BAR FIGHTBeyond All Reason · replay statistics

Player profile · Account 264417

[AoW]Vritrasura

A quick view of this player’s published replay history. Choose a map below to explore their play in more detail.

Latest recorded OS
21.1
27 Sep 2026 · Large teams · 16 players
Recorded games
149
30 Aug 2026–27 Sep 2026 UTC
Maps played
33
Map versions counted separately

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

382026-09-05
to 2026-09-11
732026-09-12
to 2026-09-18
192026-09-19
to 2026-09-25
52026-09-26
to 2026-10-02

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 42.3% of selected games.

Selected games: 97 · Games with identified lanes: 41.

71 distinct recorded opponents · Mean opponent OS 21.9 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

1 matched game · 1 distinct opponent · Mean opponent OS 35.7.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

1 game reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,397.4 metal4,138.8 metal100.0%1 paired game
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.2,817.4 metal4,502.4 metal100.0%1 paired game
Energy producedTotal energy produced by this player by this time.31,365.3 energy39,715.7 energy100.0%1 paired game
Damage dealtRecorded damage dealt across the match, including fights outside this lane.1,460.3 damage1,201.3 damage100.0%1 paired game
Damage receivedRecorded damage received across the match, including fights outside this lane.1,200.9 damage1,483.3 damage100.0%1 paired game
Units producedTotal units produced by this time, including buildings.24.0 units36.0 units100.0%1 paired game
All units lostRecorded total units lost, including noncombat losses and buildings.3.0 units6.0 units100.0%1 paired game
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.51.0 metal125.0 metal100.0%1 paired game
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.125.0 metal51.0 metal100.0%1 paired game
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.0 units0.0 units100.0%1 paired game
  • JesterB1 game · 100.0% of games in this matchup · Mean recorded OS 35.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Front (second) vs Shared central front · shared frontline

25 matched games · 44 distinct opponents · Mean opponent OS 23.0.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

25 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,907.9 metal3,771.9 metal100.0%25 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,361.5 metal4,282.4 metal100.0%25 paired games
Energy producedTotal energy produced by this player by this time.44,541.2 energy47,921.5 energy100.0%25 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.9,687.2 damage8,635.2 damage100.0%25 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.7,000.1 damage10,369.3 damage100.0%25 paired games
Units producedTotal units produced by this time, including buildings.44.7 units46.8 units100.0%25 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.11.4 units14.0 units56.0%14 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.708.6 metal1,273.4 metal76.0%19 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.1,156.3 metal923.7 metal76.0%19 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.7.3 units7.5 units76.0%19 paired games
  • sunflower9647953 games · 12.0% of games in this matchup · Mean recorded OS 26.5Profile owner’s team won 66.7% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • omga2 games · 8.0% of games in this matchup · Mean recorded OS 27.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ScreamingMeowsters2 games · 8.0% of games in this matchup · Mean recorded OS 20.0Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Skuldeth2 games · 8.0% of games in this matchup · Mean recorded OS 14.3Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Xzhinn2 games · 8.0% of games in this matchup · Mean recorded OS 48.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [BS]Phoenix1 game · 4.0% of games in this matchup · Mean recorded OS 31.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [Crd]MourningPhoenix1 game · 4.0% of games in this matchup · Mean recorded OS 21.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • AcOrP1 game · 4.0% of games in this matchup · Mean recorded OS 27.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • baja4121 game · 4.0% of games in this matchup · Mean recorded OS 25.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Beenami1 game · 4.0% of games in this matchup · Mean recorded OS 29.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • d4rklight1 game · 4.0% of games in this matchup · Mean recorded OS 26.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • death4uandme1 game · 4.0% of games in this matchup · Mean recorded OS 24.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • derkarl1 game · 4.0% of games in this matchup · Mean recorded OS 34.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • El_Turco1 game · 4.0% of games in this matchup · Mean recorded OS 30.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Failing_Upwards1 game · 4.0% of games in this matchup · Mean recorded OS 33.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Homie1KenObi1 game · 4.0% of games in this matchup · Mean recorded OS 2.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • IdahoNukeLabs1 game · 4.0% of games in this matchup · Mean recorded OS 22.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ITz_HonestAbee1 game · 4.0% of games in this matchup · Mean recorded OS 36.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Kommandant1 game · 4.0% of games in this matchup · Mean recorded OS 13.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • KopiBara1 game · 4.0% of games in this matchup · Mean recorded OS 25.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Showing 20 of 44 recorded opponents.

