Replay data updated 14 Oct 2026, 08:05 UTC · Daily update starts 01:00 UTC (03:00 Stockholm time)

Data updated 14 Oct, 08:05 UTC

Daily update starts 01:00 UTC (03:00 Stockholm time). Replay collection continues while the update is prepared.

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adam990

Account 580683 · Published replay history across maps and positions.

Latest recorded OS
8.6
03 Sep 2026 · Large teams · 16 players
Recorded games
199
28 Jun 2026–03 Sep 2026 UTC
Maps played
41
Map versions counted separately
Compare with another player

OS over time

Ratings recorded at game start in the replays we have. OS means OpenSkill rating.

First recorded
4.89
Latest recorded
8.56
Change
+3.67
OS over timeRecorded ratings at game start. Use the game selector below to read individual values.3.75.98.110.312.428 Jun 2026, 12:53 UTC · OS 4.8929 Jun 2026, 12:06 UTC · OS 6.1429 Jun 2026, 22:17 UTC · OS 6.7429 Jun 2026, 22:38 UTC · OS 6.7430 Jun 2026, 11:40 UTC · OS 6.4530 Jun 2026, 23:08 UTC · OS 6.0301 Jul 2026, 13:58 UTC · OS 7.9401 Jul 2026, 19:24 UTC · OS 8.3202 Jul 2026, 18:05 UTC · OS 7.6203 Jul 2026, 14:51 UTC · OS 6.4903 Jul 2026, 18:02 UTC · OS 8.1504 Jul 2026, 00:18 UTC · OS 8.1204 Jul 2026, 00:38 UTC · OS 8.1204 Jul 2026, 01:07 UTC · OS 8.1204 Jul 2026, 02:33 UTC · OS 8.1204 Jul 2026, 03:10 UTC · OS 8.1204 Jul 2026, 04:49 UTC · OS 7.4604 Jul 2026, 15:03 UTC · OS 6.9704 Jul 2026, 15:27 UTC · OS 6.9704 Jul 2026, 17:47 UTC · OS 7.1905 Jul 2026, 09:39 UTC · OS 6.5705 Jul 2026, 13:45 UTC · OS 8.1305 Jul 2026, 19:27 UTC · OS 7.0205 Jul 2026, 19:53 UTC · OS 6.8405 Jul 2026, 20:12 UTC · OS 6.8405 Jul 2026, 20:35 UTC · OS 6.3605 Jul 2026, 21:10 UTC · OS 6.7506 Jul 2026, 07:21 UTC · OS 6.4106 Jul 2026, 13:28 UTC · OS 6.2606 Jul 2026, 13:54 UTC · OS 6.2606 Jul 2026, 18:41 UTC · OS 6.3706 Jul 2026, 21:18 UTC · OS 6.6507 Jul 2026, 01:57 UTC · OS 7.0207 Jul 2026, 22:27 UTC · OS 5.6408 Jul 2026, 14:38 UTC · OS 5.2808 Jul 2026, 15:01 UTC · OS 5.2808 Jul 2026, 17:37 UTC · OS 5.5710 Jul 2026, 10:20 UTC · OS 6.9412 Jul 2026, 19:37 UTC · OS 7.1012 Jul 2026, 20:00 UTC · OS 7.0113 Jul 2026, 07:10 UTC · OS 6.7014 Jul 2026, 00:40 UTC · OS 6.0614 Jul 2026, 03:58 UTC · OS 6.4715 Jul 2026, 03:41 UTC · OS 7.3816 Jul 2026, 01:08 UTC · OS 7.7216 Jul 2026, 01:20 UTC · OS 7.7216 Jul 2026, 01:56 UTC · OS 7.7216 Jul 2026, 21:42 UTC · OS 