Replay data updated 14 Oct 2026, 08:05 UTC · Daily update starts 01:00 UTC (03:00 Stockholm time)

Data updated 14 Oct, 08:05 UTC

Daily update starts 01:00 UTC (03:00 Stockholm time). Replay collection continues while the update is prepared.

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wuzzap

Account 515037 · Published replay history across maps and positions.

Latest recorded OS
11.9
12 Oct 2026 · Large teams · 16 players
Recorded games
300
27 Jun 2026–12 Oct 2026 UTC
Maps played
9
Map versions counted separately
Compare with another player

OS over time

Ratings recorded at game start in the replays we have. OS means OpenSkill rating.

Large teams · 16 players

First recorded
10.65
Latest recorded
11.93
Change
+1.28
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.4.77.39.812.415.027 Jun 2026, 21:24 UTC · OS 10.6528 Jun 2026, 01:26 UTC · OS 9.7528 Jun 2026, 17:21 UTC · OS 8.9428 Jun 2026, 18:43 UTC · OS 9.0928 Jun 2026, 21:08 UTC · OS 9.0928 Jun 2026, 21:32 UTC · OS 9.0903 Jul 2026, 15:29 UTC · OS 9.8203 Jul 2026, 15:46 UTC · OS 9.8203 Jul 2026, 16:24 UTC · OS 9.8203 Jul 2026, 16:42 UTC · OS 9.8203 Jul 2026, 16:52 UTC · OS 9.8203 Jul 2026, 17:18 UTC · OS 9.8203 Jul 2026, 17:44 UTC · OS 9.5003 Jul 2026, 18:12 UTC · OS 9.5004 Jul 2026, 17:43 UTC · OS 10.0404 Jul 2026, 18:14 UTC · OS 9.0704 Jul 2026, 19:04 UTC · OS 9.0704 Jul 2026, 20:15 UTC · OS 9.4304 Jul 2026, 20:40 UTC · OS 8.9804 Jul 2026, 20:55 UTC · OS 8.9804 Jul 2026, 22:20 UTC · OS 8.7004 Jul 2026, 22:38 UTC · OS 8.7005 Jul 2026, 02:11 UTC · OS 10.1105 Jul 2026, 21:10 UTC · OS 8.7707 Jul 2026, 19:55 UTC · OS 8.7407 Jul 2026, 20:33 UTC · OS 8.8407 Jul 2026, 21:40 UTC · OS 8.8407 Jul 2026, 21:54 UTC · OS 8.8407 Jul 2026, 23:29 UTC · OS 8.8408 Jul 2026, 15:13 UTC · OS 9.9708 Jul 2026, 15:53 UTC · OS 9.9708 Jul 2026, 18:18 UTC · OS 9.9709 Jul 2026, 17:24 UTC · OS 8.9010 Jul 2026, 17:53 UTC · OS 8.3410 Jul 2026, 23:36 UTC · OS 7.2511 Jul 2026, 23:19 UTC · OS 7.3412 Jul 2026, 00:34 UTC · OS 7.3412 Jul 2026, 01:05 UTC · OS 7.3412 Jul 2026, 02:08 UTC · OS 7.3412 Jul 2026, 02:42 UTC · OS 7.3412 Jul 2026, 03:54 UTC · OS 7.3412 Jul 2026, 18:18 UTC · OS 7.5212 Jul 2026, 22:48 UTC · OS 7.6514 Jul 2026, 17:43 UTC · OS 7.4314 Jul 2026, 18:44 UTC · OS 7.6614 Jul 2026, 19:13 UTC · OS 7.2414 Jul 2026, 20:01 UTC · OS 7.2914 Jul 2026, 20:30 UTC · OS 7.2914 Jul 2026, 22:03 UTC · OS 7.2314 Jul 2026, 22:23 UTC · OS 7.2315 Jul 2026, 15:42 UTC · OS 7.3115 Jul 2026, 16:22 UTC · OS 7.3116 Jul 2026, 16:39 UTC · OS 6.4016 Jul 2026, 21:35 UTC · OS 6.0416 Jul 2026, 22:35 UTC · OS 6.0417 Jul 2026, 18:12 