Replay data published 11 Oct 2026, 04:09 · Daily update starts 03:00 Stockholm time
Overall rankings
Results-based · early model
Match results, weighted by opponents’ recorded OS and adjusted for teammate strength. All maps, one leaderboard per game format.
15,075 games · 11,458 players · 130 maps · 2026-08-30–2026-10-11 UTC
Games lasting 5 minutes or longer. Updated 2026-10-11 04:45 UTC.
| Rank | Player | Rating | Games | Win rate |
|---|---|---|---|---|
| 2,151 | BarbarosAvg enemy OS 17.3 | 1,067.67 | 14 | 64.3% |
| 2,152 | [FRND]GermanovAvg enemy OS 15.9Provisional · fewer than 10 games | 1,067.59 | 4 | 75.0% |
| 2,153 | AllFoxAvg enemy OS 24.0 | 1,067.57 | 56 | 53.6% |
| 2,154 | Orkboy1240Avg enemy OS 13.0Provisional · fewer than 10 games | 1,067.54 | 1 | 100.0% |
| 2,155 | BrotherPustaquesAvg enemy OS 17.5 | 1,067.53 | 15 | 60.0% |
| 2,156 | bbtomyyddAvg enemy OS 32.8Provisional · fewer than 10 games | 1,067.51 | 1 | 100.0% |
| 2,157 | RhuudiiAvg enemy OS 15.3Provisional · fewer than 10 games | 1,067.36 | 1 | 100.0% |
| 2,158 | LegionMCAvg enemy OS 26.0 | 1,067.31 | 49 | 46.9% |
| 2,159 | IDrinkYourMilkshakeAvg enemy OS 17.7Provisional · fewer than 10 games | 1,066.95 | 1 | 100.0% |
| 2,160 | StevexAvg enemy OS 33.4Provisional · fewer than 10 games | 1,066.92 | 1 | 100.0% |
| 2,161 | SirMarcelusAvg enemy OS 15.9Provisional · fewer than 10 games | 1,066.91 | 1 | 100.0% |
| 2,162 | [Batman]Avg enemy OS 16.1Provisional · fewer than 10 games | 1,066.88 | 1 | 100.0% |
| 2,163 | ShaudAvg enemy OS 16.9Provisional · fewer than 10 games | 1,066.86 | 1 | 100.0% |
| 2,164 | ArchSilverAvg enemy OS 18.9Provisional · fewer than 10 games | 1,066.82 | 4 | 75.0% |
| 2,164 | KxsespxtzleAvg enemy OS 14.6Provisional · fewer than 10 games | 1,066.82 | 1 | 100.0% |
| 2,166 | GrayfiyerAvg enemy OS 17.1Provisional · fewer than 10 games | 1,066.80 | 2 | 100.0% |
| 2,167 | Ravioli_ButtholiAvg enemy OS 13.6Provisional · fewer than 10 games | 1,066.77 | 1 | 100.0% |
| 2,168 | ElgaAvg enemy OS 24.3Provisional · fewer than 10 games | 1,066.69 | 1 | 100.0% |
| 2,169 | BigDayAvg enemy OS 20.7Provisional · fewer than 10 games | 1,066.58 | 1 | 100.0% |
| 2,170 | buckshot1Avg enemy OS 14.6Provisional · fewer than 10 games | 1,066.57 | 4 | 75.0% |
| 2,170 | iridaAvg enemy OS 20.8Provisional · fewer than 10 games | 1,066.57 | 3 | 66.7% |
| 2,172 | EnotricAvg enemy OS 17.1 | 1,066.56 | 36 | 66.7% |
| 2,173 | ColcutAvg enemy OS 16.0Provisional · fewer than 10 games | 1,066.55 | 3 | 66.7% |
| 2,174 | CactusDrinkerAvg enemy OS 15.2Provisional · fewer than 10 games | 1,066.52 | 1 | 100.0% |
| 2,175 | MoldyFeetEnjoyerAvg enemy OS 13.4Provisional · fewer than 10 games | 1,066.51 | 1 | 100.0% |
| 2,176 | P_A_TrickAvg enemy OS 14.9Provisional · fewer than 10 games | 1,066.48 | 4 | 75.0% |
| 2,177 | NyteLyteAvg enemy OS 25.2Provisional · fewer than 10 games | 1,066.45 | 1 | 100.0% |
| 2,178 | strongPiggiAvg enemy OS 16.6Provisional · fewer than 10 games | 1,066.42 | 1 | 100.0% |
| 2,178 | c0daBugAvg enemy OS 19.3Provisional · fewer than 10 games | 1,066.42 | 1 | 100.0% |
| 2,180 | TiedyeAvg enemy OS 15.4Provisional · fewer than 10 games | 1,066.40 | 1 | 100.0% |
