Replay data updated 14 Oct 2026, 08:05 UTC · Daily update starts 01:00 UTC (03:00 Stockholm time)

Data updated 14 Oct, 08:05 UTC

Daily update starts 01:00 UTC (03:00 Stockholm time). Replay collection continues while the update is prepared.

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[NoClan]spieles21

Account 267068 · Published replay history across maps and positions.Previously seen as [NoClan]IRSABAR

Latest recorded OS
23.4
11 Oct 2026 · Large teams · 16 players
Recorded games
234
27 Jun 2026–11 Oct 2026 UTC
Maps played
71
Map versions counted separately
Compare with another player

OS over time

Ratings recorded at game start in the replays we have. OS means OpenSkill rating.

First recorded
21.15
Latest recorded
23.36
Change
+2.21
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.17.119.421.623.926.127 Jun 2026, 12:16 UTC · OS 21.1528 Jun 2026, 13:27 UTC · OS 20.6328 Jun 2026, 13:47 UTC · OS 20.3828 Jun 2026, 14:20 UTC · OS 20.1128 Jun 2026, 14:45 UTC · OS 19.8328 Jun 2026, 15:07 UTC · OS 19.5028 Jun 2026, 15:30 UTC · OS 19.7629 Jun 2026, 17:30 UTC · OS 20.0029 Jun 2026, 18:06 UTC · OS 19.5029 Jun 2026, 18:27 UTC · OS 19.7329 Jun 2026, 18:48 UTC · OS 19.4429 Jun 2026, 19:12 UTC · OS 19.6429 Jun 2026, 19:32 UTC · OS 19.3601 Jul 2026, 19:25 UTC · OS 20.0401 Jul 2026, 19:39 UTC · OS 20.0402 Jul 2026, 16:28 UTC · OS 19.7304 Jul 2026, 09:14 UTC · OS 19.2204 Jul 2026, 15:51 UTC · OS 19.0104 Jul 2026, 17:49 UTC · OS 18.7705 Jul 2026, 09:39 UTC · OS 19.0610 Jul 2026, 08:38 UTC · OS 18.5810 Jul 2026, 14:16 UTC · OS 18.3210 Jul 2026, 16:10 UTC · OS 18.5010 Jul 2026, 16:24 UTC · OS 18.5010 Jul 2026, 16:53 UTC · OS 18.3110 Jul 2026, 17:11 UTC · OS 18.6110 Jul 2026, 17:42 UTC · OS 19.4410 Jul 2026, 18:00 UTC · OS 19.2310 Jul 2026, 19:49 UTC · OS 18.9310 Jul 2026, 20:07 UTC · OS 18.9313 Jul 2026, 14:09 UTC · OS 18.7313 Jul 2026, 14:42 UTC · OS 19.0313 Jul 2026, 15:09 UTC · OS 18.7813 Jul 2026, 15:39 UTC · OS 18.7813 Jul 2026, 16:01 UTC · OS 19.1913 Jul 2026, 16:23 UTC · OS 18.8214 Jul 2026, 14:34 UTC · OS 18.9214 Jul 2026, 19:53 UTC · OS 19.1614 Jul 2026, 20:21 UTC · OS 19.4015 Jul 2026, 13:41 UTC · OS 19.6515 Jul 2026, 19:09 UTC · OS 19.9215 Jul 2026, 19:59 UTC · OS 19.6016 Jul 2026, 10:16 UTC · OS 19.4416 Jul 2026, 10:39 UTC · OS 19.6818 Jul 2026, 07:12 UTC · OS 19.9018 Jul 2026, 10:13 UTC · OS 20.2118 Jul 2026, 10:38 UTC · OS 20.2118 Jul 2026, 12:46 UTC · OS 19.6618 Jul 2026, 14:36 UTC · OS 19.3719 Jul 2026, 06:29 UTC · OS 19.5519 Jul 2026, 07:02 UTC · OS 19.5519 Jul 2026, 14:50 UTC · OS 20.0819 Jul 2026, 15:06 UTC · OS 19.7219 