Replay data published 9 Oct 2026, 06:28 · Daily update starts 03:00 Stockholm time

Overall rankings

Results-based · early model

Match results, weighted by opponents’ recorded OS and adjusted for teammate strength. All maps, one leaderboard per game format.

14,348 games · 11,256 players · 130 maps · 2026-08-30–2026-10-09 UTC
Games lasting 5 minutes or longer. Updated 2026-10-09 06:43 UTC.

RankPlayerRatingGamesWin rate
501ltschyAvg enemy OS 25.51,208.921369.2%
502[AE]_GodMeowAvg enemy OS 16.01,208.901675.0%
503cooolcat1239Avg enemy OS 28.31,208.825455.6%
504LucidGhostAvg enemy OS 33.21,208.804247.6%
505einar4050Avg enemy OS 24.91,208.592360.9%
506nhrAvg enemy OS 23.31,208.383961.5%
507SevendcellAvg enemy OS 19.11,208.1710959.6%
508pat34Avg enemy OS 23.91,208.111369.2%
509zephyrkaiselAvg enemy OS 22.01,207.982564.0%
510Raven_00Avg enemy OS 17.11,207.822774.1%
511BengrindyAvg enemy OS 19.91,207.743964.1%
512siavashAvg enemy OS 19.21,207.732770.4%
513GoldReasonsAvg enemy OS 25.11,206.136555.4%
513Pi11ar0fAutumnAvg enemy OS 15.3Provisional · fewer than 10 games1,206.13977.8%
515ReedieAvg enemy OS 16.1Provisional · fewer than 10 games1,206.064100.0%
516ITz_Doctor_LazAvg enemy OS 30.91,205.8621052.4%
517TikTokBoomAvg enemy OS 26.11,205.1813357.9%
518[APM]ZeeburgAvg enemy OS 30.91,205.137346.6%
519_PolygonAvg enemy OS 29.1 · 139/141 games1,204.6714151.8%
519ElliaKiAvg enemy OS 16.71,204.672871.4%
521SploogeMagooAvg enemy OS 23.51,204.641963.2%
522MerunasAvg enemy OS 15.7Provisional · fewer than 10 games1,204.423100.0%
523LordNeadorAvg enemy OS 18.01,204.202268.2%
524goopyAvg enemy OS 30.7Provisional · fewer than 10 games1,204.062100.0%
525deadkiller002Avg enemy OS 17.7Provisional · fewer than 10 games1,203.87785.7%
526420DeaTHCultAvg enemy OS 18.4Provisional · fewer than 10 games1,203.833100.0%
527artgsAvg enemy OS 16.71,203.751580.0%
528Iviv122Avg enemy OS 13.3Provisional · fewer than 10 games1,203.614100.0%
529PrepareUrAfusAvg enemy OS 32.01,203.491650.0%
530FrontLiner69erAvg enemy OS 28.31,202.699054.4%
531GumiiAvg enemy OS 18.4Provisional · fewer than 10 games1,202.45683.3%
532crankygrumpsterAvg enemy OS 18.61,202.431573.3%
533pownage227Avg enemy OS 26.41,202.326953.6%
534ita_welldoneAvg enemy OS 16.61,202.181376.9%
535Squire_LAvg enemy OS 20.9Provisional · fewer than 10 games1,202.143100.0%
536YCplayingAvg enemy OS 18.71,201.995066.0%
536NikodgaAvg enemy OS 20.2Provisional · fewer than 10 games1,201.99785.7%
538NFX_ScurvyAvg enemy OS 27.31,201.795350.9%
539[HC]BobrisAvg enemy OS 16.5Provisional · fewer than 10 games1,201.773100.0%
540sockeymanAvg enemy OS 20.91,201.753458.8%
541MissingProgressAvg enemy OS 15.3Provisional · fewer than 10 games1,201.35683.3%
542[Crd]InfinitAvg enemy OS 17.31,201.301283.3%
543luistar15Avg enemy OS 17.01,201.291369.2%
544Benji_Avg enemy OS 27.31,201.2015956.0%
544LoothierAvg enemy OS 21.61,201.204062.5%
546[Crd]LethenarAvg enemy OS 19.91,200.925658.9%
547DanjisanAvg enemy OS 21.11,200.823265.6%
548TetrakillAvg enemy OS 16.81,200.622166.7%
549AdeusAvg enemy OS 32.11,200.5219849.5%
550AzkinAvg enemy OS 17.0Provisional · fewer than 10 games1,200.37683.3%
How the rankings work

Each completed game contributes one result. Enemy OS is a direct difficulty input: beating stronger opponents raises the rating more, and losing to them reduces it less. The other allied players’ OS offsets the difficulty, so strong teammates do not provide a free bonus. We use OS recorded in each replay, not today’s ratings. Free-for-all games use the recorded winning team.

Your own OS is not copied into your rating. Everyone starts from the same neutral estimate (1,000). Limited evidence keeps estimates closer to that starting point. Players with fewer than 10 games are marked provisional but remain ranked. There is no OS cutoff or starting-position requirement, and short games from 5:00 onward count equally with longer games.

The rating describes results against recorded opposition, not individual decisions or contribution. Average enemy OS uses games with complete enemy ratings; if a context rating is missing, the model uses a neutral estimate of 25 OS and still counts the game. Regular teammates and disconnected groups can be difficult to distinguish. It has not been validated as a reliable predictor of future wins. Ratings across different formats should not be compared. The existing position rankings use their separate contribution model.

Across all formats, 8 games cannot be scored because their roster or result is incomplete or inconsistent. They are not treated as losses.