Ratings recorded at game start in the replays we have. OS means OpenSkill rating.
Large teams · 16 players
First recorded
15.31
Latest recorded
22.59
Change
+7.28
29 Aug 2026, 20:24 UTC · OS 22.59
372 recorded ratings · 28 Jun 2026–29 Aug 2026.
Playstyle and score by position
The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.
No habits to show yet. Habits come from Supreme Isthmus v2.1 human 8v8 games between 15 Sep and 14 Oct 2026 (UTC), with at least 10 measured games in a position. This player has none in that period.
Recent activity
Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.
02026-09-17 to 2026-09-23
02026-09-24 to 2026-09-30
02026-10-01 to 2026-10-07
02026-10-08 to 2026-10-14
Most played maps & positions
Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.
Supreme Isthmus v2.1
172 games
46.2% of recorded games
Where they started Open one to compare from that start
Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.
See lane matchups and coverage
Starting-lane coverage: 23.3% of selected games.
Selected games: 172 · Games with identified lanes: 40.
56 distinct recorded opponents · Mean opponent OS 23.6 (OS available in 100.0% of identified games).
Beach sea vs Geo sea
9 matched games · 9 distinct opponents · Mean opponent OS 22.2.
Average economy and combat
Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.
9 games reached 5:00.
Swipe sideways to compare both sides →
Average per game by 5:00
Measurement
Profile owner
Starting-lane opponent
Coverage
Metal producedTotal metal produced by this player by this time.
3,462.1 metal
3,543.1 metal
100.0%9 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.
3,755.7 metal
4,361.7 metal
100.0%9 paired games
Energy producedTotal energy produced by this player by this time.
28,403.8 energy
49,547.3 energy
100.0%9 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.
1,094.1 damage
538.5 damage
100.0%9 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.
963.2 damage
778.0 damage
100.0%9 paired games
Units producedTotal units produced by this time, including buildings.
29.8 units
42.0 units
100.0%9 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.
Not recorded
Not recorded
0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.
95.0 metal
26.0 metal
22.2%2 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.
99.0 metal
100.0 metal
22.2%2 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.
0.0 units
0.0 units
22.2%2 paired games
Afrothunder1 game · 11.1% of games in this matchup · Mean recorded OS 22.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
chironex1 game · 11.1% of games in this matchup · Mean recorded OS 20.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
DRM1 game · 11.1% of games in this matchup · Mean recorded OS 39.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
JackieBoy1 game · 11.1% of games in this matchup · Mean recorded OS 23.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
KhaosxKing1 game · 11.1% of games in this matchup · Mean recorded OS 14.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
KriegChiffre1 game · 11.1% of games in this matchup · Mean recorded OS 22.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
MatH21 game · 11.1% of games in this matchup · Mean recorded OS 10.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
yaboicody1 game · 11.1% of games in this matchup · Mean recorded OS 15.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
zimt1 game · 11.1% of games in this matchup · Mean recorded OS 30.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Front (second) vs Shared central front · shared frontline
18 matched games · 34 distinct opponents · Mean opponent OS 22.8.
Average economy and combat
Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.
For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.
18 games reached 5:00.
Swipe sideways to compare both sides →
Average per game by 5:00
Measurement
Profile owner
Starting-lane opponents (per player)
Coverage
Metal producedTotal metal produced by this player by this time.
4,225.9 metal
3,820.7 metal
100.0%18 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.
4,422.1 metal
4,282.0 metal
100.0%18 paired games
Energy producedTotal energy produced by this player by this time.
40,578.5 energy
48,264.2 energy
100.0%18 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.
6,850.0 damage
7,795.6 damage
100.0%18 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.
6,686.2 damage
9,195.8 damage
100.0%18 paired games
Units producedTotal units produced by this time, including buildings.
47.8 units
44.7 units
100.0%18 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.
Not recorded
Not recorded
0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.
368.8 metal
1,048.1 metal
22.2%4 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.
319.8 metal
634.1 metal
22.2%4 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.
3.5 units
7.0 units
22.2%4 paired games
Heineke2 games · 11.1% of games in this matchup · Mean recorded OS 22.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
IdahoNukeLabs2 games · 11.1% of games in this matchup · Mean recorded OS 23.9Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
[Crd]Babbare1 game · 5.6% of games in this matchup · Mean recorded OS 15.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
[GC]ContentHoe1 game · 5.6% of games in this matchup · Mean recorded OS 14.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
[HandlerOne]1 game · 5.6% of games in this matchup · Mean recorded OS 24.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
AbyssFalcon1 game · 5.6% of games in this matchup · Mean recorded OS 36.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Alexspeed1 game · 5.6% of games in this matchup · Mean recorded OS 34.2Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Amma20171 game · 5.6% of games in this matchup · Mean recorded OS 28.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
arcsiz1 game · 5.6% of games in this matchup · Mean recorded OS 31.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
bartlikesthea121 game · 5.6% of games in this matchup · Mean recorded OS 0.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
bobletman1 game · 5.6% of games in this matchup · Mean recorded OS 20.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Erun1 game · 5.6% of games in this matchup · Mean recorded OS 21.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Flare1331 game · 5.6% of games in this matchup · Mean recorded OS 6.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
gris761 game · 5.6% of games in this matchup · Mean recorded OS 12.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
haaven1 game · 5.6% of games in this matchup · Mean recorded OS 41.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
JumboJimbo1 game · 5.6% of games in this matchup · Mean recorded OS 28.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
KnightV11 game · 5.6% of games in this matchup · Mean recorded OS 27.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Maykel1 game · 5.6% of games in this matchup · Mean recorded OS 10.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Molag1 game · 5.6% of games in this matchup · Mean recorded OS 16.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
mrchin1 game · 5.6% of games in this matchup · Mean recorded OS 8.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.
