BAR FIGHTBeyond All Reason · replay statistics

Player profile · Account 489245

Vaticineur

A quick view of this player’s published replay history. Choose a map below to explore their play in more detail.

Latest recorded OS
32.6
29 Sep 2026 · Large teams · 16 players
Recorded games
171
30 Aug 2026–29 Sep 2026 UTC
Maps played
6
Map versions counted separately

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

362026-09-05
to 2026-09-11
442026-09-12
to 2026-09-18
382026-09-19
to 2026-09-25
182026-09-26
to 2026-10-02

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 55.1% of selected games.

Selected games: 165 · Games with identified lanes: 91.

122 distinct recorded opponents · Mean opponent OS 29.8 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

15 matched games · 15 distinct opponents · Mean opponent OS 32.7.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

15 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,382.4 metal3,849.6 metal100.0%15 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,056.2 metal4,280.2 metal100.0%15 paired games
Energy producedTotal energy produced by this player by this time.24,681.8 energy43,932.2 energy100.0%15 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.2,642.6 damage1,509.9 damage100.0%15 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.1,797.5 damage1,776.4 damage100.0%15 paired games
Units producedTotal units produced by this time, including buildings.31.4 units34.1 units100.0%15 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.1.7 units2.0 units20.0%3 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.348.3 metal84.4 metal93.3%14 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.317.4 metal331.4 metal93.3%14 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.1.7 units0.1 units93.3%14 paired games
  • _X_1 game · 6.7% of games in this matchup · Mean recorded OS 42.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Bestoloch1 game · 6.7% of games in this matchup · Mean recorded OS 28.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Dad_The_Speedrunner1 game · 6.7% of games in this matchup · Mean recorded OS 35.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Damsko1 game · 6.7% of games in this matchup · Mean recorded OS 39.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • death4uandme1 game · 6.7% of games in this matchup · Mean recorded OS 26.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Dr_Clone1 game · 6.7% of games in this matchup · Mean recorded OS 34.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • EpicusMouse1 game · 6.7% of games in this matchup · Mean recorded OS 10.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • FrugalResources1 game · 6.7% of games in this matchup · Mean recorded OS 28.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • JesterB1 game · 6.7% of games in this matchup · Mean recorded OS 32.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • KingBenjai1 game · 6.7% of games in this matchup · Mean recorded OS 44.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • NFX_Scurvy1 game · 6.7% of games in this matchup · Mean recorded OS 36.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • pyrothraxus1 game · 6.7% of games in this matchup · Mean recorded OS 37.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SauceDispenser1 game · 6.7% of games in this matchup · Mean recorded OS 34.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SeduceUrAfus1 game · 6.7% of games in this matchup · Mean recorded OS 47.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • yoda_4201 game · 6.7% of games in this matchup · Mean recorded OS 13.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Front (second) vs Shared central front · shared frontline

19 matched games · 36 distinct opponents · Mean opponent OS 29.7.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

19 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,330.6 metal3,714.6 metal100.0%19 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,098.7 metal4,271.3 metal100.0%19 paired games
Energy producedTotal energy produced by this player by this time.52,908.8 energy48,269.9 energy100.0%19 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.9,252.2 damage11,603.9 damage100.0%19 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.11,186.5 damage11,273.9 damage100.0%19 paired games
Units producedTotal units produced by this time, including buildings.36.6 units45.7 units100.0%19 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.10.6 units10.9 units36.8%7 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.1,497.8 metal1,105.7 metal84.2%16 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.1,036.1 metal1,485.2 metal84.2%16 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.8.5 units6.9 units84.2%16 paired games
  • pownage2272 games · 10.5% of games in this matchup · Mean recorded OS 33.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • PRO_Rerory2 games · 10.5% of games in this matchup · Mean recorded OS 49.4Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • 1LastGameAndSleep1 game · 5.3% of games in this matchup · Mean recorded OS 18.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [Grump]Boomer911 game · 5.3% of games in this matchup · Mean recorded OS 13.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • AcquiredTaste1 game · 5.3% of games in this matchup · Mean recorded OS 29.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Buealo1 game · 5.3% of games in this matchup · Mean recorded OS 20.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • CentientWaffle1 game · 5.3% of games in this matchup · Mean recorded OS 32.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ChaoticNoob1 game · 5.3% of games in this matchup · Mean recorded OS 35.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • cmilly1 game · 5.3% of games in this matchup · Mean recorded OS 16.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Concinus1 game · 5.3% of games in this matchup · Mean recorded OS 25.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • cyaary1 game · 5.3% of games in this matchup · Mean recorded OS 5.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Drakoan1 game · 5.3% of games in this matchup · Mean recorded OS 27.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • EpicTyrannus1 game · 5.3% of games in this matchup · Mean recorded OS 37.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Etherift1 game · 5.3% of games in this matchup · Mean recorded OS 34.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Failing_Upwards1 game · 5.3% of games in this matchup · Mean recorded OS 34.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • hainTsu1 game · 5.3% of games in this matchup · Mean recorded OS 35.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Handicapping_mySelf1 game · 5.3% of games in this matchup · Mean recorded OS 35.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • heart_attack1 game · 5.3% of games in this matchup · Mean recorded OS 34.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Hummell1 game · 5.3% of games in this matchup · Mean recorded OS 46.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Hunfore1 game · 5.3% of games in this matchup · Mean recorded OS 31.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Showing 20 of 36 recorded opponents.

