BAR FIGHTBeyond All Reason · replay statistics

Player profile · Account 317803

SnowCritter

A quick view of this player’s published replay history. Choose a map below to explore their play in more detail.

Latest recorded OS
27.7
28 Sep 2026 · Large teams · 16 players
Recorded games
85
30 Aug 2026–28 Sep 2026 UTC
Maps played
7
Map versions counted separately

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

142026-09-05
to 2026-09-11
162026-09-12
to 2026-09-18
262026-09-19
to 2026-09-25
142026-09-26
to 2026-10-02

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 65.5% of selected games.

Selected games: 55 · Games with identified lanes: 36.

60 distinct recorded opponents · Mean opponent OS 28.1 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

1 matched game · 1 distinct opponent · Mean opponent OS 30.5.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

1 game reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,599.5 metal4,225.5 metal100.0%1 paired game
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,283.5 metal5,126.4 metal100.0%1 paired game
Energy producedTotal energy produced by this player by this time.42,854.4 energy43,111.5 energy100.0%1 paired game
Damage dealtRecorded damage dealt across the match, including fights outside this lane.800.0 damage1,486.2 damage100.0%1 paired game
Damage receivedRecorded damage received across the match, including fights outside this lane.1,486.2 damage806.5 damage100.0%1 paired game
Units producedTotal units produced by this time, including buildings.31.0 units42.0 units100.0%1 paired game
All units lostRecorded total units lost, including noncombat losses and buildings.5.0 units2.0 units100.0%1 paired game
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.310.0 metal51.0 metal100.0%1 paired game
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.51.0 metal310.0 metal100.0%1 paired game
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.1.0 units0.0 units100.0%1 paired game
  • AcquiredTaste1 game · 100.0% of games in this matchup · Mean recorded OS 30.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Front (second) vs Shared central front · shared frontline

10 matched games · 19 distinct opponents · Mean opponent OS 35.4.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

10 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,554.4 metal3,882.2 metal100.0%10 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.3,885.5 metal4,399.4 metal100.0%10 paired games
Energy producedTotal energy produced by this player by this time.45,046.8 energy47,774.9 energy100.0%10 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.10,603.4 damage12,400.9 damage100.0%10 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.11,225.4 damage13,258.6 damage100.0%10 paired games
Units producedTotal units produced by this time, including buildings.39.2 units42.1 units100.0%10 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.10.7 units15.2 units30.0%3 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.1,749.0 metal1,622.5 metal100.0%10 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.1,728.4 metal1,540.8 metal100.0%10 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.7.5 units7.2 units100.0%10 paired games
  • _Hawkey_2 games · 20.0% of games in this matchup · Mean recorded OS 59.4Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [GerBoyz]Stinkfisch1 game · 10.0% of games in this matchup · Mean recorded OS 38.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [JUDGES]TheEvilBunny1 game · 10.0% of games in this matchup · Mean recorded OS 26.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [PKI]tiredsquire1 game · 10.0% of games in this matchup · Mean recorded OS 26.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • AcOrP1 game · 10.0% of games in this matchup · Mean recorded OS 24.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Bdawg1104961 game · 10.0% of games in this matchup · Mean recorded OS 23.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • CompostSlingeR1 game · 10.0% of games in this matchup · Mean recorded OS 34.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Derpiederp1 game · 10.0% of games in this matchup · Mean recorded OS 49.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • dieGans1 game · 10.0% of games in this matchup · Mean recorded OS 27.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • DRM1 game · 10.0% of games in this matchup · Mean recorded OS 44.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • IdahoNukeLabs1 game · 10.0% of games in this matchup · Mean recorded OS 23.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Immort1 game · 10.0% of games in this matchup · Mean recorded OS 54.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • IronBARbee1 game · 10.0% of games in this matchup · Mean recorded OS 11.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • keola_241 game · 10.0% of games in this matchup · Mean recorded OS 23.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • PRO_Rerory1 game · 10.0% of games in this matchup · Mean recorded OS 49.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Skuldeth1 game · 10.0% of games in this matchup · Mean recorded OS 14.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Syphos1 game · 10.0% of games in this matchup · Mean recorded OS 42.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Xad1 game · 10.0% of games in this matchup · Mean recorded OS 42.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • XXMACGAMERXX1 game · 10.0% of games in this matchup · Mean recorded OS 32.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Front (suicide) vs Shared central front · shared frontline

