BAR FIGHTBeyond All Reason · replay statistics

Player profile · Account 456094

keepitgoing

A quick view of this player’s published replay history. Choose a map below to explore their play in more detail.

Latest recorded OS
17.7
27 Sep 2026 · Large teams · 16 players
Recorded games
126
30 Aug 2026–27 Sep 2026 UTC
Maps played
2
Map versions counted separately

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

132026-09-05
to 2026-09-11
712026-09-12
to 2026-09-18
212026-09-19
to 2026-09-25
122026-09-26
to 2026-10-02

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 25.6% of selected games.

Selected games: 125 · Games with identified lanes: 32.

46 distinct recorded opponents · Mean opponent OS 20.1 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

13 matched games · 13 distinct opponents · Mean opponent OS 22.9.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

13 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,482.0 metal3,771.1 metal100.0%13 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,306.8 metal4,199.3 metal100.0%13 paired games
Energy producedTotal energy produced by this player by this time.47,158.8 energy50,447.4 energy100.0%13 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.1,306.3 damage958.0 damage100.0%13 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.860.6 damage1,568.7 damage100.0%13 paired games
Units producedTotal units produced by this time, including buildings.33.6 units46.1 units100.0%13 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.1.4 units3.9 units61.5%8 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.119.1 metal227.0 metal84.6%11 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.177.3 metal149.3 metal84.6%11 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.5 units1.4 units84.6%11 paired games
  • [Crd]Budlyte1 game · 7.7% of games in this matchup · Mean recorded OS 23.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [Crew]Bob1 game · 7.7% of games in this matchup · Mean recorded OS 22.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Deadhoez1 game · 7.7% of games in this matchup · Mean recorded OS 21.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Deriac1 game · 7.7% of games in this matchup · Mean recorded OS 17.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • DontStreamSnipeMeBro1 game · 7.7% of games in this matchup · Mean recorded OS 28.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Dreadfire1 game · 7.7% of games in this matchup · Mean recorded OS 17.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Echnelis1 game · 7.7% of games in this matchup · Mean recorded OS 24.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • EnzordRocka1 game · 7.7% of games in this matchup · Mean recorded OS 12.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Fanatico1 game · 7.7% of games in this matchup · Mean recorded OS 15.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • FrugalResources1 game · 7.7% of games in this matchup · Mean recorded OS 30.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Limericksan1 game · 7.7% of games in this matchup · Mean recorded OS 25.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Misakusi1 game · 7.7% of games in this matchup · Mean recorded OS 20.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SHOGVN1 game · 7.7% of games in this matchup · Mean recorded OS 36.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Front (second) vs Shared central front · shared frontline

8 matched games · 16 distinct opponents · Mean opponent OS 20.0.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

8 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.4,271.6 metal3,653.3 metal100.0%8 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,327.2 metal4,309.2 metal100.0%8 paired games
Energy producedTotal energy produced by this player by this time.44,755.3 energy50,420.6 energy100.0%8 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.8,075.8 damage8,021.3 damage100.0%8 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.6,778.7 damage9,784.2 damage100.0%8 paired games
Units producedTotal units produced by this time, including buildings.50.1 units47.4 units100.0%8 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.15.0 units9.5 units50.0%4 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.818.8 metal943.3 metal100.0%8 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.612.4 metal871.3 metal100.0%8 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.6.5 units6.6 units100.0%8 paired games
  • 0neTw01 game · 12.5% of games in this matchup · Mean recorded OS 40.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [Crd]Thirsty_Shades1 game · 12.5% of games in this matchup · Mean recorded OS 14.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • AcOrP1 game · 12.5% of games in this matchup · Mean recorded OS 27.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • AlphaPlus1 game · 12.5% of games in this matchup · Mean recorded OS 16.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • CommanderDave1 game · 12.5% of games in this matchup · Mean recorded OS 11.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • CzapX1 game · 12.5% of games in this matchup · Mean recorded OS 24.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • domdog1231 game · 12.5% of games in this matchup · Mean recorded OS 18.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ImNotSlime1 game · 12.5% of games in this matchup · Mean recorded OS 18.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • MeatSlice1 game · 12.5% of games in this matchup · Mean recorded OS 26.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • MoritzGaming1 game · 12.5% of games in this matchup · Mean recorded OS 6.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Skaarup1 game · 12.5% of games in this matchup · Mean recorded OS 16.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Ubilosis1 game · 12.5% of games in this matchup · Mean recorded OS 31.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • UltimoDealer1 game · 12.5% of games in this matchup · Mean recorded OS 20.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • unclejimbo1 game · 12.5% of games in this matchup · Mean recorded OS 11.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • xlykantrophx1 game · 12.5% of games in this matchup · Mean recorded OS 14.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ZjadlemKota1 game · 12.5% of games in this matchup · Mean recorded OS 20.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Front (suicide) vs Shared central front · shared frontline

