Replay data updated 14 Oct 2026, 08:05 UTC · Daily update starts 01:00 UTC (03:00 Stockholm time)

Data updated 14 Oct, 08:05 UTC

Daily update starts 01:00 UTC (03:00 Stockholm time). Replay collection continues while the update is prepared.

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granster

Account 612372 · Published replay history across maps and positions.

Latest recorded OS
5.7
27 Aug 2026 · Large teams · 16 players
Recorded games
61
14 Jul 2026–27 Aug 2026 UTC
Maps played
8
Map versions counted separately
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OS over time

Ratings recorded at game start in the replays we have. OS means OpenSkill rating.

First recorded
14.16
Latest recorded
5.71
Change
-8.45
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.-2.52.37.111.916.718 Jul 2026, 16:31 UTC · OS 14.1619 Jul 2026, 22:10 UTC · OS 10.3420 Jul 2026, 02:46 UTC · OS 8.5620 Jul 2026, 03:05 UTC · OS 8.5620 Jul 2026, 19:19 UTC · OS 9.6921 Jul 2026, 00:15 UTC · OS 10.5821 Jul 2026, 17:42 UTC · OS 7.4921 Jul 2026, 19:54 UTC · OS 6.6021 Jul 2026, 20:28 UTC · OS 6.6022 Jul 2026, 01:18 UTC · OS 4.2822 Jul 2026, 14:13 UTC · OS 2.9122 Jul 2026, 15:49 UTC · OS 4.3623 Jul 2026, 00:37 UTC · OS 2.0323 Jul 2026, 15:41 UTC · OS 3.5723 Jul 2026, 19:08 UTC · OS 1.8723 Jul 2026, 23:34 UTC · OS 0.0024 Jul 2026, 00:00 UTC · OS 0.0024 Jul 2026, 00:39 UTC · OS 0.0024 Jul 2026, 01:00 UTC · OS 0.0024 Jul 2026, 16:36 UTC · OS 1.6924 Jul 2026, 18:50 UTC · OS 0.2824 Jul 2026, 19:13 UTC · OS 0.2824 Jul 2026, 21:29 UTC · OS 0.2825 Jul 2026, 01:07 UTC · OS 1.2025 Jul 2026, 02:00 UTC · OS 0.3325 Jul 2026, 17:45 UTC · OS 1.8825 Jul 2026, 23:59 UTC · OS 1.1026 Jul 2026, 01:39 UTC · OS 1.5926 Jul 2026, 03:29 UTC · OS 2.9726 Jul 2026, 16:50 UTC · OS 1.3527 Jul 2026, 01:40 UTC · OS 1.3227 Jul 2026, 13:42 UTC · OS 0.0227 Jul 2026, 15:57 UTC · OS 1.3327 Jul 2026, 16:18 UTC · OS 1.3327 Jul 2026, 19:58 UTC · OS 1.9727 Jul 2026, 21:08 UTC · OS 1.9727 Jul 2026, 23:26 UTC · OS 2.8128 Jul 2026, 02:54 UTC · OS 1.7329 Jul 2026, 01:43 UTC · OS 2.2429 Jul 2026, 02:11 UTC · OS 2.2429 Jul 2026, 18:04 UTC · OS 1.8529 Jul 2026, 18:34 UTC · OS 1.8530 Jul 2026, 15:23 UTC · OS 3.2107 Aug 2026, 23:44 UTC · OS 3.2608 Aug 2026, 00:02 UTC · OS 3.2615 Aug 2026, 21:16 UTC · OS 3.0216 Aug 2026, 23:04 UTC · OS 2.4716 Aug 2026, 23:19 UTC · OS 2.4719 Aug 2026, 01:10 UTC · OS 3.0019 Aug 2026, 01:37 UTC · OS 3.0020 Aug 2026, 22:20 UTC · OS 3.6520 Aug 2026, 22:59 UTC · OS 3.6521 Aug 2026, 15:30 UTC · OS 5.0722 Aug 2026, 15:09 UTC · OS 6.4223 Aug 2026, 14:50 UTC · OS 6.0027 Aug 2026, 01:23 UTC · OS 5.1027 Aug 2026, 21:27 UTC · OS 5.7118 Jul27 Aug

27 Aug 2026, 21:27 UTC · OS 5.71

57 recorded ratings · 18 Jul 2026–27 Aug 2026.

Game formats are shown separately.

Playstyle and score by position

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

No habits to show yet. Habits come from Supreme Isthmus v2.1 human 8v8 games between 15 Sep and 14 Oct 2026 (UTC), with at least 10 measured games in a position. This player has none in that period.

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

02026-09-17
to 2026-09-23
02026-09-24
to 2026-09-30
02026-10-01
to 2026-10-07
02026-10-08
to 2026-10-14

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

All That Glitters v2.2.3

25 games
41.0% of recorded games

Unit-event data available: 100.0%.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 76.7% of selected games.

Selected games: 30 · Games with identified lanes: 23.

