Replay data updated 14 Oct 2026, 08:05 UTC · Daily update starts 01:00 UTC (03:00 Stockholm time)

Data updated 14 Oct, 08:05 UTC

Daily update starts 01:00 UTC (03:00 Stockholm time). Replay collection continues while the update is prepared.

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MrVenchy

Account 403986 · Published replay history across maps and positions.

Latest recorded OS
20.3
10 Oct 2026 · Large teams · 16 players
Recorded games
152
27 Jun 2026–10 Oct 2026 UTC
Maps played
3
Map versions counted separately
Compare with another player

OS over time

Ratings recorded at game start in the replays we have. OS means OpenSkill rating.

Large teams · 16 players

First recorded
17.74
Latest recorded
20.32
Change
+2.58
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.16.718.720.722.824.827 Jun 2026, 14:15 UTC · OS 17.7428 Jun 2026, 05:39 UTC · OS 17.7629 Jun 2026, 06:08 UTC · OS 18.4129 Jun 2026, 14:41 UTC · OS 18.1229 Jun 2026, 15:02 UTC · OS 18.1207 Jul 2026, 05:45 UTC · OS 18.4807 Jul 2026, 06:18 UTC · OS 18.4807 Jul 2026, 13:46 UTC · OS 18.8807 Jul 2026, 14:49 UTC · OS 19.1908 Jul 2026, 03:44 UTC · OS 19.4708 Jul 2026, 07:11 UTC · OS 20.0708 Jul 2026, 08:29 UTC · OS 20.4708 Jul 2026, 11:23 UTC · OS 20.7908 Jul 2026, 12:58 UTC · OS 20.1610 Jul 2026, 06:12 UTC · OS 20.6710 Jul 2026, 06:25 UTC · OS 20.6710 Jul 2026, 06:53 UTC · OS 20.6710 Jul 2026, 07:19 UTC · OS 20.6710 Jul 2026, 07:34 UTC · OS 20.6710 Jul 2026, 14:43 UTC · OS 20.8010 Jul 2026, 15:17 UTC · OS 20.4710 Jul 2026, 17:25 UTC · OS 20.1411 Jul 2026, 05:33 UTC · OS 19.7711 Jul 2026, 08:23 UTC · OS 20.1011 Jul 2026, 08:40 UTC · OS 20.3611 Jul 2026, 09:02 UTC · OS 20.3611 Jul 2026, 17:32 UTC · OS 21.3211 Jul 2026, 18:01 UTC · OS 21.3211 Jul 2026, 18:13 UTC · OS 21.3212 Jul 2026, 05:24 UTC · OS 21.6112 Jul 2026, 05:44 UTC · OS 21.6112 Jul 2026, 06:01 UTC · OS 21.0312 Jul 2026, 06:32 UTC · OS 21.0312 Jul 2026, 07:03 UTC · OS 21.0312 Jul 2026, 07:34 UTC · OS 21.0312 Jul 2026, 08:18 UTC · OS 21.0312 Jul 2026, 08:37 UTC · OS 21.0312 Jul 2026, 10:21 UTC · OS 21.0312 Jul 2026, 10:57 UTC · OS 21.6812 Jul 2026, 11:17 UTC · OS 21.6813 Jul 2026, 13:06 UTC · OS 20.4413 Jul 2026, 13:24 UTC · OS 20.4416 Jul 2026, 07:10 UTC · OS 21.0916 Jul 2026, 08:15 UTC · OS 20.5816 Jul 2026, 12:50 UTC · OS 20.5618 Jul 2026, 08:05 UTC · OS 21.1818 Jul 2026, 08:34 UTC · OS 21.1818 Jul 2026, 11:32 UTC · OS 21.5918 Jul 2026, 17:17 UTC · OS 22.1518 Jul 2026, 17:43 UTC · OS 22.1518 Jul 2026, 17:56 UTC · OS 22.1519 Jul 2026, 06:54 UTC · OS 21.8819 Jul 2026, 07:15 UTC · OS 21.8819 Jul 2026, 15:41 UTC · OS 22.2021 Jul 2026, 13:56 UTC · OS 22.0822 Jul 2026, 05:28 UTC · OS 22.4022 Jul 2026, 06:06 UTC · OS 22.4022 Jul 2026, 12:40 UTC · OS 22.6922 Jul 2026, 12:59 UTC · OS 22.6923 Jul 2026, 13:33 UTC · OS 22.8329 Jul 2026, 12:18 UTC · OS 23.3629 Jul 2026, 13:59 UTC · OS 23.3630 Jul 2026, 05:29 UTC · OS 23.2130 Jul 2026, 10:40 UTC · OS 