Showing 20 of 34 recorded opponents.
Front (suicide) vs Shared central front · shared frontline
4 matched games · 8 distinct opponents · Mean opponent OS 34.7.
Average economy and combat
Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.
For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.
4 games reached 5:00.
Swipe sideways to compare both sides →
Average per game by 5:00
Measurement
Profile owner
Starting-lane opponents (per player)
Coverage
Metal producedTotal metal produced by this player by this time.
4,015.5 metal
3,987.8 metal
100.0%4 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.
3,975.0 metal
4,639.3 metal
100.0%4 paired games
Energy producedTotal energy produced by this player by this time.
36,667.6 energy
48,234.5 energy
100.0%4 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.
9,990.4 damage
12,040.9 damage
100.0%4 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.
15,632.3 damage
8,432.9 damage
100.0%4 paired games
Units producedTotal units produced by this time, including buildings.
40.5 units
44.1 units
100.0%4 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.
Not recorded
Not recorded
0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.
4,811.0 metal
852.5 metal
25.0%1 paired game
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.
1,220.0 metal
2,791.5 metal
25.0%1 paired game
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.
7.0 units
7.0 units
25.0%1 paired game
[NWP]Bertus99121 game · 25.0% of games in this matchup · Mean recorded OS 26.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
[NWP]Kadafi9231 game · 25.0% of games in this matchup · Mean recorded OS 27.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
felim0011 game · 25.0% of games in this matchup · Mean recorded OS 17.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Fluffkitty1 game · 25.0% of games in this matchup · Mean recorded OS 13.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
PlatinumBlonde1 game · 25.0% of games in this matchup · Mean recorded OS 47.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
PrepareUrAfus1 game · 25.0% of games in this matchup · Mean recorded OS 43.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
watermeloans1 game · 25.0% of games in this matchup · Mean recorded OS 52.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
xabre1 game · 25.0% of games in this matchup · Mean recorded OS 48.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.
Geo sea vs Beach sea
9 matched games · 7 distinct opponents · Mean opponent OS 21.6.
Average economy and combat
Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.
9 games reached 5:00.
Swipe sideways to compare both sides →
Average per game by 5:00
Measurement
Profile owner
Starting-lane opponent
Coverage
Metal producedTotal metal produced by this player by this time.
3,430.7 metal
3,249.7 metal
100.0%9 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.
3,902.5 metal
3,972.0 metal
100.0%9 paired games
Energy producedTotal energy produced by this player by this time.
48,641.2 energy
36,740.1 energy
100.0%9 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.
142.5 damage
1,357.0 damage
100.0%9 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.
468.3 damage
923.2 damage
100.0%9 paired games
Units producedTotal units produced by this time, including buildings.
39.0 units
36.8 units
100.0%9 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.
Not recorded
Not recorded
0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.
46.8 metal
478.5 metal
66.7%6 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.
45.7 metal
520.0 metal
66.7%6 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.
0.2 units
0.0 units
66.7%6 paired games
fanboi2 games · 22.2% of games in this matchup · Mean recorded OS 28.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
M_x_T2 games · 22.2% of games in this matchup · Mean recorded OS 17.0Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
CaptainJameson1 game · 11.1% of games in this matchup · Mean recorded OS 7.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
haaven1 game · 11.1% of games in this matchup · Mean recorded OS 41.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Howie_Dewitt1 game · 11.1% of games in this matchup · Mean recorded OS 18.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
KeroDL1 game · 11.1% of games in this matchup · Mean recorded OS 15.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Nereik1 game · 11.1% of games in this matchup · Mean recorded OS 19.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
Why some selected games have no identified lane:
Starting layout not verified: 15 games.
No individual lane assigned for this position: 114 games.
Starting-position records unavailable: 3 games.
Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.
Ask about this player
Open a prepared question for Supreme Isthmus v2.1, then adjust the map, position, game version or reference rating.
Included: 372 published games lasting at least five minutes, linked to account 577706. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.
Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.
Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.
Freshness: replay data published 14 Oct 2026, 09:22 UTC; this summary prepared 14 Oct 2026, 09:56 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.