42 distinct recorded opponents · Mean opponent OS 14.2 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

3 matched games · 3 distinct opponents · Mean opponent OS 14.1.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

3 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,629.4 metal3,467.9 metal100.0%3 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,529.9 metal4,461.5 metal100.0%3 paired games
Energy producedTotal energy produced by this player by this time.43,203.4 energy54,807.4 energy100.0%3 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.0.0 damage0.0 damage100.0%3 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.0.0 damage0.0 damage100.0%3 paired games
Units producedTotal units produced by this time, including buildings.36.0 units39.3 units100.0%3 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.0.0 metal0.0 metal33.3%1 paired game
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.0.0 metal0.0 metal33.3%1 paired game
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.0 units0.0 units33.3%1 paired game
  • chironex1 game · 33.3% of games in this matchup · Mean recorded OS 21.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Mooldi1 game · 33.3% of games in this matchup · Mean recorded OS 7.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • UnderarmCape1 game · 33.3% of games in this matchup · Mean recorded OS 13.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Front (second) vs Shared central front · shared frontline

7 matched games · 14 distinct opponents · Mean opponent OS 15.2.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

7 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,211.0 metal3,754.0 metal100.0%7 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,070.7 metal4,242.6 metal100.0%7 paired games
Energy producedTotal energy produced by this player by this time.51,147.3 energy41,948.6 energy100.0%7 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.2,589.4 damage7,993.2 damage100.0%7 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.6,213.9 damage4,797.3 damage100.0%7 paired games
Units producedTotal units produced by this time, including buildings.43.9 units43.6 units100.0%7 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.379.0 metal370.2 metal28.6%2 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.275.5 metal579.0 metal28.6%2 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.3.5 units4.2 units28.6%2 paired games
  • 0neTw01 game · 14.3% of games in this matchup · Mean recorded OS 37.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Antimentor1 game · 14.3% of games in this matchup · Mean recorded OS 22.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ArkAngel81 game · 14.3% of games in this matchup · Mean recorded OS 11.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BetaMale1 game · 14.3% of games in this matchup · Mean recorded OS 25.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • gregf21vt1 game · 14.3% of games in this matchup · Mean recorded OS 9.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ionicdestroyer1 game · 14.3% of games in this matchup · Mean recorded OS 5.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Kovalsky1 game · 14.3% of games in this matchup · Mean recorded OS 14.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Lei1 game · 14.3% of games in this matchup · Mean recorded OS 9.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Mjr_Dispair1 game · 14.3% of games in this matchup · Mean recorded OS 15.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • nowakowr1 game · 14.3% of games in this matchup · Mean recorded OS 25.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • shawnfrombestbuy1 game · 14.3% of games in this matchup · Mean recorded OS 5.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Stroku1 game · 14.3% of games in this matchup · Mean recorded OS 9.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • zapht1 game · 14.3% of games in this matchup · Mean recorded OS 15.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • zizo_kosaa1 game · 14.3% of games in this matchup · Mean recorded OS 6.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Front (suicide) vs Shared central front · shared frontline

13 matched games · 26 distinct opponents · Mean opponent OS 13.7.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

13 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,175.2 metal3,917.9 metal100.0%13 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,124.1 metal4,149.9 metal100.0%13 paired games
Energy producedTotal energy produced by this player by this time.58,277.8 energy45,985.6 energy100.0%13 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.5,964.2 damage6,508.1 damage100.0%13 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.7,928.7 damage6,456.9 damage100.0%13 paired games
Units producedTotal units produced by this time, including buildings.45.3 units43.9 units100.0%13 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.1,110.0 metal600.5 metal7.7%1 paired game
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.711.0 metal886.0 metal7.7%1 paired game
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.13.0 units5.5 units7.7%1 paired game
  • Andrewx71 game · 7.7% of games in this matchup · Mean recorded OS 7.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ArkAngel81 game · 7.7% of games in this matchup · Mean recorded OS 11.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BustedBrain1 game · 7.7% of games in this matchup · Mean recorded OS 7.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • chichieSchorsch1 game · 7.7% of games in this matchup · Mean recorded OS 10.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Clare1 game · 7.7% of games in this matchup · Mean recorded OS 18.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • cmilly1 game · 7.7% of games in this matchup · Mean recorded OS 8.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Coordinate1 game · 7.7% of games in this matchup · Mean recorded OS 10.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • DaggothGroove1 game · 7.7% of games in this matchup · Mean recorded OS 14.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • doogin70001 game · 7.7% of games in this matchup · Mean recorded OS 2.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Freakybuzz1 game · 7.7% of games in this matchup · Mean recorded OS 24.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Greenerhere1 game · 7.7% of games in this matchup · Mean recorded OS 11.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ITz_doritowho1 game · 7.7% of games in this matchup · Mean recorded OS 18.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Lidlmaster1 game · 7.7% of games in this matchup · Mean recorded OS 9.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Luffyreaping1 game · 7.7% of games in this matchup · Mean recorded OS 9.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • mrchin1 game · 7.7% of games in this matchup · Mean recorded OS 8.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Nomenclature1 game · 7.7% of games in this matchup · Mean recorded OS 19.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • nutlicker9001 game · 7.7% of games in this matchup · Mean recorded OS 11.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • PacificEther1 game · 7.7% of games in this matchup · Mean recorded OS 23.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • rhunell1 game · 7.7% of games in this matchup · Mean recorded OS 11.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SmoothOperator1 game · 7.7% of games in this matchup · Mean recorded OS 36.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Showing 20 of 26 recorded opponents.

Why some selected games have no identified lane:

  • No individual lane assigned for this position: 7 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Ask about this player

Open a prepared question for Supreme Isthmus v2.1, then adjust the map, position, game version or reference rating.

About these results

Included: 61 published games lasting at least five minutes, linked to account 612372. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 14 Oct 2026, 09:22 UTC; this summary prepared 14 Oct 2026, 09:56 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.