BAR FIGHTBeyond All Reason · replay statistics

Player profile · Account 432443

XuunnY

A quick view of this player’s published replay history. Choose a map below to explore their play in more detail.

Latest recorded OS
30.7
28 Sep 2026 · Large teams · 16 players
Recorded games
104
30 Aug 2026–28 Sep 2026 UTC
Maps played
1
Map versions counted separately

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

432026-09-05
to 2026-09-11
12026-09-12
to 2026-09-18
22026-09-19
to 2026-09-25
162026-09-26
to 2026-10-02

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 62.1% of selected games.

Selected games: 103 · Games with identified lanes: 64.

72 distinct recorded opponents · Mean opponent OS 35.6 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

21 matched games · 10 distinct opponents · Mean opponent OS 37.4.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

21 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,342.3 metal3,819.1 metal100.0%21 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,167.1 metal4,361.8 metal100.0%21 paired games
Energy producedTotal energy produced by this player by this time.33,969.7 energy45,478.6 energy100.0%21 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.2,647.7 damage1,347.6 damage100.0%21 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.2,015.2 damage1,776.6 damage100.0%21 paired games
Units producedTotal units produced by this time, including buildings.32.0 units39.2 units100.0%21 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.266.2 metal271.6 metal100.0%21 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.492.1 metal174.3 metal100.0%21 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.8 units0.5 units100.0%21 paired games
  • _X_10 games · 47.6% of games in this matchup · Mean recorded OS 41.0Profile owner’s team won 60.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • kashman2 games · 9.5% of games in this matchup · Mean recorded OS 25.4Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • pyrothraxus2 games · 9.5% of games in this matchup · Mean recorded OS 37.9Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • DRM1 game · 4.8% of games in this matchup · Mean recorded OS 44.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Kcorp1 game · 4.8% of games in this matchup · Mean recorded OS 49.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Optimusprimenutt1 game · 4.8% of games in this matchup · Mean recorded OS 42.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SHOGVN1 game · 4.8% of games in this matchup · Mean recorded OS 35.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SoClose1 game · 4.8% of games in this matchup · Mean recorded OS 11.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Vilageidot1 game · 4.8% of games in this matchup · Mean recorded OS 27.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • zeus_on_god1 game · 4.8% of games in this matchup · Mean recorded OS 37.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Front (second) vs Shared central front · shared frontline

20 matched games · 33 distinct opponents · Mean opponent OS 36.6.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

20 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,556.9 metal3,961.8 metal100.0%20 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,204.4 metal4,535.6 metal100.0%20 paired games
Energy producedTotal energy produced by this player by this time.47,844.6 energy49,286.0 energy100.0%20 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.10,228.3 damage10,856.2 damage100.0%20 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.9,364.6 damage11,846.0 damage100.0%20 paired games
Units producedTotal units produced by this time, including buildings.45.6 units46.5 units100.0%20 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.876.0 metal826.1 metal100.0%20 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.695.6 metal1,087.8 metal100.0%20 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.5.8 units6.4 units100.0%20 paired games
  • CentientWaffle2 games · 10.0% of games in this matchup · Mean recorded OS 34.5Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • CommandoMan2 games · 10.0% of games in this matchup · Mean recorded OS 35.2Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Kcorp2 games · 10.0% of games in this matchup · Mean recorded OS 49.4Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Leohvm2 games · 10.0% of games in this matchup · Mean recorded OS 49.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SauceDispenser2 games · 10.0% of games in this matchup · Mean recorded OS 33.5Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Weebaro2 games · 10.0% of games in this matchup · Mean recorded OS 30.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Xzhinn2 games · 10.0% of games in this matchup · Mean recorded OS 51.4Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [GerBoyz]Stinkfisch1 game · 5.0% of games in this matchup · Mean recorded OS 33.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [MADO]SovietRabbit1 game · 5.0% of games in this matchup · Mean recorded OS 33.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • AbyssWatcher7771 game · 5.0% of games in this matchup · Mean recorded OS 26.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BigJohnny21 game · 5.0% of games in this matchup · Mean recorded OS 27.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Chancho1 game · 5.0% of games in this matchup · Mean recorded OS 32.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Erilium1 game · 5.0% of games in this matchup · Mean recorded OS 50.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Farindoor1 game · 5.0% of games in this matchup · Mean recorded OS 25.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • FrontLiner69er1 game · 5.0% of games in this matchup · Mean recorded OS 31.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • GamerGuy691 game · 5.0% of games in this matchup · Mean recorded OS 23.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Godmother131 game · 5.0% of games in this matchup · Mean recorded OS 36.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Hummell1 game · 5.0% of games in this matchup · Mean recorded OS 45.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • HuntressesofArtemis1 game · 5.0% of games in this matchup · Mean recorded OS 34.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Hves1 game · 5.0% of games in this matchup · Mean recorded OS 3.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Showing 20 of 33 recorded opponents.

