BAR FIGHTBeyond All Reason · replay statistics

Player profile · Account 513512

ITz_HonestAbee

A quick view of this player’s published replay history. Choose a map below to explore their play in more detail.

Previously seen as HonestAbee

Latest recorded OS
27.2
29 Sep 2026 · Small teams · 10 players
Recorded games
114
30 Aug 2026–29 Sep 2026 UTC
Maps played
10
Map versions counted separately

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

222026-09-05
to 2026-09-11
342026-09-12
to 2026-09-18
242026-09-19
to 2026-09-25
82026-09-26
to 2026-10-02

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 74.0% of selected games.

Selected games: 73 · Games with identified lanes: 54.

63 distinct recorded opponents · Mean opponent OS 23.9 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

8 matched games · 8 distinct opponents · Mean opponent OS 25.3.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

8 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,609.4 metal3,680.3 metal100.0%8 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,220.2 metal4,387.3 metal100.0%8 paired games
Energy producedTotal energy produced by this player by this time.33,746.7 energy52,199.7 energy100.0%8 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.2,175.3 damage812.5 damage100.0%8 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.1,076.1 damage1,759.6 damage100.0%8 paired games
Units producedTotal units produced by this time, including buildings.29.9 units41.1 units100.0%8 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.2.7 units4.5 units75.0%6 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.128.2 metal222.2 metal75.0%6 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.318.2 metal76.2 metal75.0%6 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.5 units0.5 units75.0%6 paired games
  • [Crd]JayDX1 game · 12.5% of games in this matchup · Mean recorded OS 6.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [Crd]TheWanderer1 game · 12.5% of games in this matchup · Mean recorded OS 18.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Lexosis1 game · 12.5% of games in this matchup · Mean recorded OS 35.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • MDam1 game · 12.5% of games in this matchup · Mean recorded OS 24.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Not_op_WaterBucket1 game · 12.5% of games in this matchup · Mean recorded OS 26.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • pyrothraxus1 game · 12.5% of games in this matchup · Mean recorded OS 37.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Sewer_Rat1 game · 12.5% of games in this matchup · Mean recorded OS 30.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • XakHarbinger1 game · 12.5% of games in this matchup · Mean recorded OS 23.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Front (second) vs Shared central front · shared frontline

6 matched games · 11 distinct opponents · Mean opponent OS 24.5.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

6 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,844.1 metal3,937.9 metal100.0%6 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,320.1 metal4,467.5 metal100.0%6 paired games
Energy producedTotal energy produced by this player by this time.52,183.1 energy52,523.1 energy100.0%6 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.8,361.1 damage7,255.8 damage100.0%6 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.7,009.8 damage8,090.8 damage100.0%6 paired games
Units producedTotal units produced by this time, including buildings.44.2 units49.0 units100.0%6 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.8.5 units12.8 units66.7%4 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.605.8 metal999.2 metal83.3%5 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.1,368.0 metal806.8 metal83.3%5 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.5.2 units7.1 units83.3%5 paired games
  • omga2 games · 33.3% of games in this matchup · Mean recorded OS 30.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [AOC]BigTomato071 game · 16.7% of games in this matchup · Mean recorded OS 13.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [AoW]Vritrasura1 game · 16.7% of games in this matchup · Mean recorded OS 25.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [Crd]Miriftul1 game · 16.7% of games in this matchup · Mean recorded OS 14.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [YT]The6threbellion1 game · 16.7% of games in this matchup · Mean recorded OS 19.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Fabi5791 game · 16.7% of games in this matchup · Mean recorded OS 24.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • haaven1 game · 16.7% of games in this matchup · Mean recorded OS 46.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • landslidefink1 game · 16.7% of games in this matchup · Mean recorded OS 5.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • NoobSlayer1 game · 16.7% of games in this matchup · Mean recorded OS 29.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • salos1 game · 16.7% of games in this matchup · Mean recorded OS 24.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Stefan11561 game · 16.7% of games in this matchup · Mean recorded OS 30.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Front (suicide) vs Shared central front · shared frontline

5 matched games · 10 distinct opponents · Mean opponent OS 27.6.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

5 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.4,230.6 metal3,685.2 metal100.0%5 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,727.0 metal4,144.7 metal100.0%5 paired games
Energy producedTotal energy produced by this player by this time.46,315.2 energy51,813.8 energy100.0%5 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.16,712.9 damage7,751.5 damage100.0%5 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.9,769.7 damage11,460.0 damage100.0%5 paired games
Units producedTotal units produced by this time, including buildings.48.8 units45.8 units100.0%5 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.11.7 units12.0 units60.0%3 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.1,194.8 metal663.4 metal80.0%4 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.934.0 metal771.6 metal80.0%4 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.2.8 units5.8 units80.0%4 paired games
  • [Crd]Kortprosess1 game · 20.0% of games in this matchup · Mean recorded OS 12.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • [crd]sisa1 game · 20.0% of games in this matchup · Mean recorded OS 40.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BigUglyBear1 game · 20.0% of games in this matchup · Mean recorded OS 26.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • FrontLiner69er1 game · 20.0% of games in this matchup · Mean recorded OS 31.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • JYHAK1 game · 20.0% of games in this matchup · Mean recorded OS 16.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ladenredan1 game · 20.0% of games in this matchup · Mean recorded OS 28.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • NEXUS_VI1 game · 20.0% of games in this matchup · Mean recorded OS 33.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Parasaurolophus1 game · 20.0% of games in this matchup · Mean recorded OS 29.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Satelite1 game · 20.0% of games in this matchup · Mean recorded OS 26.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Weebaro1 game · 20.0% of games in this matchup · Mean recorded OS 30.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Geo sea vs Beach sea