Jul 2026, 17:39 UTC · OS 20.0220 Jul 2026, 17:00 UTC · OS 20.3122 Jul 2026, 16:21 UTC · OS 20.0623 Jul 2026, 15:02 UTC · OS 20.3325 Jul 2026, 10:37 UTC · OS 20.5825 Jul 2026, 11:01 UTC · OS 20.5825 Jul 2026, 18:16 UTC · OS 21.0626 Jul 2026, 13:17 UTC · OS 21.4427 Jul 2026, 18:01 UTC · OS 21.9127 Jul 2026, 18:23 UTC · OS 21.9128 Jul 2026, 18:41 UTC · OS 22.4628 Jul 2026, 19:04 UTC · OS 22.7228 Jul 2026, 20:51 UTC · OS 22.4628 Jul 2026, 21:06 UTC · OS 22.4630 Jul 2026, 11:46 UTC · OS 22.3930 Jul 2026, 12:04 UTC · OS 22.6530 Jul 2026, 14:54 UTC · OS 22.8030 Jul 2026, 15:12 UTC · OS 22.8030 Jul 2026, 15:32 UTC · OS 22.5631 Jul 2026, 08:03 UTC · OS 22.6031 Jul 2026, 11:11 UTC · OS 22.2731 Jul 2026, 12:23 UTC · OS 22.3931 Jul 2026, 13:28 UTC · OS 22.6931 Jul 2026, 20:13 UTC · OS 22.9501 Aug 2026, 10:56 UTC · OS 22.6701 Aug 2026, 22:16 UTC · OS 22.3702 Aug 2026, 15:21 UTC · OS 23.2203 Aug 2026, 18:03 UTC · OS 23.2303 Aug 2026, 20:00 UTC · OS 22.7205 Aug 2026, 11:44 UTC · OS 23.2605 Aug 2026, 12:09 UTC · OS 23.0507 Aug 2026, 07:14 UTC · OS 23.4007 Aug 2026, 07:29 UTC · OS 23.4007 Aug 2026, 07:46 UTC · OS 22.9107 Aug 2026, 11:31 UTC · OS 22.6509 Aug 2026, 15:43 UTC · OS 22.1709 Aug 2026, 19:52 UTC · OS 22.1910 Aug 2026, 15:58 UTC · OS 22.4111 Aug 2026, 16:12 UTC · OS 22.6911 Aug 2026, 18:07 UTC · OS 22.4311 Aug 2026, 19:04 UTC · OS 22.7312 Aug 2026, 18:18 UTC · OS 23.0312 Aug 2026, 18:48 UTC · OS 22.8012 Aug 2026, 19:24 UTC · OS 22.5512 Aug 2026, 19:57 UTC · OS 22.8212 Aug 2026, 20:26 UTC · OS 22.7312 Aug 2026, 20:46 UTC · OS 23.1113 Aug 2026, 12:34 UTC · OS 23.2614 Aug 2026, 14:01 UTC · OS 23.5315 Aug 2026, 09:16 UTC · OS 23.7516 Aug 2026, 12:48 UTC · OS 23.7316 Aug 2026, 14:17 UTC · OS 23.4616 Aug 2026, 15:31 UTC · OS 23.7416 Aug 2026, 18:44 UTC · OS 23.4016 Aug 2026, 19:13 UTC · OS 23.1017 Aug 2026, 18:13 UTC · OS 23.3917 Aug 2026, 18:34 UTC · OS 23.5917 Aug 2026, 19:53 UTC · OS 23.3019 Aug 2026, 16:01 UTC · OS 23.5719 Aug 2026, 16:18 UTC · OS 23.5119 Aug 2026, 16:40 UTC · OS 23.5119 Aug 2026, 18:40 UTC · OS 23.0019 Aug 2026, 18:59 UTC · OS 23.2819 Aug 2026, 19:26 UTC · OS 23.2820 Aug 2026, 18:04 UTC · OS 23.9920 Aug 2026, 19:39 UTC · OS 23.6920 Aug 2026, 20:05 UTC · OS 23.4721 Aug 2026, 16:44 UTC · OS 24.0021 Aug 2026, 17:17 UTC · OS 23.7421 Aug 2026, 18:14 UTC · OS 24.1322 Aug 2026, 11:30 UTC · OS 24.4122 Aug 2026, 12:04 UTC · OS 24.4122 Aug 2026, 14:52 UTC · OS 24.4026 Aug 2026, 18:24 UTC · OS 24.1328 Aug 2026, 19:38 UTC · OS 24.6328 Aug 2026, 20:03 UTC · OS 24.6328 Aug 2026, 22:01 UTC · OS 24.0229 Aug 2026, 18:05 UTC · OS 24.2929 Aug 