UTC · OS 7.0017 Jul 2026, 19:19 UTC · OS 7.0018 Jul 2026, 16:55 UTC · OS 7.1818 Jul 2026, 20:11 UTC · OS 6.7319 Jul 2026, 01:27 UTC · OS 7.1519 Jul 2026, 03:24 UTC · OS 7.1519 Jul 2026, 04:53 UTC · OS 7.1519 Jul 2026, 22:29 UTC · OS 7.3019 Jul 2026, 23:03 UTC · OS 7.3020 Jul 2026, 00:05 UTC · OS 7.4821 Jul 2026, 13:18 UTC · OS 6.9321 Jul 2026, 14:56 UTC · OS 7.1321 Jul 2026, 15:36 UTC · OS 7.1321 Jul 2026, 17:30 UTC · OS 7.1321 Jul 2026, 17:41 UTC · OS 7.1321 Jul 2026, 18:55 UTC · OS 7.1321 Jul 2026, 23:12 UTC · OS 7.1622 Jul 2026, 01:22 UTC · OS 7.5222 Jul 2026, 01:49 UTC · OS 7.5222 Jul 2026, 17:28 UTC · OS 7.7922 Jul 2026, 19:27 UTC · OS 7.4923 Jul 2026, 17:01 UTC · OS 7.3724 Jul 2026, 20:32 UTC · OS 6.6924 Jul 2026, 21:51 UTC · OS 7.2925 Jul 2026, 19:36 UTC · OS 6.8125 Jul 2026, 20:02 UTC · OS 6.8126 Jul 2026, 01:28 UTC · OS 7.2226 Jul 2026, 02:06 UTC · OS 7.2226 Jul 2026, 02:21 UTC · OS 7.2226 Jul 2026, 02:51 UTC · OS 7.2226 Jul 2026, 16:25 UTC · OS 7.8927 Jul 2026, 01:31 UTC · OS 7.4727 Jul 2026, 12:51 UTC · OS 7.3127 Jul 2026, 13:06 UTC · OS 6.9827 Jul 2026, 13:35 UTC · OS 7.3527 Jul 2026, 13:57 UTC · OS 7.6627 Jul 2026, 14:25 UTC · OS 7.4027 Jul 2026, 21:32 UTC · OS 7.7328 Jul 2026, 01:11 UTC · OS 7.7928 Jul 2026, 01:47 UTC · OS 8.0728 Jul 2026, 02:23 UTC · OS 8.0728 Jul 2026, 16:28 UTC · OS 7.7329 Jul 2026, 04:45 UTC · OS 8.4803 Aug 2026, 20:11 UTC · OS 8.2503 Aug 2026, 20:32 UTC · OS 8.2506 Aug 2026, 13:36 UTC · OS 7.1506 Aug 2026, 14:08 UTC · OS 7.1506 Aug 2026, 16:34 UTC · OS 7.8206 Aug 2026, 20:20 UTC · OS 6.9807 Aug 2026, 18:45 UTC · OS 8.9707 Aug 2026, 19:26 UTC · OS 8.7007 Aug 2026, 22:05 UTC · OS 8.6107 Aug 2026, 22:57 UTC · OS 8.6107 Aug 2026, 23:44 UTC · OS 8.6108 Aug 2026, 00:02 UTC · OS 8.6108 Aug 2026, 01:00 UTC · OS 8.6108 Aug 2026, 01:42 UTC · OS 8.3708 Aug 2026, 02:33 UTC · OS 8.3708 Aug 2026, 13:43 UTC · OS 8.2108 Aug 2026, 14:23 UTC · OS 8.2108 Aug 2026, 14:55 UTC · OS 8.2108 Aug 2026, 15:28 UTC · OS 8.2108 Aug 2026, 15:59 UTC · OS 8.2108 Aug 2026, 17:37 UTC · OS 8.9908 Aug 2026, 18:18 UTC · OS 8.9908 Aug 2026, 21:50 UTC · OS 8.9208 Aug 2026, 22:07 UTC · OS 8.9208 Aug 2026, 22:43 UTC · OS 9.5708 Aug 2026, 23:17 UTC · OS 9.9108 Aug 2026, 23:34 UTC · OS 9.9109 Aug 2026, 00:27 UTC · OS 10.5409 Aug 2026, 01:13 UTC · OS 10.5409 Aug 2026, 01:36 UTC · OS 10.5409 Aug 2026, 01:59 UTC · OS 10.5409 Aug 2026, 02:17 UTC · OS 11.3009 Aug 2026, 02:50 UTC · OS 11.3009 Aug 2026, 15:52 UTC · OS 12.1709 Aug 2026, 16:31 UTC · OS 12.1709 Aug 2026, 17:29 UTC · OS 12.1714 Aug 2026, 16:40 UTC · OS 13.0414 Aug 2026, 17:28 UTC · OS 13.0414 