23.7430 Jul 2026, 15:57 UTC · OS 23.5930 Jul 2026, 16:20 UTC · OS 23.5930 Jul 2026, 17:43 UTC · OS 23.5901 Aug 2026, 16:35 UTC · OS 23.3801 Aug 2026, 16:50 UTC · OS 23.3801 Aug 2026, 17:46 UTC · OS 23.3802 Aug 2026, 10:23 UTC · OS 23.3902 Aug 2026, 10:44 UTC · OS 23.1202 Aug 2026, 11:11 UTC · OS 23.1202 Aug 2026, 11:35 UTC · OS 23.1202 Aug 2026, 14:05 UTC · OS 22.1302 Aug 2026, 15:40 UTC · OS 21.8304 Aug 2026, 13:12 UTC · OS 21.7004 Aug 2026, 13:42 UTC · OS 21.7005 Aug 2026, 14:43 UTC · OS 21.3105 Aug 2026, 15:21 UTC · OS 21.3105 Aug 2026, 15:53 UTC · OS 21.3105 Aug 2026, 16:17 UTC · OS 21.3105 Aug 2026, 17:53 UTC · OS 20.3006 Aug 2026, 07:55 UTC · OS 20.5806 Aug 2026, 15:39 UTC · OS 20.6006 Aug 2026, 21:35 UTC · OS 20.9206 Aug 2026, 21:53 UTC · OS 20.9206 Aug 2026, 22:08 UTC · OS 20.9207 Aug 2026, 14:34 UTC · OS 21.1408 Aug 2026, 03:31 UTC · OS 21.4808 Aug 2026, 03:49 UTC · OS 21.4808 Aug 2026, 10:35 UTC · OS 21.6208 Aug 2026, 11:16 UTC · OS 21.6208 Aug 2026, 14:08 UTC · OS 21.4609 Aug 2026, 10:19 UTC · OS 21.8609 Aug 2026, 14:32 UTC · OS 22.0909 Aug 2026, 15:09 UTC · OS 22.0909 Aug 2026, 15:39 UTC · OS 22.0909 Aug 2026, 18:05 UTC · OS 23.0209 Aug 2026, 18:25 UTC · OS 23.0209 Aug 2026, 18:48 UTC · OS 23.0209 Aug 2026, 19:17 UTC · OS 23.0210 Aug 2026, 11:22 UTC · OS 22.5310 Aug 2026, 11:34 UTC · OS 22.5310 Aug 2026, 14:37 UTC · OS 22.8610 Aug 2026, 14:46 UTC · OS 22.8610 Aug 2026, 15:19 UTC · OS 22.8610 Aug 2026, 16:05 UTC · OS 22.8610 Aug 2026, 16:44 UTC · OS 22.8610 Aug 2026, 17:23 UTC · OS 22.1210 Aug 2026, 18:03 UTC · OS 22.3010 Aug 2026, 18:41 UTC · OS 22.3010 Aug 2026, 22:02 UTC · OS 22.3110 Aug 2026, 22:19 UTC · OS 22.3110 Aug 2026, 22:32 UTC · OS 22.3110 Aug 2026, 22:48 UTC · OS 21.8711 Aug 2026, 05:29 UTC · OS 21.5911 Aug 2026, 07:22 UTC · OS 21.8511 Aug 2026, 07:52 UTC · OS 22.1211 Aug 2026, 08:12 UTC · OS 22.1211 Aug 2026, 09:08 UTC · OS 22.1611 Aug 2026, 09:38 UTC · OS 21.9611 Aug 2026, 16:48 UTC · OS 21.8512 Aug 2026, 05:47 UTC · OS 22.1412 Aug 2026, 14:53 UTC · OS 22.2412 Aug 2026, 15:29 UTC · OS 22.2413 Aug 2026, 08:58 UTC · OS 22.2013 Aug 2026, 14:06 UTC · OS 22.0313 Aug 2026, 18:15 UTC · OS 22.3114 Aug 2026, 13:50 UTC · OS 22.5016 Aug 2026, 09:55 UTC · OS 22.7016 Aug 2026, 14:57 UTC · OS 23.0316 Aug 2026, 15:33 UTC · OS 23.0316 Aug 2026, 15:55 UTC · OS 23.0316 Aug 2026, 18:07 UTC · OS 22.2916 Aug 2026, 18:41 UTC · OS 22.2916 Aug 2026, 19:14 UTC · OS 22.2916 Aug 2026, 19:47 UTC · OS 22.2916 Aug 2026, 20:27 UTC · OS 22.2916 Aug 2026, 21:16 UTC · OS 21.3516 Aug 2026, 21:34 UTC · OS 21.0816 Aug 2026, 21:52 UTC · OS 21.0817 Aug 2026, 06:19 UTC · OS 21.0417 Aug 2026, 06:47 UTC · OS 21.0417 Aug 2026, 08:14 UTC · OS 20.5017 Aug 2026, 08:32 UTC · OS 20.5017 Aug 2026, 08:50 UTC · OS 20.5017 Aug 2026, 09:10 UTC · OS 20.5009 Oct 2026, 07:29 UTC · OS 20.1909 Oct 2026, 07:55 UTC · OS 20.1910 Oct 2026, 08:48 UTC · OS 20.1510 Oct 2026, 15:12 UTC · OS 20.3227 Jun10 Oct

