Replay data updated 14 Oct 2026, 08:05 UTC · Daily update starts 01:00 UTC (03:00 Stockholm time)

Data updated 14 Oct, 08:05 UTC

Daily update starts 01:00 UTC (03:00 Stockholm time). Replay collection continues while the update is prepared.

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Crunchybots

Account 572853 · Published replay history across maps and positions.

Latest recorded OS
16.3
08 Aug 2026 · Large teams · 16 players
Recorded games
163
10 Jul 2026–08 Aug 2026 UTC
Maps played
33
Map versions counted separately
Compare with another player

OS over time

Ratings recorded at game start in the replays we have. OS means OpenSkill rating.

Large teams · 16 players

First recorded
18.02
Latest recorded
16.27
Change
-1.75
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.12.114.617.119.622.110 Jul 2026, 04:52 UTC · OS 18.0214 Jul 2026, 03:49 UTC · OS 18.3414 Jul 2026, 06:29 UTC · OS 18.0114 Jul 2026, 07:05 UTC · OS 18.0115 Jul 2026, 08:20 UTC · OS 19.4715 Jul 2026, 08:59 UTC · OS 19.3315 Jul 2026, 10:30 UTC · OS 20.0515 Jul 2026, 11:12 UTC · OS 20.0515 Jul 2026, 11:45 UTC · OS 20.3115 Jul 2026, 12:13 UTC · OS 20.7115 Jul 2026, 12:41 UTC · OS 20.7515 Jul 2026, 13:09 UTC · OS 20.7515 Jul 2026, 13:39 UTC · OS 20.4915 Jul 2026, 14:43 UTC · OS 20.5216 Jul 2026, 04:46 UTC · OS 20.6616 Jul 2026, 05:27 UTC · OS 20.6616 Jul 2026, 06:50 UTC · OS 20.6616 Jul 2026, 07:27 UTC · OS 20.6616 Jul 2026, 08:03 UTC · OS 20.4316 Jul 2026, 08:40 UTC · OS 20.4316 Jul 2026, 09:46 UTC · OS 20.2416 Jul 2026, 10:18 UTC · OS 20.2417 Jul 2026, 01:50 UTC · OS 20.2717 Jul 2026, 02:12 UTC · OS 20.2717 Jul 2026, 02:50 UTC · OS 20.2717 Jul 2026, 03:22 UTC · OS 20.2717 Jul 2026, 06:27 UTC · OS 19.2317 Jul 2026, 07:11 UTC · OS 19.2317 Jul 2026, 08:30 UTC · OS 19.0117 Jul 2026, 09:14 UTC · OS 19.4117 Jul 2026, 10:36 UTC · OS 19.4117 Jul 2026, 12:03 UTC · OS 19.4117 Jul 2026, 13:41 UTC · OS 19.4117 Jul 2026, 16:41 UTC · OS 19.6118 Jul 2026, 07:33 UTC · OS 19.5618 Jul 2026, 10:50 UTC · OS 19.7019 Jul 2026, 01:27 UTC · OS 20.1019 Jul 2026, 03:24 UTC · OS 20.1019 Jul 2026, 04:53 UTC · OS 20.1019 Jul 2026, 05:27 UTC · OS 20.1023 Jul 2026, 18:36 UTC · OS 19.5124 Jul 2026, 07:32 UTC · OS 19.3224 Jul 2026, 11:58 UTC · OS 18.9425 Jul 2026, 09:46 UTC · OS 18.6925 Jul 2026, 10:15 UTC · OS 18.6925 Jul 2026, 10:37 UTC · OS 19.3825 Jul 2026, 11:46 UTC · OS 19.0525 Jul 2026, 13:09 UTC · OS 19.0525 Jul 2026, 14:35 UTC · OS 18.4325 Jul 2026, 15:02 UTC · OS 18.4325 Jul 2026, 17:28 UTC · OS 18.2225 Jul 2026, 19:07 UTC · OS 17.9425 Jul 2026, 22:23 UTC · OS 17.5826 Jul 2026, 01:28 UTC · OS 17.5926 Jul 2026, 02:06 UTC · OS 17.5926 Jul 2026, 02:21 UTC · OS 17.5926 Jul 2026, 02:51 UTC · OS 17.5926 Jul 2026, 15:47 UTC · OS 16.9626 Jul 2026, 16:22 UTC · OS 16.9627 Jul 2026, 10:36 UTC · OS 17.2927 Jul 2026, 11:14 UTC · OS 17.2427 Jul 2026, 11:59 UTC · OS 17.2427 Jul 2026, 12:13 UTC · OS 17.2427 Jul 2026, 18:08 UTC · OS 17.2528 Jul 2026, 12:03 UTC · OS 16.9128 Jul 2026, 12:39 UTC · OS 16.9128 Jul 2026, 13:15 UTC · OS 16.9128 Jul 2026, 13:49 UTC · OS 16.9128 Jul 2026, 14:54 UTC · OS 16.9128 Jul 