Aug 2026, 20:00 UTC · OS 12.6214 Aug 2026, 20:27 UTC · OS 12.6214 Aug 2026, 21:01 UTC · OS 12.6215 Aug 2026, 13:27 UTC · OS 11.3915 Aug 2026, 13:46 UTC · OS 11.0515 Aug 2026, 14:08 UTC · OS 11.0515 Aug 2026, 14:46 UTC · OS 11.0515 Aug 2026, 22:47 UTC · OS 10.3715 Aug 2026, 23:37 UTC · OS 10.3716 Aug 2026, 00:13 UTC · OS 10.3716 Aug 2026, 01:18 UTC · OS 10.1316 Aug 2026, 18:22 UTC · OS 9.8916 Aug 2026, 19:21 UTC · OS 9.8916 Aug 2026, 20:58 UTC · OS 9.8916 Aug 2026, 21:34 UTC · OS 9.8916 Aug 2026, 21:52 UTC · OS 9.8917 Aug 2026, 00:43 UTC · OS 10.1117 Aug 2026, 01:20 UTC · OS 10.1117 Aug 2026, 02:20 UTC · OS 10.6917 Aug 2026, 03:05 UTC · OS 10.6917 Aug 2026, 14:49 UTC · OS 10.0617 Aug 2026, 15:32 UTC · OS 10.0617 Aug 2026, 17:26 UTC · OS 9.5517 Aug 2026, 18:19 UTC · OS 9.5517 Aug 2026, 18:59 UTC · OS 9.5517 Aug 2026, 19:23 UTC · OS 9.5517 Aug 2026, 21:00 UTC · OS 9.5517 Aug 2026, 21:22 UTC · OS 9.5517 Aug 2026, 22:05 UTC · OS 9.5517 Aug 2026, 23:51 UTC · OS 9.5518 Aug 2026, 00:40 UTC · OS 9.4718 Aug 2026, 01:11 UTC · OS 9.7718 Aug 2026, 01:35 UTC · OS 9.7718 Aug 2026, 16:39 UTC · OS 8.7918 Aug 2026, 17:00 UTC · OS 8.7918 Aug 2026, 18:27 UTC · OS 8.8118 Aug 2026, 19:33 UTC · OS 8.3818 Aug 2026, 20:01 UTC · OS 8.3818 Aug 2026, 20:49 UTC · OS 8.4918 Aug 2026, 21:29 UTC · OS 8.4918 Aug 2026, 23:08 UTC · OS 8.4518 Aug 2026, 23:44 UTC · OS 8.4518 Aug 2026, 23:58 UTC · OS 8.4519 Aug 2026, 00:24 UTC · OS 8.4519 Aug 2026, 01:03 UTC · OS 8.7519 Aug 2026, 01:28 UTC · OS 8.7519 Aug 2026, 02:12 UTC · OS 8.7519 Aug 2026, 02:56 UTC · OS 8.7519 Aug 2026, 03:44 UTC · OS 8.7519 Aug 2026, 15:49 UTC · OS 8.0419 Aug 2026, 16:17 UTC · OS 8.0419 Aug 2026, 16:50 UTC · OS 8.0419 Aug 2026, 17:23 UTC · OS 8.0419 Aug 2026, 18:08 UTC · OS 8.0419 Aug 2026, 20:54 UTC · OS 9.2119 Aug 2026, 21:09 UTC · OS 9.2119 Aug 2026, 21:42 UTC · OS 9.2120 Aug 2026, 18:53 UTC · OS 9.2821 Aug 2026, 03:23 UTC · OS 10.0321 Aug 2026, 03:47 UTC · OS 10.0322 Aug 2026, 00:21 UTC · OS 11.3522 Aug 2026, 00:52 UTC · OS 11.3522 Aug 2026, 01:15 UTC · OS 11.3522 Aug 2026, 01:31 UTC · OS 11.3522 Aug 2026, 21:18 UTC · OS 11.5722 Aug 2026, 22:44 UTC · OS 11.5722 Aug 2026, 23:21 UTC · OS 11.5723 Aug 2026, 03:04 UTC · OS 11.3723 Aug 2026, 17:26 UTC · OS 11.0023 Aug 2026, 18:01 UTC · OS 10.8524 Aug 2026, 16:12 UTC · OS 11.9324 Aug 2026, 16:44 UTC · OS 11.9324 Aug 2026, 17:10 UTC · OS 11.9324 Aug 2026, 17:31 UTC · OS 11.8024 Aug 2026, 18:52 UTC · OS 11.8024 Aug 2026, 19:26 UTC · OS 11.8025 Aug 2026, 21:00 UTC · OS 11.8327 Aug 2026, 20:33 UTC · OS 11.5427 Aug 2026, 21:10 UTC · OS 11.5427 Aug 2026, 21:42 UTC · OS 