Replay data updated 14 Oct 2026, 08:05 UTC · Daily update starts 01:00 UTC (03:00 Stockholm time)

Data updated 14 Oct, 08:05 UTC

Daily update starts 01:00 UTC (03:00 Stockholm time). Replay collection continues while the update is prepared.

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Mushroom[]King

Account 575871 · Published replay history across maps and positions.Previously seen as Bad[]Man, Gengis[]Khan, Changiz[Khan

Latest recorded OS
25.2
14 Oct 2026 · Small teams · 6 players
Recorded games
510
27 Jun 2026–14 Oct 2026 UTC
Maps played
51
Map versions counted separately
Compare with another player

OS over time

Ratings recorded at game start in the replays we have. OS means OpenSkill rating.

Showing Large teams · 16 players, the format with the most ratings. Their latest game was Small teams · 6 players.

First recorded
15.13
Latest recorded
22.56
Change
+7.43
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.12.716.119.522.926.228 Jun 2026, 17:32 UTC · OS 15.1328 Jun 2026, 18:43 UTC · OS 14.7929 Jun 2026, 06:21 UTC · OS 14.4729 Jun 2026, 06:52 UTC · OS 14.4729 Jun 2026, 07:06 UTC · OS 14.4729 Jun 2026, 07:27 UTC · OS 14.4729 Jun 2026, 14:59 UTC · OS 14.7429 Jun 2026, 15:41 UTC · OS 14.7429 Jun 2026, 17:45 UTC · OS 14.7529 Jun 2026, 19:19 UTC · OS 14.7829 Jun 2026, 20:09 UTC · OS 15.0930 Jun 2026, 08:01 UTC · OS 14.6630 Jun 2026, 08:17 UTC · OS 14.9730 Jun 2026, 08:44 UTC · OS 14.6630 Jun 2026, 11:30 UTC · OS 14.9430 Jun 2026, 11:58 UTC · OS 15.2630 Jun 2026, 13:23 UTC · OS 15.2330 Jun 2026, 13:56 UTC · OS 14.9230 Jun 2026, 14:38 UTC · OS 14.5801 Jul 2026, 15:28 UTC · OS 14.9601 Jul 2026, 16:23 UTC · OS 14.9602 Jul 2026, 02:35 UTC · OS 15.8702 Jul 2026, 03:04 UTC · OS 15.8702 Jul 2026, 10:10 UTC · OS 16.2602 Jul 2026, 10:23 UTC · OS 16.2602 Jul 2026, 10:53 UTC · OS 16.2602 Jul 2026, 15:13 UTC · OS 16.5302 Jul 2026, 15:57 UTC · OS 16.8107 Jul 2026, 18:24 UTC · OS 17.1108 Jul 2026, 16:03 UTC · OS 16.5408 Jul 2026, 16:26 UTC · OS 16.8708 Jul 2026, 16:57 UTC · OS 16.8708 Jul 2026, 19:42 UTC · OS 16.9009 Jul 2026, 16:13 UTC · OS 16.7710 Jul 2026, 15:18 UTC · OS 16.2710 Jul 2026, 15:46 UTC · OS 16.2710 Jul 2026, 16:05 UTC · OS 16.2710 Jul 2026, 16:23 UTC · OS 16.2711 Jul 2026, 21:31 UTC · OS 16.5014 Jul 2026, 16:17 UTC · OS 16.3114 Jul 2026, 17:28 UTC · OS 16.9615 Jul 2026, 13:39 UTC · OS 16.8415 Jul 2026, 13:55 UTC · OS 16.8415 Jul 2026, 15:42 UTC · OS 16.8415 Jul 