8.7416 Jul 2026, 22:56 UTC · OS 9.5117 Jul 2026, 05:10 UTC · OS 9.0717 Jul 2026, 05:30 UTC · OS 9.0717 Jul 2026, 06:54 UTC · OS 9.2217 Jul 2026, 19:07 UTC · OS 9.3118 Jul 2026, 03:22 UTC · OS 9.0418 Jul 2026, 03:53 UTC · OS 9.0418 Jul 2026, 10:20 UTC · OS 8.8318 Jul 2026, 12:31 UTC · OS 8.8318 Jul 2026, 14:46 UTC · OS 10.2018 Jul 2026, 15:01 UTC · OS 10.2019 Jul 2026, 10:24 UTC · OS 10.1919 Jul 2026, 11:00 UTC · OS 10.5119 Jul 2026, 11:30 UTC · OS 10.5120 Jul 2026, 13:32 UTC · OS 10.6521 Jul 2026, 05:44 UTC · OS 10.6521 Jul 2026, 10:27 UTC · OS 10.2721 Jul 2026, 11:09 UTC · OS 10.2721 Jul 2026, 19:55 UTC · OS 11.2821 Jul 2026, 20:26 UTC · OS 10.8122 Jul 2026, 14:58 UTC · OS 10.4422 Jul 2026, 15:22 UTC · OS 10.4422 Jul 2026, 16:01 UTC · OS 10.5127 Jul 2026, 05:42 UTC · OS 10.5127 Jul 2026, 15:03 UTC · OS 10.9828 Jul 2026, 09:27 UTC · OS 10.8929 Jul 2026, 01:20 UTC · OS 10.8229 Jul 2026, 01:40 UTC · OS 10.8229 Jul 2026, 05:53 UTC · OS 10.4629 Jul 2026, 12:09 UTC · OS 10.1729 Jul 2026, 13:29 UTC · OS 10.2429 Jul 2026, 14:05 UTC · OS 10.2429 Jul 2026, 14:27 UTC · OS 10.2429 Jul 2026, 14:41 UTC · OS 10.2430 Jul 2026, 07:00 UTC · OS 10.1730 Jul 2026, 09:30 UTC · OS 10.5630 Jul 2026, 09:46 UTC · OS 10.7630 Jul 2026, 23:49 UTC · OS 10.3931 Jul 2026, 00:17 UTC · OS 10.3901 Aug 2026, 07:12 UTC · OS 9.7101 Aug 2026, 07:50 UTC · OS 10.0303 Aug 2026, 12:54 UTC · OS 9.4205 Aug 2026, 13:04 UTC · OS 9.1405 Aug 2026, 15:26 UTC · OS 9.3905 Aug 2026, 15:54 UTC · OS 9.3906 Aug 2026, 13:53 UTC · OS 10.0706 Aug 2026, 22:42 UTC · OS 10.1007 Aug 2026, 22:17 UTC · OS 10.1408 Aug 2026, 13:38 UTC · OS 9.7209 Aug 2026, 11:08 UTC · OS 10.0909 Aug 2026, 11:27 UTC · OS 10.0909 Aug 2026, 18:43 UTC · OS 10.1009 Aug 2026, 19:11 UTC · OS 9.8709 Aug 2026, 19:42 UTC · OS 9.6810 Aug 2026, 13:07 UTC · OS 8.8910 Aug 2026, 16:18 UTC · OS 9.3710 Aug 2026, 16:38 UTC · OS 9.3711 Aug 2026, 13:35 UTC · OS 9.3811 Aug 2026, 14:19 UTC · OS 9.3811 Aug 2026, 14:43 UTC · OS 9.3811 Aug 2026, 18:09 UTC · OS 9.5812 Aug 2026, 13:32 UTC · OS 9.3012 Aug 2026, 14:05 UTC · OS 9.9012 Aug 2026, 15:01 UTC · OS 9.6312 Aug 2026, 15:37 UTC · OS 9.6312 Aug 2026, 20:34 UTC · OS 9.6012 Aug 2026, 21:08 UTC · OS 9.6012 Aug 2026, 21:41 UTC · OS 9.3112 Aug 2026, 22:01 UTC · OS 9.3113 Aug 2026, 14:49 UTC · OS 9.2714 Aug 2026, 12:30 UTC · OS 8.6714 Aug 2026, 14:29 UTC · OS 9.0515 Aug 2026, 14:58 