11.5427 Aug 2026, 21:58 UTC · OS 11.8302 Sep 2026, 18:20 UTC · OS 11.1602 Sep 2026, 19:22 UTC · OS 11.1605 Sep 2026, 17:58 UTC · OS 10.0405 Sep 2026, 18:34 UTC · OS 10.0405 Sep 2026, 19:46 UTC · OS 10.0405 Sep 2026, 22:51 UTC · OS 9.5506 Sep 2026, 02:10 UTC · OS 9.4306 Sep 2026, 02:43 UTC · OS 9.7406 Sep 2026, 17:22 UTC · OS 9.4508 Sep 2026, 17:14 UTC · OS 9.2108 Sep 2026, 17:51 UTC · OS 9.2108 Sep 2026, 18:23 UTC · OS 9.2108 Sep 2026, 19:34 UTC · OS 9.2108 Sep 2026, 20:00 UTC · OS 9.2110 Sep 2026, 17:01 UTC · OS 10.0010 Sep 2026, 17:39 UTC · OS 10.0011 Sep 2026, 17:08 UTC · OS 10.1911 Sep 2026, 17:43 UTC · OS 10.1912 Sep 2026, 16:52 UTC · OS 10.0612 Sep 2026, 18:40 UTC · OS 10.5912 Sep 2026, 18:58 UTC · OS 10.5913 Sep 2026, 01:12 UTC · OS 10.4013 Sep 2026, 02:52 UTC · OS 9.9213 Sep 2026, 04:32 UTC · OS 9.8113 Sep 2026, 16:45 UTC · OS 9.3713 Sep 2026, 20:06 UTC · OS 8.8113 Sep 2026, 20:36 UTC · OS 8.8113 Sep 2026, 21:04 UTC · OS 8.8114 Sep 2026, 17:16 UTC · OS 9.1314 Sep 2026, 19:15 UTC · OS 8.6814 Sep 2026, 19:42 UTC · OS 8.6814 Sep 2026, 19:58 UTC · OS 8.6814 Sep 2026, 21:31 UTC · OS 8.6815 Sep 2026, 18:12 UTC · OS 8.3415 Sep 2026, 18:32 UTC · OS 8.3415 Sep 2026, 19:23 UTC · OS 8.3415 Sep 2026, 19:54 UTC · OS 7.8016 Sep 2026, 18:51 UTC · OS 8.0718 Sep 2026, 19:49 UTC · OS 8.2118 Sep 2026, 20:28 UTC · OS 8.2120 Sep 2026, 00:17 UTC · OS 8.8720 Sep 2026, 00:30 UTC · OS 8.8720 Sep 2026, 03:29 UTC · OS 8.8722 Sep 2026, 13:46 UTC · OS 9.8122 Sep 2026, 14:09 UTC · OS 9.8122 Sep 2026, 14:47 UTC · OS 9.8122 Sep 2026, 15:22 UTC · OS 9.8122 Sep 2026, 15:52 UTC · OS 9.8122 Sep 2026, 20:52 UTC · OS 10.4722 Sep 2026, 21:22 UTC · OS 10.4723 Sep 2026, 15:33 UTC · OS 10.5423 Sep 2026, 15:57 UTC · OS 10.5423 Sep 2026, 17:32 UTC · OS 10.7223 Sep 2026, 20:58 UTC · OS 11.0923 Sep 2026, 21:48 UTC · OS 11.0926 Sep 2026, 21:47 UTC · OS 13.5526 Sep 2026, 22:12 UTC · OS 13.5528 Sep 2026, 17:43 UTC · OS 13.4428 Sep 2026, 18:13 UTC · OS 13.4401 Oct 2026, 16:06 UTC · OS 13.6201 Oct 2026, 16:34 UTC · OS 13.3601 Oct 2026, 17:09 UTC · OS 13.3602 Oct 2026, 19:32 UTC · OS 12.3902 Oct 2026, 20:38 UTC · OS 12.4802 Oct 2026, 21:20 UTC · OS 12.4803 Oct 2026, 13:20 UTC · OS 12.4403 Oct 2026, 14:30 UTC · OS 12.4403 Oct 2026, 14:50 UTC · OS 12.4403 Oct 2026, 15:56 UTC · OS 12.4403 Oct 2026, 16:27 UTC · OS 12.4403 Oct 2026, 18:47 UTC · OS 12.4404 Oct 2026, 02:24 UTC · OS 12.6704 Oct 2026, 04:23 UTC · OS 12.4606 Oct 2026, 17:36 UTC · OS 12.8606 Oct 2026, 19:04 UTC · OS 12.8610 Oct 2026, 16:05 UTC · OS 12.3410 Oct 2026, 16:23 UTC · OS 12.3412 Oct 2026, 19:04 UTC · OS 11.9327 Jun12 Oct