2026, 19:23 UTC · OS 24.6130 Aug 2026, 12:15 UTC · OS 24.9430 Aug 2026, 12:40 UTC · OS 24.6330 Aug 2026, 13:00 UTC · OS 24.4430 Aug 2026, 13:20 UTC · OS 24.2030 Aug 2026, 13:42 UTC · OS 23.9330 Aug 2026, 17:13 UTC · OS 23.8531 Aug 2026, 14:06 UTC · OS 23.8131 Aug 2026, 15:00 UTC · OS 24.0501 Sep 2026, 18:44 UTC · OS 24.3704 Sep 2026, 17:15 UTC · OS 23.9504 Sep 2026, 20:47 UTC · OS 23.6404 Sep 2026, 21:09 UTC · OS 23.4405 Sep 2026, 17:22 UTC · OS 23.4105 Sep 2026, 17:42 UTC · OS 23.2105 Sep 2026, 18:01 UTC · OS 22.9405 Sep 2026, 19:10 UTC · OS 23.2406 Sep 2026, 11:13 UTC · OS 23.5006 Sep 2026, 11:32 UTC · OS 23.2306 Sep 2026, 11:52 UTC · OS 23.6106 Sep 2026, 12:11 UTC · OS 23.3906 Sep 2026, 13:37 UTC · OS 23.6906 Sep 2026, 19:20 UTC · OS 23.7206 Sep 2026, 19:36 UTC · OS 23.7208 Sep 2026, 19:30 UTC · OS 23.5210 Sep 2026, 19:06 UTC · OS 23.8010 Sep 2026, 19:39 UTC · OS 24.0712 Sep 2026, 11:16 UTC · OS 23.3212 Sep 2026, 17:14 UTC · OS 23.6512 Sep 2026, 17:41 UTC · OS 23.8813 Sep 2026, 12:46 UTC · OS 23.5813 Sep 2026, 13:16 UTC · OS 23.8813 Sep 2026, 14:24 UTC · OS 24.1013 Sep 2026, 15:07 UTC · OS 24.4116 Sep 2026, 18:50 UTC · OS 24.7119 Sep 2026, 19:16 UTC · OS 24.9519 Sep 2026, 19:47 UTC · OS 24.9519 Sep 2026, 20:06 UTC · OS 24.6620 Sep 2026, 09:58 UTC · OS 24.1020 Sep 2026, 10:35 UTC · OS 24.3620 Sep 2026, 13:13 UTC · OS 24.6020 Sep 2026, 13:49 UTC · OS 24.3920 Sep 2026, 14:10 UTC · OS 24.2325 Sep 2026, 15:11 UTC · OS 24.5625 Sep 2026, 15:24 UTC · OS 24.5625 Sep 2026, 15:44 UTC · OS 24.0425 Sep 2026, 17:44 UTC · OS 23.7825 Sep 2026, 18:03 UTC · OS 23.5926 Sep 2026, 08:00 UTC · OS 23.3626 Sep 2026, 08:22 UTC · OS 23.6226 Sep 2026, 08:41 UTC · OS 23.6226 Sep 2026, 09:00 UTC · OS 23.3326 Sep 2026, 09:14 UTC · OS 23.6826 Sep 2026, 13:26 UTC · OS 24.2327 Sep 2026, 12:39 UTC · OS 24.2927 Sep 2026, 13:04 UTC · OS 23.9927 Sep 2026, 13:21 UTC · OS 23.9927 Sep 2026, 14:06 UTC · OS 24.0227 Sep 2026, 16:44 UTC · OS 23.8127 Sep 2026, 17:14 UTC · OS 23.5230 Sep 2026, 18:38 UTC · OS 24.0303 Oct 2026, 18:00 UTC · OS 24.2904 Oct 2026, 13:05 UTC · OS 24.1504 Oct 2026, 13:36 UTC · OS 23.9304 Oct 2026, 14:16 UTC · OS 23.7104 Oct 2026, 14:49 UTC · OS 23.7104 Oct 2026, 15:09 UTC · OS 23.8404 Oct 2026, 16:17 UTC · OS 24.3210 Oct 2026, 09:36 UTC · OS 23.9810 Oct 2026, 10:00 UTC · OS 23.8010 Oct 2026, 17:37 UTC · OS 23.8010 Oct 2026, 18:48 UTC · OS 23.5310 Oct 2026, 19:07 UTC · OS 23.5311 Oct 2026, 10:10 UTC · OS 23.3711 Oct 2026, 12:36 UTC · OS 23.6611 Oct 2026, 12:58 UTC · OS 23.4311 Oct 2026, 13:30 UTC · OS 23.6811 Oct 2026, 13:51 UTC · OS 23.3627 Jun11 Oct