2026, 16:22 UTC · OS 16.8415 Jul 2026, 21:21 UTC · OS 17.2616 Jul 2026, 07:59 UTC · OS 16.9916 Jul 2026, 08:29 UTC · OS 16.9916 Jul 2026, 08:58 UTC · OS 16.9916 Jul 2026, 12:17 UTC · OS 17.2916 Jul 2026, 15:02 UTC · OS 17.1116 Jul 2026, 18:23 UTC · OS 16.6117 Jul 2026, 09:58 UTC · OS 16.9417 Jul 2026, 15:03 UTC · OS 17.2518 Jul 2026, 10:35 UTC · OS 17.5218 Jul 2026, 11:23 UTC · OS 17.7618 Jul 2026, 16:55 UTC · OS 18.3720 Jul 2026, 14:02 UTC · OS 19.4421 Jul 2026, 05:35 UTC · OS 19.5621 Jul 2026, 06:01 UTC · OS 19.5621 Jul 2026, 12:46 UTC · OS 19.5521 Jul 2026, 13:26 UTC · OS 19.5522 Jul 2026, 11:54 UTC · OS 20.0822 Jul 2026, 18:54 UTC · OS 19.7823 Jul 2026, 12:07 UTC · OS 19.7423 Jul 2026, 12:35 UTC · OS 19.7423 Jul 2026, 12:59 UTC · OS 19.7424 Jul 2026, 10:33 UTC · OS 19.8824 Jul 2026, 12:09 UTC · OS 19.6824 Jul 2026, 12:32 UTC · OS 19.6824 Jul 2026, 17:19 UTC · OS 19.1825 Jul 2026, 09:26 UTC · OS 18.6425 Jul 2026, 11:38 UTC · OS 18.4125 Jul 2026, 11:52 UTC · OS 18.4125 Jul 2026, 12:09 UTC · OS 17.8125 Jul 2026, 12:34 UTC · OS 17.6725 Jul 2026, 12:51 UTC · OS 17.6725 Jul 2026, 13:17 UTC · OS 18.0825 Jul 2026, 13:54 UTC · OS 18.1325 Jul 2026, 14:12 UTC · OS 18.4325 Jul 2026, 15:05 UTC · OS 18.1125 Jul 2026, 15:29 UTC · OS 18.4025 Jul 2026, 20:52 UTC · OS 18.0925 Jul 2026, 21:46 UTC · OS 18.2727 Jul 2026, 11:14 UTC · OS 18.3427 Jul 2026, 13:13 UTC · OS 18.5827 Jul 2026, 13:38 UTC · OS 18.5827 Jul 2026, 18:01 UTC · OS 19.1428 Jul 2026, 10:39 UTC · OS 18.9128 Jul 2026, 11:11 UTC · OS 18.9128 Jul 2026, 11:48 UTC · OS 18.9528 Jul 2026, 14:04 UTC · OS 18.7328 Jul 2026, 16:10 UTC · OS 18.1928 Jul 2026, 16:39 UTC · OS 18.4428 Jul 2026, 17:13 UTC · OS 18.6928 Jul 2026, 17:38 UTC · OS 18.6928 Jul 2026, 18:04 UTC · OS 18.4028 Jul 2026, 18:51 UTC · OS 18.5029 Jul 2026, 12:10 UTC · OS 18.2829 Jul 2026, 13:25 UTC · OS 18.5329 Jul 2026, 13:41 UTC · OS 18.3629 Jul 2026, 14:15 UTC · OS 18.5929 Jul 2026, 14:39 UTC · OS 18.9329 Jul 2026, 15:05 UTC · OS 18.9329 Jul 2026, 19:38 UTC · OS 19.0030 Jul 2026, 10:12 UTC · OS 18.9830 Jul 2026, 10:50 UTC · OS 19.2230 Jul 2026, 13:08 UTC · OS 18.9931 Jul 2026, 07:41 UTC · OS 19.3731 Jul 2026, 16:05 UTC · OS 19.6902 Aug 2026, 10:40 UTC · OS 20.8403 Aug 2026, 13:20 UTC · OS 20.8203 Aug 2026, 13:49 UTC · OS 20.8203 Aug 2026, 15:55 UTC · OS 20.9904 Aug 2026, 10:10 UTC · OS 21.6604 Aug 2026, 10:27 UTC · OS 21.6604 Aug 2026, 10:46 UTC · OS 21.6604 Aug 2026, 11:14 UTC · OS 