12 Oct 2026, 19:04 UTC · OS 11.93

295 recorded ratings · 27 Jun 2026–12 Oct 2026.

Playstyle and score by position

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

No habits to show yet. Habits come from Supreme Isthmus v2.1 human 8v8 games between 15 Sep and 14 Oct 2026 (UTC), with at least 10 measured games in a position. This player has none in that period.

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

172026-09-17
to 2026-09-23
92026-09-24
to 2026-09-30
162026-10-01
to 2026-10-07
32026-10-08
to 2026-10-14

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 85.7% of selected games.

Selected games: 14 · Games with identified lanes: 12.

20 distinct recorded opponents · Mean opponent OS 21.0 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

2 matched games · 2 distinct opponents · Mean opponent OS 19.1.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

2 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,066.9 metal3,731.8 metal100.0%2 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.3,509.1 metal4,691.3 metal100.0%2 paired games
Energy producedTotal energy produced by this player by this time.39,582.2 energy46,365.4 energy100.0%2 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.0.0 damage0.0 damage100.0%2 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.0.0 damage0.0 damage100.0%2 paired games
Units producedTotal units produced by this time, including buildings.32.0 units42.0 units100.0%2 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • Epoxid1 game · 50.0% of games in this matchup · Mean recorded OS 7.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • heart_attack1 game · 50.0% of games in this matchup · Mean recorded OS 31.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Front (second) vs Shared central front · shared frontline

6 matched games · 12 distinct opponents · Mean opponent OS 22.0.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