2026, 15:20 UTC · OS 16.9128 Jul 2026, 15:56 UTC · OS 16.9128 Jul 2026, 16:27 UTC · OS 16.9128 Jul 2026, 16:56 UTC · OS 16.9128 Jul 2026, 17:31 UTC · OS 16.9128 Jul 2026, 21:42 UTC · OS 16.0729 Jul 2026, 02:19 UTC · OS 17.0329 Jul 2026, 02:47 UTC · OS 17.0329 Jul 2026, 16:29 UTC · OS 17.3329 Jul 2026, 16:58 UTC · OS 17.3329 Jul 2026, 17:25 UTC · OS 17.3329 Jul 2026, 18:06 UTC · OS 17.3330 Jul 2026, 01:23 UTC · OS 17.9730 Jul 2026, 02:35 UTC · OS 17.3530 Jul 2026, 03:05 UTC · OS 17.0930 Jul 2026, 03:49 UTC · OS 16.8230 Jul 2026, 04:35 UTC · OS 17.0730 Jul 2026, 05:03 UTC · OS 17.2330 Jul 2026, 05:46 UTC · OS 17.2330 Jul 2026, 06:40 UTC · OS 16.6330 Jul 2026, 07:05 UTC · OS 16.2730 Jul 2026, 20:42 UTC · OS 16.1230 Jul 2026, 21:08 UTC · OS 16.1230 Jul 2026, 21:40 UTC · OS 16.3530 Jul 2026, 22:00 UTC · OS 16.5731 Jul 2026, 02:16 UTC · OS 16.1831 Jul 2026, 02:55 UTC · OS 16.0531 Jul 2026, 03:50 UTC · OS 16.2831 Jul 2026, 05:08 UTC · OS 16.0631 Jul 2026, 06:27 UTC · OS 15.7131 Jul 2026, 07:01 UTC · OS 15.7131 Jul 2026, 07:53 UTC · OS 15.2431 Jul 2026, 08:31 UTC · OS 15.6031 Jul 2026, 09:10 UTC · OS 15.6031 Jul 2026, 09:48 UTC · OS 15.1931 Jul 2026, 10:17 UTC · OS 15.1231 Jul 2026, 10:36 UTC · OS 14.9931 Jul 2026, 11:11 UTC · OS 14.9931 Jul 2026, 20:49 UTC · OS 14.5231 Jul 2026, 21:43 UTC · OS 14.5231 Jul 2026, 23:40 UTC · OS 13.6201 Aug 2026, 01:56 UTC · OS 13.6201 Aug 2026, 15:31 UTC · OS 13.4901 Aug 2026, 15:48 UTC · OS 13.4901 Aug 2026, 16:36 UTC · OS 14.0101 Aug 2026, 18:32 UTC · OS 13.9901 Aug 2026, 23:04 UTC · OS 14.1002 Aug 2026, 04:25 UTC · OS 14.8602 Aug 2026, 15:31 UTC · OS 15.0902 Aug 2026, 16:09 UTC · OS 15.0903 Aug 2026, 00:42 UTC · OS 15.1803 Aug 2026, 01:14 UTC · OS 15.1803 Aug 2026, 22:54 UTC · OS 14.9103 Aug 2026, 23:16 UTC · OS 14.9104 Aug 2026, 00:56 UTC · OS 14.8804 Aug 2026, 01:14 UTC · OS 14.8804 Aug 2026, 02:00 UTC · OS 14.8804 Aug 2026, 02:26 UTC · OS 14.8804 Aug 2026, 03:05 UTC · OS 13.9804 Aug 2026, 04:17 UTC · OS 13.9804 Aug 2026, 05:53 UTC · OS 13.9804 Aug 2026, 20:59 UTC · OS 14.4505 Aug 2026, 02:30 UTC · OS 14.4305 Aug 2026, 03:25 UTC · OS 14.4005 Aug 2026, 04:04 UTC · OS 14.4005 Aug 2026, 04:34 UTC · OS 14.4005 Aug 2026, 06:02 UTC · OS 14.5405 Aug 2026, 06:48 UTC · OS 14.5405 Aug 2026, 16:49 UTC · OS 14.6805 Aug 2026, 17:22 UTC · OS 14.6805 Aug 2026, 17:43 UTC · OS 14.6805 Aug 2026, 18:02 UTC · OS 14.6805 Aug 2026, 18:28 UTC · OS 14.6805 Aug 2026, 18:53 UTC · OS 14.6806 Aug 2026, 00:22 UTC · OS 14.3306 Aug 2026, 02:02 UTC · OS 14.3306 Aug 2026, 02:41 UTC · OS 13.3806 Aug 2026, 03:07 UTC · OS 13.3806 Aug 2026, 03:56 UTC · OS 13.3806 Aug 2026, 04:35 UTC · OS 13.3806 Aug 2026, 05:22 UTC · OS 13.3806 Aug 2026, 05:56 UTC · OS 13.3806 Aug 2026, 18:23 UTC · OS 14.3207 Aug 2026, 01:00 UTC · OS 15.2407 Aug 2026, 01:28 UTC · OS 15.2407 Aug 2026, 18:45 UTC · OS 16.0008 Aug 2026, 01:53 UTC · OS 16.2908 Aug 2026, 02:17 UTC · OS 16.1508 Aug 2026, 02:53 UTC · OS 15.8708 Aug 2026, 03:14 UTC · OS 15.8708 Aug 2026, 03:31 UTC · OS 16.2708 Aug 2026, 04:07 UTC · OS 16.2908 Aug 2026, 04:45 UTC · OS 16.2908 Aug 2026, 05:29 UTC · OS 16.2710 Jul08 Aug