10 Oct 2026, 15:12 UTC · OS 20.32

152 recorded ratings · 27 Jun 2026–10 Oct 2026.

Playstyle and score by position

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

Habits: 15 Sep to 14 Oct 2026 UTC · Supreme Isthmus v2.1 · human 8v8 · mirrored starts combined. Checked 14 Oct 2026, 18:39 UTC.

Busiest positions first.

Not enough measured games yet in these positions

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

02026-09-17
to 2026-09-23
02026-09-24
to 2026-09-30
02026-10-01
to 2026-10-07
42026-10-08
to 2026-10-14

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 24.2% of selected games.

Selected games: 128 · Games with identified lanes: 31.

41 distinct recorded opponents · Mean opponent OS 20.6 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

6 matched games · 6 distinct opponents · Mean opponent OS 24.7.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

6 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,855.1 metal3,829.6 metal100.0%6 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,364.0 metal4,490.1 metal100.0%6 paired games
Energy producedTotal energy produced by this player by this time.37,111.5 energy49,153.5 energy100.0%6 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.1,743.2 damage324.0 damage100.0%6 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.777.7 damage253.3 damage100.0%6 paired games
Units producedTotal units produced by this time, including buildings.34.3 units42.0 units100.0%6 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • GncYz891 game · 16.7% of games in this matchup · Mean recorded OS 17.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • JOMAN1 game · 16.7% of games in this matchup · Mean recorded OS 23.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Optimusprimenutt1 game · 16.7% of games in this matchup · Mean recorded OS 38.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • sirniho1 game · 16.7% of games in this matchup · Mean recorded OS 39.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Solomon_Nomros1 game · 16.7% of games in this matchup · Mean recorded OS 9.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • streetbeet1 game · 16.7% of games in this matchup · Mean recorded OS 19.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Front (second) vs Shared central front · shared frontline

4 matched games · 8 distinct opponents · Mean opponent OS 33.1.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

4 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,877.8 metal4,094.2 metal100.0%4 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,474.2 metal4,613.1 metal100.0%4 paired games
Energy producedTotal energy produced by this player by this time.47,903.1 energy52,955.5 energy100.0%4 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.11,120.8 damage13,561.1 damage100.0%4 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.11,958.6 damage12,576.4 damage100.0%4 paired games
Units producedTotal units produced by this time, including buildings.41.8 units50.5 units100.0%4 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • 18dschlangen1 game · 25.0% of games in this matchup · Mean recorded OS 30.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [Grump]_Doni1 game · 25.0% of games in this matchup · Mean recorded OS 48.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ACE861 game · 25.0% of games in this matchup · Mean recorded OS 8.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Bishtou1 game · 25.0% of games in this matchup · Mean recorded OS 26.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • CentientWaffle1 game · 25.0% of games in this matchup · Mean recorded OS 35.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Goose0071 game · 25.0% of games in this matchup · Mean recorded OS 24.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • PlatinumBlonde1 game · 25.0% of games in this matchup · Mean recorded OS 53.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • yubiyubi1 game · 25.0% of games in this matchup · Mean recorded OS 37.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Front (suicide) vs Shared central front · shared frontline