UTC · OS 8.3415 Aug 2026, 15:56 UTC · OS 8.3415 Aug 2026, 19:36 UTC · OS 8.2815 Aug 2026, 20:25 UTC · OS 8.2816 Aug 2026, 07:53 UTC · OS 8.8416 Aug 2026, 10:20 UTC · OS 9.0116 Aug 2026, 10:46 UTC · OS 9.0116 Aug 2026, 14:17 UTC · OS 9.1916 Aug 2026, 19:06 UTC · OS 9.5816 Aug 2026, 19:29 UTC · OS 9.5816 Aug 2026, 20:07 UTC · OS 9.4716 Aug 2026, 20:37 UTC · OS 9.2717 Aug 2026, 00:48 UTC · OS 9.0617 Aug 2026, 01:29 UTC · OS 9.0617 Aug 2026, 01:54 UTC · OS 8.6317 Aug 2026, 11:06 UTC · OS 8.2817 Aug 2026, 17:53 UTC · OS 8.0017 Aug 2026, 18:40 UTC · OS 8.1717 Aug 2026, 19:05 UTC · OS 8.0217 Aug 2026, 19:20 UTC · OS 8.4617 Aug 2026, 19:38 UTC · OS 8.4617 Aug 2026, 22:05 UTC · OS 8.9118 Aug 2026, 10:03 UTC · OS 8.4318 Aug 2026, 10:46 UTC · OS 8.6918 Aug 2026, 12:58 UTC · OS 8.3318 Aug 2026, 13:44 UTC · OS 8.3318 Aug 2026, 14:23 UTC · OS 8.3318 Aug 2026, 20:40 UTC · OS 8.7818 Aug 2026, 21:05 UTC · OS 8.7818 Aug 2026, 22:29 UTC · OS 8.1718 Aug 2026, 23:27 UTC · OS 8.1719 Aug 2026, 12:18 UTC · OS 8.1619 Aug 2026, 14:38 UTC · OS 8.3919 Aug 2026, 19:48 UTC · OS 8.6519 Aug 2026, 20:24 UTC · OS 8.6519 Aug 2026, 20:43 UTC · OS 8.6519 Aug 2026, 21:20 UTC · OS 8.6520 Aug 2026, 15:29 UTC · OS 9.3821 Aug 2026, 13:10 UTC · OS 9.0221 Aug 2026, 22:11 UTC · OS 9.3822 Aug 2026, 02:53 UTC · OS 8.9922 Aug 2026, 15:38 UTC · OS 8.6523 Aug 2026, 03:35 UTC · OS 8.3223 Aug 2026, 07:14 UTC · OS 7.8323 Aug 2026, 07:47 UTC · OS 7.8323 Aug 2026, 08:02 UTC · OS 7.8323 Aug 2026, 08:24 UTC · OS 7.8324 Aug 2026, 07:59 UTC · OS 7.8924 Aug 2026, 10:17 UTC · OS 7.7124 Aug 2026, 13:28 UTC · OS 7.8224 Aug 2026, 13:52 UTC · OS 7.5424 Aug 2026, 15:40 UTC · OS 8.4824 Aug 2026, 23:01 UTC · OS 8.3425 Aug 2026, 10:16 UTC · OS 8.5025 Aug 2026, 11:17 UTC · OS 8.5025 Aug 2026, 15:13 UTC · OS 8.2526 Aug 2026, 07:38 UTC · OS 8.0226 Aug 2026, 08:07 UTC · OS 8.0226 Aug 2026, 11:21 UTC · OS 7.5826 Aug 2026, 22:31 UTC · OS 7.2027 Aug 2026, 12:20 UTC · OS 7.3027 Aug 2026, 23:11 UTC · OS 7.7528 Aug 2026, 02:45 UTC · OS 7.3928 Aug 2026, 07:46 UTC · OS 7.7328 Aug 2026, 08:02 UTC · OS 8.0828 Aug 2026, 08:17 UTC · OS 8.0828 Aug 2026, 21:52 UTC · OS 7.3831 Aug 2026, 13:01 UTC · OS 8.7331 Aug 2026, 13:33 UTC · OS 8.4631 Aug 2026, 14:01 UTC · OS 8.8701 Sep 2026, 11:27 UTC · OS 8.7101 Sep 2026, 13:17 UTC · OS 8.4801 Sep 2026, 13:51 UTC · OS 8.4803 Sep 2026, 02:09 UTC · OS 8.5628 Jun03 Sep