6 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,658.2 metal3,799.9 metal100.0%6 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,440.0 metal4,065.4 metal100.0%6 paired games
Energy producedTotal energy produced by this player by this time.51,975.7 energy47,264.1 energy100.0%6 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.5,168.4 damage10,276.4 damage100.0%6 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.8,836.0 damage8,829.9 damage100.0%6 paired games
Units producedTotal units produced by this time, including buildings.49.8 units44.1 units100.0%6 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.911.5 metal609.4 metal66.7%4 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.325.5 metal1,134.9 metal66.7%4 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.7.8 units5.5 units66.7%4 paired games
  • 3xcentric1 game · 16.7% of games in this matchup · Mean recorded OS 20.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Alikn121 game · 16.7% of games in this matchup · Mean recorded OS 9.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ChaoticNoob1 game · 16.7% of games in this matchup · Mean recorded OS 30.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • DuendeBrek1 game · 16.7% of games in this matchup · Mean recorded OS 10.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Eldenno1 game · 16.7% of games in this matchup · Mean recorded OS 14.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • GrandDuke1 game · 16.7% of games in this matchup · Mean recorded OS 35.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • haaven1 game · 16.7% of games in this matchup · Mean recorded OS 49.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • JonahPlays1 game · 16.7% of games in this matchup · Mean recorded OS 18.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Knackwurst21 game · 16.7% of games in this matchup · Mean recorded OS 25.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • megasopeda1 game · 16.7% of games in this matchup · Mean recorded OS 16.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • PERTERABO1 game · 16.7% of games in this matchup · Mean recorded OS 12.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • sruleg1 game · 16.7% of games in this matchup · Mean recorded OS 22.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Front (suicide) vs Shared central front · shared frontline

3 matched games · 6 distinct opponents · Mean opponent OS 23.4.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

3 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,610.6 metal4,351.3 metal100.0%3 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,513.9 metal4,510.3 metal100.0%3 paired games
Energy producedTotal energy produced by this player by this time.51,134.8 energy46,897.4 energy100.0%3 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.8,193.0 damage9,105.0 damage100.0%3 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.11,496.9 damage7,705.3 damage100.0%3 paired games
Units producedTotal units produced by this time, including buildings.40.7 units44.7 units100.0%3 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.1,072.0 metal959.0 metal33.3%1 paired game
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.324.0 metal1,118.5 metal33.3%1 paired game
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.10.0 units11.0 units33.3%1 paired game
  • 13litz1 game · 33.3% of games in this matchup · Mean recorded OS 29.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • death4uandme1 game · 33.3% of games in this matchup · Mean recorded OS 26.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • GrandDuke1 game · 33.3% of games in this matchup · Mean recorded OS 35.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • JrBcnChzDdy1 game · 33.3% of games in this matchup · Mean recorded OS 8.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Nes1 game · 33.3% of games in this matchup · Mean recorded OS 12.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • UnM0le1 game · 33.3% of games in this matchup · Mean recorded OS 27.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Geo sea vs Beach sea

1 matched game · 1 distinct opponent · Mean opponent OS 11.9.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

1 game reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,061.0 metal2,029.2 metal100.0%1 paired game
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.3,992.2 metal2,099.8 metal100.0%1 paired game
Energy producedTotal energy produced by this player by this time.56,706.1 energy17,924.8 energy100.0%1 paired game
Damage dealtRecorded damage dealt across the match, including fights outside this lane.81.8 damage189.4 damage100.0%1 paired game
Damage receivedRecorded damage received across the match, including fights outside this lane.89.7 damage81.8 damage100.0%1 paired game
Units producedTotal units produced by this time, including buildings.41.0 units25.0 units100.0%1 paired game
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • Profesitor1 game · 100.0% of games in this matchup · Mean recorded OS 11.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Why some selected games have no identified lane:

  • No individual lane assigned for this position: 2 games.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

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Open a prepared question for All That Glitters v2.2.3, then adjust the map, position, game version or reference rating.

About these results

Included: 300 published games lasting at least five minutes, linked to account 515037. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 14 Oct 2026, 09:22 UTC; this summary prepared 14 Oct 2026, 09:56 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.