Replay data published 9 Oct 2026, 06:28 · Daily update starts 03:00 Stockholm time
Overall rankings
Results-based · early model
Match results, weighted by opponents’ recorded OS and adjusted for teammate strength. All maps, one leaderboard per game format.
14,348 games · 11,256 players · 130 maps · 2026-08-30–2026-10-09 UTC
Games lasting 5 minutes or longer. Updated 2026-10-09 06:43 UTC.
| Rank | Player | Rating | Games | Win rate |
|---|---|---|---|---|
| 251 | dibiAvg enemy OS 28.8 | 1,288.30 | 15 | 60.0% |
| 252 | NFLDbobrossAvg enemy OS 16.6Provisional · fewer than 10 games | 1,287.65 | 6 | 100.0% |
| 253 | BojanglezAvg enemy OS 28.1Provisional · fewer than 10 games | 1,287.54 | 9 | 77.8% |
| 254 | OldSpankerAvg enemy OS 33.9 | 1,287.19 | 31 | 45.2% |
| 255 | ZukiAvg enemy OS 17.3 | 1,287.08 | 15 | 80.0% |
| 256 | AeyaneAvg enemy OS 30.5 | 1,286.96 | 21 | 61.9% |
| 257 | NEXUS_VIAvg enemy OS 32.1 | 1,286.29 | 92 | 57.6% |
| 258 | SalmonBarAvg enemy OS 28.8 | 1,286.02 | 23 | 69.6% |
| 259 | nhs_loverAvg enemy OS 28.0 | 1,285.59 | 24 | 62.5% |
| 260 | HuntressesofArtemisAvg enemy OS 27.0 | 1,284.24 | 181 | 55.8% |
| 261 | duikmaniakAvg enemy OS 25.1 | 1,283.77 | 84 | 53.6% |
| 262 | ITz_SkySovereignAvg enemy OS 25.2 | 1,283.02 | 62 | 58.1% |
| 263 | DerdaaAvg enemy OS 22.7 | 1,282.12 | 94 | 55.3% |
| 264 | ConvexVantageAvg enemy OS 15.3 | 1,280.74 | 57 | 75.4% |
| 265 | All_KaneAvg enemy OS 15.7 | 1,280.56 | 14 | 85.7% |
| 266 | PongoPygmaeusAvg enemy OS 33.7 | 1,280.01 | 122 | 54.9% |
| 267 | KataphractoiAvg enemy OS 18.0 | 1,279.56 | 14 | 78.6% |
| 268 | GldneyeAvg enemy OS 26.5 | 1,279.08 | 23 | 65.2% |
| 269 | someone_elseAvg enemy OS 32.9 | 1,279.05 | 117 | 53.8% |
| 270 | damgleoAvg enemy OS 28.8 | 1,278.86 | 55 | 54.5% |
| 271 | gamercoreAvg enemy OS 26.0 | 1,278.82 | 49 | 61.2% |
| 272 | IcekewbAvg enemy OS 32.9Provisional · fewer than 10 games | 1,276.47 | 8 | 75.0% |
| 273 | slimegirl3Avg enemy OS 24.1 | 1,276.44 | 138 | 58.0% |
| 274 | Ev1lPotat0Avg enemy OS 35.0 | 1,276.34 | 53 | 50.9% |
| 275 | SpensaAvg enemy OS 24.2 | 1,276.30 | 19 | 68.4% |
| 276 | SuperKitowiecAvg enemy OS 28.3 | 1,275.73 | 12 | 58.3% |
| 277 | iPlayDirtyAvg enemy OS 27.9 | 1,275.71 | 79 | 53.2% |
| 278 | PingenAvg enemy OS 19.0 | 1,275.20 | 36 | 72.2% |
| 279 | Mr_ChinnyAvg enemy OS 21.4 | 1,274.39 | 25 | 64.0% |
| 280 | Sarge6194Avg enemy OS 24.2 | 1,274.02 | 24 | 62.5% |
| 281 | KxxAvg enemy OS 16.1 | 1,272.26 | 12 | 83.3% |
| 282 | zzzzzzzzzzzzzzAvg enemy OS 30.8 | 1,272.14 | 151 | 50.3% |
| 283 | [FCRD]TragedyAvg enemy OS 23.5 | 1,271.88 | 35 | 57.1% |
| 284 | CrabmiumAvg enemy OS 20.9 | 1,271.65 | 33 | 66.7% |
| 285 | BoozhaAvg enemy OS 33.1 | 1,271.31 | 276 | 54.3% |
| 286 | GoGoRushAvg enemy OS 35.2 | 1,270.11 | 44 | 54.5% |
| 287 | ITz_redsunAvg enemy OS 25.3 | 1,269.62 | 14 | 64.3% |
| 288 | [MADO]DrSenAvg enemy OS 33.9 | 1,269.45 | 184 | 47.3% |
| 289 | InfamousBotAvg enemy OS 25.1 | 1,269.37 | 32 | 62.5% |
| 290 | [VGC]kuusAvg enemy OS 18.9 | 1,269.24 | 10 | 80.0% |
| 291 | Fall0utAvg enemy OS 18.8Provisional · fewer than 10 games | 1,268.79 | 8 | 87.5% |
| 292 | [69]TwixerAvg enemy OS 18.6Provisional · fewer than 10 games | 1,268.60 | 9 | 88.9% |
| 293 | ReedayAvg enemy OS 21.8 | 1,268.00 | 34 | 64.7% |
| 294 | VismundcygnusAvg enemy OS 19.4 | 1,267.91 | 19 | 73.7% |
| 295 | [APM]AkileAvg enemy OS 31.7 | 1,267.56 | 26 | 57.7% |
| 296 | [Stud]Irishstud14Avg enemy OS 31.7 | 1,267.03 | 18 | 50.0% |
| 297 | [BS]HellzieAvg enemy OS 30.0 | 1,266.97 | 53 | 52.8% |
| 298 | AlphacureAvg enemy OS 26.8 | 1,266.81 | 104 | 53.8% |
| 299 | BiffoBeezyAvg enemy OS 24.2Provisional · fewer than 10 games | 1,266.23 | 4 | 100.0% |
| 300 | TaxationIsTheftAvg enemy OS 26.1 | 1,266.12 | 50 | 60.0% |
How the rankings work
Each completed game contributes one result. Enemy OS is a direct difficulty input: beating stronger opponents raises the rating more, and losing to them reduces it less. The other allied players’ OS offsets the difficulty, so strong teammates do not provide a free bonus. We use OS recorded in each replay, not today’s ratings. Free-for-all games use the recorded winning team.
Your own OS is not copied into your rating. Everyone starts from the same neutral estimate (1,000). Limited evidence keeps estimates closer to that starting point. Players with fewer than 10 games are marked provisional but remain ranked. There is no OS cutoff or starting-position requirement, and short games from 5:00 onward count equally with longer games.
The rating describes results against recorded opposition, not individual decisions or contribution. Average enemy OS uses games with complete enemy ratings; if a context rating is missing, the model uses a neutral estimate of 25 OS and still counts the game. Regular teammates and disconnected groups can be difficult to distinguish. It has not been validated as a reliable predictor of future wins. Ratings across different formats should not be compared. The existing position rankings use their separate contribution model.
Across all formats, 8 games cannot be scored because their roster or result is incomplete or inconsistent. They are not treated as losses.