Replay data updated 14 Oct 2026, 08:05 UTC · Daily update starts 01:00 UTC (03:00 Stockholm time)

Data updated 14 Oct, 08:05 UTC

Daily update starts 01:00 UTC (03:00 Stockholm time). Replay collection continues while the update is prepared.

‹ Find another player

Peano

Account 595407 · Published replay history across maps and positions.

Latest recorded OS
16.9
05 Aug 2026 · Large teams · 16 players
Recorded games
50
29 Jun 2026–05 Aug 2026 UTC
Maps played
3
Map versions counted separately
Compare with another player

OS over time

Ratings recorded at game start in the replays we have. OS means OpenSkill rating.

Large teams · 16 players

First recorded
8.29
Latest recorded
16.86
Change
+8.57
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.3.67.812.116.320.629 Jun 2026, 20:51 UTC · OS 8.2929 Jun 2026, 21:14 UTC · OS 8.2929 Jun 2026, 21:37 UTC · OS 8.2901 Jul 2026, 20:08 UTC · OS 7.9402 Jul 2026, 16:12 UTC · OS 7.9702 Jul 2026, 18:05 UTC · OS 6.7303 Jul 2026, 22:07 UTC · OS 5.8504 Jul 2026, 20:15 UTC · OS 6.6204 Jul 2026, 20:40 UTC · OS 6.6206 Jul 2026, 20:10 UTC · OS 7.6611 Jul 2026, 13:25 UTC · OS 10.0411 Jul 2026, 18:20 UTC · OS 11.2311 Jul 2026, 18:38 UTC · OS 11.2311 Jul 2026, 19:03 UTC · OS 11.2312 Jul 2026, 19:45 UTC · OS 10.8712 Jul 2026, 20:48 UTC · OS 10.8713 Jul 2026, 13:50 UTC · OS 13.5313 Jul 2026, 14:13 UTC · OS 12.9613 Jul 2026, 14:31 UTC · OS 12.9613 Jul 2026, 21:34 UTC · OS 11.3813 Jul 2026, 23:13 UTC · OS 12.6414 Jul 2026, 18:17 UTC · OS 13.9014 Jul 2026, 20:41 UTC · OS 13.8516 Jul 2026, 23:52 UTC · OS 13.2717 Jul 2026, 21:03 UTC · OS 12.7318 Jul 2026, 10:38 UTC · OS 12.8022 Jul 2026, 19:21 UTC · OS 13.5023 Jul 2026, 13:52 UTC · OS 12.2723 Jul 2026, 14:05 UTC · OS 12.2723 Jul 2026, 14:33 UTC · OS 12.2723 Jul 2026, 15:03 UTC · OS 12.2723 Jul 2026, 16:06 UTC · OS 13.3123 Jul 2026, 16:34 UTC · OS 13.3123 Jul 2026, 16:52 UTC · OS 13.3123 Jul 2026, 17:18 UTC · OS 13.3123 Jul 2026, 17:55 UTC · OS 13.7923 Jul 2026, 18:07 UTC · OS 13.7926 Jul 2026, 12:47 UTC · OS 14.3926 Jul 2026, 14:15 UTC · OS 15.3527 Jul 2026, 16:47 UTC · OS 15.4627 Jul 2026, 17:50 UTC · OS 15.4627 Jul 2026, 22:05 UTC · OS 16.3330 Jul 2026, 23:20 UTC · OS 16.5130 Jul 2026, 23:51 UTC · OS 16.5131 Jul 2026, 16:15 UTC · OS 17.8731 Jul 2026, 16:43 UTC · OS 18.0401 Aug 2026, 17:01 UTC · OS 18.3301 Aug 2026, 21:45 UTC · OS 18.3001 Aug 2026, 22:11 UTC · OS 18.3005 Aug 2026, 18:02 UTC · OS 16.8629 Jun05 Aug

05 Aug 2026, 18:02 UTC · OS 16.86

50 recorded ratings · 29 Jun 2026–05 Aug 2026.

Playstyle and score by position

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

No habits to show yet. Habits come from Supreme Isthmus v2.1 human 8v8 games between 15 Sep and 14 Oct 2026 (UTC), with at least 10 measured games in a position. This player has none in that period.

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

02026-09-17
to 2026-09-23
02026-09-24
to 2026-09-30
02026-10-01
to 2026-10-07
02026-10-08
to 2026-10-14

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 58.7% of selected games.

Selected games: 46 · Games with identified lanes: 27.

38 distinct recorded opponents · Mean opponent OS 17.6 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

5 matched games · 5 distinct opponents · Mean opponent OS 19.9.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

5 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,040.1 metal3,721.7 metal100.0%5 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.2,604.3 metal4,421.2 metal100.0%5 paired games
Energy producedTotal energy produced by this player by this time.25,116.0 energy52,031.4 energy100.0%5 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.362.3 damage877.9 damage100.0%5 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.1,072.5 damage388.7 damage100.0%5 paired games
Units producedTotal units produced by this time, including buildings.22.8 units40.8 units100.0%5 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • AbyssaI1 game · 20.0% of games in this matchup · Mean recorded OS 10.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Angovar1 game · 20.0% of games in this matchup · Mean recorded OS 14.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • idlefum1 game · 20.0% of games in this matchup · Mean recorded OS 18.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • LucyGoesAir1 game · 20.0% of games in this matchup · Mean recorded OS 35.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • OneViking1 game · 20.0% of games in this matchup · Mean recorded OS 20.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Front (second) vs Shared central front · shared frontline

