Replay data published 9 Oct 2026, 06:28 · Daily update starts 03:00 Stockholm time

Overall rankings

Results-based · early model

Match results, weighted by opponents’ recorded OS and adjusted for teammate strength. All maps, one leaderboard per game format.

14,348 games · 11,256 players · 130 maps · 2026-08-30–2026-10-09 UTC
Games lasting 5 minutes or longer. Updated 2026-10-09 06:43 UTC.

RankPlayerRatingGamesWin rate
301[BWAE]uamadmanAvg enemy OS 23.91,265.5911759.0%
302UsurpeRAvg enemy OS 36.31,265.5824544.9%
303SoupdogAvg enemy OS 31.91,265.549653.1%
304KatapultAvg enemy OS 16.51,265.081283.3%
305learning_to_aimAvg enemy OS 21.01,264.781275.0%
306DarkPandemicAvg enemy OS 22.8 · 30/31 games1,264.053164.5%
307rainingAvg enemy OS 26.71,263.264755.3%
308Avenger[K]Avg enemy OS 23.91,263.217857.7%
309RulleRullAvg enemy OS 26.51,262.884854.2%
310_Turtle_Avg enemy OS 16.4Provisional · fewer than 10 games1,262.335100.0%
311Lux_PerpetuaAvg enemy OS 20.31,261.915064.0%
312Godmother13Avg enemy OS 35.01,261.8711352.2%
313BloverAvg enemy OS 33.61,261.637452.7%
314CoopertyulollAvg enemy OS 15.6Provisional · fewer than 10 games1,260.706100.0%
315[RISK]DoomedEagleAvg enemy OS 29.81,259.933652.8%
316ShindorasAvg enemy OS 23.91,259.873461.8%
317RockFishAvg enemy OS 31.41,259.781963.2%
318OctaOctopusAvg enemy OS 20.21,259.701776.5%
319GandeszAvg enemy OS 34.61,259.655550.9%
319GrimouldAvg enemy OS 16.1Provisional · fewer than 10 games1,259.65683.3%
321SHOGVNAvg enemy OS 30.61,259.6124952.2%
322iTz_CrimsonSushiAvg enemy OS 28.81,259.477553.3%
323TiPoiniAvg enemy OS 18.51,259.342075.0%
324[Blahaj]VictoriaAvg enemy OS 23.41,259.145962.7%
325chardogAvg enemy OS 19.31,258.721181.8%
326Reasonable1337Avg enemy OS 25.61,257.243857.9%
326savitsmeAvg enemy OS 17.4Provisional · fewer than 10 games1,257.245100.0%
328BM_CozzwaldAvg enemy OS 32.51,256.9716448.2%
329SnejokAvg enemy OS 18.5Provisional · fewer than 10 games1,256.20887.5%
330JOMANAvg enemy OS 25.51,255.492568.0%
331Big_JonAvg enemy OS 19.61,255.482770.4%
332hyuAvg enemy OS 16.1Provisional · fewer than 10 games1,255.15988.9%
333Hairy_PotterAvg enemy OS 25.41,254.9312749.6%
334Jacker4584Avg enemy OS 19.8Provisional · fewer than 10 games1,254.895100.0%
335TrapworkAvg enemy OS 19.31,254.6916162.1%
336xXGRM_RenXxAvg enemy OS 29.61,254.294660.9%
337Un1uckyAvg enemy OS 19.31,254.261181.8%
338Marc441Avg enemy OS 19.31,253.312676.9%
339bayhemAvg enemy OS 16.61,252.641376.9%
340EsperaAvg enemy OS 28.61,252.515752.6%
341KnightV1Avg enemy OS 22.21,252.311080.0%
342[Crd]VOLTAvg enemy OS 25.81,252.1212754.3%
343GalkatorAvg enemy OS 29.41,251.102958.6%
344bringsnacksAvg enemy OS 25.41,250.785558.2%
345arebeeAvg enemy OS 27.61,249.7613852.2%
3460ndraAvg enemy OS 15.91,249.401973.7%
347griffjackAvg enemy OS 23.41,248.734257.1%
348[DmE]LosingStreakAvg enemy OS 25.91,248.588549.4%
349AljonauAvg enemy OS 28.91,247.904065.0%
350realisticjoAvg enemy OS 24.31,247.707456.8%
How the rankings work

Each completed game contributes one result. Enemy OS is a direct difficulty input: beating stronger opponents raises the rating more, and losing to them reduces it less. The other allied players’ OS offsets the difficulty, so strong teammates do not provide a free bonus. We use OS recorded in each replay, not today’s ratings. Free-for-all games use the recorded winning team.

Your own OS is not copied into your rating. Everyone starts from the same neutral estimate (1,000). Limited evidence keeps estimates closer to that starting point. Players with fewer than 10 games are marked provisional but remain ranked. There is no OS cutoff or starting-position requirement, and short games from 5:00 onward count equally with longer games.

The rating describes results against recorded opposition, not individual decisions or contribution. Average enemy OS uses games with complete enemy ratings; if a context rating is missing, the model uses a neutral estimate of 25 OS and still counts the game. Regular teammates and disconnected groups can be difficult to distinguish. It has not been validated as a reliable predictor of future wins. Ratings across different formats should not be compared. The existing position rankings use their separate contribution model.

Across all formats, 8 games cannot be scored because their roster or result is incomplete or inconsistent. They are not treated as losses.