25 matched games · 47 distinct opponents · Mean opponent OS 25.0.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

25 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.4,217.6 metal3,712.8 metal100.0%25 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,309.4 metal4,303.4 metal100.0%25 paired games
Energy producedTotal energy produced by this player by this time.47,127.6 energy48,057.8 energy100.0%25 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.12,590.5 damage11,271.0 damage100.0%25 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.13,568.7 damage10,542.6 damage100.0%25 paired games
Units producedTotal units produced by this time, including buildings.44.3 units46.1 units100.0%25 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.13.2 units11.2 units48.0%12 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.1,527.4 metal1,377.9 metal72.0%18 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.1,751.7 metal1,186.8 metal72.0%18 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.9.1 units7.9 units72.0%18 paired games
  • BeatenByChimp2 games · 8.0% of games in this matchup · Mean recorded OS 30.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • HuntressesofArtemis2 games · 8.0% of games in this matchup · Mean recorded OS 34.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Xad2 games · 8.0% of games in this matchup · Mean recorded OS 44.5Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [AoW]Vritrasura1 game · 4.0% of games in this matchup · Mean recorded OS 20.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [CC]CupOfCoffee1 game · 4.0% of games in this matchup · Mean recorded OS 27.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [Crd]JayDX1 game · 4.0% of games in this matchup · Mean recorded OS 10.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [FCRD]Tragedy1 game · 4.0% of games in this matchup · Mean recorded OS 34.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [GerBoyz]Stinkfisch1 game · 4.0% of games in this matchup · Mean recorded OS 38.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [PKI]tiredsquire1 game · 4.0% of games in this matchup · Mean recorded OS 26.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • AbyssWatcher7771 game · 4.0% of games in this matchup · Mean recorded OS 26.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BarBarism1 game · 4.0% of games in this matchup · Mean recorded OS 22.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BigJohnny21 game · 4.0% of games in this matchup · Mean recorded OS 31.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • blazeitken1 game · 4.0% of games in this matchup · Mean recorded OS 29.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BlubberwhaleBlenderD1 game · 4.0% of games in this matchup · Mean recorded OS 17.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • caymancider1 game · 4.0% of games in this matchup · Mean recorded OS 27.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Chancho1 game · 4.0% of games in this matchup · Mean recorded OS 24.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • cmilly1 game · 4.0% of games in this matchup · Mean recorded OS 21.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • CompostSlingeR1 game · 4.0% of games in this matchup · Mean recorded OS 34.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Concinus1 game · 4.0% of games in this matchup · Mean recorded OS 23.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • CougarKat1 game · 4.0% of games in this matchup · Mean recorded OS 11.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Showing 20 of 47 recorded opponents.

Why some selected games have no identified lane:

  • No individual lane assigned for this position: 12 games.
  • Starting-position records unavailable: 7 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Playstyle at a glance

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

Trait period: 2026-09-02–2026-10-01 UTC · Supreme Isthmus v2.1 · human 8v8 · mirrored starts combined. Checked 02 Oct 2026, 10:46 UTC.

These traits are awaiting a refresh. They describe the period printed above.

Front (suicide)

29 selected games

Thug-heavy by 10:00 72.7%

By 10:00, completed at least 5 Thug units representing at least 50% of all completed mobile combat-unit metal value. The unit count must also be above both the matching group’s average and its 75th percentile (the cutoff for the top quarter), in at least 60% of at least 10 matching games with data. Only eligible observed starts and completions count. This is a production preference, not evidence of a rush or attack. This focused opening appears in 72.7% of comparable measured games. Average built in games with data: 22.12 Thug units by 10:00.

Games with measurements for this trait: 37.9%.
Opens with Grunt 65.5%

The same first observed fighting unit start by 5:00 in at least 60% of at least 10 measured openings. This does not prove that the build finished. Grunt was the first observed fighting unit start by 5:00 in 65.5% of measured openings. Openings without this build and tied starts of different unit types stay in the percentage. A start need not finish.

Games with measurements for this trait: 100.0%.
Explore this position

Front (second)

10 selected games

No repeated habit met the trait rules in this position.

Explore this position

Ask about this player

Open a prepared question for the most played map, then adjust the map, position, game version or reference rating.

About these results

Included: 85 published games lasting at least five minutes, linked to account 317803. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 87.1% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 02 Oct 2026, 10:04 UTC; this summary prepared 02 Oct 2026, 10:14 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.