Front (suicide) vs Shared central front · shared frontline

17 matched games · 30 distinct opponents · Mean opponent OS 33.2.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

17 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,794.2 metal4,001.0 metal100.0%17 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,426.3 metal4,480.5 metal100.0%17 paired games
Energy producedTotal energy produced by this player by this time.48,974.6 energy47,437.0 energy100.0%17 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.13,489.8 damage10,170.9 damage100.0%17 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.11,310.3 damage11,883.9 damage100.0%17 paired games
Units producedTotal units produced by this time, including buildings.48.5 units44.8 units100.0%17 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.792.9 metal1,229.2 metal100.0%17 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.1,343.3 metal923.7 metal100.0%17 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.3.7 units6.5 units100.0%17 paired games
  • Xad3 games · 17.6% of games in this matchup · Mean recorded OS 41.9Profile owner’s team won 33.3% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • PixelPeeker2 games · 11.8% of games in this matchup · Mean recorded OS 42.7Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Slump2 games · 11.8% of games in this matchup · Mean recorded OS 38.0Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [Crd]DeAnthony1 game · 5.9% of games in this matchup · Mean recorded OS 18.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Angelitooo1 game · 5.9% of games in this matchup · Mean recorded OS 14.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • AzurePure1 game · 5.9% of games in this matchup · Mean recorded OS 22.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BOBONOPOLI1 game · 5.9% of games in this matchup · Mean recorded OS 33.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Chancho1 game · 5.9% of games in this matchup · Mean recorded OS 32.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • CompostSlingeR1 game · 5.9% of games in this matchup · Mean recorded OS 36.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Damsko1 game · 5.9% of games in this matchup · Mean recorded OS 39.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Derpiederp1 game · 5.9% of games in this matchup · Mean recorded OS 48.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • DonGarillo1 game · 5.9% of games in this matchup · Mean recorded OS 31.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Erun1 game · 5.9% of games in this matchup · Mean recorded OS 22.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Ethanol1 game · 5.9% of games in this matchup · Mean recorded OS 16.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • GazzGrim1 game · 5.9% of games in this matchup · Mean recorded OS 30.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • hunsteve1 game · 5.9% of games in this matchup · Mean recorded OS 18.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • jonathanb1 game · 5.9% of games in this matchup · Mean recorded OS 52.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Knyron1 game · 5.9% of games in this matchup · Mean recorded OS 33.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Komander051 game · 5.9% of games in this matchup · Mean recorded OS 21.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • NuclearStudent1 game · 5.9% of games in this matchup · Mean recorded OS 19.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Showing 20 of 30 recorded opponents.

Geo sea vs Beach sea

6 matched games · 5 distinct opponents · Mean opponent OS 33.2.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

6 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,530.6 metal3,409.8 metal100.0%6 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,281.5 metal4,133.9 metal100.0%6 paired games
Energy producedTotal energy produced by this player by this time.46,268.7 energy35,720.8 energy100.0%6 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.1,385.7 damage3,762.4 damage100.0%6 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.3,519.4 damage1,477.3 damage100.0%6 paired games
Units producedTotal units produced by this time, including buildings.38.2 units28.3 units100.0%6 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.144.2 metal119.0 metal100.0%6 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.110.5 metal156.3 metal100.0%6 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.3 units0.3 units100.0%6 paired games
  • Adeus2 games · 33.3% of games in this matchup · Mean recorded OS 37.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • fanboi1 game · 16.7% of games in this matchup · Mean recorded OS 27.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Immort1 game · 16.7% of games in this matchup · Mean recorded OS 53.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Pexo1 game · 16.7% of games in this matchup · Mean recorded OS 20.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Valiant_Guardian1 game · 16.7% of games in this matchup · Mean recorded OS 23.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Why some selected games have no identified lane:

