BAR FIGHTBeyond All Reason · replay statistics

Player profile · Account 180365

[BS]_Gremlin

A quick view of this player’s published replay history. Choose a map below to explore their play in more detail.

Latest recorded OS
25.7
30 Sep 2026 · Large teams · 16 players
Recorded games
158
30 Aug 2026–30 Sep 2026 UTC
Maps played
20
Map versions counted separately

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

242026-09-05
to 2026-09-11
412026-09-12
to 2026-09-18
482026-09-19
to 2026-09-25
232026-09-26
to 2026-10-02

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 31.4% of selected games.

Selected games: 124 · Games with identified lanes: 39.

43 distinct recorded opponents · Mean opponent OS 24.4 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

15 matched games · 15 distinct opponents · Mean opponent OS 27.4.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

15 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,705.2 metal3,584.0 metal100.0%15 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,173.5 metal4,274.8 metal100.0%15 paired games
Energy producedTotal energy produced by this player by this time.40,847.1 energy50,361.0 energy100.0%15 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.1,989.5 damage1,864.9 damage100.0%15 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.1,758.0 damage2,051.8 damage100.0%15 paired games
Units producedTotal units produced by this time, including buildings.32.9 units40.2 units100.0%15 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.4.1 units5.4 units46.7%7 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.385.2 metal287.7 metal80.0%12 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.292.3 metal382.8 metal80.0%12 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.1.8 units0.9 units80.0%12 paired games
  • AcquiredTaste1 game · 6.7% of games in this matchup · Mean recorded OS 29.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Boegi1 game · 6.7% of games in this matchup · Mean recorded OS 14.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • D_Bone1 game · 6.7% of games in this matchup · Mean recorded OS 11.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • EpicTyrannus1 game · 6.7% of games in this matchup · Mean recorded OS 38.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Fanatico1 game · 6.7% of games in this matchup · Mean recorded OS 19.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • FrugalResources1 game · 6.7% of games in this matchup · Mean recorded OS 29.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ILIKE_2_ECO1 game · 6.7% of games in this matchup · Mean recorded OS 36.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • IM4U2NV1 game · 6.7% of games in this matchup · Mean recorded OS 22.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • IT_WAS_HIM1 game · 6.7% of games in this matchup · Mean recorded OS 24.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • krtf1 game · 6.7% of games in this matchup · Mean recorded OS 44.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • MrMilkman1 game · 6.7% of games in this matchup · Mean recorded OS 30.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • RosieE1 game · 6.7% of games in this matchup · Mean recorded OS 24.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SauceDispenser1 game · 6.7% of games in this matchup · Mean recorded OS 33.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • TimeWaster1 game · 6.7% of games in this matchup · Mean recorded OS 25.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • UcokTheMan1 game · 6.7% of games in this matchup · Mean recorded OS 26.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Front (second) vs Shared central front · shared frontline

3 matched games · 6 distinct opponents · Mean opponent OS 34.8.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

3 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,331.9 metal3,982.9 metal100.0%3 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,167.9 metal4,484.8 metal100.0%3 paired games
Energy producedTotal energy produced by this player by this time.41,958.7 energy45,736.1 energy100.0%3 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.6,145.0 damage8,761.1 damage100.0%3 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.8,288.6 damage8,518.1 damage100.0%3 paired games
Units producedTotal units produced by this time, including buildings.42.7 units43.2 units100.0%3 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.5.5 units9.8 units66.7%2 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.1,986.5 metal432.5 metal66.7%2 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.374.0 metal1,640.0 metal66.7%2 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.4.0 units4.2 units66.7%2 paired games
  • AcOrP1 game · 33.3% of games in this matchup · Mean recorded OS 29.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BasTid1 game · 33.3% of games in this matchup · Mean recorded OS 19.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • keola_241 game · 33.3% of games in this matchup · Mean recorded OS 21.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • PlatinumBlonde1 game · 33.3% of games in this matchup · Mean recorded OS 55.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • PRO_Rerory1 game · 33.3% of games in this matchup · Mean recorded OS 49.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Stefan11561 game · 33.3% of games in this matchup · Mean recorded OS 32.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Front (suicide) vs Shared central front · shared frontline