| 2,181 | d4rklightAvg enemy OS 24.3 | 1,066.39 | 77 | 53.2% |
| 2,182 | qqraamAvg enemy OS 22.0Provisional · fewer than 10 games | 1,066.33 | 1 | 100.0% |
| 2,183 | eyevo22Avg enemy OS 13.3Provisional · fewer than 10 games | 1,066.32 | 1 | 100.0% |
| 2,184 | BahumufAvg enemy OS 15.9Provisional · fewer than 10 games | 1,066.31 | 4 | 75.0% |
| 2,185 | KiecolekAvg enemy OS 14.7Provisional · fewer than 10 games | 1,066.28 | 1 | 100.0% |
| 2,186 | SainHornetAvg enemy OS 23.1 | 1,066.27 | 122 | 54.1% |
| 2,186 | FuntimeAvg enemy OS 14.5Provisional · fewer than 10 games | 1,066.27 | 1 | 100.0% |
| 2,188 | Khorn1Avg enemy OS 17.0 | 1,066.26 | 20 | 65.0% |
| 2,188 | MachDiamondAvg enemy OS 15.9Provisional · fewer than 10 games | 1,066.26 | 3 | 66.7% |
| 2,188 | SleepyJoe101Avg enemy OS 16.9Provisional · fewer than 10 games | 1,066.26 | 1 | 100.0% |
| 2,191 | ShnjonikAvg enemy OS 17.8Provisional · fewer than 10 games | 1,066.24 | 1 | 100.0% |
| 2,192 | wlampeAvg enemy OS 24.0 | 1,066.21 | 16 | 62.5% |
| 2,193 | sHiRoDezuAvg enemy OS 15.8Provisional · fewer than 10 games | 1,066.13 | 1 | 100.0% |
| 2,193 | MrBibiAvg enemy OS 13.9Provisional · fewer than 10 games | 1,066.13 | 1 | 100.0% |
| 2,195 | PowerExecAvg enemy OS 13.5Provisional · fewer than 10 games | 1,066.08 | 1 | 100.0% |
| 2,196 | ThamakanAvg enemy OS 20.9Provisional · fewer than 10 games | 1,065.97 | 1 | 100.0% |
| 2,197 | ItaArrivatoSecondoAvg enemy OS 20.1Provisional · fewer than 10 games | 1,065.96 | 1 | 100.0% |
| 2,198 | Maor080911Avg enemy OS 15.0Provisional · fewer than 10 games | 1,065.83 | 4 | 75.0% |
| 2,199 | SchnauschAvg enemy OS 17.9Provisional · fewer than 10 games | 1,065.81 | 1 | 100.0% |
| 2,200 | YUNAvg enemy OS 21.1Provisional · fewer than 10 games | 1,065.80 | 1 | 100.0% |
How the rankings work
Each completed game contributes one result. Enemy OS is a direct difficulty input: beating stronger opponents raises the rating more, and losing to them reduces it less. The other allied players’ OS offsets the difficulty, so strong teammates do not provide a free bonus. We use OS recorded in each replay, not today’s ratings. Free-for-all games use the recorded winning team.
Your own OS is not copied into your rating. Everyone starts from the same neutral estimate (1,000). Limited evidence keeps estimates closer to that starting point. Players with fewer than 10 games are marked provisional but remain ranked. There is no OS cutoff or starting-position requirement, and short games from 5:00 onward count equally with longer games.
The rating describes results against recorded opposition, not individual decisions or contribution. Average enemy OS uses games with complete enemy ratings; if a context rating is missing, the model uses a neutral estimate of 25 OS and still counts the game. Regular teammates and disconnected groups can be difficult to distinguish. It has not been validated as a reliable predictor of future wins. Ratings across different formats should not be compared. The existing position rankings use their separate contribution model.
Across all formats, 8 games cannot be scored because their roster or result is incomplete or inconsistent. They are not treated as losses.