Replay data updated 14 Oct 2026, 08:05 UTC · Daily update starts 01:00 UTC (03:00 Stockholm time)

Data updated 14 Oct, 08:05 UTC

Daily update starts 01:00 UTC (03:00 Stockholm time). Replay collection continues while the update is prepared.

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Ball00n

Account 131556 · Published replay history across maps and positions.

Latest recorded OS
29.9
13 Oct 2026 · Large teams · 16 players
Recorded games
60
27 Jun 2026–13 Oct 2026 UTC
Maps played
2
Map versions counted separately
Compare with another player

OS over time

Ratings recorded at game start in the replays we have. OS means OpenSkill rating.

Large teams · 16 players

First recorded
33.21
Latest recorded
29.86
Change
-3.35
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.28.229.831.332.834.427 Jun 2026, 17:40 UTC · OS 33.2128 Jun 2026, 15:20 UTC · OS 33.5628 Jun 2026, 15:57 UTC · OS 33.5628 Jun 2026, 17:35 UTC · OS 32.8628 Jun 2026, 18:18 UTC · OS 32.6629 Jun 2026, 09:04 UTC · OS 32.6829 Jun 2026, 09:30 UTC · OS 32.6829 Jun 2026, 09:43 UTC · OS 32.6829 Jun 2026, 09:58 UTC · OS 32.6830 Jun 2026, 10:09 UTC · OS 33.2330 Jun 2026, 16:35 UTC · OS 33.5530 Jun 2026, 19:49 UTC · OS 33.3102 Jul 2026, 16:50 UTC · OS 32.9702 Jul 2026, 17:18 UTC · OS 32.9703 Jul 2026, 15:29 UTC · OS 32.1703 Jul 2026, 18:53 UTC · OS 32.4403 Jul 2026, 19:10 UTC · OS 32.4404 Jul 2026, 12:21 UTC · OS 31.8504 Jul 2026, 12:39 UTC · OS 31.8504 Jul 2026, 18:32 UTC · OS 31.5504 Jul 2026, 18:56 UTC · OS 31.5504 Jul 2026, 19:14 UTC · OS 31.5504 Jul 2026, 19:31 UTC · OS 31.5504 Jul 2026, 19:49 UTC · OS 31.5505 Jul 2026, 20:04 UTC · OS 30.0406 Jul 2026, 19:16 UTC · OS 29.8107 Jul 2026, 16:34 UTC · OS 30.7114 Jul 2026, 09:11 UTC · OS 29.9614 Jul 2026, 11:37 UTC · OS 29.9514 Jul 2026, 12:17 UTC · OS 29.9514 Jul 2026, 12:57 UTC · OS 29.9514 Jul 2026, 16:59 UTC · OS 29.6614 Jul 2026, 17:14 UTC · OS 29.6614 Jul 2026, 20:15 UTC · OS 29.8815 Jul 2026, 17:26 UTC · OS 30.1215 Jul 2026, 17:54 UTC · OS 30.1215 Jul 2026, 19:33 UTC · OS 30.1216 Jul 2026, 14:10 UTC · OS 30.2917 Jul 2026, 17:07 UTC · OS 29.1418 Jul 2026, 13:15 UTC · OS 29.3318 Jul 2026, 15:34 UTC · OS 29.0418 Jul 2026, 15:54 UTC · OS 29.0418 Jul 2026, 20:53 UTC · OS 30.0218 Jul 2026, 21:14 UTC · OS 30.2419 Jul 2026, 11:59 UTC · OS 30.4619 Jul 2026, 12:28 UTC · OS 30.4619 Jul 2026, 16:21 UTC · OS 30.2719 Jul 2026, 19:09 UTC · OS 30.2723 Jul 2026, 19:23 UTC · OS 30.5311 Oct 2026, 16:48 UTC · OS 30.3811 Oct 2026, 17:23 UTC · OS 30.3811 Oct 2026, 17:50 UTC · OS 30.3811 Oct 2026, 18:19 UTC · OS 30.3812 Oct 2026, 17:52 UTC · OS 29.6412 Oct 2026, 18:29 UTC · OS 29.6413 Oct 2026, 16:31 UTC · OS 29.8613 Oct 2026, 17:02 UTC · OS 29.8613 Oct 2026, 17:29 UTC · OS 29.8613 Oct 2026, 18:44 UTC · OS 29.8613 Oct 2026, 19:46 UTC · OS 29.8627 Jun13 Oct

13 Oct 2026, 19:46 UTC · OS 29.86

60 recorded ratings · 27 Jun 2026–13 Oct 2026.