21.6604 Aug 2026, 11:39 UTC · OS 21.6604 Aug 2026, 12:29 UTC · OS 20.8604 Aug 2026, 12:53 UTC · OS 20.8604 Aug 2026, 13:06 UTC · OS 21.4704 Aug 2026, 13:21 UTC · OS 21.4705 Aug 2026, 10:32 UTC · OS 21.0905 Aug 2026, 11:12 UTC · OS 20.9905 Aug 2026, 11:56 UTC · OS 20.9905 Aug 2026, 12:16 UTC · OS 20.9905 Aug 2026, 12:27 UTC · OS 20.9905 Aug 2026, 12:57 UTC · OS 20.9905 Aug 2026, 13:49 UTC · OS 21.4705 Aug 2026, 16:36 UTC · OS 21.2205 Aug 2026, 16:55 UTC · OS 21.2205 Aug 2026, 18:33 UTC · OS 21.2205 Aug 2026, 19:44 UTC · OS 21.2206 Aug 2026, 15:10 UTC · OS 20.6606 Aug 2026, 15:57 UTC · OS 20.4106 Aug 2026, 16:09 UTC · OS 20.1207 Aug 2026, 10:28 UTC · OS 19.7707 Aug 2026, 12:14 UTC · OS 19.7707 Aug 2026, 13:23 UTC · OS 19.7707 Aug 2026, 18:20 UTC · OS 20.0108 Aug 2026, 10:22 UTC · OS 20.1908 Aug 2026, 12:30 UTC · OS 19.9208 Aug 2026, 12:58 UTC · OS 19.7408 Aug 2026, 13:30 UTC · OS 19.7408 Aug 2026, 16:59 UTC · OS 19.7209 Aug 2026, 16:55 UTC · OS 19.4018 Aug 2026, 13:44 UTC · OS 19.2220 Aug 2026, 08:25 UTC · OS 18.9620 Aug 2026, 11:59 UTC · OS 18.7020 Aug 2026, 16:03 UTC · OS 18.4120 Aug 2026, 16:38 UTC · OS 18.4121 Aug 2026, 07:12 UTC · OS 17.8421 Aug 2026, 08:06 UTC · OS 17.8421 Aug 2026, 12:46 UTC · OS 18.3621 Aug 2026, 13:10 UTC · OS 18.3621 Aug 2026, 16:06 UTC · OS 17.8421 Aug 2026, 16:50 UTC · OS 17.9921 Aug 2026, 17:36 UTC · OS 18.2421 Aug 2026, 17:57 UTC · OS 18.2422 Aug 2026, 05:47 UTC · OS 18.2722 Aug 2026, 06:52 UTC · OS 18.5422 Aug 2026, 15:01 UTC · OS 18.6323 Aug 2026, 07:50 UTC · OS 18.5723 Aug 2026, 17:16 UTC · OS 19.1323 Aug 2026, 17:42 UTC · OS 19.1323 Aug 2026, 18:13 UTC · OS 18.6324 Aug 2026, 15:18 UTC · OS 19.0425 Aug 2026, 15:57 UTC · OS 18.7325 Aug 2026, 16:42 UTC · OS 18.5302 Sep 2026, 11:06 UTC · OS 19.1702 Sep 2026, 16:19 UTC · OS 19.0404 Sep 2026, 11:44 UTC · OS 19.2004 Sep 2026, 14:11 UTC · OS 19.2304 Sep 2026, 16:45 UTC · OS 19.7105 Sep 2026, 07:35 UTC · OS 20.0505 Sep 2026, 18:37 UTC · OS 19.9505 Sep 2026, 19:09 UTC · OS 19.9506 Sep 2026, 15:49 UTC · OS 20.7606 Sep 2026, 16:12 UTC · OS 20.7607 Sep 2026, 11:12 UTC · OS 21.2507 Sep 2026, 11:40 UTC · OS 21.2509 Sep 2026, 10:11 UTC · OS 21.4809 Sep 2026, 10:47 UTC · OS 21.4810 Sep 2026, 11:55 UTC · OS 21.4810 Sep 2026, 12:22 UTC · OS 21.4810 Sep 2026, 16:34 UTC · OS 21.8110 Sep 2026, 17:04 UTC · OS 21.8111 Sep 2026, 10:13 UTC · OS 22.0911 Sep 2026, 11:23 UTC · OS 22.0911 Sep 2026, 16:41 UTC · OS 21.5714 Sep 2026, 