BAR FIGHTBeyond All Reason · replay statistics

Player profile · Account 421771

IdahoNukeLabs

A quick view of this player’s published replay history. Choose a map below to explore their play in more detail.

Latest recorded OS
22.2
29 Sep 2026 · Large teams · 16 players
Recorded games
137
30 Aug 2026–29 Sep 2026 UTC
Maps played
1
Map versions counted separately

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

262026-09-05
to 2026-09-11
432026-09-12
to 2026-09-18
182026-09-19
to 2026-09-25
262026-09-26
to 2026-10-02

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 38.7% of selected games.

Selected games: 137 · Games with identified lanes: 53.

77 distinct recorded opponents · Mean opponent OS 22.2 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

8 matched games · 8 distinct opponents · Mean opponent OS 27.0.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

8 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,771.2 metal3,926.6 metal100.0%8 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,404.5 metal4,768.7 metal100.0%8 paired games
Energy producedTotal energy produced by this player by this time.32,980.1 energy53,039.2 energy100.0%8 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.1,329.4 damage953.9 damage100.0%8 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.1,069.5 damage1,344.6 damage100.0%8 paired games
Units producedTotal units produced by this time, including buildings.36.2 units40.9 units100.0%8 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.1.5 units1.5 units25.0%2 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.315.4 metal240.8 metal62.5%5 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.223.0 metal281.8 metal62.5%5 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.1.0 units0.4 units62.5%5 paired games
  • [Crd]Stinky0161 game · 12.5% of games in this matchup · Mean recorded OS 14.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [WNTR]_Fenris_SC21 game · 12.5% of games in this matchup · Mean recorded OS 25.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Alphacure1 game · 12.5% of games in this matchup · Mean recorded OS 36.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ebbabusch1 game · 12.5% of games in this matchup · Mean recorded OS 28.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • JantDarvus1 game · 12.5% of games in this matchup · Mean recorded OS 23.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • krtf1 game · 12.5% of games in this matchup · Mean recorded OS 44.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SeeNo1 game · 12.5% of games in this matchup · Mean recorded OS 15.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • UcokTheMan1 game · 12.5% of games in this matchup · Mean recorded OS 26.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Front (second) vs Shared central front · shared frontline

4 matched games · 8 distinct opponents · Mean opponent OS 29.5.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

4 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,133.1 metal4,021.1 metal100.0%4 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,035.6 metal4,516.7 metal100.0%4 paired games
Energy producedTotal energy produced by this player by this time.43,321.0 energy48,222.8 energy100.0%4 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.5,997.4 damage9,795.6 damage100.0%4 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.6,012.8 damage8,070.6 damage100.0%4 paired games
Units producedTotal units produced by this time, including buildings.43.8 units48.8 units100.0%4 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.597.5 metal576.0 metal100.0%4 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.400.5 metal1,114.6 metal100.0%4 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.6.8 units7.2 units100.0%4 paired games
  • AbyssFalcon1 game · 25.0% of games in this matchup · Mean recorded OS 31.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BM_akumar61 game · 25.0% of games in this matchup · Mean recorded OS 41.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Espera1 game · 25.0% of games in this matchup · Mean recorded OS 38.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • mlem861 game · 25.0% of games in this matchup · Mean recorded OS 25.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • q[o_o]p1 game · 25.0% of games in this matchup · Mean recorded OS 33.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SnowCritter1 game · 25.0% of games in this matchup · Mean recorded OS 28.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Tetrox1 game · 25.0% of games in this matchup · Mean recorded OS 17.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ZjadlemKota1 game · 25.0% of games in this matchup · Mean recorded OS 20.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Front (suicide) vs Shared central front · shared frontline

24 matched games · 47 distinct opponents · Mean opponent OS 21.9.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

24 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,610.3 metal3,684.8 metal100.0%24 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,588.5 metal4,176.8 metal100.0%24 paired games
Energy producedTotal energy produced by this player by this time.46,690.0 energy47,025.5 energy100.0%24 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.13,210.1 damage8,883.9 damage100.0%24 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.10,478.5 damage9,850.2 damage100.0%24 paired games
Units producedTotal units produced by this time, including buildings.42.0 units46.4 units100.0%24 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.7.2 units11.0 units33.3%8 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.1,449.0 metal1,118.3 metal91.7%22 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.1,721.9 metal1,201.3 metal91.7%22 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.6.5 units6.8 units91.7%22 paired games
  • [JcJ]EchoRift2 games · 8.3% of games in this matchup · Mean recorded OS 22.5Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • 7ead21 game · 4.2% of games in this matchup · Mean recorded OS 13.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [AoW]Vritrasura1 game · 4.2% of games in this matchup · Mean recorded OS 24.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [IOCP]DontVin1 game · 4.2% of games in this matchup · Mean recorded OS 22.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [TTV]Cookie1 game · 4.2% of games in this matchup · Mean recorded OS 10.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Beenami1 game · 4.2% of games in this matchup · Mean recorded OS 29.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • biggus_diccus1 game · 4.2% of games in this matchup · Mean recorded OS 16.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BOBI1 game · 4.2% of games in this matchup · Mean recorded OS 29.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • braindump1 game · 4.2% of games in this matchup · Mean recorded OS 21.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ChaoticNoob1 game · 4.2% of games in this matchup · Mean recorded OS 34.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • CheekSpreader50001 game · 4.2% of games in this matchup · Mean recorded OS 27.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Concinus1 game · 4.2% of games in this matchup · Mean recorded OS 24.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Crabmium1 game · 4.2% of games in this matchup · Mean recorded OS 26.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • CrdFusCncrPOI_Yudchi1 game · 4.2% of games in this matchup · Mean recorded OS 34.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • derkarl1 game · 4.2% of games in this matchup · Mean recorded OS 34.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • enowapi1 game · 4.2% of games in this matchup · Mean recorded OS 13.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • equinox84721 game · 4.2% of games in this matchup · Mean recorded OS 24.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Extratio1 game · 4.2% of games in this matchup · Mean recorded OS 27.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • FightMenBangWomen1 game · 4.2% of games in this matchup · Mean recorded OS 25.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • fish[k]1 game · 4.2% of games in this matchup · Mean recorded OS 10.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Showing 20 of 47 recorded opponents.