5 matched games · 10 distinct opponents · Mean opponent OS 16.6.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

5 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,106.0 metal4,031.5 metal100.0%5 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.3,604.9 metal4,053.6 metal100.0%5 paired games
Energy producedTotal energy produced by this player by this time.40,741.1 energy46,534.3 energy100.0%5 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.4,771.0 damage8,308.1 damage100.0%5 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.5,415.7 damage7,491.8 damage100.0%5 paired games
Units producedTotal units produced by this time, including buildings.37.0 units42.1 units100.0%5 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • [AoW]Vritrasura1 game · 20.0% of games in this matchup · Mean recorded OS 26.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • death4uandme1 game · 20.0% of games in this matchup · Mean recorded OS 26.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Dylsu1 game · 20.0% of games in this matchup · Mean recorded OS 6.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Ehones41 game · 20.0% of games in this matchup · Mean recorded OS 8.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Epoxid1 game · 20.0% of games in this matchup · Mean recorded OS 7.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • FoppelKoppel1 game · 20.0% of games in this matchup · Mean recorded OS 24.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Heavendrake1 game · 20.0% of games in this matchup · Mean recorded OS 17.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Miraculix1 game · 20.0% of games in this matchup · Mean recorded OS 16.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Simimagic1 game · 20.0% of games in this matchup · Mean recorded OS 18.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Zigomar1 game · 20.0% of games in this matchup · Mean recorded OS 13.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Front (suicide) vs Shared central front · shared frontline

7 matched games · 14 distinct opponents · Mean opponent OS 19.1.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

7 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,271.3 metal3,733.9 metal100.0%7 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.3,892.5 metal4,243.2 metal100.0%7 paired games
Energy producedTotal energy produced by this player by this time.41,135.6 energy48,527.3 energy100.0%7 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.7,769.1 damage6,110.6 damage100.0%7 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.8,714.6 damage6,073.6 damage100.0%7 paired games
Units producedTotal units produced by this time, including buildings.37.4 units42.5 units100.0%7 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • [CC]CupOfCoffee1 game · 14.3% of games in this matchup · Mean recorded OS 24.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ArkNomad1 game · 14.3% of games in this matchup · Mean recorded OS 13.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • cleef3241 game · 14.3% of games in this matchup · Mean recorded OS 17.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • DJStern1 game · 14.3% of games in this matchup · Mean recorded OS 23.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Fattercow1 game · 14.3% of games in this matchup · Mean recorded OS 28.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Isch_sein_GOD1 game · 14.3% of games in this matchup · Mean recorded OS 21.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • KillerKernel1 game · 14.3% of games in this matchup · Mean recorded OS 21.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Larp1 game · 14.3% of games in this matchup · Mean recorded OS 21.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Mosh1 game · 14.3% of games in this matchup · Mean recorded OS 22.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • RandomBilly1 game · 14.3% of games in this matchup · Mean recorded OS 25.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Soonyyy1 game · 14.3% of games in this matchup · Mean recorded OS 15.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • synergy421 game · 14.3% of games in this matchup · Mean recorded OS 14.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Ugarzo1 game · 14.3% of games in this matchup · Mean recorded OS 5.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Vallll1 game · 14.3% of games in this matchup · Mean recorded OS 14.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Geo sea vs Beach sea

10 matched games · 10 distinct opponents · Mean opponent OS 15.8.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

10 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,256.5 metal2,951.1 metal100.0%10 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.3,576.9 metal3,654.8 metal100.0%10 paired games
Energy producedTotal energy produced by this player by this time.52,888.8 energy38,440.7 energy100.0%10 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.685.8 damage750.2 damage100.0%10 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.561.1 damage1,359.8 damage100.0%10 paired games
Units producedTotal units produced by this time, including buildings.33.0 units33.3 units100.0%10 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • [[Katyusha]]1 game · 10.0% of games in this matchup · Mean recorded OS 15.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [GerBoyz]Stinkfisch1 game · 10.0% of games in this matchup · Mean recorded OS 25.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Alkasr1 game · 10.0% of games in this matchup · Mean recorded OS 8.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • EdiTTIoN1 game · 10.0% of games in this matchup · Mean recorded OS 13.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Gluon1 game · 10.0% of games in this matchup · Mean recorded OS 20.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • KillerKernel1 game · 10.0% of games in this matchup · Mean recorded OS 21.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Klomppen1 game · 10.0% of games in this matchup · Mean recorded OS 10.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SedgyBoy1 game · 10.0% of games in this matchup · Mean recorded OS 17.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Soilbane1 game · 10.0% of games in this matchup · Mean recorded OS 9.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • VexxPlayzz1 game · 10.0% of games in this matchup · Mean recorded OS 16.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Why some selected games have no identified lane:

  • Starting layout not verified: 1 game.
  • No individual lane assigned for this position: 16 games.
  • Starting-position records unavailable: 2 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Ask about this player

Open a prepared question for Supreme Isthmus v2.1, then adjust the map, position, game version or reference rating.

About these results

Included: 50 published games lasting at least five minutes, linked to account 595407. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 14 Oct 2026, 09:22 UTC; this summary prepared 14 Oct 2026, 09:56 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.