Replay data published 9 Oct 2026, 06:28 · Daily update starts 03:00 Stockholm time

Overall rankings

Results-based · early model

Match results, weighted by opponents’ recorded OS and adjusted for teammate strength. All maps, one leaderboard per game format.

14,348 games · 11,256 players · 130 maps · 2026-08-30–2026-10-09 UTC
Games lasting 5 minutes or longer. Updated 2026-10-09 06:43 UTC.

RankPlayerRatingGamesWin rate
151EriliumAvg enemy OS 36.11,346.4214346.9%
152[AFUS]JanikBeyAvg enemy OS 34.51,346.3226548.7%
153JohnAndersonAvg enemy OS 24.41,345.951978.9%
154AxolotllAvg enemy OS 36.21,344.493756.8%
155MixosisAvg enemy OS 27.01,344.023164.5%
156Thors_HammerAvg enemy OS 27.01,343.182070.0%
157[EVIL]IFURESAvg enemy OS 21.91,342.932676.9%
158shoubi42Avg enemy OS 24.21,342.451369.2%
159RAM_AchillesmsgAvg enemy OS 27.91,342.423259.4%
160TreganAvg enemy OS 32.41,341.767157.7%
161SHJ_BaiLuAvg enemy OS 21.51,338.474362.8%
162[AFUS]In4Avg enemy OS 34.51,337.2612849.2%
163Zeker_niet_PhilippAvg enemy OS 21.01,337.063262.5%
164MarcoRalseksAvg enemy OS 23.31,336.569158.2%
165[Cookie]lonj27Avg enemy OS 35.11,336.017054.3%
166ArchleiAvg enemy OS 26.51,335.533357.6%
167SuleaTrepeAvg enemy OS 20.5Provisional · fewer than 10 games1,334.857100.0%
168[Grump]GrumpinessAvg enemy OS 33.01,333.816648.5%
169MoximaAvg enemy OS 15.71,333.131586.7%
170broodakanvenAvg enemy OS 16.5Provisional · fewer than 10 games1,333.047100.0%
171Nooby442Avg enemy OS 25.61,332.921968.4%
172SivenAvg enemy OS 33.91,331.6438652.8%
173AmrissaAvg enemy OS 34.91,331.1412752.8%
174HazzowAvg enemy OS 27.51,330.433256.2%
175CentrificusAvg enemy OS 18.8Provisional · fewer than 10 games1,329.726100.0%
176iziraydAvg enemy OS 34.01,329.244254.8%
177RAM_WetRatAvg enemy OS 29.91,328.4611850.8%
178BormelAvg enemy OS 32.41,327.386155.7%
179StarDoMAvg enemy OS 30.91,326.8616051.9%
180TheDealAvg enemy OS 33.21,326.4712952.7%
181EvangelionAvg enemy OS 30.61,324.588056.2%
182WashedGamuerAvg enemy OS 27.21,323.6523047.4%
183phill18Avg enemy OS 19.81,323.264369.8%
184RebelNodeAvg enemy OS 29.81,322.743751.4%
185FalZeeNAvg enemy OS 15.71,321.731978.9%
186MeowWashedMeowAvg enemy OS 37.3 · 44/45 games1,321.654557.8%
187streetbeetAvg enemy OS 16.51,320.111978.9%
188OptimusprimenuttAvg enemy OS 34.91,319.8110551.4%
189[TRASH]blopsonAvg enemy OS 36.3 · 190/191 games1,318.9119149.7%
190EpicTyrannusAvg enemy OS 28.51,318.8026750.9%
191[EMPR]mcdumper4593Avg enemy OS 25.91,318.585459.3%
192Eagle876Avg enemy OS 32.91,318.3812356.9%
193sepawwAvg enemy OS 22.4Provisional · fewer than 10 games1,318.26977.8%
194BigJiggerAvg enemy OS 26.61,318.017363.0%
195iceonskatesAvg enemy OS 38.01,317.852552.0%
196ViltrumAvg enemy OS 32.71,317.1917451.7%
197IndomitableGameAvg enemy OS 33.01,313.361844.4%
198HolyRomanEmperorAvg enemy OS 20.31,312.862576.0%
199TM_DDDDDDDDAvg enemy OS 34.71,311.9011747.0%
200TitanusAvg enemy OS 20.21,311.204671.7%
How the rankings work

Each completed game contributes one result. Enemy OS is a direct difficulty input: beating stronger opponents raises the rating more, and losing to them reduces it less. The other allied players’ OS offsets the difficulty, so strong teammates do not provide a free bonus. We use OS recorded in each replay, not today’s ratings. Free-for-all games use the recorded winning team.

Your own OS is not copied into your rating. Everyone starts from the same neutral estimate (1,000). Limited evidence keeps estimates closer to that starting point. Players with fewer than 10 games are marked provisional but remain ranked. There is no OS cutoff or starting-position requirement, and short games from 5:00 onward count equally with longer games.

The rating describes results against recorded opposition, not individual decisions or contribution. Average enemy OS uses games with complete enemy ratings; if a context rating is missing, the model uses a neutral estimate of 25 OS and still counts the game. Regular teammates and disconnected groups can be difficult to distinguish. It has not been validated as a reliable predictor of future wins. Ratings across different formats should not be compared. The existing position rankings use their separate contribution model.

Across all formats, 8 games cannot be scored because their roster or result is incomplete or inconsistent. They are not treated as losses.