  • Starting layout not verified: 3 games.
  • No individual lane assigned for this position: 33 games.
  • Starting-position records unavailable: 3 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Performance by position

Prepared ranking results, with the same calculation and evidence as the rankings page. Scores are not OS or a share of team victory.

Air

Supreme Isthmus v2.1 · Large teams · 16 players

42.9 / 100

11 scored games · 57.9% coverage.

Established results · Updated 02 Oct 2026, 08:39 UTC

Earlier vs recent: No clear change. Recorded game scores 32.4 recent vs 42.2 earlier, split at 02 Sep 2026. Approximate change range: -21.7 to 12.8 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Beach sea

Supreme Isthmus v2.1 · Large teams · 16 players

48.8 / 100

14 scored games · 66.7% coverage.

Established results · Updated 02 Oct 2026, 08:39 UTC

Recent comparison: more measured games are needed in both periods.

Why this score?

Front (second)

Supreme Isthmus v2.1 · Large teams · 16 players

45.6 / 100

13 scored games · 61.9% coverage.

Established results · Updated 02 Oct 2026, 08:39 UTC

Earlier vs recent: No clear change. Recorded game scores 36.2 recent vs 51.3 earlier, split at 04 Sep 2026. Approximate change range: -38.0 to 3.0 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Front (suicide)

Supreme Isthmus v2.1 · Large teams · 16 players

53.9 / 100

8 scored games · 61.5% coverage.

Early results · Updated 02 Oct 2026, 08:39 UTC

Recent comparison: more measured games are needed in both periods.

Why this score?

Geo sea

Supreme Isthmus v2.1 · Large teams · 16 players

52.1 / 100

6 scored games · 100.0% coverage.

Early results · Updated 02 Oct 2026, 08:39 UTC

Recent comparison: more measured games are needed in both periods.

Why this score?

Geo tech

Supreme Isthmus v2.1 · Large teams · 16 players

52.2 / 100

6 scored games · 66.7% coverage.

Early results · Updated 02 Oct 2026, 08:39 UTC

Recent comparison: more measured games are needed in both periods.

Why this score?

Playstyle at a glance

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

Trait period: 2026-09-03–2026-10-02 UTC · Supreme Isthmus v2.1 · human 8v8 · mirrored starts combined. Checked 02 Oct 2026, 10:50 UTC.

These traits are awaiting a refresh. They describe the period printed above.

Air

10 selected games

Opens with Aircraft Plant 60.0%

The same first observed factory start by 5:00 in at least 60% of at least 10 measured openings. This does not prove that the build finished. Aircraft Plant was the first observed factory start by 5:00 in 60% of measured openings. Openings without this build and tied starts of different unit types stay in the percentage. A start need not finish.

Games with measurements for this trait: 100.0%.
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Front (suicide)

11 selected games

No repeated habit met the trait rules in this position.

Explore this position

Front (second)

14 selected games

No repeated habit met the trait rules in this position.

Explore this position

Beach sea

18 selected games

Opens with Skater 72.2%

The same first observed fighting unit start by 5:00 in at least 60% of at least 10 measured openings. This does not prove that the build finished. Skater was the first observed fighting unit start by 5:00 in 72.2% of measured openings. Openings without this build and tied starts of different unit types stay in the percentage. A start need not finish.

Games with measurements for this trait: 100.0%.
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Open a prepared question for the most played map, then adjust the map, position, game version or reference rating.

About these results

Included: 104 published games lasting at least five minutes, linked to account 432443. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 02 Oct 2026, 10:04 UTC; this summary prepared 02 Oct 2026, 10:14 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.