08 Aug 2026, 05:29 UTC · OS 16.27

163 recorded ratings · 10 Jul 2026–08 Aug 2026.

Playstyle and score by position

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

No habits to show yet. Habits come from Supreme Isthmus v2.1 human 8v8 games between 15 Sep and 14 Oct 2026 (UTC), with at least 10 measured games in a position. This player has none in that period.

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

02026-09-17
to 2026-09-23
02026-09-24
to 2026-09-30
02026-10-01
to 2026-10-07
02026-10-08
to 2026-10-14

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

All That Glitters v2.2.3

108 games
66.3% of recorded games

Unit-event data available: 100.0%.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 75.0% of selected games.

Selected games: 4 · Games with identified lanes: 3.

6 distinct recorded opponents · Mean opponent OS 12.9 (OS available in 100.0% of identified games).

Front (second) vs Shared central front · shared frontline

3 matched games · 6 distinct opponents · Mean opponent OS 12.9.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

3 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.4,169.3 metal3,965.0 metal100.0%3 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,875.6 metal4,430.1 metal100.0%3 paired games
Energy producedTotal energy produced by this player by this time.39,964.5 energy49,449.7 energy100.0%3 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.192.9 damage2,946.5 damage100.0%3 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.295.3 damage3,158.3 damage100.0%3 paired games
Units producedTotal units produced by this time, including buildings.50.0 units57.8 units100.0%3 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • [NUK]Rmnzky1 game · 33.3% of games in this matchup · Mean recorded OS 12.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Echelon_X1 game · 33.3% of games in this matchup · Mean recorded OS 10.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • KIDD1 game · 33.3% of games in this matchup · Mean recorded OS 8.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • mistaboombastic1 game · 33.3% of games in this matchup · Mean recorded OS 19.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Nephelebates1 game · 33.3% of games in this matchup · Mean recorded OS 11.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • nullaegy1 game · 33.3% of games in this matchup · Mean recorded OS 15.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Why some selected games have no identified lane:

  • No individual lane assigned for this position: 1 game.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Ask about this player

Open a prepared question for All That Glitters v2.2.3, then adjust the map, position, game version or reference rating.

About these results

Included: 163 published games lasting at least five minutes, linked to account 572853. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 14 Oct 2026, 09:22 UTC; this summary prepared 14 Oct 2026, 09:56 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.