10:20 UTC · OS 20.9915 Sep 2026, 13:09 UTC · OS 21.5615 Sep 2026, 13:28 UTC · OS 21.5615 Sep 2026, 20:01 UTC · OS 21.1415 Sep 2026, 20:19 UTC · OS 21.1415 Sep 2026, 20:41 UTC · OS 21.7116 Sep 2026, 08:57 UTC · OS 22.0016 Sep 2026, 09:08 UTC · OS 21.7116 Sep 2026, 10:29 UTC · OS 21.9816 Sep 2026, 10:52 UTC · OS 21.9816 Sep 2026, 11:14 UTC · OS 21.9816 Sep 2026, 11:33 UTC · OS 21.9816 Sep 2026, 11:53 UTC · OS 21.9816 Sep 2026, 16:47 UTC · OS 22.8216 Sep 2026, 17:05 UTC · OS 22.8217 Sep 2026, 12:32 UTC · OS 23.4817 Sep 2026, 14:03 UTC · OS 22.9717 Sep 2026, 14:23 UTC · OS 22.9717 Sep 2026, 14:42 UTC · OS 23.2117 Sep 2026, 18:18 UTC · OS 23.1618 Sep 2026, 09:35 UTC · OS 22.6318 Sep 2026, 10:02 UTC · OS 22.6318 Sep 2026, 10:16 UTC · OS 22.6318 Sep 2026, 11:26 UTC · OS 22.6318 Sep 2026, 13:07 UTC · OS 22.6318 Sep 2026, 13:18 UTC · OS 22.6318 Sep 2026, 20:25 UTC · OS 24.4519 Sep 2026, 19:03 UTC · OS 24.0719 Sep 2026, 20:19 UTC · OS 24.0720 Sep 2026, 08:10 UTC · OS 23.8520 Sep 2026, 14:54 UTC · OS 23.8520 Sep 2026, 15:25 UTC · OS 23.5520 Sep 2026, 15:57 UTC · OS 23.5520 Sep 2026, 17:43 UTC · OS 23.5221 Sep 2026, 13:49 UTC · OS 23.2121 Sep 2026, 18:08 UTC · OS 23.4921 Sep 2026, 18:37 UTC · OS 23.4921 Sep 2026, 19:08 UTC · OS 23.4922 Sep 2026, 11:52 UTC · OS 22.8922 Sep 2026, 12:17 UTC · OS 22.8922 Sep 2026, 16:14 UTC · OS 22.5423 Sep 2026, 09:49 UTC · OS 22.5623 Sep 2026, 10:14 UTC · OS 22.5623 Sep 2026, 11:35 UTC · OS 22.5423 Sep 2026, 12:17 UTC · OS 22.5424 Sep 2026, 13:40 UTC · OS 21.9824 Sep 2026, 17:42 UTC · OS 21.4524 Sep 2026, 18:00 UTC · OS 21.4524 Sep 2026, 21:22 UTC · OS 21.4025 Sep 2026, 09:48 UTC · OS 20.8825 Sep 2026, 12:02 UTC · OS 20.5925 Sep 2026, 12:29 UTC · OS 20.5925 Sep 2026, 13:11 UTC · OS 20.5925 Sep 2026, 21:24 UTC · OS 20.9326 Sep 2026, 09:48 UTC · OS 20.8326 Sep 2026, 10:23 UTC · OS 20.8326 Sep 2026, 11:28 UTC · OS 20.3127 Sep 2026, 08:56 UTC · OS 20.3027 Sep 2026, 09:24 UTC · OS 20.3027 Sep 2026, 09:57 UTC · OS 20.3027 Sep 2026, 11:54 UTC · OS 20.5027 Sep 2026, 12:15 UTC · OS 20.5027 Sep 2026, 16:13 UTC · OS 20.5027 Sep 2026, 16:33 UTC · OS 20.5027 Sep 2026, 20:14 UTC · OS 20.3628 Sep 2026, 17:43 UTC · OS 20.2928 Sep 2026, 19:04 UTC · OS 20.4728 Sep 2026, 19:31 UTC · OS 20.4728 Sep 2026, 19:46 UTC · OS 20.4729 Sep 2026, 09:33 UTC · OS 19.7929 Sep 2026, 10:11 UTC · OS 19.7929 Sep 2026, 11:28 UTC · OS 19.7929 Sep 2026, 11:40 UTC · OS 19.7929 Sep 2026, 14:41 UTC · OS 