Map · Start roles

Kolmogorov Remake 3.0.1

We have 141 games on this map, and its start roles from the official map data. Position guides appear when there are enough games.

Games analysed
141
73 are Large teams, 16 players
Players
1,343
Different accounts
Positions covered
None yet
Start roles only
Replay window
109days
27 Jun to 13 Oct 2026
ScopeAll formatsAll ratingsThis version onlyMostly Large teams, 16 players (52%)
Size
20 × 20
Wind
5 to 25
Tidal
15
Players
8 to 16
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Map by IceXuick, via BAR maps-metadata

Top-down picture of Kolmogorov with 16 starting positions marked by role (Front, Air). Map by IceXuick, via BAR maps-metadata.
FrontAir
Map by IceXuick, via BAR maps-metadata. Tap a symbol to see which start it is.

Start roles from the official map data. Position guides appear when there are enough games.

Games by format141 in all
  • Large teams, 16 players
    73
  • Small teams, 8 players
    40
  • Small teams, 10 players
    15
About this map
Description
Massive Canyon for big battles. Beware that bots can traverse all center hills, while vehicles can only move through the canyons. Only the shoreline cliffs are too steep for bots. Also the canyons have superb grip and offer a 20% speed bonus. The water is however treacherous with strong currents, making movement their harder and 20% slower. Thanks to Bacon for the canyon detail textures and Beherith for the original map!
Terrain
desert, water, hills
Factions played
Armada, Cortex, Legion
Game versions
60 different builds of the game
First replay
27 Jun 2026
Latest replay
13 Oct 2026