35 matched games · 34 distinct opponents · Mean opponent OS 22.9.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

35 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.4,255.9 metal3,531.4 metal100.0%35 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,989.1 metal4,309.4 metal100.0%35 paired games
Energy producedTotal energy produced by this player by this time.53,486.8 energy44,389.9 energy100.0%35 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.2,364.6 damage1,954.6 damage100.0%35 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.1,983.2 damage2,487.5 damage100.0%35 paired games
Units producedTotal units produced by this time, including buildings.46.1 units35.5 units100.0%35 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.6.8 units6.2 units51.4%18 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.185.6 metal336.2 metal80.0%28 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.326.1 metal219.9 metal80.0%28 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.6 units1.2 units80.0%28 paired games
  • GeeGee2 games · 5.7% of games in this matchup · Mean recorded OS 36.8Profile owner’s team won 50.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • 500_Cigarettes1 game · 2.9% of games in this matchup · Mean recorded OS 20.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • AbyssWatcher7771 game · 2.9% of games in this matchup · Mean recorded OS 26.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • AtAyoub1 game · 2.9% of games in this matchup · Mean recorded OS 12.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BigJohnny21 game · 2.9% of games in this matchup · Mean recorded OS 29.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • bitar1 game · 2.9% of games in this matchup · Mean recorded OS 10.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Cinnamon181 game · 2.9% of games in this matchup · Mean recorded OS 31.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Disgraceful1 game · 2.9% of games in this matchup · Mean recorded OS 20.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • dmbf221 game · 2.9% of games in this matchup · Mean recorded OS 11.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Dmgamerlol1 game · 2.9% of games in this matchup · Mean recorded OS 19.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • DontStreamSnipeMeBro1 game · 2.9% of games in this matchup · Mean recorded OS 29.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Fanatico1 game · 2.9% of games in this matchup · Mean recorded OS 12.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • fanboi1 game · 2.9% of games in this matchup · Mean recorded OS 28.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Fbyson1 game · 2.9% of games in this matchup · Mean recorded OS 27.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • GTOJOE1 game · 2.9% of games in this matchup · Mean recorded OS 13.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • KOdAk_DeSTroYs1 game · 2.9% of games in this matchup · Mean recorded OS 0.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Linoukus1 game · 2.9% of games in this matchup · Mean recorded OS 22.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Lord_Wolfmane1 game · 2.9% of games in this matchup · Mean recorded OS 28.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Marsdex1 game · 2.9% of games in this matchup · Mean recorded OS 26.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • matje2o1 game · 2.9% of games in this matchup · Mean recorded OS 37.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Showing 20 of 34 recorded opponents.

Why some selected games have no identified lane:

  • No individual lane assigned for this position: 16 games.
  • Starting-position records unavailable: 3 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Performance by position

Prepared ranking results, with the same calculation and evidence as the rankings page. Scores are not OS or a share of team victory.

Geo sea

Supreme Isthmus v2.1 · Large teams · 16 players

63.1 / 100

26 scored games · 89.7% coverage.

Established results · Updated 02 Oct 2026, 08:39 UTC

Earlier vs recent: No clear change. Recorded game scores 64.9 recent vs 69.8 earlier, split at 16 Sep 2026. Approximate change range: -16.6 to 3.1 points. The comparison uses each period’s opponents and reference players; it does not forecast future play.

Why this score?

Beach sea

Supreme Isthmus v2.1 · Large teams · 16 players

61.0 / 100

5 scored games · 83.3% coverage.

Early results · Updated 02 Oct 2026, 08:39 UTC

Recent comparison: more measured games are needed in both periods.

Why this score?

Canyon · P5 / P13

All That Glitters v2.2.3 · Large teams · 16 players

51.9 / 100

8 scored games · 72.7% coverage.

Early results · Updated 02 Oct 2026, 08:39 UTC

Recent comparison: more measured games are needed in both periods.

Why this score?

Anti canyon · P8 / P16

All That Glitters v2.2.3 · Large teams · 16 players

54.5 / 100

9 scored games · 90.0% coverage.

Early results · Updated 02 Oct 2026, 08:39 UTC

Recent comparison: more measured games are needed in both periods.

Why this score?

Carry · P7 / P15

All That Glitters v2.2.3 · Large teams · 16 players

52.8 / 100

6 scored games · 85.7% coverage.

Early results · Updated 02 Oct 2026, 08:39 UTC

Recent comparison: more measured games are needed in both periods.

Why this score?

Front (suicide)

Supreme Isthmus v2.1 · Large teams · 16 players

48.0 / 100

5 scored games · 100.0% coverage.

Early results · Updated 02 Oct 2026, 08:39 UTC

Recent comparison: more measured games are needed in both periods.

Why this score?

Playstyle at a glance

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

Trait period: 2026-09-03–2026-10-02 UTC · Supreme Isthmus v2.1 · human 8v8 · mirrored starts combined. Checked 02 Oct 2026, 10:50 UTC.

These traits are awaiting a refresh. They describe the period printed above.

Geo sea

35 selected games

Opens with Bot Lab 82.9%

The same first observed factory start by 5:00 in at least 60% of at least 10 measured openings. This does not prove that the build finished. Bot Lab was the first observed factory start by 5:00 in 82.9% of measured openings. Openings without this build and tied starts of different unit types stay in the percentage. A start need not finish.

Games with measurements for this trait: 100.0%.
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About these results

Included: 114 published games lasting at least five minutes, linked to account 513512. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 84.2% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 02 Oct 2026, 10:04 UTC; this summary prepared 02 Oct 2026, 10:14 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.