Replay data published 9 Oct 2026, 06:28 · Daily update starts 03:00 Stockholm time

Overall rankings

Results-based · early model

Match results, weighted by opponents’ recorded OS and adjusted for teammate strength. All maps, one leaderboard per game format.

14,348 games · 11,256 players · 130 maps · 2026-08-30–2026-10-09 UTC
Games lasting 5 minutes or longer. Updated 2026-10-09 06:43 UTC.

RankPlayerRatingGamesWin rate
401heihalloAvg enemy OS 23.61,234.442759.3%
402dlyle089Avg enemy OS 18.41,234.361968.4%
403FlerpzAvg enemy OS 25.41,233.781662.5%
404GeeGeeAvg enemy OS 30.81,233.4410751.4%
405Thel_VadamAvg enemy OS 32.61,233.126056.7%
406WaboumAvg enemy OS 28.61,232.951450.0%
407102eskadrilaAvg enemy OS 17.41,232.461080.0%
408Handicapping_mySelfAvg enemy OS 34.71,232.185451.9%
409MonkonCrackAvg enemy OS 20.21,231.102871.4%
410BeeleyAvg enemy OS 18.41,230.931675.0%
411FairydustAvg enemy OS 22.91,230.574660.9%
412YukiTheMaidAvg enemy OS 15.8Provisional · fewer than 10 games1,230.34887.5%
413bentheninja224466Avg enemy OS 22.21,230.332060.0%
414I_AM_SKILLISSUEAvg enemy OS 28.11,230.087261.1%
415WhereThWindsMeetAvg enemy OS 18.51,229.672572.0%
416zlaxousAvg enemy OS 17.81,229.434264.3%
417Elitenoob13Avg enemy OS 23.91,229.343860.5%
418[APM]SaleenAvg enemy OS 33.5 · 17/21 games1,229.132157.1%
419pyrothraxusAvg enemy OS 33.21,228.732755.6%
420[MADO]ItsNoGoodAvg enemy OS 32.3Provisional · fewer than 10 games1,228.50862.5%
421nadhirAvg enemy OS 33.51,228.388749.4%
422Dorsch123Avg enemy OS 24.11,227.695757.9%
423bondscaAvg enemy OS 17.1Provisional · fewer than 10 games1,227.225100.0%
424JasonAvg enemy OS 27.3Provisional · fewer than 10 games1,227.203100.0%
425bullet_spng3Avg enemy OS 16.61,227.101471.4%
426[KAK]N1cc3Avg enemy OS 28.21,226.873865.8%
427Paragon_x9Avg enemy OS 24.21,226.472568.0%
428GladisuAvg enemy OS 27.01,226.3510058.0%
429SauceDispenserAvg enemy OS 33.31,226.3212252.5%
430picklemytickle55Avg enemy OS 16.41,226.144465.9%
430spierizAvg enemy OS 26.41,226.143756.8%
432gimpyAvg enemy OS 21.31,225.701181.8%
433tickmovrAvg enemy OS 20.4Provisional · fewer than 10 games1,225.194100.0%
434JigryAvg enemy OS 26.41,225.1230858.4%
435HouraiAvg enemy OS 19.01,225.013167.7%
436AldacratzAvg enemy OS 26.61,224.692462.5%
437LordyAvg enemy OS 16.91,224.532572.0%
438[AFUS]NeutronLasagnaAvg enemy OS 32.51,224.4417949.2%
439Kbot_my_AholeAvg enemy OS 24.81,224.2613050.8%
440NotRealAvg enemy OS 35.01,224.141457.1%
441RexalidusAvg enemy OS 25.51,224.127651.3%
442TM_YachtThenBugFixAvg enemy OS 36.1 · 61/62 games1,224.006245.2%
443AfussyAvg enemy OS 25.21,223.933557.1%
444wasqAvg enemy OS 16.6Provisional · fewer than 10 games1,223.674100.0%
445DrSmackAvg enemy OS 27.01,223.615058.0%
446MindUltraAvg enemy OS 20.71,223.581770.6%
447NotMadBroAvg enemy OS 23.01,222.822272.7%
448MKnetxTTVAvg enemy OS 32.71,222.7525853.5%
449GearsharkAvg enemy OS 30.51,222.0510447.1%
450rickstar19Avg enemy OS 27.21,221.466656.1%
How the rankings work

Each completed game contributes one result. Enemy OS is a direct difficulty input: beating stronger opponents raises the rating more, and losing to them reduces it less. The other allied players’ OS offsets the difficulty, so strong teammates do not provide a free bonus. We use OS recorded in each replay, not today’s ratings. Free-for-all games use the recorded winning team.

Your own OS is not copied into your rating. Everyone starts from the same neutral estimate (1,000). Limited evidence keeps estimates closer to that starting point. Players with fewer than 10 games are marked provisional but remain ranked. There is no OS cutoff or starting-position requirement, and short games from 5:00 onward count equally with longer games.

The rating describes results against recorded opposition, not individual decisions or contribution. Average enemy OS uses games with complete enemy ratings; if a context rating is missing, the model uses a neutral estimate of 25 OS and still counts the game. Regular teammates and disconnected groups can be difficult to distinguish. It has not been validated as a reliable predictor of future wins. Ratings across different formats should not be compared. The existing position rankings use their separate contribution model.

Across all formats, 8 games cannot be scored because their roster or result is incomplete or inconsistent. They are not treated as losses.