Playstyle and score by position

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

Habits: 15 Sep to 14 Oct 2026 UTC · Supreme Isthmus v2.1 · human 8v8 · mirrored starts combined. Checked 14 Oct 2026, 14:54 UTC.

Busiest positions first.

Not enough measured games yet in these positions

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

02026-09-17
to 2026-09-23
02026-09-24
to 2026-09-30
02026-10-01
to 2026-10-07
112026-10-08
to 2026-10-14

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 35.6% of selected games.

Selected games: 59 · Games with identified lanes: 21.

21 distinct recorded opponents · Mean opponent OS 23.4 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

2 matched games · 2 distinct opponents · Mean opponent OS 27.2.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

2 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,909.2 metal3,858.2 metal100.0%2 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,433.4 metal4,501.4 metal100.0%2 paired games
Energy producedTotal energy produced by this player by this time.33,133.9 energy52,419.1 energy100.0%2 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.4,046.1 damage1,129.2 damage100.0%2 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.1,530.0 damage3,992.7 damage100.0%2 paired games
Units producedTotal units produced by this time, including buildings.30.5 units45.0 units100.0%2 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • GeeGee1 game · 50.0% of games in this matchup · Mean recorded OS 30.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • xiaoyangdhhh1 game · 50.0% of games in this matchup · Mean recorded OS 24.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Geo sea vs Beach sea

19 matched games · 19 distinct opponents · Mean opponent OS 23.0.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

19 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.4,121.6 metal3,324.6 metal100.0%19 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,821.4 metal3,904.8 metal100.0%19 paired games
Energy producedTotal energy produced by this player by this time.53,647.0 energy35,903.2 energy100.0%19 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.1,311.5 damage1,266.9 damage100.0%19 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.1,209.5 damage1,544.1 damage100.0%19 paired games
Units producedTotal units produced by this time, including buildings.40.0 units33.2 units100.0%19 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.140.2 metal22.5 metal21.1%4 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.67.5 metal20.5 metal21.1%4 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.8 units0.0 units21.1%4 paired games
  • AbyssFalcon1 game · 5.3% of games in this matchup · Mean recorded OS 38.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BeauBiden1 game · 5.3% of games in this matchup · Mean recorded OS 18.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • croobylooby1 game · 5.3% of games in this matchup · Mean recorded OS 13.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • DiscoFern1 game · 5.3% of games in this matchup · Mean recorded OS 18.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • dobbyr1 game · 5.3% of games in this matchup · Mean recorded OS 12.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • embern1 game · 5.3% of games in this matchup · Mean recorded OS 20.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Jsmooth21741 game · 5.3% of games in this matchup · Mean recorded OS 14.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • MVio1 game · 5.3% of games in this matchup · Mean recorded OS 20.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • PetrolSniffer9911 game · 5.3% of games in this matchup · Mean recorded OS 17.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Qwertylololo1 game · 5.3% of games in this matchup · Mean recorded OS 30.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ridinhigh1 game · 5.3% of games in this matchup · Mean recorded OS 10.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Rysica1 game · 5.3% of games in this matchup · Mean recorded OS 34.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Sarevock1 game · 5.3% of games in this matchup · Mean recorded OS 24.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Satelite1 game · 5.3% of games in this matchup · Mean recorded OS 24.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Slow_but_sure1 game · 5.3% of games in this matchup · Mean recorded OS 29.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Spreukenindekeuken1 game · 5.3% of games in this matchup · Mean recorded OS 35.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Triac1 game · 5.3% of games in this matchup · Mean recorded OS 25.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Warmoob1 game · 5.3% of games in this matchup · Mean recorded OS 29.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • zackdw1 game · 5.3% of games in this matchup · Mean recorded OS 20.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Why some selected games have no identified lane:

  • Starting layout not verified: 1 game.
  • No individual lane assigned for this position: 37 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Ask about this player

Open a prepared question for Supreme Isthmus v2.1, then adjust the map, position, game version or reference rating.

About these results

Included: 60 published games lasting at least five minutes, linked to account 131556. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 14 Oct 2026, 09:22 UTC; this summary prepared 14 Oct 2026, 09:56 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.