BAR FIGHTBeyond All Reason · replay statistics

Player profile · Account 261759

TheSituation

A quick view of this player’s published replay history. Choose a map below to explore their play in more detail.

Latest recorded OS
33.1
28 Sep 2026 · Small teams · 8 players
Recorded games
96
30 Aug 2026–28 Sep 2026 UTC
Maps played
15
Map versions counted separately

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

162026-09-05
to 2026-09-11
222026-09-12
to 2026-09-18
292026-09-19
to 2026-09-25
52026-09-26
to 2026-10-02

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 89.9% of selected games.

Selected games: 79 · Games with identified lanes: 71.

58 distinct recorded opponents · Mean opponent OS 31.9 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

27 matched games · 22 distinct opponents · Mean opponent OS 31.6.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

27 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,682.8 metal3,682.6 metal100.0%27 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,490.3 metal4,353.0 metal100.0%27 paired games
Energy producedTotal energy produced by this player by this time.38,241.9 energy47,496.0 energy100.0%27 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.2,649.0 damage710.2 damage100.0%27 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.1,047.4 damage2,349.9 damage100.0%27 paired games
Units producedTotal units produced by this time, including buildings.35.4 units38.7 units100.0%27 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.1.7 units3.7 units33.3%9 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.147.9 metal191.3 metal92.6%25 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.295.2 metal87.2 metal92.6%25 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.5 units0.7 units92.6%25 paired games
  • hihimik3 games · 11.1% of games in this matchup · Mean recorded OS 35.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [IF]Yoshii2 games · 7.4% of games in this matchup · Mean recorded OS 22.9Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • occ2 games · 7.4% of games in this matchup · Mean recorded OS 22.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • PRO_Rerory2 games · 7.4% of games in this matchup · Mean recorded OS 51.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [GHT]Gammablast5671 game · 3.7% of games in this matchup · Mean recorded OS 22.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • _Hawkey_1 game · 3.7% of games in this matchup · Mean recorded OS 58.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Blover1 game · 3.7% of games in this matchup · Mean recorded OS 37.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • cmilly1 game · 3.7% of games in this matchup · Mean recorded OS 19.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • darkstar231 game · 3.7% of games in this matchup · Mean recorded OS 37.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • death4uandme1 game · 3.7% of games in this matchup · Mean recorded OS 25.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • DollMaster1 game · 3.7% of games in this matchup · Mean recorded OS 21.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • DouglasBacon1 game · 3.7% of games in this matchup · Mean recorded OS 28.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • EXZoPrimer31 game · 3.7% of games in this matchup · Mean recorded OS 37.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • hoze1 game · 3.7% of games in this matchup · Mean recorded OS 27.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • JesterB1 game · 3.7% of games in this matchup · Mean recorded OS 32.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • kashman1 game · 3.7% of games in this matchup · Mean recorded OS 26.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Kcorp1 game · 3.7% of games in this matchup · Mean recorded OS 49.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • thermite1 game · 3.7% of games in this matchup · Mean recorded OS 37.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Torotron1 game · 3.7% of games in this matchup · Mean recorded OS 22.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Whittle1 game · 3.7% of games in this matchup · Mean recorded OS 11.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Showing 20 of 22 recorded opponents.

Front (suicide) vs Shared central front · shared frontline

2 matched games · 4 distinct opponents · Mean opponent OS 16.7.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

2 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.10,040.0 metal5,291.8 metal100.0%2 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.12,530.4 metal5,878.5 metal100.0%2 paired games
Energy producedTotal energy produced by this player by this time.204,689.9 energy67,043.0 energy100.0%2 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.6,166.4 damage4,721.7 damage100.0%2 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.5,761.0 damage4,403.4 damage100.0%2 paired games
Units producedTotal units produced by this time, including buildings.74.5 units47.2 units100.0%2 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.12.0 units8.0 units100.0%2 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • ashimashi1 game · 50.0% of games in this matchup · Mean recorded OS 18.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BludSukka1 game · 50.0% of games in this matchup · Mean recorded OS 14.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • CornyMuesli1 game · 50.0% of games in this matchup · Mean recorded OS 27.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • wali_wighel1 game · 50.0% of games in this matchup · Mean recorded OS 6.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Geo sea vs Beach sea

42 matched games · 35 distinct opponents · Mean opponent OS 32.9.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