20.5329 Sep 2026, 16:51 UTC · OS 20.8130 Sep 2026, 18:15 UTC · OS 20.6130 Sep 2026, 18:48 UTC · OS 20.3930 Sep 2026, 20:18 UTC · OS 20.7101 Oct 2026, 10:21 UTC · OS 21.3001 Oct 2026, 10:59 UTC · OS 21.1901 Oct 2026, 12:04 UTC · OS 20.9001 Oct 2026, 12:31 UTC · OS 21.1201 Oct 2026, 15:24 UTC · OS 20.6001 Oct 2026, 16:10 UTC · OS 20.6001 Oct 2026, 19:09 UTC · OS 21.1002 Oct 2026, 09:29 UTC · OS 20.8502 Oct 2026, 09:51 UTC · OS 20.8502 Oct 2026, 10:18 UTC · OS 20.8502 Oct 2026, 11:10 UTC · OS 20.8502 Oct 2026, 11:30 UTC · OS 20.8502 Oct 2026, 12:48 UTC · OS 21.5302 Oct 2026, 16:49 UTC · OS 21.2702 Oct 2026, 17:00 UTC · OS 21.2702 Oct 2026, 17:31 UTC · OS 21.2702 Oct 2026, 17:55 UTC · OS 21.5102 Oct 2026, 20:42 UTC · OS 21.5102 Oct 2026, 20:59 UTC · OS 21.5102 Oct 2026, 21:13 UTC · OS 21.5103 Oct 2026, 08:30 UTC · OS 21.8903 Oct 2026, 11:01 UTC · OS 22.2203 Oct 2026, 11:32 UTC · OS 21.8703 Oct 2026, 13:25 UTC · OS 21.6103 Oct 2026, 14:20 UTC · OS 21.6103 Oct 2026, 14:46 UTC · OS 21.6103 Oct 2026, 15:15 UTC · OS 21.6103 Oct 2026, 15:48 UTC · OS 21.6103 Oct 2026, 16:24 UTC · OS 21.6103 Oct 2026, 16:46 UTC · OS 21.6103 Oct 2026, 18:08 UTC · OS 20.3203 Oct 2026, 19:28 UTC · OS 20.3204 Oct 2026, 12:02 UTC · OS 20.1004 Oct 2026, 12:32 UTC · OS 20.1004 Oct 2026, 12:57 UTC · OS 20.1005 Oct 2026, 11:07 UTC · OS 20.5505 Oct 2026, 11:41 UTC · OS 20.8205 Oct 2026, 12:58 UTC · OS 20.8205 Oct 2026, 13:15 UTC · OS 20.8205 Oct 2026, 13:34 UTC · OS 20.8205 Oct 2026, 14:19 UTC · OS 21.6706 Oct 2026, 15:12 UTC · OS 21.8606 Oct 2026, 15:39 UTC · OS 21.8606 Oct 2026, 16:23 UTC · OS 21.6006 Oct 2026, 16:47 UTC · OS 21.6006 Oct 2026, 17:03 UTC · OS 21.4706 Oct 2026, 17:26 UTC · OS 21.3306 Oct 2026, 18:04 UTC · OS 21.3307 Oct 2026, 13:26 UTC · OS 21.2907 Oct 2026, 13:52 UTC · OS 21.2907 Oct 2026, 14:24 UTC · OS 21.2907 Oct 2026, 14:45 UTC · OS 21.2907 Oct 2026, 18:27 UTC · OS 21.3208 Oct 2026, 10:38 UTC · OS 20.7708 Oct 2026, 11:10 UTC · OS 21.0308 Oct 2026, 13:51 UTC · OS 20.9608 Oct 2026, 19:20 UTC · OS 21.2708 Oct 2026, 20:50 UTC · OS 21.0808 Oct 2026, 21:28 UTC · OS 21.0809 Oct 2026, 11:42 UTC · OS 21.8310 Oct 2026, 19:14 UTC · OS 22.6910 Oct 2026, 21:56 UTC · OS 22.7411 Oct 2026, 17:31 UTC · OS 22.8511 Oct 2026, 18:32 UTC · OS 22.9512 Oct 2026, 15:16 UTC · OS 23.2612 Oct 2026, 15:38 UTC · OS 23.2613 Oct 2026, 01:17 UTC · OS 22.9513 Oct 2026, 01:40 UTC · OS 22.9513 Oct 2026, 02:08 UTC · OS 22.5628 Jun13 Oct