Front (suicide) vs Shared central front · shared frontline

37 matched games · 65 distinct opponents · Mean opponent OS 29.4.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

37 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,698.6 metal3,840.0 metal100.0%37 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,474.8 metal4,401.1 metal100.0%37 paired games
Energy producedTotal energy produced by this player by this time.55,222.7 energy49,947.6 energy100.0%37 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.11,980.2 damage12,628.8 damage100.0%37 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.17,615.6 damage10,086.0 damage100.0%37 paired games
Units producedTotal units produced by this time, including buildings.45.3 units45.8 units100.0%37 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.18.4 units10.1 units27.0%10 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.1,964.4 metal998.1 metal97.3%36 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.1,400.4 metal1,309.9 metal97.3%36 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.13.4 units6.0 units97.3%36 paired games
  • Xad3 games · 8.1% of games in this matchup · Mean recorded OS 46.1Profile owner’s team won 33.3% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • _X_2 games · 5.4% of games in this matchup · Mean recorded OS 45.8Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Hannodins2 games · 5.4% of games in this matchup · Mean recorded OS 36.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • IDNeon2 games · 5.4% of games in this matchup · Mean recorded OS 22.2Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • MischievousDragonGF2 games · 5.4% of games in this matchup · Mean recorded OS 38.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Soliloqueur2 games · 5.4% of games in this matchup · Mean recorded OS 40.2Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • TrapCaT2 games · 5.4% of games in this matchup · Mean recorded OS 42.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Viltrum2 games · 5.4% of games in this matchup · Mean recorded OS 41.0Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [BS]Nampukk1 game · 2.7% of games in this matchup · Mean recorded OS 29.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [crd]sisa1 game · 2.7% of games in this matchup · Mean recorded OS 43.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [RUS]STREM1 game · 2.7% of games in this matchup · Mean recorded OS 20.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • AbyssWatcher7771 game · 2.7% of games in this matchup · Mean recorded OS 25.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • AcOrP1 game · 2.7% of games in this matchup · Mean recorded OS 23.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • AcquiredTaste1 game · 2.7% of games in this matchup · Mean recorded OS 28.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Adeus1 game · 2.7% of games in this matchup · Mean recorded OS 35.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Aqua61 game · 2.7% of games in this matchup · Mean recorded OS 19.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • armmagedon1 game · 2.7% of games in this matchup · Mean recorded OS 34.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • bartolo1 game · 2.7% of games in this matchup · Mean recorded OS 6.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Bishtou1 game · 2.7% of games in this matchup · Mean recorded OS 27.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BM_akumar61 game · 2.7% of games in this matchup · Mean recorded OS 40.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Showing 20 of 65 recorded opponents.