Geo sea vs Beach sea

17 matched games · 16 distinct opponents · Mean opponent OS 18.5.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

17 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,697.6 metal3,381.7 metal100.0%17 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,683.1 metal3,967.2 metal100.0%17 paired games
Energy producedTotal energy produced by this player by this time.40,817.4 energy38,353.1 energy100.0%17 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.341.6 damage1,181.2 damage100.0%17 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.1,176.1 damage478.0 damage100.0%17 paired games
Units producedTotal units produced by this time, including buildings.36.4 units34.2 units100.0%17 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.1.8 units1.4 units29.4%5 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.151.1 metal46.2 metal88.2%15 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.31.3 metal169.8 metal88.2%15 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.1 units0.1 units88.2%15 paired games
  • Einarur2 games · 11.8% of games in this matchup · Mean recorded OS 19.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [BAB]Tristam01 game · 5.9% of games in this matchup · Mean recorded OS 23.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BarBarism1 game · 5.9% of games in this matchup · Mean recorded OS 21.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BoxOf64Crayons1 game · 5.9% of games in this matchup · Mean recorded OS 25.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Crepes1 game · 5.9% of games in this matchup · Mean recorded OS 26.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • cyster1 game · 5.9% of games in this matchup · Mean recorded OS 16.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • eggrollqq1 game · 5.9% of games in this matchup · Mean recorded OS 8.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • fanboi1 game · 5.9% of games in this matchup · Mean recorded OS 29.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Lacky1 game · 5.9% of games in this matchup · Mean recorded OS 11.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Lolegam1 game · 5.9% of games in this matchup · Mean recorded OS 13.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • lord3441 game · 5.9% of games in this matchup · Mean recorded OS 7.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Moron1 game · 5.9% of games in this matchup · Mean recorded OS 15.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • NARLOK1 game · 5.9% of games in this matchup · Mean recorded OS 21.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Qwertylololo1 game · 5.9% of games in this matchup · Mean recorded OS 28.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SeeNo1 game · 5.9% of games in this matchup · Mean recorded OS 15.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • xXiPanik1 game · 5.9% of games in this matchup · Mean recorded OS 11.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Why some selected games have no identified lane:

  • No individual lane assigned for this position: 81 games.
  • Starting-position records unavailable: 3 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Playstyle at a glance

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

Trait period: 2026-09-01–2026-09-30 UTC · Supreme Isthmus v2.1 · human 8v8 · mirrored starts combined. Checked 02 Oct 2026, 10:50 UTC.

These traits are awaiting a refresh. They describe the period printed above.

Pond

20 selected games

Buys / receives Advanced Construction Bot 90.0%

Common teammate unit transfers while playing Pond. These may include gifts; payment is not recorded. Advanced Construction Bot received from a teammate by 10:00 in 90% of observed Pond games (10 games with complete data). Finished at receipt in 50%; unfinished in 40% (these can overlap). Gifts are included; payment is not recorded.

Games with measurements for this trait: 50.0%.
Opens with Bot Lab 90.0%

The same first observed factory start by 5:00 in at least 60% of at least 10 measured openings. This does not prove that the build finished. Bot Lab was the first observed factory start by 5:00 in 90% of measured openings. Openings without this build and tied starts of different unit types stay in the percentage. A start need not finish.

Games with measurements for this trait: 50.0%.
Explore this position

Front (suicide)

25 selected games

Opens with Tick 80.0%

The same first observed fighting unit start by 5:00 in at least 60% of at least 10 measured openings. This does not prove that the build finished. Tick was the first observed fighting unit start by 5:00 in 80% of measured openings. Openings without this build and tied starts of different unit types stay in the percentage. A start need not finish.

Games with measurements for this trait: 40.0%.
Explore this position

Geo tech

21 selected games

Opens with Bot Lab 100.0%

The same first observed factory start by 5:00 in at least 60% of at least 10 measured openings. This does not prove that the build finished. Bot Lab was the first observed factory start by 5:00 in 100% of measured openings. Openings without this build and tied starts of different unit types stay in the percentage. A start need not finish.

Games with measurements for this trait: 47.6%.
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Ask about this player

Open a prepared question for the most played map, then adjust the map, position, game version or reference rating.

About these results

Included: 137 published games lasting at least five minutes, linked to account 421771. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 91.2% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 02 Oct 2026, 10:04 UTC; this summary prepared 02 Oct 2026, 10:14 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.