6 matched games · 12 distinct opponents · Mean opponent OS 16.7.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

6 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.5,579.9 metal5,720.6 metal100.0%6 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.5,970.1 metal5,810.6 metal100.0%6 paired games
Energy producedTotal energy produced by this player by this time.73,711.2 energy87,920.0 energy100.0%6 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.6,023.8 damage5,564.3 damage100.0%6 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.5,201.9 damage5,403.8 damage100.0%6 paired games
Units producedTotal units produced by this time, including buildings.51.7 units46.4 units100.0%6 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.6.0 units6.3 units50.0%3 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.1,823.3 metal565.2 metal50.0%3 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.759.7 metal1,352.7 metal50.0%3 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.7.3 units5.2 units50.0%3 paired games
  • bladerunner1 game · 16.7% of games in this matchup · Mean recorded OS 25.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Caval_D0nat01 game · 16.7% of games in this matchup · Mean recorded OS 7.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • DrSmack1 game · 16.7% of games in this matchup · Mean recorded OS 28.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Freqquency1 game · 16.7% of games in this matchup · Mean recorded OS 14.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Mauri1 game · 16.7% of games in this matchup · Mean recorded OS 23.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • nkkurian1 game · 16.7% of games in this matchup · Mean recorded OS 8.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Osa_Killer1 game · 16.7% of games in this matchup · Mean recorded OS 11.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Porsicus1 game · 16.7% of games in this matchup · Mean recorded OS 14.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Tazor1 game · 16.7% of games in this matchup · Mean recorded OS 19.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • traplord141 game · 16.7% of games in this matchup · Mean recorded OS 18.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Vinnies1 game · 16.7% of games in this matchup · Mean recorded OS 19.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Zexlo1 game · 16.7% of games in this matchup · Mean recorded OS 9.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Geo sea vs Beach sea

5 matched games · 5 distinct opponents · Mean opponent OS 17.4.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

5 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,729.9 metal3,485.7 metal100.0%5 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.3,697.7 metal4,034.3 metal100.0%5 paired games
Energy producedTotal energy produced by this player by this time.50,582.8 energy44,359.1 energy100.0%5 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.646.1 damage1,069.5 damage100.0%5 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.1,670.3 damage539.8 damage100.0%5 paired games
Units producedTotal units produced by this time, including buildings.41.2 units40.2 units100.0%5 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.4.8 units4.0 units80.0%4 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.157.5 metal54.5 metal40.0%2 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.102.0 metal194.0 metal40.0%2 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.0 units0.5 units40.0%2 paired games
  • JesterB1 game · 20.0% of games in this matchup · Mean recorded OS 33.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Lizzycci891 game · 20.0% of games in this matchup · Mean recorded OS 10.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Narcic1 game · 20.0% of games in this matchup · Mean recorded OS 15.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Tenderchop1 game · 20.0% of games in this matchup · Mean recorded OS 16.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • WafflesYo1 game · 20.0% of games in this matchup · Mean recorded OS 10.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Why some selected games have no identified lane:

  • Starting layout not verified: 1 game.
  • No individual lane assigned for this position: 89 games.
  • Starting-position records unavailable: 3 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Playstyle at a glance

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

Trait period: 2026-09-01–2026-09-30 UTC · Supreme Isthmus v2.1 · human 8v8 · mirrored starts combined. Checked 02 Oct 2026, 11:53 UTC.

These traits are awaiting a refresh. They describe the period printed above.

Pond

47 selected games

Buys / receives Advanced Construction Bot 80.0%

Common teammate unit transfers while playing Pond. These may include gifts; payment is not recorded. Advanced Construction Bot received from a teammate by 10:00 in 80% of observed Pond games (15 games with complete data). Finished at receipt in 67%; unfinished in 13% (these can overlap). Gifts are included; payment is not recorded.

Games with measurements for this trait: 31.9%.
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About these results

Included: 126 published games lasting at least five minutes, linked to account 456094. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 71.4% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 02 Oct 2026, 10:41 UTC; this summary prepared 02 Oct 2026, 10:57 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.