9 matched games · 18 distinct opponents · Mean opponent OS 18.2.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

9 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,528.8 metal3,786.9 metal100.0%9 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,239.3 metal4,220.3 metal100.0%9 paired games
Energy producedTotal energy produced by this player by this time.44,201.3 energy45,479.2 energy100.0%9 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.9,431.4 damage8,264.2 damage100.0%9 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.10,444.8 damage7,308.4 damage100.0%9 paired games
Units producedTotal units produced by this time, including buildings.48.2 units45.3 units100.0%9 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • [AoW]Vritrasura1 game · 11.1% of games in this matchup · Mean recorded OS 24.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Azoulas1 game · 11.1% of games in this matchup · Mean recorded OS 13.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Chaosed1 game · 11.1% of games in this matchup · Mean recorded OS 29.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • clayton761 game · 11.1% of games in this matchup · Mean recorded OS 5.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • derkarl1 game · 11.1% of games in this matchup · Mean recorded OS 32.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • dlgltlzed1 game · 11.1% of games in this matchup · Mean recorded OS 9.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ElrondMcbong1 game · 11.1% of games in this matchup · Mean recorded OS 17.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • FIynn1 game · 11.1% of games in this matchup · Mean recorded OS 15.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • JidoFisterFilly1 game · 11.1% of games in this matchup · Mean recorded OS 3.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Jonjo_131 game · 11.1% of games in this matchup · Mean recorded OS 30.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Misakusi1 game · 11.1% of games in this matchup · Mean recorded OS 20.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • NoobSlayer1 game · 11.1% of games in this matchup · Mean recorded OS 29.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • PoM1 game · 11.1% of games in this matchup · Mean recorded OS 14.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Schnitzel_von_Wagen1 game · 11.1% of games in this matchup · Mean recorded OS 11.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • skyzy1 game · 11.1% of games in this matchup · Mean recorded OS 16.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Sohu1 game · 11.1% of games in this matchup · Mean recorded OS 17.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Tasty421 game · 11.1% of games in this matchup · Mean recorded OS 19.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • TheDutchGeneral1 game · 11.1% of games in this matchup · Mean recorded OS 15.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Geo sea vs Beach sea

12 matched games · 11 distinct opponents · Mean opponent OS 16.3.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

12 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,999.2 metal3,253.3 metal100.0%12 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.3,735.1 metal4,044.7 metal100.0%12 paired games
Energy producedTotal energy produced by this player by this time.39,252.3 energy42,988.9 energy100.0%12 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.118.0 damage496.4 damage100.0%12 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.496.2 damage122.2 damage100.0%12 paired games
Units producedTotal units produced by this time, including buildings.34.2 units37.1 units100.0%12 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.0.0 metal52.0 metal8.3%1 paired game
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.0.0 metal0.0 metal8.3%1 paired game
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.0 units0.0 units8.3%1 paired game
  • JidoFisterFilly2 games · 16.7% of games in this matchup · Mean recorded OS 10.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [CHLE]ELASSDECULOS1 game · 8.3% of games in this matchup · Mean recorded OS 5.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • atog871 game · 8.3% of games in this matchup · Mean recorded OS 11.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • badbot1 game · 8.3% of games in this matchup · Mean recorded OS 34.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • daLoki1 game · 8.3% of games in this matchup · Mean recorded OS 6.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • fanboi1 game · 8.3% of games in this matchup · Mean recorded OS 29.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Glassadder1 game · 8.3% of games in this matchup · Mean recorded OS 8.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • JOMAN1 game · 8.3% of games in this matchup · Mean recorded OS 23.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Skynet_51 game · 8.3% of games in this matchup · Mean recorded OS 19.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SnowBall1111 game · 8.3% of games in this matchup · Mean recorded OS 22.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • WarHunterDiablo1 game · 8.3% of games in this matchup · Mean recorded OS 14.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Why some selected games have no identified lane:

  • Starting layout not verified: 4 games.
  • No individual lane assigned for this position: 91 games.
  • Starting-position records unavailable: 2 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Ask about this player

Open a prepared question for Supreme Isthmus v2.1, then adjust the map, position, game version or reference rating.

About these results

Included: 152 published games lasting at least five minutes, linked to account 403986. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 14 Oct 2026, 09:22 UTC; this summary prepared 14 Oct 2026, 09:56 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.