Replay data updated 14 Oct 2026, 08:05 UTC · Daily update starts 01:00 UTC (03:00 Stockholm time)

Data updated 14 Oct, 08:05 UTC

Daily update starts 01:00 UTC (03:00 Stockholm time). Replay collection continues while the update is prepared.

‹ Find another player

RandomBilly

Account 551037 · Published replay history across maps and positions.

Latest recorded OS
25.4
31 Jul 2026 · Large teams · 16 players
Recorded games
51
28 Jun 2026–31 Jul 2026 UTC
Maps played
17
Map versions counted separately
Compare with another player

OS over time

Ratings recorded at game start in the replays we have. OS means OpenSkill rating.

Large teams · 16 players

First recorded
23.30
Latest recorded
25.40
Change
+2.10
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.21.222.824.526.127.728 Jun 2026, 10:33 UTC · OS 23.3028 Jun 2026, 11:07 UTC · OS 23.0029 Jun 2026, 11:20 UTC · OS 23.2430 Jun 2026, 15:56 UTC · OS 23.2430 Jun 2026, 16:23 UTC · OS 22.9330 Jun 2026, 16:56 UTC · OS 23.2101 Jul 2026, 10:47 UTC · OS 23.4201 Jul 2026, 15:50 UTC · OS 23.5901 Jul 2026, 16:08 UTC · OS 23.5901 Jul 2026, 16:37 UTC · OS 22.6903 Jul 2026, 20:44 UTC · OS 22.3104 Jul 2026, 16:32 UTC · OS 22.0605 Jul 2026, 18:56 UTC · OS 22.9606 Jul 2026, 15:08 UTC · OS 23.2407 Jul 2026, 19:43 UTC · OS 23.7307 Jul 2026, 19:53 UTC · OS 23.7308 Jul 2026, 16:03 UTC · OS 24.3612 Jul 2026, 19:45 UTC · OS 25.0913 Jul 2026, 11:56 UTC · OS 25.4813 Jul 2026, 12:14 UTC · OS 25.4815 Jul 2026, 18:51 UTC · OS 25.8217 Jul 2026, 10:48 UTC · OS 25.4817 Jul 2026, 15:26 UTC · OS 25.0917 Jul 2026, 16:15 UTC · OS 25.0918 Jul 2026, 18:22 UTC · OS 25.5019 Jul 2026, 10:13 UTC · OS 26.1319 Jul 2026, 16:31 UTC · OS 25.8119 Jul 2026, 17:00 UTC · OS 25.6520 Jul 2026, 11:01 UTC · OS 25.9820 Jul 2026, 20:03 UTC · OS 26.2920 Jul 2026, 20:16 UTC · OS 26.2921 Jul 2026, 17:08 UTC · OS 26.8821 Jul 2026, 20:26 UTC · OS 26.5722 Jul 2026, 14:58 UTC · OS 25.6423 Jul 2026, 16:21 UTC · OS 25.9523 Jul 2026, 16:52 UTC · OS 25.9523 Jul 2026, 17:18 UTC · OS 25.9524 Jul 2026, 18:50 UTC · OS 25.5124 Jul 2026, 19:13 UTC · OS 25.5124 Jul 2026, 21:22 UTC · OS 25.9625 Jul 2026, 14:33 UTC · OS 25.6525 Jul 2026, 19:00 UTC · OS 26.0825 Jul 2026, 19:23 UTC · OS 26.4026 Jul 2026, 14:34 UTC · OS 26.1126 Jul 2026, 16:01 UTC · OS 26.1127 Jul 2026, 15:46 UTC · OS 25.4928 Jul 2026, 15:09 UTC · OS 24.9930 Jul 2026, 15:18 UTC · OS 25.2030 Jul 2026, 15:43 UTC · OS 25.2030 Jul 2026, 19:24 UTC · OS 24.9231 Jul 2026, 15:21 UTC · OS 25.4028 Jun31 Jul

31 Jul 2026, 15:21 UTC · OS 25.40

51 recorded ratings · 28 Jun 2026–31 Jul 2026.