13 Oct 2026, 02:08 UTC · OS 22.56

338 recorded ratings · 28 Jun 2026–13 Oct 2026.

Game formats are shown separately.

Playstyle and score by position

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

Habits: 15 Sep to 14 Oct 2026 UTC · Supreme Isthmus v2.1 · human 8v8 · mirrored starts combined. Checked 14 Oct 2026, 13:20 UTC.

Busiest positions first.

Not enough measured games yet in these positions

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

312026-09-17
to 2026-09-23
332026-09-24
to 2026-09-30
642026-10-01
to 2026-10-07
302026-10-08
to 2026-10-14

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

All That Glitters v2.2.3

264 games
51.8% of recorded games

Unit-event data available: 100.0%.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 32.0% of selected games.

Selected games: 25 · Games with identified lanes: 8.

14 distinct recorded opponents · Mean opponent OS 25.9 (OS available in 100.0% of identified games).

Front (second) vs Shared central front · shared frontline

4 matched games · 8 distinct opponents · Mean opponent OS 22.6.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

4 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.4,522.2 metal3,548.5 metal100.0%4 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.5,039.6 metal4,026.4 metal100.0%4 paired games
Energy producedTotal energy produced by this player by this time.50,509.3 energy46,555.0 energy100.0%4 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.5,175.2 damage7,269.7 damage100.0%4 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.4,135.0 damage10,478.0 damage100.0%4 paired games
Units producedTotal units produced by this time, including buildings.52.8 units43.5 units100.0%4 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.215.0 metal1,014.5 metal25.0%1 paired game
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.670.0 metal695.5 metal25.0%1 paired game
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.5.0 units8.5 units25.0%1 paired game
  • Atra1 game · 25.0% of games in this matchup · Mean recorded OS 26.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Fanatico1 game · 25.0% of games in this matchup · Mean recorded OS 15.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • MagicMan1 game · 25.0% of games in this matchup · Mean recorded OS 21.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Odyfire1 game · 25.0% of games in this matchup · Mean recorded OS 22.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • omga1 game · 25.0% of games in this matchup · Mean recorded OS 30.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • RandAnon1 game · 25.0% of games in this matchup · Mean recorded OS 19.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • shrimpy1 game · 25.0% of games in this matchup · Mean recorded OS 16.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Weebaro1 game · 25.0% of games in this matchup · Mean recorded OS 28.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Front (suicide) vs Shared central front · shared frontline

2 matched games · 4 distinct opponents · Mean opponent OS 29.4.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

2 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,374.9 metal4,328.1 metal100.0%2 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.3,518.8 metal4,147.0 metal100.0%2 paired games
Energy producedTotal energy produced by this player by this time.52,680.6 energy48,167.6 energy100.0%2 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.6,789.6 damage13,047.8 damage100.0%2 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.14,417.5 damage8,991.7 damage100.0%2 paired games
Units producedTotal units produced by this time, including buildings.47.5 units44.0 units100.0%2 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • cleef3241 game · 50.0% of games in this matchup · Mean recorded OS 14.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • jacotsu1 game · 50.0% of games in this matchup · Mean recorded OS 20.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • JosephPilates1 game · 50.0% of games in this matchup · Mean recorded OS 49.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • TheGeneraI1 game · 50.0% of games in this matchup · Mean recorded OS 33.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Geo sea vs Beach sea

2 matched games · 2 distinct opponents · Mean opponent OS 29.2.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

2 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.4,020.5 metal3,445.9 metal100.0%2 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.3,909.4 metal3,831.2 metal100.0%2 paired games
Energy producedTotal energy produced by this player by this time.31,177.9 energy47,241.1 energy100.0%2 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.66.4 damage2,601.8 damage100.0%2 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.590.6 damage860.8 damage100.0%2 paired games
Units producedTotal units produced by this time, including buildings.29.5 units37.5 units100.0%2 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.110.0 metal51.0 metal50.0%1 paired game
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.51.0 metal0.0 metal50.0%1 paired game
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.0 units0.0 units50.0%1 paired game
  • Bestoloch1 game · 50.0% of games in this matchup · Mean recorded OS 29.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Seved1 game · 50.0% of games in this matchup · Mean recorded OS 29.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Why some selected games have no identified lane:

  • No individual lane assigned for this position: 17 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Ask about this player

Open a prepared question for All That Glitters v2.2.3, then adjust the map, position, game version or reference rating.

About these results

Included: 510 published games lasting at least five minutes, linked to account 575871. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 14 Oct 2026, 09:22 UTC; this summary prepared 14 Oct 2026, 09:56 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.