Replay data published 9 Oct 2026, 06:28 · Daily update starts 03:00 Stockholm time

ImoNoBalance

Account 372477 · Published replay history across maps and positions.

Latest recorded OS
44.0
08 Oct 2026 · Large teams · 16 players
Recorded games
90
30 Aug 2026–08 Oct 2026 UTC
Maps played
26
Map versions counted separately

OS over time

Ratings recorded at game start in the replays we have.

First recorded
47.18
Latest recorded
44.05
Change
-3.13
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.41.943.444.946.548.030 Aug 2026, 15:23 UTC · OS 47.1830 Aug 2026, 15:51 UTC · OS 46.8931 Aug 2026, 09:35 UTC · OS 46.6731 Aug 2026, 11:03 UTC · OS 46.4231 Aug 2026, 11:20 UTC · OS 46.9831 Aug 2026, 16:14 UTC · OS 46.7931 Aug 2026, 16:30 UTC · OS 46.7931 Aug 2026, 17:46 UTC · OS 45.8931 Aug 2026, 18:04 UTC · OS 45.8931 Aug 2026, 21:44 UTC · OS 46.0831 Aug 2026, 22:23 UTC · OS 46.2631 Aug 2026, 23:05 UTC · OS 46.5101 Sep 2026, 07:27 UTC · OS 46.2601 Sep 2026, 07:44 UTC · OS 46.2601 Sep 2026, 12:20 UTC · OS 46.2901 Sep 2026, 12:40 UTC · OS 46.5401 Sep 2026, 12:56 UTC · OS 46.5401 Sep 2026, 17:35 UTC · OS 46.1902 Sep 2026, 10:14 UTC · OS 46.2902 Sep 2026, 10:25 UTC · OS 46.6702 Sep 2026, 11:01 UTC · OS 46.3202 Sep 2026, 11:17 UTC · OS 46.5302 Sep 2026, 11:31 UTC · OS 46.2202 Sep 2026, 12:10 UTC · OS 45.9103 Sep 2026, 08:08 UTC · OS 46.1603 Sep 2026, 09:15 UTC · OS 45.8803 Sep 2026, 17:57 UTC · OS 45.6304 Sep 2026, 08:24 UTC · OS 45.3504 Sep 2026, 08:54 UTC · OS 45.3504 Sep 2026, 09:14 UTC · OS 45.3504 Sep 2026, 13:58 UTC · OS 46.0504 Sep 2026, 14:22 UTC · OS 46.0504 Sep 2026, 14:50 UTC · OS 46.0504 Sep 2026, 15:12 UTC · OS 46.0504 Sep 2026, 15:33 UTC · OS 46.0504 Sep 2026, 16:05 UTC · OS 46.0505 Sep 2026, 08:17 UTC · OS 45.0805 Sep 2026, 08:37 UTC · OS 45.0805 Sep 2026, 08:55 UTC · OS 45.0805 Sep 2026, 09:07 UTC · OS 45.0806 Sep 2026, 10:00 UTC · OS 44.5406 Sep 2026, 10:42 UTC · OS 44.3006 Sep 2026, 11:02 UTC · OS 44.3007 Sep 2026, 07:43 UTC · OS 43.9807 Sep 2026, 08:02 UTC · OS 43.9807 Sep 2026, 08:44 UTC · OS 43.9807 Sep 2026, 10:18 UTC · OS 43.8307 Sep 2026, 19:08 UTC · OS 43.4908 Sep 2026, 08:14 UTC · OS 43.9708 Sep 2026, 08:31 UTC · OS 44.1408 Sep 2026, 08:50 UTC · OS 44.3408 Sep 2026, 12:24 UTC · OS 44.0508 Sep 2026, 13:09 UTC · OS 44.2608 Sep 2026, 20:29 UTC · OS 43.9930 Sep 2026, 11:46 UTC · OS 43.6301 Oct 2026, 17:29 UTC · OS 43.4101 Oct 2026, 18:00 UTC · OS 43.4101 Oct 2026, 20:16 UTC · OS 43.3701 Oct 2026, 22:30 UTC · OS 43.6103 Oct 2026, 09:53 UTC · OS 43.0603 Oct 2026, 10:15 UTC · OS 42.7103 Oct 2026, 10:43 UTC · OS 43.0603 Oct 2026, 20:45 UTC · OS 43.3004 Oct 2026, 17:11 UTC · OS 43.5804 Oct 2026, 17:30 UTC · OS 43.5804 Oct 2026, 17:59 UTC · OS 43.5805 Oct 2026, 17:08 UTC · OS 43.8105 Oct 2026, 17:23 UTC · OS 44.0805 Oct 2026, 17:35 UTC · OS 44.3605 Oct 2026, 17:57 UTC · OS 43.9505 Oct 2026, 20:54 UTC · OS 44.2606 Oct 2026, 15:55 UTC · OS 44.4306 Oct 2026, 16:14 UTC · OS 44.4306 Oct 2026, 16:44 UTC · OS 44.9306 Oct 2026, 17:00 UTC · OS 44.9306 Oct 2026, 19:54 UTC · OS 44.9606 Oct 2026, 20:07 UTC · OS 44.9606 Oct 2026, 20:25 UTC · OS 44.9607 Oct 2026, 15:06 UTC · OS 45.2507 Oct 2026, 15:22 UTC · OS 45.2507 Oct 2026, 15:54 UTC · OS 45.2507 Oct 2026, 16:09 UTC · OS 45.2507 Oct 2026, 16:41 UTC · OS 44.6608 Oct 2026, 15:27 UTC · OS 44.9108 Oct 2026, 15:48 UTC · OS 44.9108 Oct 2026, 16:04 UTC · OS 44.3208 Oct 2026, 20:05 UTC · OS 44.0530 Aug08 Oct

08 Oct 2026, 20:05 UTC · OS 44.05

87 recorded ratings · 30 Aug 2026–08 Oct 2026.

Game formats are shown separately.

Recorded playstyle traits

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

No qualifying Supreme Isthmus history in this trait period.

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

02026-09-12
to 2026-09-18
02026-09-19
to 2026-09-25
52026-09-26
to 2026-10-02
282026-10-03
to 2026-10-09

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: Unknown of selected games.

Selected games: 0 · Games with identified lanes: 0.

0 distinct recorded opponents · Mean opponent OS Not recorded (OS available in Unknown of identified games).

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Performance by position

Prepared ranking results, with the same calculation and evidence as the rankings page. Scores are not OS or a share of team victory.

Anti canyon · P8 / P16

All That Glitters v2.2.3 · Large teams · 16 players

53.5 / 100

12 scored games · 75.0% coverage.

Established results · Updated 09 Oct 2026, 06:03 UTC

Earlier vs recent: No clear change. Recorded game scores 58.3 recent vs 53.7 earlier, split at 06 Sep 2026. Approximate change range: -5.3 to 12.0 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Carry · P7 / P15

All That Glitters v2.2.3 · Large teams · 16 players

50.9 / 100

9 scored games · 64.3% coverage.

Early results · Updated 09 Oct 2026, 06:03 UTC

Recent comparison: more measured games are needed in both periods.

Why this score?

Ask about this player

Open a prepared question for the most played map, then adjust the map, position, game version or reference rating.

About these results

Included: 90 published games lasting at least five minutes, linked to account 372477. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 09 Oct 2026, 04:50 UTC; this summary prepared 09 Oct 2026, 06:14 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.