Geo sea vs Beach sea

20 matched games · 20 distinct opponents · Mean opponent OS 28.5.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

20 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,895.8 metal3,414.3 metal100.0%20 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,779.5 metal4,081.1 metal100.0%20 paired games
Energy producedTotal energy produced by this player by this time.54,639.6 energy38,458.8 energy100.0%20 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.1,371.8 damage1,838.5 damage100.0%20 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.1,738.8 damage1,506.2 damage100.0%20 paired games
Units producedTotal units produced by this time, including buildings.43.0 units34.1 units100.0%20 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.4.2 units3.5 units30.0%6 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.121.7 metal304.2 metal85.0%17 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.259.4 metal150.5 metal85.0%17 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.5 units1.5 units85.0%17 paired games
  • [IF]Yoshii1 game · 5.0% of games in this matchup · Mean recorded OS 23.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • _X_1 game · 5.0% of games in this matchup · Mean recorded OS 43.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Bestoloch1 game · 5.0% of games in this matchup · Mean recorded OS 29.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • CentientWaffle1 game · 5.0% of games in this matchup · Mean recorded OS 31.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • CommandoMan1 game · 5.0% of games in this matchup · Mean recorded OS 37.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Dahaki1 game · 5.0% of games in this matchup · Mean recorded OS 22.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • DonDegaz1 game · 5.0% of games in this matchup · Mean recorded OS 12.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • drjonshon1 game · 5.0% of games in this matchup · Mean recorded OS 19.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • enderOS11 game · 5.0% of games in this matchup · Mean recorded OS 32.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • FreG1 game · 5.0% of games in this matchup · Mean recorded OS 13.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Godmother131 game · 5.0% of games in this matchup · Mean recorded OS 36.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • hido1 game · 5.0% of games in this matchup · Mean recorded OS 21.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Immort1 game · 5.0% of games in this matchup · Mean recorded OS 54.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • iplayAir1 game · 5.0% of games in this matchup · Mean recorded OS 17.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • PrepareUrAfus1 game · 5.0% of games in this matchup · Mean recorded OS 45.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Pulaski1 game · 5.0% of games in this matchup · Mean recorded OS 28.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SaaMuuRaaY1 game · 5.0% of games in this matchup · Mean recorded OS 14.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SHOGVN1 game · 5.0% of games in this matchup · Mean recorded OS 35.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Swampfeet1 game · 5.0% of games in this matchup · Mean recorded OS 27.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • TheDragonTail1 game · 5.0% of games in this matchup · Mean recorded OS 22.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Why some selected games have no identified lane:

  • No individual lane assigned for this position: 71 games.
  • Starting-position records unavailable: 3 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Performance by position

Prepared ranking results, with the same calculation and evidence as the rankings page. Scores are not OS or a share of team victory.

Tech

Supreme Isthmus v2.1 · Large teams · 16 players

54.4 / 100

20 scored games · 80.0% coverage.

Established results · Updated 02 Oct 2026, 07:04 UTC

Earlier vs recent: No clear change. Recorded game scores 52.6 recent vs 58.6 earlier, split at 14 Sep 2026. Approximate change range: -12.8 to 0.7 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Air

Supreme Isthmus v2.1 · Large teams · 16 players

51.7 / 100

11 scored games · 100.0% coverage.

Established results · Updated 02 Oct 2026, 07:04 UTC

Earlier vs recent: No clear change. Recorded game scores 48.9 recent vs 56.7 earlier, split at 12 Sep 2026. Approximate change range: -16.8 to 3.1 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Geo tech

Supreme Isthmus v2.1 · Large teams · 16 players

54.2 / 100

15 scored games · 75.0% coverage.

Established results · Updated 02 Oct 2026, 07:04 UTC

Earlier vs recent: Higher in recent games. Recorded game scores 62.6 recent vs 45.6 earlier, split at 09 Sep 2026. Approximate change range: 4.1 to 28.6 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Beach sea

Supreme Isthmus v2.1 · Large teams · 16 players

48.5 / 100

10 scored games · 76.9% coverage.

Established results · Updated 02 Oct 2026, 07:04 UTC

Recent comparison: more measured games are needed in both periods.

Why this score?

Front (second)

Supreme Isthmus v2.1 · Large teams · 16 players

45.4 / 100

12 scored games · 75.0% coverage.

