Prepared ranking results, with the same calculation and evidence as the rankings page. Scores are not OS or a share of team victory.
Air · P2 / P10
All That Glitters v2.2.3 · Large teams · 16 players
49.9 / 100
71 scored games · 72.4% coverage.
Established results · Updated 30 Sep 2026, 05:00 UTC
Earlier vs recent: Higher in recent games. Recorded game scores 54.6 recent vs 43.2 earlier, split at 14 Sep 2026. Approximate change range: 4.3 to 19.0 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.
All That Glitters v2.2.3 · Large teams · 16 players
49.6 / 100
52 scored games · 72.2% coverage.
Established results · Updated 30 Sep 2026, 05:00 UTC
Earlier vs recent: No clear change. Recorded game scores 51.9 recent vs 46.2 earlier, split at 12 Sep 2026. Approximate change range: -3.2 to 16.0 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.
All That Glitters v2.2.3 · Large teams · 16 players
45.9 / 100
20 scored games · 69.0% coverage.
Established results · Updated 30 Sep 2026, 05:00 UTC
Earlier vs recent: No clear change. Recorded game scores 44.9 recent vs 40.4 earlier, split at 15 Sep 2026. Approximate change range: -2.4 to 15.8 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.
The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.
No qualifying Supreme Isthmus history in this trait period.
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Included: 266 published games lasting at least five minutes, linked to account 38646. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.
Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.
Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.
Freshness: replay data published 30 Sep 2026, 21:40 UTC; this summary prepared 30 Sep 2026, 21:50 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.