Playstyle and score by position

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

No habits to show yet. Habits come from Supreme Isthmus v2.1 human 8v8 games between 15 Sep and 14 Oct 2026 (UTC), with at least 10 measured games in a position. This player has none in that period.

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

02026-09-17
to 2026-09-23
02026-09-24
to 2026-09-30
02026-10-01
to 2026-10-07
02026-10-08
to 2026-10-14

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 40.0% of selected games.

Selected games: 35 · Games with identified lanes: 14.

19 distinct recorded opponents · Mean opponent OS 16.5 (OS available in 100.0% of identified games).

Front (suicide) vs Shared central front · shared frontline

5 matched games · 10 distinct opponents · Mean opponent OS 17.8.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

5 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.5,050.0 metal3,585.4 metal100.0%5 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,621.4 metal4,104.6 metal100.0%5 paired games
Energy producedTotal energy produced by this player by this time.48,152.0 energy46,369.5 energy100.0%5 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.10,544.1 damage8,525.7 damage100.0%5 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.9,713.2 damage7,621.2 damage100.0%5 paired games
Units producedTotal units produced by this time, including buildings.33.4 units41.5 units100.0%5 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • Colonel_jojinskii1 game · 20.0% of games in this matchup · Mean recorded OS 9.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Dearonor1 game · 20.0% of games in this matchup · Mean recorded OS 14.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Devalion1 game · 20.0% of games in this matchup · Mean recorded OS 8.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Gerax1 game · 20.0% of games in this matchup · Mean recorded OS 18.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • MadGazz1 game · 20.0% of games in this matchup · Mean recorded OS 16.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • MarcoRalseks1 game · 20.0% of games in this matchup · Mean recorded OS 30.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Peano1 game · 20.0% of games in this matchup · Mean recorded OS 13.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ScruffyGuff1 game · 20.0% of games in this matchup · Mean recorded OS 24.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Tank_Commander1 game · 20.0% of games in this matchup · Mean recorded OS 22.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • xlykantrophx1 game · 20.0% of games in this matchup · Mean recorded OS 20.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Geo sea vs Beach sea

9 matched games · 9 distinct opponents · Mean opponent OS 15.8.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

9 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,801.5 metal3,264.1 metal100.0%9 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,529.1 metal3,912.3 metal100.0%9 paired games
Energy producedTotal energy produced by this player by this time.53,651.7 energy40,701.4 energy100.0%9 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.611.3 damage628.8 damage100.0%9 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.658.0 damage649.0 damage100.0%9 paired games
Units producedTotal units produced by this time, including buildings.45.4 units34.3 units100.0%9 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • fartguy1 game · 11.1% of games in this matchup · Mean recorded OS 11.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • hamashvvan1 game · 11.1% of games in this matchup · Mean recorded OS 18.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Leczez1 game · 11.1% of games in this matchup · Mean recorded OS 13.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • mattiemat1 game · 11.1% of games in this matchup · Mean recorded OS 20.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • mestertool1 game · 11.1% of games in this matchup · Mean recorded OS 8.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • pzhar1 game · 11.1% of games in this matchup · Mean recorded OS 15.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • salva871 game · 11.1% of games in this matchup · Mean recorded OS 7.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Tses1 game · 11.1% of games in this matchup · Mean recorded OS 22.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ubersauce1 game · 11.1% of games in this matchup · Mean recorded OS 24.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Why some selected games have no identified lane:

  • No individual lane assigned for this position: 21 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Ask about this player

Open a prepared question for Supreme Isthmus v2.1, then adjust the map, position, game version or reference rating.

About these results

Included: 51 published games lasting at least five minutes, linked to account 551037. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 14 Oct 2026, 09:22 UTC; this summary prepared 14 Oct 2026, 09:56 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.