03 Sep 2026, 02:09 UTC · OS 8.56

194 recorded ratings · 28 Jun 2026–03 Sep 2026.

Game formats are shown separately.

Playstyle and score by position

The same prepared traits shown in the BAR Fight widget. Each position keeps its own history; a trait describes a repeated habit, not a skill rating or the right choice in every game.

No habits to show yet. Habits come from Supreme Isthmus v2.1 human 8v8 games between 15 Sep and 14 Oct 2026 (UTC), with at least 10 measured games in a position. This player has none in that period.

Recent activity

Recorded games in the last four weeks. This shows activity, not a change in skill. Imports may be incomplete.

02026-09-17
to 2026-09-23
02026-09-24
to 2026-09-30
02026-10-01
to 2026-10-07
02026-10-08
to 2026-10-14

Most played maps & positions

Share of this player’s published games. Starting positions describe where they began; responsibilities can change during play.

Starting-lane opponents

Supreme Isthmus v2.1 human 8v8 starting lanes. This shows fixed opposing starts, not every opponent who later joined a fight.

See lane matchups and coverage

Starting-lane coverage: 63.4% of selected games.

Selected games: 41 · Games with identified lanes: 26.

41 distinct recorded opponents · Mean opponent OS 16.1 (OS available in 100.0% of identified games).

Beach sea vs Geo sea

8 matched games · 8 distinct opponents · Mean opponent OS 12.9.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

8 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,003.8 metal3,425.8 metal100.0%8 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.3,746.2 metal3,936.2 metal100.0%8 paired games
Energy producedTotal energy produced by this player by this time.39,133.0 energy51,057.6 energy100.0%8 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.153.6 damage62.6 damage100.0%8 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.196.6 damage393.6 damage100.0%8 paired games
Units producedTotal units produced by this time, including buildings.38.1 units43.1 units100.0%8 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.0.0 metal0.0 metal12.5%1 paired game
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.0.0 metal0.0 metal12.5%1 paired game
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.0.0 units0.0 units12.5%1 paired game
  • [Crd]Flighttech7761 game · 12.5% of games in this matchup · Mean recorded OS 15.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Airinstinct1 game · 12.5% of games in this matchup · Mean recorded OS 22.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Dylsu1 game · 12.5% of games in this matchup · Mean recorded OS 16.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • HKHammer1 game · 12.5% of games in this matchup · Mean recorded OS 9.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • JediOccultist1 game · 12.5% of games in this matchup · Mean recorded OS 2.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Maxwell_Liu_1561 game · 12.5% of games in this matchup · Mean recorded OS 18.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SoggyDoggyStyle1 game · 12.5% of games in this matchup · Mean recorded OS 8.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • TheMadPiratex91 game · 12.5% of games in this matchup · Mean recorded OS 9.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Front (second) vs Shared central front · shared frontline

12 matched games · 24 distinct opponents · Mean opponent OS 18.2.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

12 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,415.9 metal3,707.5 metal100.0%12 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.3,989.5 metal4,114.6 metal100.0%12 paired games
Energy producedTotal energy produced by this player by this time.44,823.0 energy50,270.3 energy100.0%12 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.6,672.8 damage8,112.9 damage100.0%12 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.8,924.5 damage7,849.7 damage100.0%12 paired games
Units producedTotal units produced by this time, including buildings.40.2 units42.8 units100.0%12 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.1,408.4 metal916.9 metal41.7%5 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.777.4 metal1,071.0 metal41.7%5 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.5.4 units6.7 units41.7%5 paired games
  • [Crd]DeAnthony1 game · 8.3% of games in this matchup · Mean recorded OS 17.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • AeroDynamite1 game · 8.3% of games in this matchup · Mean recorded OS 18.0Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Bazdah1 game · 8.3% of games in this matchup · Mean recorded OS 19.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • bubertron1 game · 8.3% of games in this matchup · Mean recorded OS 8.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • BuckHunter991 game · 8.3% of games in this matchup · Mean recorded OS 10.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Chancho1 game · 8.3% of games in this matchup · Mean recorded OS 31.5Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ChaoticNoob1 game · 8.3% of games in this matchup · Mean recorded OS 29.8Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • DaNootNoot1 game · 8.3% of games in this matchup · Mean recorded OS 9.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • dooogeo1 game · 8.3% of games in this matchup · Mean recorded OS 15.5Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • FaTeMaXxX1 game · 8.3% of games in this matchup · Mean recorded OS 11.1Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Heineke1 game · 8.3% of games in this matchup · Mean recorded OS 23.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Moist_Grandma1 game · 8.3% of games in this matchup · Mean recorded OS 5.3Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Musztakaf1 game · 8.3% of games in this matchup · Mean recorded OS 11.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Pookieeh1 game · 8.3% of games in this matchup · Mean recorded OS 18.8Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • rckalon1 game · 8.3% of games in this matchup · Mean recorded OS 15.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • realisticjo1 game · 8.3% of games in this matchup · Mean recorded OS 27.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • SacredFabric1 game · 8.3% of games in this matchup · Mean recorded OS 10.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ScreamingMeowsters1 game · 8.3% of games in this matchup · Mean recorded OS 21.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ShowerPooper5001 game · 8.3% of games in this matchup · Mean recorded OS 25.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • sinkpisser5001 game · 8.3% of games in this matchup · Mean recorded OS 24.6Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Showing 20 of 24 recorded opponents.

Front (suicide) vs Shared central front · shared frontline

3 matched games · 6 distinct opponents · Mean opponent OS 20.3.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

For shared Front, the opponent average is per opposing player in each game, and both opposing players must have records.