11 Oct 2026, 13:51 UTC · OS 23.36

209 recorded ratings · 27 Jun 2026–11 Oct 2026.

Game formats are shown separately.

Playstyle and score by position

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

No habits to show yet. Habits come from Supreme Isthmus v2.1 human 8v8 games between 15 Sep and 14 Oct 2026 (UTC), with at least 10 measured games in a position. This player has none in that period.

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

92026-09-17
to 2026-09-23
182026-09-24
to 2026-09-30
122026-10-01
to 2026-10-07
102026-10-08
to 2026-10-14

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 37.5% of selected games.

Selected games: 8 · Games with identified lanes: 3.

5 distinct recorded opponents · Mean opponent OS 26.0 (OS available in 100.0% of identified games).

Front (second) vs Shared central front · shared frontline

2 matched games · 4 distinct opponents · Mean opponent OS 21.6.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

2 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,571.4 metal3,780.1 metal100.0%2 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,102.1 metal4,598.1 metal100.0%2 paired games
Energy producedTotal energy produced by this player by this time.56,334.9 energy51,981.9 energy100.0%2 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.4,395.0 damage11,251.8 damage100.0%2 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.6,998.6 damage9,664.0 damage100.0%2 paired games
Units producedTotal units produced by this time, including buildings.47.0 units57.5 units100.0%2 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • BarbarKalyon1 game · 50.0% of games in this matchup · Mean recorded OS 17.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • danielc031 game · 50.0% of games in this matchup · Mean recorded OS 8.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Destroyah441 game · 50.0% of games in this matchup · Mean recorded OS 16.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SusCheeze1 game · 50.0% of games in this matchup · Mean recorded OS 44.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Geo sea vs Beach sea

1 matched game · 1 distinct opponent · Mean opponent OS 34.7.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

1 game reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,292.3 metal3,786.2 metal100.0%1 paired game
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,023.4 metal4,094.3 metal100.0%1 paired game
Energy producedTotal energy produced by this player by this time.48,810.0 energy30,802.0 energy100.0%1 paired game
Damage dealtRecorded damage dealt across the match, including fights outside this lane.389.9 damage550.8 damage100.0%1 paired game
Damage receivedRecorded damage received across the match, including fights outside this lane.474.2 damage416.7 damage100.0%1 paired game
Units producedTotal units produced by this time, including buildings.39.0 units36.0 units100.0%1 paired game
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • enderOS11 game · 100.0% of games in this matchup · Mean recorded OS 34.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Why some selected games have no identified lane:

  • No individual lane assigned for this position: 5 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Ask about this player

Open a prepared question for Rosetta 1.4.4, then adjust the map, position, game version or reference rating.

About these results

Included: 234 published games lasting at least five minutes, linked to account 267068. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 14 Oct 2026, 09:22 UTC; this summary prepared 14 Oct 2026, 09:56 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.