Front (suicide) vs Shared central front · shared frontline

14 matched games · 27 distinct opponents · Mean opponent OS 19.8.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

14 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.4,273.4 metal3,608.7 metal100.0%14 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,392.6 metal4,030.9 metal100.0%14 paired games
Energy producedTotal energy produced by this player by this time.45,160.8 energy46,867.0 energy100.0%14 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.10,585.7 damage8,829.9 damage100.0%14 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.8,511.2 damage9,963.5 damage100.0%14 paired games
Units producedTotal units produced by this time, including buildings.42.1 units40.6 units100.0%14 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.11.3 units11.2 units21.4%3 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.1,123.8 metal1,403.6 metal85.7%12 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.1,365.2 metal1,294.5 metal85.7%12 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.7.8 units8.8 units85.7%12 paired games
  • omga2 games · 14.3% of games in this matchup · Mean recorded OS 27.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [Grump]Boomer911 game · 7.1% of games in this matchup · Mean recorded OS 12.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [PWNR]deadbrainMUTE1 game · 7.1% of games in this matchup · Mean recorded OS 8.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [WNTR]_Fenris_SC21 game · 7.1% of games in this matchup · Mean recorded OS 24.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • AbyssFalcon1 game · 7.1% of games in this matchup · Mean recorded OS 31.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • berru1 game · 7.1% of games in this matchup · Mean recorded OS 20.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BobTheSpider1 game · 7.1% of games in this matchup · Mean recorded OS 11.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ChaosNX1 game · 7.1% of games in this matchup · Mean recorded OS 21.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • CrdFusCncrPOI_Yudchi1 game · 7.1% of games in this matchup · Mean recorded OS 34.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • derkarl1 game · 7.1% of games in this matchup · Mean recorded OS 34.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • EntropysHelper1 game · 7.1% of games in this matchup · Mean recorded OS 22.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • fenekooo1 game · 7.1% of games in this matchup · Mean recorded OS 15.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Gaburoon1 game · 7.1% of games in this matchup · Mean recorded OS 23.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • GandalfThePrime1 game · 7.1% of games in this matchup · Mean recorded OS 11.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • grazzab1 game · 7.1% of games in this matchup · Mean recorded OS 24.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • hunsteve1 game · 7.1% of games in this matchup · Mean recorded OS 19.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • kamker1 game · 7.1% of games in this matchup · Mean recorded OS 7.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • l13m1 game · 7.1% of games in this matchup · Mean recorded OS 16.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Lumikko1 game · 7.1% of games in this matchup · Mean recorded OS 25.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • MokkaZaZa1 game · 7.1% of games in this matchup · Mean recorded OS 11.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Showing 20 of 27 recorded opponents.

Geo sea vs Beach sea

1 matched game · 1 distinct opponent · Mean opponent OS 11.4.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

1 game reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.4,073.4 metal2,694.3 metal100.0%1 paired game
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.3,196.0 metal3,674.2 metal100.0%1 paired game
Energy producedTotal energy produced by this player by this time.53,993.1 energy38,047.6 energy100.0%1 paired game
Damage dealtRecorded damage dealt across the match, including fights outside this lane.0.0 damage0.0 damage100.0%1 paired game
Damage receivedRecorded damage received across the match, including fights outside this lane.0.0 damage0.0 damage100.0%1 paired game
Units producedTotal units produced by this time, including buildings.34.0 units27.0 units100.0%1 paired game
All units lostRecorded total units lost, including noncombat losses and buildings.1.0 units1.0 units100.0%1 paired game
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.0.0 metal0.0 metal100.0%1 paired game
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.0.0 metal0.0 metal100.0%1 paired game
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.0 units0.0 units100.0%1 paired game
  • Fpvman_ua1 game · 100.0% of games in this matchup · Mean recorded OS 11.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Why some selected games have no identified lane:

  • No individual lane assigned for this position: 54 games.
  • Starting-position records unavailable: 2 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Playstyle at a glance

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

Trait period: 2026-09-01–2026-09-30 UTC · Supreme Isthmus v2.1 · human 8v8 · mirrored starts combined. Checked 02 Oct 2026, 10:51 UTC.

These traits are awaiting a refresh. They describe the period printed above.

Ask about this player

Open a prepared question for the most played map, then adjust the map, position, game version or reference rating.

About these results

Included: 149 published games lasting at least five minutes, linked to account 264417. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 91.3% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 02 Oct 2026, 10:41 UTC; this summary prepared 02 Oct 2026, 10:51 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.