2 matched games · 4 distinct opponents · Mean opponent OS 38.7.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

2 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,947.4 metal4,566.0 metal100.0%2 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,892.1 metal4,837.1 metal100.0%2 paired games
Energy producedTotal energy produced by this player by this time.46,268.9 energy49,929.9 energy100.0%2 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.12,321.3 damage14,054.5 damage100.0%2 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.15,384.5 damage11,809.9 damage100.0%2 paired games
Units producedTotal units produced by this time, including buildings.42.5 units46.8 units100.0%2 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.12.0 units5.0 units50.0%1 paired game
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.2,800.5 metal757.0 metal100.0%2 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.544.5 metal2,023.8 metal100.0%2 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.4.5 units6.5 units100.0%2 paired games
  • Drakoan1 game · 50.0% of games in this matchup · Mean recorded OS 26.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • PRO_Rerory1 game · 50.0% of games in this matchup · Mean recorded OS 51.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Rexalidus1 game · 50.0% of games in this matchup · Mean recorded OS 37.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Slump1 game · 50.0% of games in this matchup · Mean recorded OS 39.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Geo sea vs Beach sea

19 matched games · 19 distinct opponents · Mean opponent OS 18.9.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

19 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.4,015.0 metal3,344.3 metal100.0%19 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,698.0 metal3,914.4 metal100.0%19 paired games
Energy producedTotal energy produced by this player by this time.50,580.1 energy37,956.4 energy100.0%19 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.408.5 damage873.6 damage100.0%19 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.844.6 damage552.4 damage100.0%19 paired games
Units producedTotal units produced by this time, including buildings.53.8 units34.0 units100.0%19 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.2.0 units2.3 units36.8%7 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.81.9 metal74.9 metal79.0%15 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.52.6 metal83.8 metal79.0%15 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.1 units0.3 units79.0%15 paired games
  • Adeus1 game · 5.3% of games in this matchup · Mean recorded OS 37.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Atrigna1 game · 5.3% of games in this matchup · Mean recorded OS 21.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Caldweld1 game · 5.3% of games in this matchup · Mean recorded OS 16.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Cranatron1 game · 5.3% of games in this matchup · Mean recorded OS 23.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • cylant1 game · 5.3% of games in this matchup · Mean recorded OS 26.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Doc_Cannabuds1 game · 5.3% of games in this matchup · Mean recorded OS 3.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Emiralp1 game · 5.3% of games in this matchup · Mean recorded OS 20.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Knizek1 game · 5.3% of games in this matchup · Mean recorded OS 15.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • lazy888881 game · 5.3% of games in this matchup · Mean recorded OS 15.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • M_x_T1 game · 5.3% of games in this matchup · Mean recorded OS 15.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • minh1231 game · 5.3% of games in this matchup · Mean recorded OS 7.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • MortalSmoke1 game · 5.3% of games in this matchup · Mean recorded OS 17.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ok1e1 game · 5.3% of games in this matchup · Mean recorded OS 16.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • rez_BOT1 game · 5.3% of games in this matchup · Mean recorded OS 24.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • siavash1 game · 5.3% of games in this matchup · Mean recorded OS 17.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Skooz01 game · 5.3% of games in this matchup · Mean recorded OS 10.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Slow_but_sure1 game · 5.3% of games in this matchup · Mean recorded OS 25.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Tasty421 game · 5.3% of games in this matchup · Mean recorded OS 18.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Zifnab1 game · 5.3% of games in this matchup · Mean recorded OS 25.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Why some selected games have no identified lane:

  • No individual lane assigned for this position: 82 games.
  • Starting-position records unavailable: 3 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Playstyle at a glance

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

Trait period: 2026-09-01–2026-09-30 UTC · Supreme Isthmus v2.1 · human 8v8 · mirrored starts combined. Checked 02 Oct 2026, 10:50 UTC.

These traits are awaiting a refresh. They describe the period printed above.

Ask about this player

Open a prepared question for the most played map, then adjust the map, position, game version or reference rating.

About these results

Included: 158 published games lasting at least five minutes, linked to account 180365. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 86.7% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 02 Oct 2026, 10:04 UTC; this summary prepared 02 Oct 2026, 10:14 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.