Replay data published 9 Oct 2026, 06:28 · Daily update starts 03:00 Stockholm time

Overall rankings

Results-based · early model

Match results, weighted by opponents’ recorded OS and adjusted for teammate strength. All maps, one leaderboard per game format.

14,348 games · 11,256 players · 130 maps · 2026-08-30–2026-10-09 UTC
Games lasting 5 minutes or longer. Updated 2026-10-09 06:43 UTC.

RankPlayerRatingGamesWin rate
251dibiAvg enemy OS 28.81,288.301560.0%
252NFLDbobrossAvg enemy OS 16.6Provisional · fewer than 10 games1,287.656100.0%
253BojanglezAvg enemy OS 28.1Provisional · fewer than 10 games1,287.54977.8%
254OldSpankerAvg enemy OS 33.91,287.193145.2%
255ZukiAvg enemy OS 17.31,287.081580.0%
256AeyaneAvg enemy OS 30.51,286.962161.9%
257NEXUS_VIAvg enemy OS 32.11,286.299257.6%
258SalmonBarAvg enemy OS 28.81,286.022369.6%
259nhs_loverAvg enemy OS 28.01,285.592462.5%
260HuntressesofArtemisAvg enemy OS 27.01,284.2418155.8%
261duikmaniakAvg enemy OS 25.11,283.778453.6%
262ITz_SkySovereignAvg enemy OS 25.21,283.026258.1%
263DerdaaAvg enemy OS 22.71,282.129455.3%
264ConvexVantageAvg enemy OS 15.31,280.745775.4%
265All_KaneAvg enemy OS 15.71,280.561485.7%
266PongoPygmaeusAvg enemy OS 33.71,280.0112254.9%
267KataphractoiAvg enemy OS 18.01,279.561478.6%
268GldneyeAvg enemy OS 26.51,279.082365.2%
269someone_elseAvg enemy OS 32.91,279.0511753.8%
270damgleoAvg enemy OS 28.81,278.865554.5%
271gamercoreAvg enemy OS 26.01,278.824961.2%
272IcekewbAvg enemy OS 32.9Provisional · fewer than 10 games1,276.47875.0%
273slimegirl3Avg enemy OS 24.11,276.4413858.0%
274Ev1lPotat0Avg enemy OS 35.01,276.345350.9%
275SpensaAvg enemy OS 24.21,276.301968.4%
276SuperKitowiecAvg enemy OS 28.31,275.731258.3%
277iPlayDirtyAvg enemy OS 27.91,275.717953.2%
278PingenAvg enemy OS 19.01,275.203672.2%
279Mr_ChinnyAvg enemy OS 21.41,274.392564.0%
280Sarge6194Avg enemy OS 24.21,274.022462.5%
281KxxAvg enemy OS 16.11,272.261283.3%
282zzzzzzzzzzzzzzAvg enemy OS 30.81,272.1415150.3%
283[FCRD]TragedyAvg enemy OS 23.51,271.883557.1%
284CrabmiumAvg enemy OS 20.91,271.653366.7%
285BoozhaAvg enemy OS 33.11,271.3127654.3%
286GoGoRushAvg enemy OS 35.21,270.114454.5%
287ITz_redsunAvg enemy OS 25.31,269.621464.3%
288[MADO]DrSenAvg enemy OS 33.91,269.4518447.3%
289InfamousBotAvg enemy OS 25.11,269.373262.5%
290[VGC]kuusAvg enemy OS 18.91,269.241080.0%
291Fall0utAvg enemy OS 18.8Provisional · fewer than 10 games1,268.79887.5%
292[69]TwixerAvg enemy OS 18.6Provisional · fewer than 10 games1,268.60988.9%
293ReedayAvg enemy OS 21.81,268.003464.7%
294VismundcygnusAvg enemy OS 19.41,267.911973.7%
295[APM]AkileAvg enemy OS 31.71,267.562657.7%
296[Stud]Irishstud14Avg enemy OS 31.71,267.031850.0%
297[BS]HellzieAvg enemy OS 30.01,266.975352.8%
298AlphacureAvg enemy OS 26.81,266.8110453.8%
299BiffoBeezyAvg enemy OS 24.2Provisional · fewer than 10 games1,266.234100.0%
300TaxationIsTheftAvg enemy OS 26.11,266.125060.0%
How the rankings work

Each completed game contributes one result. Enemy OS is a direct difficulty input: beating stronger opponents raises the rating more, and losing to them reduces it less. The other allied players’ OS offsets the difficulty, so strong teammates do not provide a free bonus. We use OS recorded in each replay, not today’s ratings. Free-for-all games use the recorded winning team.

Your own OS is not copied into your rating. Everyone starts from the same neutral estimate (1,000). Limited evidence keeps estimates closer to that starting point. Players with fewer than 10 games are marked provisional but remain ranked. There is no OS cutoff or starting-position requirement, and short games from 5:00 onward count equally with longer games.

The rating describes results against recorded opposition, not individual decisions or contribution. Average enemy OS uses games with complete enemy ratings; if a context rating is missing, the model uses a neutral estimate of 25 OS and still counts the game. Regular teammates and disconnected groups can be difficult to distinguish. It has not been validated as a reliable predictor of future wins. Ratings across different formats should not be compared. The existing position rankings use their separate contribution model.

Across all formats, 8 games cannot be scored because their roster or result is incomplete or inconsistent. They are not treated as losses.