3 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponents (per player)Coverage
Metal producedTotal metal produced by this player by this time.3,382.9 metal3,275.1 metal100.0%3 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.3,757.8 metal3,837.6 metal100.0%3 paired games
Energy producedTotal energy produced by this player by this time.46,391.8 energy42,750.4 energy100.0%3 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.8,153.1 damage8,756.3 damage100.0%3 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.9,308.3 damage7,394.2 damage100.0%3 paired games
Units producedTotal units produced by this time, including buildings.40.0 units44.8 units100.0%3 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • [Yui]1 game · 33.3% of games in this matchup · Mean recorded OS 25.4Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • HollowV3L1 game · 33.3% of games in this matchup · Mean recorded OS 10.7Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • ITz_doritowho1 game · 33.3% of games in this matchup · Mean recorded OS 19.9Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • powerm1 game · 33.3% of games in this matchup · Mean recorded OS 16.1Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Seved1 game · 33.3% of games in this matchup · Mean recorded OS 27.4Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • xiaoyang19411 game · 33.3% of games in this matchup · Mean recorded OS 22.3Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Two opposing frontline starts share this lane. Each opponent’s frequency uses the matched games, so the percentages can add up to more than 100%.

Geo sea vs Beach sea

3 matched games · 3 distinct opponents · Mean opponent OS 12.2.

Average economy and combat

Both sides use the same measured games for each row. Coverage is the share of games reaching that time with both measurements. Activity is against all enemies, not damage or spending against this lane opponent alone.

3 games reached 5:00.

Swipe sideways to compare both sides →

Average per game by 5:00
MeasurementProfile ownerStarting-lane opponentCoverage
Metal producedTotal metal produced by this player by this time.3,151.4 metal3,189.4 metal100.0%3 paired games
Metal spentRecorded spending when available, otherwise the published resource-balance reconstruction.4,005.3 metal3,859.4 metal100.0%3 paired games
Energy producedTotal energy produced by this player by this time.43,814.4 energy35,627.6 energy100.0%3 paired games
Damage dealtRecorded damage dealt across the match, including fights outside this lane.0.0 damage0.0 damage100.0%3 paired games
Damage receivedRecorded damage received across the match, including fights outside this lane.0.0 damage0.0 damage100.0%3 paired games
Units producedTotal units produced by this time, including buildings.37.7 units35.3 units100.0%3 paired games
All units lostRecorded total units lost, including noncombat losses and buildings.Not recordedNot recorded0.0%0 paired games
Metal lost to enemiesMetal cost of completed units and buildings lost to enemies by this time. Includes commanders; excludes unfinished units and reclaim. Wreckage recovered later is not subtracted.Not recordedNot recorded0.0%0 paired games
Enemy metal destroyedMetal cost of completed enemy units and buildings credited to this player for their destruction. Aircraft crashes can credit the last attacker. Includes commanders; excludes unfinished units. Assists are not counted.Not recordedNot recorded0.0%0 paired games
Fighting units lost to enemiesCompleted fighting units lost to enemies: bots, vehicles, aircraft and ships. Excludes commanders, builders and buildings.Not recordedNot recorded0.0%0 paired games
  • Basnes86_1 game · 33.3% of games in this matchup · Mean recorded OS 16.7Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • FreG1 game · 33.3% of games in this matchup · Mean recorded OS 6.2Profile owner’s team won 0.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.
  • Jxxzr1 game · 33.3% of games in this matchup · Mean recorded OS 13.6Profile owner’s team won 100.0% of games with a known result; result coverage 100.0%. This is a team result, not a duel result.

Why some selected games have no identified lane:

  • No individual lane assigned for this position: 14 games.
  • Starting-position records unavailable: 1 game.

Opponents are identified from verified starting lanes on Supreme Isthmus v2.1 in 8v8 games. Sea has one opposing player. The shared central front has two opposing starting players. Other positions have no fixed individual opponent assigned here. Team wins are whole-match results, not lane wins. Profile lane history includes all published Supreme Isthmus 8v8 games for this account.

Ask about this player

Open a prepared question for All That Glitters v2.2.3, then adjust the map, position, game version or reference rating.

About these results

Included: 199 published games lasting at least five minutes, linked to account 580683. All recorded factions, game versions and formats are included in these activity totals. Opponents can include AI. Detailed analysis and rankings apply their own filters; their game counts can be smaller.

Available measurements: 100.0% of these games have usable unit-event data. Each trait or chart shows its own coverage. Missing measurements are unknown; a recorded zero means the measurement was made and nothing was recorded.

Still loading: a preparing label means an analysis has not finished. It does not mean the player has no history or never did that action.

Freshness: replay data published 14 Oct 2026, 09:22 UTC; this summary prepared 14 Oct 2026, 09:56 UTC. Traits and daily rankings can have different update times. Imports are not a complete archive of every BAR match.