Established results · Updated 02 Oct 2026, 07:04 UTC

Earlier vs recent: No clear change. Recorded game scores 43.9 recent vs 41.8 earlier, split at 19 Sep 2026. Approximate change range: -15.0 to 18.2 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Geo sea

Supreme Isthmus v2.1 · Large teams · 16 players

51.3 / 100

14 scored games · 82.4% coverage.

Established results · Updated 02 Oct 2026, 07:04 UTC

Earlier vs recent: No clear change. Recorded game scores 46.5 recent vs 57.1 earlier, split at 17 Sep 2026. Approximate change range: -26.1 to 6.3 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Playstyle at a glance

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

Trait period: 2026-09-02–2026-10-01 UTC · Supreme Isthmus v2.1 · human 8v8 · mirrored starts combined. Checked 02 Oct 2026, 08:52 UTC.

These traits are awaiting a refresh. They describe the period printed above.

Geo sea

19 selected games

Opens with Pawn 94.7%

The same first observed fighting unit start by 5:00 in at least 60% of at least 10 measured openings. This does not prove that the build finished. Pawn was the first observed fighting unit start by 5:00 in 94.7% of measured openings. Openings without this build and tied starts of different unit types stay in the percentage. A start need not finish.

Games with measurements for this trait: 100.0%.
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Tech

25 selected games

Opens with Bot Lab 92.0%

The same first observed factory start by 5:00 in at least 60% of at least 10 measured openings. This does not prove that the build finished. Bot Lab was the first observed factory start by 5:00 in 92% of measured openings. Openings without this build and tied starts of different unit types stay in the percentage. A start need not finish.

Games with measurements for this trait: 100.0%.
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Air

12 selected games

Opens with Valiant 66.7%

The same first observed fighting unit start by 5:00 in at least 60% of at least 10 measured openings. This does not prove that the build finished. Valiant was the first observed fighting unit start by 5:00 in 66.7% of measured openings. Openings without this build and tied starts of different unit types stay in the percentage. A start need not finish.

Games with measurements for this trait: 100.0%.
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Front (suicide)

36 selected games

Thug-heavy by 10:00 82.1%

By 10:00, completed at least 5 Thug units representing at least 50% of all completed mobile combat-unit metal value. The unit count must also be above both the matching group’s average and its 75th percentile (the cutoff for the top quarter), in at least 60% of at least 10 matching games with data. Only eligible observed starts and completions count. This is a production preference, not evidence of a rush or attack. This focused opening appears in 82.1% of comparable measured games. Average built in games with data: 23.48 Thug units by 10:00.

Games with measurements for this trait: 77.8%.
Opens with Grunt 94.4%

The same first observed fighting unit start by 5:00 in at least 60% of at least 10 measured openings. This does not prove that the build finished. Grunt was the first observed fighting unit start by 5:00 in 94.4% of measured openings. Openings without this build and tied starts of different unit types stay in the percentage. A start need not finish.

Games with measurements for this trait: 100.0%.
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Front (second)

16 selected games

Opens with Rover 62.5%

The same first observed fighting unit start by 5:00 in at least 60% of at least 10 measured openings. This does not prove that the build finished. Rover was the first observed fighting unit start by 5:00 in 62.5% of measured openings. Openings without this build and tied starts of different unit types stay in the percentage. A start need not finish.

Games with measurements for this trait: 100.0%.
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Geo tech

23 selected games

Opens with Bot Lab 100.0%

The same first observed factory start by 5:00 in at least 60% of at least 10 measured openings. This does not prove that the build finished. Bot Lab was the first observed factory start by 5:00 in 100% of measured openings. Openings without this build and tied starts of different unit types stay in the percentage. A start need not finish.

Games with measurements for this trait: 100.0%.
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Beach sea

13 selected games

Opens with Herring 92.3%

The same first observed fighting unit start by 5:00 in at least 60% of at least 10 measured openings. This does not prove that the build finished. Herring was the first observed fighting unit start by 5:00 in 92.3% of measured openings. Openings without this build and tied starts of different unit types stay in the percentage. A start need not finish.

Games with measurements for this trait: 100.0%.
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About these results

Included: 171 published games lasting at least five minutes, linked to account 489245. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 90.6% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 02 Oct 2026, 08:15 UTC; this summary prepared 02 Oct 2026, 08:33 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.