1,090.42 | 1 | 100.0% |
| 1,671 | Wall_MariaAvg enemy OS 15.7Provisional · fewer than 10 games | 1,090.36 | 1 | 100.0% |
| 1,672 | Joe1818Avg enemy OS 29.6 | 1,090.29 | 154 | 45.5% |
| 1,673 | UaMadBroAvg enemy OS 24.7 | 1,090.04 | 107 | 55.1% |
| 1,673 | [NRG]TechconomistAvg enemy OS 24.4 | 1,090.04 | 27 | 55.6% |
| 1,675 | okur_kayAvg enemy OS 21.6Provisional · fewer than 10 games | 1,090.02 | 1 | 100.0% |
| 1,676 | AmasolraAvg enemy OS 16.3 | 1,089.99 | 33 | 57.6% |
| 1,677 | DragonMikeAvg enemy OS 15.6Provisional · fewer than 10 games | 1,089.97 | 1 | 100.0% |
| 1,678 | LarbinoAvg enemy OS 23.9 | 1,089.93 | 11 | 54.5% |
| 1,679 | RaZeRRoxxAvg enemy OS 33.8Provisional · fewer than 10 games | 1,089.90 | 1 | 100.0% |
| 1,680 | BersaliusAvg enemy OS 16.1Provisional · fewer than 10 games | 1,089.61 | 8 | 75.0% |
| 1,681 | WildDogeAvg enemy OS 19.1Provisional · fewer than 10 games | 1,089.57 | 6 | 66.7% |
| 1,682 | CBSAvg enemy OS 18.1Provisional · fewer than 10 games | 1,089.53 | 1 | 100.0% |
| 1,683 | AndruxaMustLiveAvg enemy OS 16.6Provisional · fewer than 10 games | 1,089.46 | 1 | 100.0% |
| 1,684 | ElTioRyanAvg enemy OS 30.0Provisional · fewer than 10 games | 1,089.44 | 4 | 75.0% |
| 1,685 | LarpAvg enemy OS 26.5 | 1,089.41 | 52 | 51.9% |
| 1,686 | SlamsAvg enemy OS 15.6Provisional · fewer than 10 games | 1,089.27 | 1 | 100.0% |
| 1,687 | Cwils314Avg enemy OS 20.8 | 1,089.25 | 24 | 50.0% |
| 1,688 | Jack1984Avg enemy OS 14.0Provisional · fewer than 10 games | 1,089.22 | 2 | 100.0% |
| 1,689 | ParasaurolophusAvg enemy OS 23.4 | 1,089.15 | 42 | 52.4% |
| 1,690 | Lost_223Avg enemy OS 21.5Provisional · fewer than 10 games | 1,089.06 | 2 | 100.0% |
| 1,691 | ItsonlymeAvg enemy OS 13.9Provisional · fewer than 10 games | 1,089.05 | 4 | 75.0% |
| 1,692 | Mortarion03Avg enemy OS 17.6Provisional · fewer than 10 games | 1,088.95 | 5 | 60.0% |
| 1,693 | SutopuAvg enemy OS 19.6 | 1,088.90 | 13 | 61.5% |
| 1,694 | WRenchAvg enemy OS 17.0Provisional · fewer than 10 games | 1,088.80 | 8 | 62.5% |
| 1,695 | Born2DieAvg enemy OS 22.6Provisional · fewer than 10 games | 1,088.79 | 1 | 100.0% |
| 1,696 | QW3RTYAvg enemy OS 17.2Provisional · fewer than 10 games | 1,088.64 | 2 | 100.0% |
| 1,697 | Poilo11Avg enemy OS 24.8Provisional · fewer than 10 games | 1,088.47 | 4 | 75.0% |
| 1,698 | kenchiAvg enemy OS 29.7 | 1,088.39 | 130 | 46.9% |
| 1,699 | That4sianGuyAvg enemy OS 19.5Provisional · fewer than 10 games | 1,088.11 | 4 | 75.0% |
| 1,700 | ChengmoAvg enemy OS 23.7Provisional · fewer than 10 games | 1,088.06 | 1 | 100.0% |
How the rankings work
Each completed game contributes one result. Enemy OS is a direct difficulty input: beating stronger opponents raises the rating more, and losing to them reduces it less. The other allied players’ OS offsets the difficulty, so strong teammates do not provide a free bonus. We use OS recorded in each replay, not today’s ratings. Free-for-all games use the recorded winning team.
Your own OS is not copied into your rating. Everyone starts from the same neutral estimate (1,000). Limited evidence keeps estimates closer to that starting point. Players with fewer than 10 games are marked provisional but remain ranked. There is no OS cutoff or starting-position requirement, and short games from 5:00 onward count equally with longer games.
The rating describes results against recorded opposition, not individual decisions or contribution. Average enemy OS uses games with complete enemy ratings; if a context rating is missing, the model uses a neutral estimate of 25 OS and still counts the game. Regular teammates and disconnected groups can be difficult to distinguish. It has not been validated as a reliable predictor of future wins. Ratings across different formats should not be compared. The existing position rankings use their separate contribution model.
Across all formats, 8 games cannot be scored because their roster or result is incomplete or inconsistent. They are not treated as losses.