42 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.4,330.6 metal3,594.3 metal100.0%42 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.5,225.8 metal4,256.7 metal100.0%42 paired games
Energy producedTotal energy produced by this player by this time.50,636.2 energy36,716.6 energy100.0%42 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.1,404.0 damage944.7 damage100.0%42 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.812.6 damage1,523.6 damage100.0%42 paired games
Units producedTotal units produced by this time, including buildings.46.5 units33.1 units100.0%42 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.3.3 units3.5 units30.9%13 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.123.6 metal285.5 metal90.5%38 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.218.5 metal182.5 metal90.5%38 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.7 units1.1 units90.5%38 paired games
  • JesterB4 games · 9.5% of games in this matchup · Mean recorded OS 33.2Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Adeus2 games · 4.8% of games in this matchup · Mean recorded OS 36.4Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Hummell2 games · 4.8% of games in this matchup · Mean recorded OS 46.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Rysica2 games · 4.8% of games in this matchup · Mean recorded OS 37.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Uncivilwar2 games · 4.8% of games in this matchup · Mean recorded OS 20.6Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [PATb]MANTRA1 game · 2.4% of games in this matchup · Mean recorded OS 22.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Abyssum1 game · 2.4% of games in this matchup · Mean recorded OS 21.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Bestoloch1 game · 2.4% of games in this matchup · Mean recorded OS 29.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Blover1 game · 2.4% of games in this matchup · Mean recorded OS 39.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • CentientWaffle1 game · 2.4% of games in this matchup · Mean recorded OS 32.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Chlenusz1 game · 2.4% of games in this matchup · Mean recorded OS 25.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Comas1 game · 2.4% of games in this matchup · Mean recorded OS 15.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Crepes1 game · 2.4% of games in this matchup · Mean recorded OS 27.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Damsko1 game · 2.4% of games in this matchup · Mean recorded OS 39.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • El_Turco1 game · 2.4% of games in this matchup · Mean recorded OS 29.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • fanboi1 game · 2.4% of games in this matchup · Mean recorded OS 32.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Godmother131 game · 2.4% of games in this matchup · Mean recorded OS 37.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • hihimik1 game · 2.4% of games in this matchup · Mean recorded OS 35.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ide1ta1 game · 2.4% of games in this matchup · Mean recorded OS 18.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Immort1 game · 2.4% of games in this matchup · Mean recorded OS 53.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Showing 20 of 35 recorded opponents.

Why some selected games have no identified lane:

  • Starting layout not verified: 1 game.
  • Starting-position records unavailable: 7 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Performance by position

Prepared ranking results, with the same calculation and evidence as the rankings page. Scores are not OS or a share of team victory.

Geo sea

Supreme Isthmus v2.1 · Large teams · 16 players

65.3 / 100

42 scored games · 95.5% coverage.

Established results · Updated 02 Oct 2026, 08:39 UTC

Earlier vs recent: No clear change. Recorded game scores 71.7 recent vs 66.8 earlier, split at 12 Sep 2026. Approximate change range: -4.4 to 14.8 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Beach sea

Supreme Isthmus v2.1 · Large teams · 16 players

64.2 / 100

23 scored games · 85.2% coverage.

Established results · Updated 02 Oct 2026, 08:39 UTC

Earlier vs recent: Higher in recent games. Recorded game scores 75.7 recent vs 66.8 earlier, split at 13 Sep 2026. Approximate change range: 2.9 to 18.2 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Playstyle at a glance

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

Trait period: 2026-09-01–2026-09-30 UTC · Supreme Isthmus v2.1 · human 8v8 · mirrored starts combined. Checked 02 Oct 2026, 10:51 UTC.

These traits are awaiting a refresh. They describe the period printed above.

Geo sea

39 selected games

Opens with Grunt 76.9%

The same first observed fighting unit start by 5:00 in at least 60% of at least 10 measured openings. This does not prove that the build finished. Grunt was the first observed fighting unit start by 5:00 in 76.9% of measured openings. Openings without this build and tied starts of different unit types stay in the percentage. A start need not finish.

Games with measurements for this trait: 66.7%.
Explore this position

Beach sea

22 selected games

Opens with Skater 80.0%

The same first observed fighting unit start by 5:00 in at least 60% of at least 10 measured openings. This does not prove that the build finished. Skater was the first observed fighting unit start by 5:00 in 80% of measured openings. Openings without this build and tied starts of different unit types stay in the percentage. A start need not finish.

Games with measurements for this trait: 45.5%.
Explore this position

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Open a prepared question for the most played map, then adjust the map, position, game version or reference rating.

About these results

Included: 96 published games lasting at least five minutes, linked to account 261759. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 91.7% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 02 Oct 2026, 10:41 UTC; this summary prepared 02 Oct 2026, 10:51 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.